update: modify usestate to be borrowed
This commit is contained in:
parent
8e842231e4
commit
58839f47ba
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@ -18,7 +18,7 @@ fn main() {
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}
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fn app(cx: Scope) -> Element {
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let display_value: UseState<String> = use_state(&cx, || String::from("0"));
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let display_value = use_state(&cx, || String::from("0"));
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let input_digit = move |num: u8| {
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if display_value.get() == "0" {
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@ -66,11 +66,11 @@ fn app(cx: Scope) -> Element {
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class: "calculator-key key-clear",
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onclick: move |_| {
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display_value.set(String::new());
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if display_value != "" {
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if *display_value != "" {
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display_value.set("0".into());
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}
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},
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[if display_value == "" { "C" } else { "AC" }]
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[if *display_value == "" { "C" } else { "AC" }]
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}
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button {
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class: "calculator-key key-sign",
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@ -38,7 +38,7 @@ fn app(cx: Scope) -> Element {
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h1 {"Dioxus CRM Example"}
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match *scene {
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match scene.get() {
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Scene::ClientsList => rsx!(
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div { class: "crm",
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h2 { margin_bottom: "10px", "List of clients" }
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@ -11,7 +11,7 @@ fn app(cx: Scope) -> Element {
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div {
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button {
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onclick: move |_| disabled.set(!disabled.get()),
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"click to " [if *disabled {"enable"} else {"disable"} ] " the lower button"
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"click to " [if **disabled {"enable"} else {"disable"} ] " the lower button"
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}
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button {
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@ -42,7 +42,7 @@ fn app(cx: Scope) -> Element {
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))
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}
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div { flex: "50%",
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match &*selected_breed {
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match selected_breed.get() {
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Some(breed) => rsx!( Breed { breed: breed.clone() } ),
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None => rsx!("No Breed selected"),
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}
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@ -9,13 +9,13 @@ fn main() {
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}
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fn app(cx: Scope) -> Element {
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let mut count = use_state(&cx, || 0);
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let count = use_state(&cx, || 0);
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cx.render(rsx! {
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div {
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h1 { "High-Five counter: {count}" }
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button { onclick: move |_| count += 1, "Up high!" }
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button { onclick: move |_| count -= 1, "Down low!" }
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button { onclick: move |_| *count.modify() += 1, "Up high!" }
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button { onclick: move |_| *count.modify() -= 1, "Down low!" }
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}
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})
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}
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@ -19,15 +19,15 @@ pub struct TodoItem {
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}
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pub fn app(cx: Scope<()>) -> Element {
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let todos = use_state(&cx, || im_rc::HashMap::<u32, TodoItem>::default());
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let todos = use_state(&cx, im_rc::HashMap::<u32, TodoItem>::default);
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let filter = use_state(&cx, || FilterState::All);
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let draft = use_state(&cx, || "".to_string());
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let mut todo_id = use_state(&cx, || 0);
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let (todo_id, set_todo_id) = use_state(&cx, || 0).split();
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// Filter the todos based on the filter state
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let mut filtered_todos = todos
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.iter()
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.filter(|(_, item)| match *filter {
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.filter(|(_, item)| match **filter {
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FilterState::All => true,
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FilterState::Active => !item.checked,
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FilterState::Completed => item.checked,
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@ -56,19 +56,17 @@ pub fn app(cx: Scope<()>) -> Element {
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autofocus: "true",
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oninput: move |evt| draft.set(evt.value.clone()),
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onkeydown: move |evt| {
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if evt.key == "Enter" {
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if !draft.is_empty() {
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todos.modify().insert(
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*todo_id,
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TodoItem {
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id: *todo_id,
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checked: false,
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contents: draft.get().clone(),
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},
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);
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todo_id += 1;
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draft.set("".to_string());
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}
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if evt.key == "Enter" && !draft.is_empty() {
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todos.modify().insert(
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*todo_id,
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TodoItem {
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id: *todo_id,
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checked: false,
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contents: draft.get().clone(),
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},
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);
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set_todo_id(todo_id + 1);
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draft.set("".to_string());
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}
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}
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}
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@ -90,7 +88,7 @@ pub fn app(cx: Scope<()>) -> Element {
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(show_clear_completed).then(|| rsx!(
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button {
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class: "clear-completed",
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onclick: move |_| todos.modify().retain(|_, todo| todo.checked == false),
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onclick: move |_| todos.modify().retain(|_, todo| !todo.checked),
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"Clear completed"
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}
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))
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@ -108,7 +106,7 @@ pub fn app(cx: Scope<()>) -> Element {
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#[derive(Props)]
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pub struct TodoEntryProps<'a> {
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todos: UseState<'a, im_rc::HashMap<u32, TodoItem>>,
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todos: &'a UseState<im_rc::HashMap<u32, TodoItem>>,
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id: u32,
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}
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@ -0,0 +1,212 @@
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use dioxus_core::prelude::*;
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use std::{
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cell::{Cell, Ref, RefCell, RefMut},
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fmt::{Debug, Display},
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rc::Rc,
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};
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/// Store state between component renders!
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///
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/// ## Dioxus equivalent of useState, designed for Rust
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///
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/// The Dioxus version of `useState` for state management inside components. It allows you to ergonomically store and
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/// modify state between component renders. When the state is updated, the component will re-render.
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///
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/// Dioxus' use_state basically wraps a RefCell with helper methods and integrates it with the VirtualDOM update system.
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///
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/// [`use_state`] exposes a few helper methods to modify the underlying state:
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/// - `.set(new)` allows you to override the "work in progress" value with a new value
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/// - `.get_mut()` allows you to modify the WIP value
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/// - `.get_wip()` allows you to access the WIP value
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/// - `.deref()` provides the previous value (often done implicitly, though a manual dereference with `*` might be required)
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///
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/// Additionally, a ton of std::ops traits are implemented for the `UseState` wrapper, meaning any mutative type operations
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/// will automatically be called on the WIP value.
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///
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/// ## Combinators
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///
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/// On top of the methods to set/get state, `use_state` also supports fancy combinators to extend its functionality:
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/// - `.classic()` and `.split()` convert the hook into the classic React-style hook
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/// ```rust
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/// let (state, set_state) = use_state(&cx, || 10).split()
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/// ```
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/// Usage:
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///
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/// ```ignore
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/// const Example: Component = |cx| {
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/// let counter = use_state(&cx, || 0);
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///
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/// cx.render(rsx! {
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/// div {
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/// h1 { "Counter: {counter}" }
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/// button { onclick: move |_| counter.set(**counter + 1), "Increment" }
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/// button { onclick: move |_| counter.set(**counter - 1), "Decrement" }
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/// }
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/// ))
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/// }
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/// ```
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pub fn use_state<'a, T: 'static>(
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cx: &'a ScopeState,
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initial_state_fn: impl FnOnce() -> T,
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) -> &'a UseState<T> {
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let hook = cx.use_hook(move |_| UseState {
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current_val: Rc::new(initial_state_fn()),
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update_callback: cx.schedule_update(),
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wip: Rc::new(RefCell::new(None)),
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update_scheuled: Cell::new(false),
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});
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hook.update_scheuled.set(false);
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let mut new_val = hook.wip.borrow_mut();
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if new_val.is_some() {
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// if there's only one reference (weak or otherwise), we can just swap the values
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if let Some(val) = Rc::get_mut(&mut hook.current_val) {
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*val = new_val.take().unwrap();
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} else {
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hook.current_val = Rc::new(new_val.take().unwrap());
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}
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}
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hook
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}
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pub struct UseState<T: 'static> {
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pub(crate) current_val: Rc<T>,
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pub(crate) wip: Rc<RefCell<Option<T>>>,
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pub(crate) update_callback: Rc<dyn Fn()>,
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pub(crate) update_scheuled: Cell<bool>,
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}
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impl<T: Debug> Debug for UseState<T> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "{:?}", self.current_val)
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}
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}
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impl<T: 'static> UseState<T> {
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/// Tell the Dioxus Scheduler that we need to be processed
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pub fn needs_update(&self) {
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if !self.update_scheuled.get() {
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self.update_scheuled.set(true);
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(self.update_callback)();
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}
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}
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pub fn set(&self, new_val: T) {
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*self.wip.borrow_mut() = Some(new_val);
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self.needs_update();
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}
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pub fn get(&self) -> &T {
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&self.current_val
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}
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pub fn get_rc(&self) -> &Rc<T> {
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&self.current_val
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}
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/// Get the current status of the work-in-progress data
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pub fn get_wip(&self) -> Ref<Option<T>> {
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self.wip.borrow()
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}
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/// Get the current status of the work-in-progress data
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pub fn get_wip_mut(&self) -> RefMut<Option<T>> {
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self.wip.borrow_mut()
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}
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pub fn split(&self) -> (&T, Rc<dyn Fn(T)>) {
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(&self.current_val, self.setter())
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}
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pub fn setter(&self) -> Rc<dyn Fn(T)> {
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let slot = self.wip.clone();
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let callback = self.update_callback.clone();
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Rc::new(move |new| {
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callback();
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*slot.borrow_mut() = Some(new)
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})
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}
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pub fn wtih(&self, f: impl FnOnce(&mut T)) {
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let mut val = self.wip.borrow_mut();
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if let Some(inner) = val.as_mut() {
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f(inner);
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}
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}
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pub fn for_async(&self) -> UseState<T> {
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let UseState {
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current_val,
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wip,
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update_callback,
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update_scheuled,
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} = self;
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UseState {
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current_val: current_val.clone(),
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wip: wip.clone(),
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update_callback: update_callback.clone(),
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update_scheuled: update_scheuled.clone(),
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}
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}
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}
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impl<T: 'static + ToOwned<Owned = T>> UseState<T> {
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/// Gain mutable access to the new value via [`RefMut`].
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///
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/// If `modify` is called, then the component will re-render.
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///
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/// This method is only available when the value is a `ToOwned` type.
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///
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/// Mutable access is derived by calling "ToOwned" (IE cloning) on the current value.
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///
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/// To get a reference to the current value, use `.get()`
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pub fn modify(&self) -> RefMut<T> {
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// make sure we get processed
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self.needs_update();
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// Bring out the new value, cloning if it we need to
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// "get_mut" is locked behind "ToOwned" to make it explicit that cloning occurs to use this
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RefMut::map(self.wip.borrow_mut(), |slot| {
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if slot.is_none() {
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*slot = Some(self.current_val.as_ref().to_owned());
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}
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slot.as_mut().unwrap()
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})
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}
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pub fn inner(self) -> T {
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self.current_val.as_ref().to_owned()
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}
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}
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impl<'a, T> std::ops::Deref for UseState<T> {
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type Target = T;
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fn deref(&self) -> &Self::Target {
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self.get()
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}
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}
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// enable displaty for the handle
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impl<'a, T: 'static + Display> std::fmt::Display for UseState<T> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "{}", self.current_val)
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}
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}
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impl<'a, V, T: PartialEq<V>> PartialEq<V> for UseState<T> {
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fn eq(&self, other: &V) -> bool {
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self.get() == other
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}
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}
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impl<'a, O, T: std::ops::Not<Output = O> + Copy> std::ops::Not for UseState<T> {
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type Output = O;
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fn not(self) -> Self::Output {
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!*self.get()
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}
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}
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@ -1,215 +0,0 @@
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use super::owned::UseStateOwned;
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use std::{
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cell::{Ref, RefMut},
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fmt::{Debug, Display},
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rc::Rc,
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};
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pub struct UseState<'a, T: 'static>(pub(crate) &'a UseStateOwned<T>);
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impl<T> Copy for UseState<'_, T> {}
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impl<'a, T: 'static> Clone for UseState<'a, T> {
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fn clone(&self) -> Self {
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UseState(self.0)
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}
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}
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impl<T: Debug> Debug for UseState<'_, T> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "{:?}", self.0.current_val)
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}
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}
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impl<'a, T: 'static> UseState<'a, T> {
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/// Tell the Dioxus Scheduler that we need to be processed
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pub fn needs_update(&self) {
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if !self.0.update_scheuled.get() {
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self.0.update_scheuled.set(true);
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(self.0.update_callback)();
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}
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}
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pub fn set(&self, new_val: T) {
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*self.0.wip.borrow_mut() = Some(new_val);
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self.needs_update();
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}
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pub fn get(&self) -> &'a T {
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&self.0.current_val
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}
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pub fn get_rc(&self) -> &'a Rc<T> {
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&self.0.current_val
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}
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/// Get the current status of the work-in-progress data
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pub fn get_wip(&self) -> Ref<Option<T>> {
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self.0.wip.borrow()
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}
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/// Get the current status of the work-in-progress data
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pub fn get_wip_mut(&self) -> RefMut<Option<T>> {
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self.0.wip.borrow_mut()
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}
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pub fn classic(self) -> (&'a T, Rc<dyn Fn(T)>) {
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(&self.0.current_val, self.setter())
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}
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pub fn setter(&self) -> Rc<dyn Fn(T)> {
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let slot = self.0.wip.clone();
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let callback = self.0.update_callback.clone();
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Rc::new(move |new| {
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callback();
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*slot.borrow_mut() = Some(new)
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})
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}
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pub fn wtih(&self, f: impl FnOnce(&mut T)) {
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let mut val = self.0.wip.borrow_mut();
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if let Some(inner) = val.as_mut() {
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f(inner);
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}
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}
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pub fn for_async(&self) -> UseStateOwned<T> {
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let UseStateOwned {
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current_val,
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wip,
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update_callback,
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update_scheuled,
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} = self.0;
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UseStateOwned {
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current_val: current_val.clone(),
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wip: wip.clone(),
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update_callback: update_callback.clone(),
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update_scheuled: update_scheuled.clone(),
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}
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}
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}
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impl<'a, T: 'static + ToOwned<Owned = T>> UseState<'a, T> {
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/// Gain mutable access to the new value via [`RefMut`].
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///
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/// If `modify` is called, then the component will re-render.
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///
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/// This method is only available when the value is a `ToOwned` type.
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///
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/// Mutable access is derived by calling "ToOwned" (IE cloning) on the current value.
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///
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/// To get a reference to the current value, use `.get()`
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pub fn modify(self) -> RefMut<'a, T> {
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// make sure we get processed
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self.needs_update();
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// Bring out the new value, cloning if it we need to
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// "get_mut" is locked behind "ToOwned" to make it explicit that cloning occurs to use this
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RefMut::map(self.0.wip.borrow_mut(), |slot| {
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if slot.is_none() {
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*slot = Some(self.0.current_val.as_ref().to_owned());
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}
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slot.as_mut().unwrap()
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})
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}
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|
||||
pub fn inner(self) -> T {
|
||||
self.0.current_val.as_ref().to_owned()
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, T> std::ops::Deref for UseState<'a, T> {
|
||||
type Target = T;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
self.get()
|
||||
}
|
||||
}
|
||||
|
||||
// enable displaty for the handle
|
||||
impl<'a, T: 'static + Display> std::fmt::Display for UseState<'a, T> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(f, "{}", self.0.current_val)
|
||||
}
|
||||
}
|
||||
impl<'a, V, T: PartialEq<V>> PartialEq<V> for UseState<'a, T> {
|
||||
fn eq(&self, other: &V) -> bool {
|
||||
self.get() == other
|
||||
}
|
||||
}
|
||||
impl<'a, O, T: std::ops::Not<Output = O> + Copy> std::ops::Not for UseState<'a, T> {
|
||||
type Output = O;
|
||||
|
||||
fn not(self) -> Self::Output {
|
||||
!*self.get()
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
Convenience methods for UseState.
|
||||
|
||||
Note!
|
||||
|
||||
This is not comprehensive.
|
||||
This is *just* meant to make common operations easier.
|
||||
*/
|
||||
|
||||
use std::ops::{Add, AddAssign, Div, DivAssign, Mul, MulAssign, Sub, SubAssign};
|
||||
|
||||
impl<'a, T: Copy + Add<T, Output = T>> Add<T> for UseState<'a, T> {
|
||||
type Output = T;
|
||||
|
||||
fn add(self, rhs: T) -> Self::Output {
|
||||
self.0.current_val.add(rhs)
|
||||
}
|
||||
}
|
||||
impl<'a, T: Copy + Add<T, Output = T>> AddAssign<T> for UseState<'a, T> {
|
||||
fn add_assign(&mut self, rhs: T) {
|
||||
self.set(self.0.current_val.add(rhs));
|
||||
}
|
||||
}
|
||||
|
||||
/// Sub
|
||||
impl<'a, T: Copy + Sub<T, Output = T>> Sub<T> for UseState<'a, T> {
|
||||
type Output = T;
|
||||
|
||||
fn sub(self, rhs: T) -> Self::Output {
|
||||
self.0.current_val.sub(rhs)
|
||||
}
|
||||
}
|
||||
impl<'a, T: Copy + Sub<T, Output = T>> SubAssign<T> for UseState<'a, T> {
|
||||
fn sub_assign(&mut self, rhs: T) {
|
||||
self.set(self.0.current_val.sub(rhs));
|
||||
}
|
||||
}
|
||||
|
||||
/// MUL
|
||||
impl<'a, T: Copy + Mul<T, Output = T>> Mul<T> for UseState<'a, T> {
|
||||
type Output = T;
|
||||
|
||||
fn mul(self, rhs: T) -> Self::Output {
|
||||
self.0.current_val.mul(rhs)
|
||||
}
|
||||
}
|
||||
impl<'a, T: Copy + Mul<T, Output = T>> MulAssign<T> for UseState<'a, T> {
|
||||
fn mul_assign(&mut self, rhs: T) {
|
||||
self.set(self.0.current_val.mul(rhs));
|
||||
}
|
||||
}
|
||||
|
||||
/// DIV
|
||||
impl<'a, T: Copy + Div<T, Output = T>> Div<T> for UseState<'a, T> {
|
||||
type Output = T;
|
||||
|
||||
fn div(self, rhs: T) -> Self::Output {
|
||||
self.0.current_val.div(rhs)
|
||||
}
|
||||
}
|
||||
impl<'a, T: Copy + Div<T, Output = T>> DivAssign<T> for UseState<'a, T> {
|
||||
fn div_assign(&mut self, rhs: T) {
|
||||
self.set(self.0.current_val.div(rhs));
|
||||
}
|
||||
}
|
|
@ -1,78 +0,0 @@
|
|||
mod handle;
|
||||
mod owned;
|
||||
pub use handle::*;
|
||||
pub use owned::*;
|
||||
|
||||
use dioxus_core::prelude::*;
|
||||
use std::{
|
||||
cell::{Cell, RefCell},
|
||||
rc::Rc,
|
||||
};
|
||||
|
||||
/// Store state between component renders!
|
||||
///
|
||||
/// ## Dioxus equivalent of useState, designed for Rust
|
||||
///
|
||||
/// The Dioxus version of `useState` for state management inside components. It allows you to ergonomically store and
|
||||
/// modify state between component renders. When the state is updated, the component will re-render.
|
||||
///
|
||||
/// Dioxus' use_state basically wraps a RefCell with helper methods and integrates it with the VirtualDOM update system.
|
||||
///
|
||||
/// [`use_state`] exposes a few helper methods to modify the underlying state:
|
||||
/// - `.set(new)` allows you to override the "work in progress" value with a new value
|
||||
/// - `.get_mut()` allows you to modify the WIP value
|
||||
/// - `.get_wip()` allows you to access the WIP value
|
||||
/// - `.deref()` provides the previous value (often done implicitly, though a manual dereference with `*` might be required)
|
||||
///
|
||||
/// Additionally, a ton of std::ops traits are implemented for the `UseState` wrapper, meaning any mutative type operations
|
||||
/// will automatically be called on the WIP value.
|
||||
///
|
||||
/// ## Combinators
|
||||
///
|
||||
/// On top of the methods to set/get state, `use_state` also supports fancy combinators to extend its functionality:
|
||||
/// - `.classic()` and `.split()` convert the hook into the classic React-style hook
|
||||
/// ```rust
|
||||
/// let (state, set_state) = use_state(&cx, || 10).split()
|
||||
/// ```
|
||||
///
|
||||
///
|
||||
/// Usage:
|
||||
///
|
||||
/// ```ignore
|
||||
/// const Example: Component = |cx| {
|
||||
/// let counter = use_state(&cx, || 0);
|
||||
///
|
||||
/// cx.render(rsx! {
|
||||
/// div {
|
||||
/// h1 { "Counter: {counter}" }
|
||||
/// button { onclick: move |_| counter += 1, "Increment" }
|
||||
/// button { onclick: move |_| counter -= 1, "Decrement" }
|
||||
/// }
|
||||
/// ))
|
||||
/// }
|
||||
/// ```
|
||||
pub fn use_state<'a, T: 'static>(
|
||||
cx: &'a ScopeState,
|
||||
initial_state_fn: impl FnOnce() -> T,
|
||||
) -> UseState<'a, T> {
|
||||
let hook = cx.use_hook(move |_| UseStateOwned {
|
||||
current_val: Rc::new(initial_state_fn()),
|
||||
update_callback: cx.schedule_update(),
|
||||
wip: Rc::new(RefCell::new(None)),
|
||||
update_scheuled: Cell::new(false),
|
||||
});
|
||||
|
||||
hook.update_scheuled.set(false);
|
||||
let mut new_val = hook.wip.borrow_mut();
|
||||
|
||||
if new_val.is_some() {
|
||||
// if there's only one reference (weak or otherwise), we can just swap the values
|
||||
if let Some(val) = Rc::get_mut(&mut hook.current_val) {
|
||||
*val = new_val.take().unwrap();
|
||||
} else {
|
||||
hook.current_val = Rc::new(new_val.take().unwrap());
|
||||
}
|
||||
}
|
||||
|
||||
UseState(hook)
|
||||
}
|
|
@ -1,99 +0,0 @@
|
|||
use std::{
|
||||
cell::{Cell, Ref, RefCell, RefMut},
|
||||
fmt::{Debug, Display},
|
||||
rc::Rc,
|
||||
};
|
||||
pub struct UseStateOwned<T: 'static> {
|
||||
// this will always be outdated
|
||||
pub(crate) current_val: Rc<T>,
|
||||
pub(crate) wip: Rc<RefCell<Option<T>>>,
|
||||
pub(crate) update_callback: Rc<dyn Fn()>,
|
||||
pub(crate) update_scheuled: Cell<bool>,
|
||||
}
|
||||
|
||||
impl<T> UseStateOwned<T> {
|
||||
pub fn get(&self) -> Ref<Option<T>> {
|
||||
self.wip.borrow()
|
||||
}
|
||||
|
||||
pub fn set(&self, new_val: T) {
|
||||
*self.wip.borrow_mut() = Some(new_val);
|
||||
(self.update_callback)();
|
||||
}
|
||||
|
||||
pub fn modify(&self) -> RefMut<Option<T>> {
|
||||
(self.update_callback)();
|
||||
self.wip.borrow_mut()
|
||||
}
|
||||
}
|
||||
|
||||
use std::ops::{Add, AddAssign, Div, DivAssign, Mul, MulAssign, Sub, SubAssign};
|
||||
|
||||
impl<T: Debug> Debug for UseStateOwned<T> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(f, "{:?}", self.current_val)
|
||||
}
|
||||
}
|
||||
|
||||
// enable displaty for the handle
|
||||
impl<'a, T: 'static + Display> std::fmt::Display for UseStateOwned<T> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(f, "{}", self.current_val)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, T: Copy + Add<T, Output = T>> Add<T> for UseStateOwned<T> {
|
||||
type Output = T;
|
||||
|
||||
fn add(self, rhs: T) -> Self::Output {
|
||||
self.current_val.add(rhs)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, T: Copy + Add<T, Output = T>> AddAssign<T> for UseStateOwned<T> {
|
||||
fn add_assign(&mut self, rhs: T) {
|
||||
self.set(self.current_val.add(rhs));
|
||||
}
|
||||
}
|
||||
|
||||
/// Sub
|
||||
impl<'a, T: Copy + Sub<T, Output = T>> Sub<T> for UseStateOwned<T> {
|
||||
type Output = T;
|
||||
|
||||
fn sub(self, rhs: T) -> Self::Output {
|
||||
self.current_val.sub(rhs)
|
||||
}
|
||||
}
|
||||
impl<'a, T: Copy + Sub<T, Output = T>> SubAssign<T> for UseStateOwned<T> {
|
||||
fn sub_assign(&mut self, rhs: T) {
|
||||
self.set(self.current_val.sub(rhs));
|
||||
}
|
||||
}
|
||||
|
||||
/// MUL
|
||||
impl<'a, T: Copy + Mul<T, Output = T>> Mul<T> for UseStateOwned<T> {
|
||||
type Output = T;
|
||||
|
||||
fn mul(self, rhs: T) -> Self::Output {
|
||||
self.current_val.mul(rhs)
|
||||
}
|
||||
}
|
||||
impl<'a, T: Copy + Mul<T, Output = T>> MulAssign<T> for UseStateOwned<T> {
|
||||
fn mul_assign(&mut self, rhs: T) {
|
||||
self.set(self.current_val.mul(rhs));
|
||||
}
|
||||
}
|
||||
|
||||
/// DIV
|
||||
impl<'a, T: Copy + Div<T, Output = T>> Div<T> for UseStateOwned<T> {
|
||||
type Output = T;
|
||||
|
||||
fn div(self, rhs: T) -> Self::Output {
|
||||
self.current_val.div(rhs)
|
||||
}
|
||||
}
|
||||
impl<'a, T: Copy + Div<T, Output = T>> DivAssign<T> for UseStateOwned<T> {
|
||||
fn div_assign(&mut self, rhs: T) {
|
||||
self.set(self.current_val.div(rhs));
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue