User Interface 3D Transforms: Version 1.0, 2017-04-27
First version. This sample code demonstrates applying 3D effects to an arbitrary UIView. A few different views are chosen randomly to facilitate this example: an image view, map view, and a web view. A view hierarchy is displayed that is akin to the tab switching user experience in Safari on iOS and the 3D nature of this effect is implemented using CALayer's CATransform3D. Signed-off-by: Liu Lantao <liulantao@gmail.com>
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Sample code project: User Interface 3D Transforms
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Version: 1.0
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IMPORTANT: This Apple software is supplied to you by Apple
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Inc. ("Apple") in consideration of your agreement to the following
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terms, and your use, installation, modification or redistribution of
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this Apple software constitutes acceptance of these terms. If you do
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||||
not agree with these terms, please do not use, install, modify or
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redistribute this Apple software.
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||||
In consideration of your agreement to abide by the following terms, and
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subject to these terms, Apple grants you a personal, non-exclusive
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||||
license, under Apple's copyrights in this original Apple software (the
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||||
"Apple Software"), to use, reproduce, modify and redistribute the Apple
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Software, with or without modifications, in source and/or binary forms;
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||||
provided that if you redistribute the Apple Software in its entirety and
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||||
without modifications, you must retain this notice and the following
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text and disclaimers in all such redistributions of the Apple Software.
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||||
Neither the name, trademarks, service marks or logos of Apple Inc. may
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||||
be used to endorse or promote products derived from the Apple Software
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||||
without specific prior written permission from Apple. Except as
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expressly stated in this notice, no other rights or licenses, express or
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implied, are granted by Apple herein, including but not limited to any
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patent rights that may be infringed by your derivative works or by other
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works in which the Apple Software may be incorporated.
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||||
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The Apple Software is provided by Apple on an "AS IS" basis. APPLE
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MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
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THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
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FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
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OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
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OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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||||
INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
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MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
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AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
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STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
|
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POSSIBILITY OF SUCH DAMAGE.
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Copyright (C) 2017 Apple Inc. All Rights Reserved.
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# User Interface 3D Transforms
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This sample code demonstrates applying 3D effects to an arbitrary UIView. A few different views are chosen randomly to facilitate this example: images, a map view, and a web view. A view hierarchy is shown that is akin to the tab switching user experience in Safari on iOS and the 3D nature of this effect is implemented using CALayer's CATransform3D.
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Note regarding touch input:
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Views that handle touch input continue to function normally while in the "switcher" mode by default in this sample code, and by that, they respond to touch input while transformed in 3D space. There are occasions where this might be desired bahavior, but in cases where it is not, set SwitcherView.enableUserInteractionInSwitcher to false.
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## Requirements
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### Build
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Xcode 6 or later
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### Runtime
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iOS 8 or later
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Copyright (C) 2015 Apple Inc. All rights reserved.
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|
||||
rootObject = 30294F221E8594F1008AA164 /* Project object */;
|
||||
}
|
|
@ -0,0 +1,19 @@
|
|||
/*
|
||||
Copyright (C) 2017 Apple Inc. All Rights Reserved.
|
||||
See LICENSE.txt for this sample’s licensing information
|
||||
|
||||
Abstract:
|
||||
A default app delegate.
|
||||
*/
|
||||
|
||||
import UIKit
|
||||
|
||||
@UIApplicationMain
|
||||
class AppDelegate: UIResponder, UIApplicationDelegate {
|
||||
|
||||
var window: UIWindow?
|
||||
|
||||
private func application(_ application: UIApplication, didFinishLaunchingWithOptions: UIApplicationLaunchOptionsKey) -> Bool {
|
||||
return true
|
||||
}
|
||||
}
|
|
@ -0,0 +1,93 @@
|
|||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "20x20",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "20x20",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "29x29",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "29x29",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "40x40",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "40x40",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "60x60",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "60x60",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "20x20",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "20x20",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "29x29",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "29x29",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "40x40",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "40x40",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "76x76",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "76x76",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "83.5x83.5",
|
||||
"scale" : "2x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "image1.jpg",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
BIN
UserInterface3DTransforms/UserInterface3DTransforms/Assets.xcassets/image1.imageset/image1.jpg
vendored
Normal file
BIN
UserInterface3DTransforms/UserInterface3DTransforms/Assets.xcassets/image1.imageset/image1.jpg
vendored
Normal file
Binary file not shown.
