96 lines
4.5 KiB
Markdown
96 lines
4.5 KiB
Markdown
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# Releases
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## Cadence
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We don't have a regular cadence, but there is usually a new major release every two months or so.
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Often a major release is followed by one or two patch releases within a week or two.
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## Versioning
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All crates under the [`crates/`](crates/) folder are published in lock-step, with the same version number. This means that we won't publish a new breaking change of a single crate without also publishing all other crates. This also means we sometimes do a new release of a crate even though there are no changes to that crate.
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The only exception to this are patch releases, where we sometimes only patch a single crate.
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## Governance
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Releases are generally done by [emilk](https://github.com/emilk/), but the [rerun-io](https://github.com/rerun-io/) organization (where emilk is CTO) also has publish rights to all the crates.
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## Rust version policy
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Our Minimum Supported Rust Version (MSRV) is always _at least_ two minor release behind the latest Rust version. This means users of egui aren't forced to update to the very latest Rust version.
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We don't update the MSRV in a patch release, unless we really, really need to.
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# Release process
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## Patch release
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* [ ] Make a branch off of the latest release
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* [ ] cherry-pick what you want to release
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* [ ] run `cargo semver-checks`
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## Optional polish before a major release
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* [ ] improve the demo a bit
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* [ ] see if you can make web demo WASM smaller
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* [ ] `./scripts/docs.sh`: read and improve documentation of new stuff
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* [ ] `cargo update`
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* [ ] `cargo outdated` (or manually look for outdated crates in each `Cargo.toml`)
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* [ ] `cargo machete`
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## Release testing
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* [ ] `cargo r -p egui_demo_app` and click around for while
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* [ ] `./scripts/build_demo_web.sh --release`
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- check frame-rate and wasm size
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- test on mobile
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- test on chromium
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- check the in-browser profiler (build without `--release` to get profile data)
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* [ ] check the color test
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* [ ] update `eframe_template` and test
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* [ ] update `egui_tiles` and test
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* [ ] test with Rerun
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* [ ] `./scripts/check.sh`
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* [ ] check that CI is green
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## Preparation
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* [ ] run `scripts/generate_example_screenshots.sh` if needed
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* [ ] write a short release note that fits in a tweet
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* [ ] record gif for `CHANGELOG.md` release note (and later twitter post)
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* [ ] update changelogs using `scripts/generate_changelog.py --write`
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- For major releases, always diff to the latest MAJOR release, e.g. `--commit-range 0.27.0..HEAD`
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* [ ] bump version numbers in workspace `Cargo.toml`
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## Actual release
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I usually do this all on the `master` branch, but doing it in a release branch is also fine, as long as you remember to merge it into `master` later.
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* [ ] `git commit -m 'Release 0.x.0 - summary'`
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* [ ] `cargo publish` (see below)
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* [ ] `git tag -a 0.x.0 -m 'Release 0.x.0 - summary'`
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* [ ] `git pull --tags ; git tag -d latest && git tag -a latest -m 'Latest release' && git push --tags origin latest --force ; git push --tags`
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* [ ] merge release PR or push to `master`
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* [ ] check that CI is green
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* [ ] do a GitHub release: https://github.com/emilk/egui/releases/new
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* Follow the format of the last release
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* [ ] wait for documentation to build: https://docs.rs/releases/queue
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### `cargo publish`:
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```
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(cd crates/emath && cargo publish --quiet) && echo "✅ emath"
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(cd crates/ecolor && cargo publish --quiet) && echo "✅ ecolor"
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(cd crates/epaint && cargo publish --quiet) && echo "✅ epaint"
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(cd crates/egui && cargo publish --quiet) && echo "✅ egui"
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(cd crates/egui_plot && cargo publish --quiet) && echo "✅ egui_plot"
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(cd crates/egui-winit && cargo publish --quiet) && echo "✅ egui-winit"
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(cd crates/egui_extras && cargo publish --quiet) && echo "✅ egui_extras"
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(cd crates/egui-wgpu && cargo publish --quiet) && echo "✅ egui-wgpu"
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(cd crates/egui_demo_lib && cargo publish --quiet) && echo "✅ egui_demo_lib"
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(cd crates/egui_glow && cargo publish --quiet) && echo "✅ egui_glow"
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(cd crates/eframe && cargo publish --quiet) && echo "✅ eframe"
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```
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## Announcements
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* [ ] [twitter](https://x.com/ernerfeldt/status/1772665412225823105)
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* [ ] egui discord
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* [ ] [r/rust](https://www.reddit.com/r/rust/comments/1bocr5s/announcing_egui_027_with_improved_menus_and/)
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* [ ] [r/programming](https://www.reddit.com/r/programming/comments/1bocsf6/announcing_egui_027_an_easytouse_crossplatform/)
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* [ ] [This Week in Rust](https://github.com/rust-lang/this-week-in-rust/pull/5167)
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## After release
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* [ ] publish new `eframe_template`
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* [ ] publish new `egui_tiles`
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