Make sure all tooltips close if you open a menu in the same layer (#4766)
This commit is contained in:
parent
d1be5a1efb
commit
249b69d534
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@ -6,6 +6,29 @@ use crate::*;
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// ----------------------------------------------------------------------------
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fn when_was_a_toolip_last_shown_id() -> Id {
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Id::new("when_was_a_toolip_last_shown")
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}
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pub fn seconds_since_last_tooltip(ctx: &Context) -> f32 {
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let when_was_a_toolip_last_shown =
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ctx.data(|d| d.get_temp::<f64>(when_was_a_toolip_last_shown_id()));
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if let Some(when_was_a_toolip_last_shown) = when_was_a_toolip_last_shown {
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let now = ctx.input(|i| i.time);
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(now - when_was_a_toolip_last_shown) as f32
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} else {
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f32::INFINITY
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}
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}
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fn remember_that_tooltip_was_shown(ctx: &Context) {
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let now = ctx.input(|i| i.time);
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ctx.data_mut(|data| data.insert_temp::<f64>(when_was_a_toolip_last_shown_id(), now));
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}
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// ----------------------------------------------------------------------------
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/// Show a tooltip at the current pointer position (if any).
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///
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/// Most of the time it is easier to use [`Response::on_hover_ui`].
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@ -123,14 +146,16 @@ fn show_tooltip_at_dyn<'c, R>(
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widget_rect = transform * widget_rect;
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}
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// if there are multiple tooltips open they should use the same common_id for the `tooltip_size` caching to work.
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remember_that_tooltip_was_shown(ctx);
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let mut state = ctx.frame_state_mut(|fs| {
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// Remember that this is the widget showing the tooltip:
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fs.tooltip_state
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.per_layer_tooltip_widget
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.insert(parent_layer, widget_id);
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fs.layers
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.entry(parent_layer)
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.or_default()
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.widget_with_tooltip = Some(widget_id);
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fs.tooltip_state
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fs.tooltips
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.widget_tooltips
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.get(&widget_id)
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.copied()
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@ -174,7 +199,7 @@ fn show_tooltip_at_dyn<'c, R>(
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state.tooltip_count += 1;
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state.bounding_rect = state.bounding_rect.union(response.rect);
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ctx.frame_state_mut(|fs| fs.tooltip_state.widget_tooltips.insert(widget_id, state));
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ctx.frame_state_mut(|fs| fs.tooltips.widget_tooltips.insert(widget_id, state));
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inner
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}
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@ -182,7 +207,7 @@ fn show_tooltip_at_dyn<'c, R>(
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/// What is the id of the next tooltip for this widget?
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pub fn next_tooltip_id(ctx: &Context, widget_id: Id) -> Id {
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let tooltip_count = ctx.frame_state(|fs| {
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fs.tooltip_state
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fs.tooltips
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.widget_tooltips
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.get(&widget_id)
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.map_or(0, |state| state.tooltip_count)
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@ -351,53 +376,61 @@ pub fn popup_above_or_below_widget<R>(
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close_behavior: PopupCloseBehavior,
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add_contents: impl FnOnce(&mut Ui) -> R,
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) -> Option<R> {
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if parent_ui.memory(|mem| mem.is_popup_open(popup_id)) {
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let (mut pos, pivot) = match above_or_below {
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AboveOrBelow::Above => (widget_response.rect.left_top(), Align2::LEFT_BOTTOM),
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AboveOrBelow::Below => (widget_response.rect.left_bottom(), Align2::LEFT_TOP),
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};
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if let Some(transform) = parent_ui
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.ctx()
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.memory(|m| m.layer_transforms.get(&parent_ui.layer_id()).copied())
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{
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pos = transform * pos;
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}
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if !parent_ui.memory(|mem| mem.is_popup_open(popup_id)) {
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return None;
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}
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let frame = Frame::popup(parent_ui.style());
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let frame_margin = frame.total_margin();
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let inner_width = widget_response.rect.width() - frame_margin.sum().x;
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let (mut pos, pivot) = match above_or_below {
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AboveOrBelow::Above => (widget_response.rect.left_top(), Align2::LEFT_BOTTOM),
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AboveOrBelow::Below => (widget_response.rect.left_bottom(), Align2::LEFT_TOP),
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};
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if let Some(transform) = parent_ui
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.ctx()
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.memory(|m| m.layer_transforms.get(&parent_ui.layer_id()).copied())
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{
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pos = transform * pos;
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}
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let response = Area::new(popup_id)
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.kind(UiKind::Popup)