After Width: | Height: | Size: 539 KiB |
|
@ -0,0 +1,21 @@
|
|||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "image2.jpg",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
BIN
UserInterface3DTransforms/UserInterface3DTransforms/Assets.xcassets/image2.imageset/image2.jpg
vendored
Normal file
BIN
UserInterface3DTransforms/UserInterface3DTransforms/Assets.xcassets/image2.imageset/image2.jpg
vendored
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 MiB |
|
@ -0,0 +1,21 @@
|
|||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "image3.jpg",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
BIN
UserInterface3DTransforms/UserInterface3DTransforms/Assets.xcassets/image3.imageset/image3.jpg
vendored
Normal file
BIN
UserInterface3DTransforms/UserInterface3DTransforms/Assets.xcassets/image3.imageset/image3.jpg
vendored
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.3 MiB |
|
@ -0,0 +1,31 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12118" systemVersion="16E195" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
|
||||
<device id="retina4_7" orientation="portrait">
|
||||
<adaptation id="fullscreen"/>
|
||||
</device>
|
||||
<dependencies>
|
||||
<deployment identifier="iOS"/>
|
||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12086"/>
|
||||
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
||||
</dependencies>
|
||||
<scenes>
|
||||
<!--View Controller-->
|
||||
<scene sceneID="EHf-IW-A2E">
|
||||
<objects>
|
||||
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
|
||||
<layoutGuides>
|
||||
<viewControllerLayoutGuide type="top" id="Llm-lL-Icb"/>
|
||||
<viewControllerLayoutGuide type="bottom" id="xb3-aO-Qok"/>
|
||||
</layoutGuides>
|
||||
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
|
||||
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
||||
</view>
|
||||
</viewController>
|
||||
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
|
||||
</objects>
|
||||
<point key="canvasLocation" x="53" y="375"/>
|
||||
</scene>
|
||||
</scenes>
|
||||
</document>
|
|
@ -0,0 +1,30 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12118" systemVersion="16E195" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
|
||||
<device id="retina4_7" orientation="portrait">
|
||||
<adaptation id="fullscreen"/>
|
||||
</device>
|
||||
<dependencies>
|
||||
<deployment identifier="iOS"/>
|
||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12086"/>
|
||||
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
||||
</dependencies>
|
||||
<scenes>
|
||||
<!--View Controller-->
|
||||
<scene sceneID="tne-QT-ifu">
|
||||
<objects>
|
||||
<viewController id="BYZ-38-t0r" customClass="ViewController" customModule="UserInterface3DTransforms" customModuleProvider="target" sceneMemberID="viewController">
|
||||
<layoutGuides>
|
||||
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
|
||||
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
|
||||
</layoutGuides>
|
||||
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
|
||||
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
||||
</view>
|
||||
</viewController>
|
||||
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
|
||||
</objects>
|
||||
</scene>
|
||||
</scenes>
|
||||
</document>
|
|
@ -0,0 +1,96 @@
|
|||
/*
|
||||
Copyright (C) 2017 Apple Inc. All Rights Reserved.
|
||||
See LICENSE.txt for this sample’s licensing information
|
||||
|
||||
Abstract:
|
||||
The ContainerView is a UIView subclassed to add code that works in conjunction with the parentView (SwitcherView) to enable toggling between a full screen view mode, and "swicher" mode that allows switching to another full screen view.
