wip: example
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Most of these examples are run through webview so you don't need the dioxus cli installed to preview the functionality. Anything labeled `_web` will need to be built with the Dioxus CLI to preview features that only a native bundle can handle.
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List of examples:
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| Example | What it does |
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| --------------------------------------- | ------------ |
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| [The basics](./basics.rs) | this does |
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| [fine grained reactivity](./signals.rs) | this does |
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| Global State Management | this does |
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| Virtual Refs | this does |
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| Inline Styles | this does |
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| Conditional Rendering | this does |
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| Maps/Iterators | this does |
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| Render To string | this does |
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| Component Children | this does |
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| Function Driven children | this does |
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| Memoization | this does |
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| Borrowed Data | this does |
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| Fragments | this does |
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| Null/None Components | this does |
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| Spread Pattern for props | this does |
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| Controlled Inputs | this does |
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| Custom Elements | this does |
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| Testing And debugging | this does |
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| Asynchronous Data | this does |
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| Fiber/Scheduled Rendering | this does |
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| CSS Compiled Styles | this does |
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//! A Showcase of all the useful examples
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//!
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//!
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//!
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fn main() {
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use_css_consumer(&cx, "mystyle");
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// at the global head of the app
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use_css_provider(&cx, |cfg| {});
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use_recoil_provider(&cx, |cfg| {});
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let recoil = use_recoil_api(&cx, |_| {});
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use_websocket_connection(&cx, move |cfg| {
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cfg.on_receive(move |event| match event.data::<Msg>() {
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Ok(msg) => match msg {
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a => recoil.set(&ATOM, 10),
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c => recoil.set(&ATOM, 20),
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_ => {}
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},
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Err(e) => {}
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});
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cfg.on_close(move |event| {});
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cfg.on_open(move |event| {});
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});
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}
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@ -29,7 +29,7 @@ fn main() {
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})
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}
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// use signals to directly update values outside of the diffing phase
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// Animations with signals
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fn signal_based(cx: ()) {
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const InitPos: (i32, i32) = (0, 0);
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const EndPos: (i32, i32) = (100, 200);
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@ -38,16 +38,12 @@ fn signal_based(cx: ()) {
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cx.render(rsx! {
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div {
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style {
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style: [
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width: spring.0,
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width: spring.1
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}
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button { "Reset"
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onclick: move |_| spring.set(InitPos)
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}
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button { "Animate"
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onclick: move |_| spring.set(EndPos)
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}
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height: spring.1
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]
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button { onclick: move |_| spring.set(InitPos), "Reset" }
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button { onclick: move |_| spring.set(EndPos), "Animate" }
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}
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})
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}
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