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.order(Order::Foreground)
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.fixed_pos(pos)
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.default_width(inner_width)
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.pivot(pivot)
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.show(parent_ui.ctx(), |ui| {
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frame
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.show(ui, |ui| {
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ui.with_layout(Layout::top_down_justified(Align::LEFT), |ui| {
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ui.set_min_width(inner_width);
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add_contents(ui)
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})
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.inner
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let frame = Frame::popup(parent_ui.style());
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let frame_margin = frame.total_margin();
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let inner_width = widget_response.rect.width() - frame_margin.sum().x;
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parent_ui.ctx().frame_state_mut(|fs| {
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fs.layers
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.entry(parent_ui.layer_id())
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.or_default()
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.open_popups
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.insert(popup_id)
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});
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let response = Area::new(popup_id)
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.kind(UiKind::Popup)
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.order(Order::Foreground)
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.fixed_pos(pos)
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.default_width(inner_width)
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.pivot(pivot)
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.show(parent_ui.ctx(), |ui| {
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frame
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.show(ui, |ui| {
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ui.with_layout(Layout::top_down_justified(Align::LEFT), |ui| {
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ui.set_min_width(inner_width);
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add_contents(ui)
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})
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.inner
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});
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})
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.inner
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});
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let should_close = match close_behavior {
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PopupCloseBehavior::CloseOnClick => widget_response.clicked_elsewhere(),
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PopupCloseBehavior::CloseOnClickOutside => {
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widget_response.clicked_elsewhere() && response.response.clicked_elsewhere()
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}
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PopupCloseBehavior::IgnoreClicks => false,
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};
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if parent_ui.input(|i| i.key_pressed(Key::Escape)) || should_close {
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parent_ui.memory_mut(|mem| mem.close_popup());
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let should_close = match close_behavior {
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PopupCloseBehavior::CloseOnClick => widget_response.clicked_elsewhere(),
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PopupCloseBehavior::CloseOnClickOutside => {
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widget_response.clicked_elsewhere() && response.response.clicked_elsewhere()
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}
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Some(response.inner)
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} else {
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None
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PopupCloseBehavior::IgnoreClicks => false,
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};
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if parent_ui.input(|i| i.key_pressed(Key::Escape)) || should_close {
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parent_ui.memory_mut(|mem| mem.close_popup());
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}
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Some(response.inner)
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}
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@ -1,3 +1,5 @@
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use ahash::{HashMap, HashSet};
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use crate::{id::IdSet, *};
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/// Reset at the start of each frame.
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@ -6,22 +8,12 @@ pub struct TooltipFrameState {
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/// If a tooltip has been shown this frame, where was it?
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/// This is used to prevent multiple tooltips to cover each other.
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pub widget_tooltips: IdMap<PerWidgetTooltipState>,
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/// For each layer, which widget is showing a tooltip (if any)?
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///
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/// Only one widget per layer may show a tooltip.
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/// But if a tooltip contains a tooltip, you can show a tooltip on top of a tooltip.
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pub per_layer_tooltip_widget: ahash::HashMap<LayerId, Id>,
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}
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impl TooltipFrameState {
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pub fn clear(&mut self) {
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let Self {
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widget_tooltips,
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per_layer_tooltip_widget,
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} = self;
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let Self { widget_tooltips } = self;
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widget_tooltips.clear();
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per_layer_tooltip_widget.clear();
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}
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}
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@ -34,6 +26,20 @@ pub struct PerWidgetTooltipState {
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pub tooltip_count: usize,
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}
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#[derive(Clone, Debug, Default)]
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pub struct PerLayerState {
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/// Is there any open popup (menus, combo-boxes, etc)?
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///
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/// Does NOT include tooltips.
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pub open_popups: HashSet<Id>,
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/// Which widget is showing a tooltip (if any)?
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///
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/// Only one widget per layer may show a tooltip.
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/// But if a tooltip contains a tooltip, you can show a tooltip on top of a tooltip.
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pub widget_with_tooltip: Option<Id>,
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}
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#[cfg(feature = "accesskit")]
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#[derive(Clone)]
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pub struct AccessKitFrameState {
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@ -53,6 +59,13 @@ pub struct FrameState {
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/// All widgets produced this frame.
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pub widgets: WidgetRects,
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/// Per-layer state.
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///
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/// Not all layers registers themselves there though.
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pub layers: HashMap<LayerId, PerLayerState>,
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pub tooltips: TooltipFrameState,
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/// Starts off as the `screen_rect`, shrinks as panels are added.
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/// The [`CentralPanel`] does not change this.
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/// This is the area available to Window's.
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@ -65,8 +78,6 @@ pub struct FrameState {
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/// How much space is used by panels.
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pub used_by_panels: Rect,
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pub tooltip_state: TooltipFrameState,
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/// The current scroll area should scroll to this range (horizontal, vertical).
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pub scroll_target: [Option<(Rangef, Option<Align>)>; 2],
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@ -96,10 +107,11 @@ impl Default for FrameState {
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Self {
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used_ids: Default::default(),
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widgets: Default::default(),
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layers: Default::default(),
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tooltips: Default::default(),
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available_rect: Rect::NAN,
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unused_rect: Rect::NAN,
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used_by_panels: Rect::NAN,
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tooltip_state: Default::default(),
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scroll_target: [None, None],
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scroll_delta: Vec2::default(),
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#[cfg(feature = "accesskit")]
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@ -118,10 +130,11 @@ impl FrameState {
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let Self {
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used_ids,
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widgets,
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tooltips,
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layers,
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available_rect,
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unused_rect,
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used_by_panels,
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tooltip_state,
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scroll_target,
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scroll_delta,
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#[cfg(feature = "accesskit")]
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@ -134,10 +147,11 @@ impl FrameState {
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used_ids.clear();
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widgets.clear();
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tooltips.clear();
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layers.clear();
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*available_rect = screen_rect;
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*unused_rect = screen_rect;
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*used_by_panels = Rect::NOTHING;
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tooltip_state.clear();
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*scroll_target = [None, None];
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*scroll_delta = Vec2::default();
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@ -135,6 +135,7 @@ pub(crate) fn submenu_button<R>(
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/// wrapper for the contents of every menu.
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fn menu_popup<'c, R>(
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ctx: &Context,
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parent_layer: LayerId,
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menu_state_arc: &Arc<RwLock<MenuState>>,
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menu_id: Id,
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add_contents: impl FnOnce(&mut Ui) -> R + 'c,
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@ -145,7 +146,17 @@ fn menu_popup<'c, R>(
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menu_state.rect.min
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};
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let area = Area::new(menu_id.with("__menu"))
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let area_id = menu_id.with("__menu");
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ctx.frame_state_mut(|fs| {
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fs.layers
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.entry(parent_layer)
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.or_default()
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.open_popups
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.insert(area_id)
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});
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let area = Area::new(area_id)
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.kind(UiKind::Menu)
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.order(Order::Foreground)
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.fixed_pos(pos)
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@ -320,7 +331,13 @@ impl MenuRoot {
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add_contents: impl FnOnce(&mut Ui) -> R,
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) -> (MenuResponse, Option<InnerResponse<R>>) {
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if self.id == button.id {
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let inner_response = menu_popup(&button.ctx, &self.menu_state, self.id, add_contents);
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let inner_response = menu_popup(
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&button.ctx,
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button.layer_id,
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&self.menu_state,
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self.id,
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add_contents,
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);
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let menu_state = self.menu_state.read();
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let escape_pressed = button.ctx.input(|i| i.key_pressed(Key::Escape));
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@ -580,10 +597,10 @@ impl SubMenu {
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self.parent_state
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.write()
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.submenu_button_interaction(ui, sub_id, &response);
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let inner = self
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.parent_state
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.write()
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.show_submenu(ui.ctx(), sub_id, add_contents);
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let inner =
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self.parent_state
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.write()
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.show_submenu(ui.ctx(), ui.layer_id(), sub_id, add_contents);
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InnerResponse::new(inner, response)
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}
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}
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@ -624,11 +641,12 @@ impl MenuState {
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fn show_submenu<R>(
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&mut self,
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ctx: &Context,
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parent_layer: LayerId,
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id: Id,
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add_contents: impl FnOnce(&mut Ui) -> R,
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) -> Option<R> {
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let (sub_response, response) = self.submenu(id).map(|sub| {
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let inner_response = menu_popup(ctx, sub, id, add_contents);
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let inner_response = menu_popup(ctx, parent_layer, sub, id, add_contents);
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(sub.read().response, inner_response.inner)
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})?;
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self.cascade_close_response(sub_response);
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@ -2,8 +2,8 @@ use std::{any::Any, sync::Arc};
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use crate::{
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emath::{Align, Pos2, Rect, Vec2},
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menu, AreaState, ComboBox, Context, CursorIcon, Id, LayerId, Order, PointerButton, Sense, Ui,
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WidgetRect, WidgetText,
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menu, AreaState, Context, CursorIcon, Id, LayerId, Order, PointerButton, Sense, Ui, WidgetRect,
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WidgetText,
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};
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// ----------------------------------------------------------------------------
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@ -601,9 +601,19 @@ impl Response {
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return true;
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}
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let is_tooltip_open = self.is_tooltip_open();
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let any_open_popups = self.ctx.prev_frame_state(|fs| {
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fs.layers
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.get(&self.layer_id)
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.map_or(false, |layer| !layer.open_popups.is_empty())
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});
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if any_open_popups {
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// Hide tooltips if the user opens a popup (menu, combo-box, etc) in the same layer.
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return false;
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}
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if is_tooltip_open {
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let is_our_tooltip_open = self.is_tooltip_open();
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if is_our_tooltip_open {
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let (pointer_pos, pointer_dir) = self
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.ctx
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.input(|i| (i.pointer.hover_pos(), i.pointer.direction()));
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@ -647,11 +657,11 @@ impl Response {
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let is_other_tooltip_open = self.ctx.prev_frame_state(|fs| {
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if let Some(already_open_tooltip) = fs
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.tooltip_state
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.per_layer_tooltip_widget
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.layers
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.get(&self.layer_id)
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.and_then(|layer| layer.widget_with_tooltip)
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{
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already_open_tooltip != &self.id
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already_open_tooltip != self.id
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} else {
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false
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}
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@ -670,21 +680,6 @@ impl Response {
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return false;
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}
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if self.context_menu_opened() {
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return false;
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}
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if ComboBox::is_open(&self.ctx, self.id) {
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return false; // Don't cover the open ComboBox with a tooltip
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}
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let when_was_a_toolip_last_shown_id = Id::new("when_was_a_toolip_last_shown");
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let now = self.ctx.input(|i| i.time);
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let when_was_a_toolip_last_shown = self
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.ctx
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.data(|d| d.get_temp::<f64>(when_was_a_toolip_last_shown_id));
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let tooltip_delay = self.ctx.style().interaction.tooltip_delay;
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let tooltip_grace_time = self.ctx.style().interaction.tooltip_grace_time;
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@ -693,10 +688,10 @@ impl Response {
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// another widget should show the tooltip for that widget right away.
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// Let the user quickly move over some dead space to hover the next thing
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let tooltip_was_recently_shown = when_was_a_toolip_last_shown
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.map_or(false, |time| ((now - time) as f32) < tooltip_grace_time);
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let tooltip_was_recently_shown =
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crate::popup::seconds_since_last_tooltip(&self.ctx) < tooltip_grace_time;
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if !tooltip_was_recently_shown && !is_tooltip_open {
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if !tooltip_was_recently_shown && !is_our_tooltip_open {
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if self.ctx.style().interaction.show_tooltips_only_when_still {
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// We only show the tooltip when the mouse pointer is still.
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if !self.ctx.input(|i| i.pointer.is_still()) {
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@ -729,10 +724,6 @@ impl Response {
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// All checks passed: show the tooltip!
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// Remember that we're showing a tooltip
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self.ctx
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.data_mut(|data| data.insert_temp::<f64>(when_was_a_toolip_last_shown_id, now));
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true
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}
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||||
|
||||
|
|
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Reference in New Issue