eframe: add a simplified native-only API for simple native apps (#2453)
* eframe: add a simplified native-only API for simple native apps * build-fix * Fix doc-test
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@ -1953,6 +1953,14 @@ dependencies = [
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"eframe",
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]
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[[package]]
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name = "hello_world_simple"
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version = "0.1.0"
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dependencies = [
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"eframe",
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"tracing-subscriber",
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]
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[[package]]
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name = "hermit-abi"
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version = "0.1.19"
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@ -6,6 +6,7 @@ NOTE: [`egui-winit`](../egui-winit/CHANGELOG.md), [`egui_glium`](../egui_glium/C
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## Unreleased
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* Add `Frame::request_screenshot` and `Frame::screenshot` to communicate to the backend that a screenshot of the current frame should be exposed by `Frame` during `App::post_rendering` ([#2676](https://github.com/emilk/egui/pull/2676))
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* Add `eframe::run_simple_native` - a simple API for simple apps ([#2453](https://github.com/emilk/egui/pull/2453)).
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## 0.21.3 - 2023-02-15
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@ -54,6 +54,10 @@
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//! }
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//! ```
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//!
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//! ## Simplified usage
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//! If your app is only for native, and you don't need advanced features like state persistence,
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//! then you can use the simpler function [`run_simple_native`].
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//!
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//! ## Feature flags
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#![cfg_attr(feature = "document-features", doc = document_features::document_features!())]
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//!
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@ -149,9 +153,9 @@ mod native;
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/// ``` no_run
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/// use eframe::egui;
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///
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/// fn main() {
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/// fn main() -> eframe::Result<()> {
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/// let native_options = eframe::NativeOptions::default();
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/// eframe::run_native("MyApp", native_options, Box::new(|cc| Box::new(MyEguiApp::new(cc))));
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/// eframe::run_native("MyApp", native_options, Box::new(|cc| Box::new(MyEguiApp::new(cc))))
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/// }
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///
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/// #[derive(Default)]
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@ -179,8 +183,8 @@ mod native;
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/// # Errors
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/// This function can fail if we fail to set up a graphics context.
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#[cfg(not(target_arch = "wasm32"))]
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#[allow(clippy::needless_pass_by_value)]
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#[cfg(any(feature = "glow", feature = "wgpu"))]
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#[allow(clippy::needless_pass_by_value)]
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pub fn run_native(
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app_name: &str,
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native_options: NativeOptions,
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@ -211,6 +215,63 @@ pub fn run_native(
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// ----------------------------------------------------------------------------
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/// The simplest way to get started when writing a native app.
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///
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/// This does NOT support persistence. For that you need to use [`run_native`].
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///
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/// # Example
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/// ``` no_run
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/// fn main() -> eframe::Result<()> {
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/// // Our application state:
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/// let mut name = "Arthur".to_owned();
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/// let mut age = 42;
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///
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/// let options = eframe::NativeOptions::default();
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/// eframe::run_simple_native("My egui App", options, move |ctx, _frame| {
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/// egui::CentralPanel::default().show(ctx, |ui| {
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/// ui.heading("My egui Application");
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/// ui.horizontal(|ui| {
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/// let name_label = ui.label("Your name: ");
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/// ui.text_edit_singleline(&mut name)
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/// .labelled_by(name_label.id);
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/// });
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/// ui.add(egui::Slider::new(&mut age, 0..=120).text("age"));
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/// if ui.button("Click each year").clicked() {
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/// age += 1;
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/// }
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/// ui.label(format!("Hello '{}', age {}", name, age));
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/// });
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/// })
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/// }
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/// ```
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///
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/// # Errors
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/// This function can fail if we fail to set up a graphics context.
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#[cfg(not(target_arch = "wasm32"))]
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#[cfg(any(feature = "glow", feature = "wgpu"))]
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pub fn run_simple_native(
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app_name: &str,
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native_options: NativeOptions,
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update_fun: impl FnMut(&egui::Context, &mut Frame) + 'static,
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) -> Result<()> {
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struct SimpleApp<U> {
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update_fun: U,
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}
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impl<U: FnMut(&egui::Context, &mut Frame)> App for SimpleApp<U> {
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fn update(&mut self, ctx: &egui::Context, frame: &mut Frame) {
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(self.update_fun)(ctx, frame);
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}
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}
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run_native(
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app_name,
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native_options,
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Box::new(|_cc| Box::new(SimpleApp { update_fun })),
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)
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}
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// ----------------------------------------------------------------------------
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/// The different problems that can occur when trying to run `eframe`.
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#[derive(thiserror::Error, Debug)]
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pub enum Error {
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@ -0,0 +1,15 @@
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[package]
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name = "hello_world_simple"
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version = "0.1.0"
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authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
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license = "MIT OR Apache-2.0"
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edition = "2021"
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rust-version = "1.65"
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publish = false
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[dependencies]
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eframe = { path = "../../crates/eframe", features = [
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"__screenshot", # __screenshot is so we can dump a ascreenshot using EFRAME_SCREENSHOT_TO
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] }
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tracing-subscriber = "0.3"
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@ -0,0 +1,7 @@
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Example showing some UI controls like `Label`, `TextEdit`, `Slider`, `Button`.
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```sh
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cargo run -p hello_world
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```
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![](screenshot.png)
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After Width: | Height: | Size: 7.5 KiB |
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@ -0,0 +1,33 @@
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
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use eframe::egui;
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fn main() -> Result<(), eframe::Error> {
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// Log to stdout (if you run with `RUST_LOG=debug`).
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tracing_subscriber::fmt::init();
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let options = eframe::NativeOptions {
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initial_window_size: Some(egui::vec2(320.0, 240.0)),
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..Default::default()
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};
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// Our application state:
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let mut name = "Arthur".to_owned();
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let mut age = 42;
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eframe::run_simple_native("My egui App", options, move |ctx, _frame| {
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egui::CentralPanel::default().show(ctx, |ui| {
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ui.heading("My egui Application");
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ui.horizontal(|ui| {
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let name_label = ui.label("Your name: ");
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ui.text_edit_singleline(&mut name)
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.labelled_by(name_label.id);
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});
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ui.add(egui::Slider::new(&mut age, 0..=120).text("age"));
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if ui.button("Click each year").clicked() {
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age += 1;
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}
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ui.label(format!("Hello '{}', age {}", name, age));
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});
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})
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}
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