|
||||
*/
|
||||
|
||||
import UIKit
|
||||
|
||||
class ContainerView: UIView, UIGestureRecognizerDelegate {
|
||||
|
||||
var savedOriginY: CGFloat = 0.0
|
||||
var parentView: SwitcherView
|
||||
var isFullScreen: Bool = false
|
||||
var index: Int = 0
|
||||
var savedTransform: CATransform3D = CATransform3DIdentity
|
||||
var tapRecognizer: UITapGestureRecognizer!
|
||||
|
||||
// Convenience initializer that sets up a web view.
|
||||
convenience init(frame: CGRect, parentView: SwitcherView, urlString: String) {
|
||||
self.init(frame: frame, parentView: parentView)
|
||||
let webSubview = UIWebView(frame: bounds)
|
||||
webSubview.isUserInteractionEnabled = SwitcherView.enableUserInteractionInSwitcher
|
||||
addSubview(webSubview)
|
||||
if let url = URL(string: urlString) {
|
||||
webSubview.loadRequest(URLRequest(url: url))
|
||||
} else {
|
||||
fatalError("<!> could not create url with string: `\(urlString)`")
|
||||
}
|
||||
}
|
||||
|
||||
// Convenience initializer that sets takes a custom view as argument.
|
||||
convenience init(frame: CGRect, parentView: SwitcherView, customView: UIView) {
|
||||
self.init(frame: frame, parentView: parentView)
|
||||
customView.isUserInteractionEnabled = SwitcherView.enableUserInteractionInSwitcher
|
||||
addSubview(customView)
|
||||
}
|
||||
|
||||
// Convenience initializer that sets an image as the layer's contents.
|
||||
convenience init(frame: CGRect, parentView: SwitcherView, imageName: String) {
|
||||
self.init(frame: frame, parentView: parentView)
|
||||
self.layer.contents = UIImage(named: imageName)!.cgImage!
|
||||
}
|
||||
|
||||
init(frame: CGRect, parentView: SwitcherView) {
|
||||
self.parentView = parentView
|
||||
super.init(frame: frame)
|
||||
self.parentView = parentView
|
||||
savedOriginY = frame.origin.y
|
||||
|
||||
// Create and initialize a tap gesture
|
||||
tapRecognizer = UITapGestureRecognizer(target:self, action:#selector(toggleAnimation))
|
||||
// Specify that the gesture must be a single tap
|
||||
tapRecognizer.numberOfTapsRequired = 1
|
||||
|
||||
// Add the tap gesture recognizer to the view
|
||||
addGestureRecognizer(tapRecognizer)
|
||||
tapRecognizer.delegate = self
|
||||
|
||||
// Add a shadow to the cards
|
||||
layer.shadowColor = UIColor.black.cgColor
|
||||
layer.shadowOpacity = 0.5
|
||||
layer.shadowPath = UIBezierPath(rect: bounds).cgPath
|
||||
layer.shadowRadius = 20.0
|
||||
|
||||
// enable anti-aliasing
|
||||
layer.edgeAntialiasingMask = CAEdgeAntialiasingMask(rawValue:
|
||||
CAEdgeAntialiasingMask.layerLeftEdge.rawValue |
|
||||
CAEdgeAntialiasingMask.layerRightEdge.rawValue |
|
||||
CAEdgeAntialiasingMask.layerBottomEdge.rawValue |
|
||||
CAEdgeAntialiasingMask.layerTopEdge.rawValue)
|
||||
}
|
||||
|
||||
required init?(coder aDecoder: NSCoder) {
|
||||
fatalError("init(coder:) has not been implemented")
|
||||
}
|
||||
|
||||
// Instruct that the tap recognizer is allowed to work in conjunction with vanilla UIView recognizers.
|
||||
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRecognizeSimultaneouslyWith shouldRecognizeSimultaneouslyWithGestureRecognizer: UIGestureRecognizer) -> Bool {
|
||||
return true
|
||||
}
|
||||
|
||||
// Called by the tap gesture recognizer. Ushers the parent view's toggle between the switcher and full screen modes.
|
||||
func toggleAnimation() {
|
||||
isFullScreen = !isFullScreen
|
||||
parentView.animate(view: self, isFullScreen: isFullScreen)
|
||||
parentView.scrollView.isScrollEnabled = !isFullScreen
|
||||
// if user interaction should be disable in switcher mode, update that now
|
||||
if !SwitcherView.enableUserInteractionInSwitcher {
|
||||
for subview in subviews {
|
||||
subview.isUserInteractionEnabled = isFullScreen
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,45 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>en</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>$(EXECUTABLE_NAME)</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>$(PRODUCT_NAME)</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1</string>
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>UILaunchStoryboardName</key>
|
||||
<string>LaunchScreen</string>
|
||||
<key>UIMainStoryboardFile</key>
|
||||
<string>Main</string>
|
||||
<key>UIRequiredDeviceCapabilities</key>
|
||||
<array>
|
||||
<string>armv7</string>
|
||||
</array>
|
||||
<key>UIRequiresFullScreen</key>
|
||||
<true/>
|
||||
<key>UIStatusBarHidden</key>
|
||||
<true/>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||
</array>
|
||||
</dict>
|
||||
</plist>
|
|
@ -0,0 +1,198 @@
|
|||
/*
|
||||
Copyright (C) 2017 Apple Inc. All Rights Reserved.
|
||||
See LICENSE.txt for this sample’s licensing information
|
||||
|
||||
Abstract:
|
||||
The switcher view demonstrates 3D transformations which is the primary focus of the sample.
|
||||
*/
|
||||
|
||||
import UIKit
|
||||
import MapKit
|
||||
|
||||
class SwitcherView: UIView, UIScrollViewDelegate {
|
||||
|
||||
// Determines whether views should react to touch input normally while in switcher mode, and 3D transformations are active.
|
||||
static let enableUserInteractionInSwitcher = true
|
||||
|
||||
let animationDuration: TimeInterval = 0.2
|
||||
let angle: CGFloat = 55.0 // amount to rotate the views in switcher mode
|
||||
let scaleOut: CGFloat = 0.8 // amount to scale the views while in switcher mode
|
||||
|
||||
var containerViews: [ContainerView] = [] // array containing the various views
|
||||
var scrollView: UIScrollView!
|
||||
|
||||
var switcherViewPadding: CGFloat = 0.0 // padding between views in switcher mode
|
||||
let separatorDivisor: CGFloat = 3.0 // used during the switcher mode transition animation
|
||||
var translationDivisor: CGFloat { // used during the switcher mode transition animation
|
||||
get {
|
||||
if UIDevice.current.userInterfaceIdiom == .pad {
|
||||
return 4.46
|
||||
} else {
|
||||
return 4.13
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override init(frame: CGRect) {
|
||||
super.init(frame: frame)
|
||||
standardInitialize()
|
||||
}
|
||||
|
||||
required init(coder: NSCoder) {
|
||||
super.init(coder: coder)!
|
||||
standardInitialize()
|
||||
}
|
||||
|
||||
func standardInitialize() {
|
||||
// During switcher mode, the focus is on the 3D transforms; set a deemphasized background color accordingly.
|
||||
layer.backgroundColor = UIColor.darkGray.cgColor
|
||||
|
||||
// Configure the scroll view used while switching views
|
||||
switcherViewPadding = bounds.size.height / separatorDivisor
|
||||
scrollView = UIScrollView(frame: bounds)
|
||||
scrollView.isUserInteractionEnabled = true
|
||||
scrollView.minimumZoomScale = 1.0
|
||||
scrollView.maximumZoomScale = 1.0
|
||||
scrollView.isScrollEnabled = true
|
||||
scrollView.contentSize = CGSize(width: bounds.size.width, height: bounds.size.height)
|
||||
scrollView.delegate = self
|
||||
addSubview(scrollView)
|
||||
|
||||
// Fill the switcher view with a few different options: a couple image views, a map view, and a web view.
|
||||
addContainerView(ContainerView(frame: bounds,
|
||||
parentView: self,
|
||||
imageName: "image1.jpg"))
|
||||
addContainerView(ContainerView(frame: bounds,
|
||||
parentView: self,
|
||||
customView: MKMapView(frame: self.bounds)))
|
||||
addContainerView(ContainerView(frame: bounds,
|
||||
parentView: self,
|
||||
imageName: "image2.jpg"))
|
||||
addContainerView(ContainerView(frame: bounds,
|
||||
parentView: self,
|
||||
urlString: "http://www.apple.com"))
|
||||
addContainerView(ContainerView(frame: bounds,
|
||||
parentView: self,
|
||||
imageName: "image3.jpg"))
|
||||
}
|
||||
|
||||
// Helper function to convert degrees (user friendly input) to radians (the argument for CATransorm3D rotations)
|
||||
func radians(degrees: CGFloat) -> CGFloat {
|
||||
return degrees * CGFloat.pi / 180.0
|
||||
}
|
||||
|
||||
/**
|
||||
Container views are regular views that show various example content while facilitating the purpose of demonstrating
|
||||
3D tranformations - the primary objective of this sample.
|
||||
*/
|
||||
func addContainerView(_ view: ContainerView) {
|
||||
view.layer.shadowPath = UIBezierPath(rect: view.bounds).cgPath
|
||||
view.layer.shadowColor = UIColor.black.cgColor
|
||||
view.frame = CGRect(x: 0.0,
|
||||
y: CGFloat(scrollView.subviews.count) * switcherViewPadding,
|
||||
width: frame.size.width,
|
||||
height: frame.size.height)
|
||||
scrollView.addSubview(view)
|
||||
view.index = containerViews.count
|
||||
containerViews.append(view)
|
||||
view.layer.transform = getTransform(translatedToY: 0,
|
||||
isScale: true,
|
||||
isRotate: true)
|
||||
scrollView.contentSize = CGSize(width: scrollView.contentSize.width,
|
||||
height: scrollView.contentSize.height + switcherViewPadding)
|
||||
}
|
||||
|
||||
/**
|
||||
Create and configure a new CATransform3D.
|
||||
Parameters:
|
||||
tranlatedToY - most views are translated during the switcher view transition animation.
|
||||
The cards above the tapped card are moved upward, and the cards below are moved downward.
|
||||
scale - the views undergo a scale animation being sized down in the switcher view to increase visibility
|
||||
rotate - the views are tappered in switcher mode to give 3D perspected and rotation is how that's implemented
|
||||
*/
|
||||
func getTransform(translatedToY: CGFloat, isScale: Bool, isRotate: Bool) -> CATransform3D {
|
||||
var transform = CATransform3DIdentity
|
||||
// m34 enables 3D on the transform. The divisor determines the distance in the z-direction.
|
||||
transform.m34 = 1.0 / -2000.0
|
||||
if isRotate {
|
||||
transform = CATransform3DRotate(transform, -radians(degrees: angle), 1.0, 0.0, 0.0)
|
||||
}
|
||||
if isScale {
|
||||
transform = CATransform3DScale(transform, scaleOut, scaleOut, scaleOut)
|
||||
}
|
||||
if translatedToY != 0.0 {
|
||||
transform = CATransform3DTranslate(transform, 0.0, translatedToY, 0.0)
|
||||
}
|
||||
return transform
|
||||
}
|
||||
|
||||
/**
|
||||
Performs the transform animation.
|
||||
When a CAAnimation is active, the model layer is hidden and its presentationLayer is shown which visualizes the animation.
|
||||
Upon animation completion, the presentationLayer is hidden and the model layer is present in the animation's final state.
|
||||
This is standard Core Animation behavior.
|
||||
*/
|
||||
func animate(transform: CATransform3D, view: UIView) {
|
||||
let basicAnim = CABasicAnimation(keyPath: "transform")
|
||||
// From value is the view's current 3D transform
|
||||
basicAnim.fromValue = view.layer.transform
|
||||
// To value is the argument new transform
|
||||
basicAnim.toValue = transform
|
||||
basicAnim.duration = animationDuration
|
||||
view.layer.add(basicAnim, forKey: nil)
|
||||
// Set the model layer to the final value. This change won't be visible until the animation done above completes
|
||||
// disable actions so the following transform change does not trigger an implicit animation
|
||||
CATransaction.setDisableActions(true)
|
||||
view.layer.transform = transform
|
||||
CATransaction.setDisableActions(false)
|
||||
}
|
||||
|
||||
func animate(view: ContainerView, isFullScreen: Bool) {
|
||||
// the transforms are different depending on whether the tapped view is currently full screen or in switcher mode
|
||||
if isFullScreen {
|
||||
// cards above. Tapped view is at view.index, so end iteration at view.index-1
|
||||
for i in 0..<view.index {
|
||||
animate(transform: getTransform(translatedToY: -bounds.size.height,
|
||||
isScale: true,
|
||||
isRotate: false),
|
||||
view: containerViews[i])
|
||||
}
|
||||
// tapped card
|
||||
animate(transform: getTransform(
|
||||
translatedToY: scrollView.contentOffset.y - (view.frame.origin.y - view.bounds.size.height / translationDivisor),
|
||||
isScale: false,
|
||||
isRotate: false),
|
||||
view: view)
|
||||
// cards below. Tapped view is at view.index, so start iteration at view.index+1
|
||||
for i in (view.index + 1)..<containerViews.count {
|
||||
animate(transform: getTransform(translatedToY: 2.0 * bounds.size.height,
|
||||
isScale: true,
|
||||
isRotate: true),
|
||||
view: containerViews[i])
|
||||
}
|
||||
} else {
|
||||
// cards above. Tapped view is at view.index, so end iteration at view.index-1
|
||||
for i in 0..<view.index {
|
||||
animate(transform: getTransform(translatedToY: 0.0,
|
||||
isScale: true,
|
||||
isRotate: true),
|
||||
view: containerViews[i])
|
||||
}
|
||||
// tapped card
|
||||
animate(transform: getTransform(translatedToY: 0.0,
|
||||
isScale: true,
|
||||
isRotate: true),
|
||||
view: view)
|
||||
// cards below. Tapped view is at view.index, so start iteration at view.index+1
|
||||
for i in (view.index + 1)..<containerViews.count {
|
||||
animate(transform: getTransform(translatedToY: 0.0,
|
||||
isScale: true,
|
||||
isRotate: true),
|
||||
view: containerViews[i])
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -0,0 +1,34 @@
|
|||
/*
|
||||
Copyright (C) 2017 Apple Inc. All Rights Reserved.
|
||||
See LICENSE.txt for this sample’s licensing information
|
||||
|
||||
Abstract:
|
||||
The app's view controller.
|
||||
*/
|
||||
|
||||
import UIKit
|
||||
|
||||
class ViewController: UIViewController {
|
||||
|
||||
override func viewDidLoad() {
|
||||
super.viewDidLoad()
|
||||
// Do any additional setup after loading the view, typically from a nib.
|
||||
view.addSubview( SwitcherView( frame: UIScreen.main.bounds ) )
|
||||
}
|
||||
|
||||
// Rotation is disabled for the purposes of this sample.
|
||||
override var shouldAutorotate: Bool {
|
||||
get { return false }
|
||||
}
|
||||
|
||||
// Status bar is hidden for maximum visibility of the demonstration.
|
||||
override var prefersStatusBarHidden: Bool {
|
||||
get { return true }
|
||||
}
|
||||
|
||||
// For the purposes of this sample, the controller locks orientation to portrait mode.
|
||||
override var supportedInterfaceOrientations: UIInterfaceOrientationMask {
|
||||
get { return .portrait }
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue