burn/crates/burn-wgpu/README.md

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# Burn WGPU Backend
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[Burn](https://github.com/tracel-ai/burn) WGPU backend
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[![Current Crates.io Version](https://img.shields.io/crates/v/burn-wgpu.svg)](https://crates.io/crates/burn-wgpu)
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[![license](https://shields.io/badge/license-MIT%2FApache--2.0-blue)](https://github.com/tracel-ai/burn-wgpu/blob/master/README.md)
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This crate provides a WGPU backend for [Burn](https://github.com/tracel-ai/burn) using the
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[wgpu](https://github.com/gfx-rs/wgpu).
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The backend supports Vulkan, Metal, DirectX11/12, OpenGL, WebGPU.
## Usage Example
```rust
#[cfg(feature = "wgpu")]
mod wgpu {
use burn_autodiff::Autodiff;
use burn_wgpu::{Wgpu, WgpuDevice};
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use mnist::training;
pub fn run() {
let device = WgpuDevice::default();
training::run::<Autodiff<Wgpu<f32, i32>>>(device);
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}
}
```
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## Configuration
You can set `BURN_WGPU_MAX_TASKS` to a positive integer that determines how many computing tasks are
submitted in batches to the graphics API.
## Alternative SPIR-V backend
When targeting Vulkan, the `spirv` feature flag can be enabled to enable the SPIR-V compiler backend,
which performs significantly better than WGSL. This is especially true for matrix multiplication,
where SPIR-V can make use of TensorCores and run at `f16` precision. This isn't currently supported
by WGSL.
The compiler can also be selected at runtime by setting the corresponding generic parameter to
either `SpirV` or `Wgsl`.
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## Platform Support
| Option | CPU | GPU | Linux | MacOS | Windows | Android | iOS | WASM |
| :-------- | :-: | :-: | :---: | :---: | :-----: | :-----: | :-: | :--: |
| Metal | No | Yes | No | Yes | No | No | Yes | No |
| Vulkan | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No |
| OpenGL | No | Yes | Yes | Yes | Yes | Yes | Yes | No |
| WebGpu | No | Yes | No | No | No | No | No | Yes |
| Dx11/Dx12 | No | Yes | No | No | Yes | No | No | No |