183 lines
7.9 KiB
Ruby
183 lines
7.9 KiB
Ruby
# encoding: utf-8
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class MyshixunsController < ApplicationController
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layout 'base_myshixun'
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skip_before_filter :verify_authenticity_token, :only => [:training_task_status, :close_webssh]
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before_filter :require_login, :except => [:training_task_status, :close_webssh]
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before_filter :check_authentication, :except => [:training_task_status, :close_webssh]
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before_filter :find_myshixun, :only => [:show, :myshixun_reset, :open_webssh]
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include ApplicationHelper
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# 将代码重置到开启状态
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# 方法:使用文件更新,非Git重置
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def code_reset
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end
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def code_reset_success
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end
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# 连接webssh
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def open_webssh
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username = Redmine::Configuration['webssh_username']
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password = Redmine::Configuration['webssh_password']
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begin
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shixun_tomcat = Redmine::Configuration['shixun_tomcat']
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uri = "#{shixun_tomcat}/bridge/webssh/getConnectInfo"
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user_id = User.current.id
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params = {tpiID:@myshixun.id, operationEnvironment:@myshixun.shixun.try(:language)}
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res = uri_exec uri, params
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if res && res['code'].to_i != 0
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raise("实训云平台繁忙(繁忙等级:92)")
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end
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render :json => {:host => res['address'], :port => res['port'], :username => username, :password => password, :game_id => @myshixun.id}
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rescue Exception => e
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logger.error(e)
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render :json => {:error => e.try(:message)}
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# @message = e.try(:message)
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end
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end
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# 断开webssh连接
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def close_webssh
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username = Redmine::Configuration['webssh_username']
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password = Redmine::Configuration['webssh_password']
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begin
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shixun_tomcat = Redmine::Configuration['shixun_tomcat']
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uri = "#{shixun_tomcat}/bridge/webssh/deleteSSH"
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user_id = User.current.id
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logger.info("#############################")
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logger.info("game_id:" + @_params[:id])
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params = {tpiID:@_params[:id]} # @_params[:id] 是webssh传过来的gameId
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res = uri_exec uri, params
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if res && res['code'].to_i != 0
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raise("实训云平台繁忙(繁忙等级:93)")
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end
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render :jsonp => {:host => res['address'], :port => res['port'], :username => username, :password => password}
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rescue Exception => e
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logger.error(e)
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@message = e.try(:message)
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end
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end
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# 实训重置只更新脚本
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def myshixun_reset
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ActiveRecord::Base.transaction do
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begin
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g = Gitlab.client
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shixun_tomcat = Redmine::Configuration['shixun_tomcat']
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shixun = @myshixun.shixun
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@challenges = shixun.challenges
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# 删除选择题用户记录
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unless @challenges.blank?
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@challenges.each do |challenge|
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if challenge.st != 0
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challenge.challenge_chooses.each do |choose|
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user_output = choose.choose_outputs
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unless user_output.blank?
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user_output.delete
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end
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end
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end
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end
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end
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#end
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myshixun_job = Base64.urlsafe_encode64("myshixun_#{@myshixun.id}")
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StudentWork.where(:myshixun_id => @myshixun.id).update_all(:myshixun_id => nil, :work_status => 0)
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@myshixun.destroy
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myshixun_member = @myshixun
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repository = @myshixun.repository
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repository.destroy
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g_project = g.project(@myshixun.gpid)
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unless g_project.id.nil?
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git_rep = g.delete_project(@myshixun.gpid)
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logger.info("### delete repository result is #{git_rep}")
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if git_rep != true
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raise("实训云平台繁忙(繁忙等级:87)")
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end
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end
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redirect_to shixun_exec_shixun_path(shixun, :type => 1, :is_subject => params[:is_subject])
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rescue Exception => e
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flash[:error] = "实训云平台繁忙(繁忙等级:89)"
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g.delete_project(@myshixun.gpid) if !g_project.try(:id).nil?
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redirect_to myshixun_path(@myshixun)
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logger.error("myshixun reset failed #{e}")
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raise ActiveRecord::Rollback
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end
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end
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end
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# taskId 即返回的game id
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# 返回结果:params [:stauts] 0 表示成功,其它则失败
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# msg 错误信息
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# output 为测试用户编译输出结果
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# myshixun:status 1为完成实训
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# @jenkins: caseId对应test_set的position,passed: 1表示成功,0表示失败
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# resubmit 1:表示已通关后重新评测;0:表示非重新评测
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# retry_status 0:初始值;1:重新评测失败;2:重新评测成功
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def training_task_status
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#params[:jsonTestDetails] = '{"buildID":"1","compileSuccess":"1","msg":[{"caseId":"1","expectedOutput":"56ysMOS9jeWQjOWtpueahOaAu+WIhuS4ujoyNDcK56ysMeS9jeWQjOWtpueahOaAu+WIhuS4ujoz MjIK","input":"Mg0KMjMsNTYsNzgsOTANCjIxLDU2LDc4LDc2LDkx","output":"56ysMOS9jeWQjOWtpueahOaAu+WIhuS4ujoyNDcK56ysMeS9jeWQjOWtpueahOaAu+WIhuS4ujoz MjIK","passed":"1"},{"caseId":"2","expectedOutput":"56ysMOS9jeWQjOWtpueahOaAu+WIhuS4ujoyMjgK56ysMeS9jeWQjOWtpueahOaAu+WIhuS4ujoy MzUK56ysMuS9jeWQjOWtpueahOaAu+WIhuS4ujoyMDYK","input":"Mw0KOTgsNzYsNTQNCjkwLDU0LDg3LDQNCjc4LDI2LDEyLDkw","output":"56ysMOS9jeWQjOWtpueahOaAu+WIhuS4ujoyMjgK56ysMeS9jeWQjOWtpueahOaAu+WIhuS4ujoy MzUK56ysMuS9jeWQjOWtpueahOaAu+WIhuS4ujoyMDYK","passed":"1"}],"outPut":"Y29tcGlsZSBzdWNjZXNzZnVsbHk","resubmit":"57D9COBR_5806","status":"0"}'
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jsonTestDetails = JSON.parse(params[:jsonTestDetails])
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status = jsonTestDetails['status']
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game_id = jsonTestDetails['buildID']
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resubmit = jsonTestDetails['resubmit']
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outPut = tran_base64_decode64(jsonTestDetails['outPut'])
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jenkins_testsets = jsonTestDetails['msg']
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compile_success = jsonTestDetails['compileSuccess']
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# message = Base64.decode64(params[:msg]) unless params[:msg].blank?
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logger.info(outPut)
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game = Game.find(game_id)
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challenge = game.challenge
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unless jenkins_testsets.blank?
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jenkins_testsets.each do |j_test_set|
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logger.info("j_test_set: ############## #{j_test_set['output']}")
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actual_output = tran_base64_decode64(j_test_set['output'])
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logger.info "actual_output:################################################# #{actual_output}"
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game_outputs = Output.create(:code => status, :game_id => game_id, :out_put => outPut, :test_set_position => j_test_set['caseId'],
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:actual_output => actual_output, :result => j_test_set['passed'].to_i, :query_index => game.query_index, :compile_success => compile_success.to_i)
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# output = Output.where(:game_id => game.id, :test_set_position => j_test_set['caseId'].to_i).first
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# logger.info("#############{outPut}")
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# if output.nil?
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# game_outputs = Output.create(:code => status, :game_id => game_id, :out_put => outPut, :test_set_position => j_test_set['caseId'],
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# :actual_output => actual_output, :result => j_test_set['passed'].to_i)
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# else
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# output.update_attributes(:code => status, :out_put => outPut, :actual_output => actual_output, :result => j_test_set['passed'].to_i)
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# end
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end
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end
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if status == "0"
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if !resubmit.blank?
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game.update_attributes(:retry_status => 2, :resubmit_identifier => resubmit)
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else
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game.update_attributes(:status => 2, :end_time => Time.now)
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unless game.answer_open? # 如果没有查看答案,则获得该关卡得分
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game.update_attribute(:final_score, challenge.score)
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end
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end
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else # status == "-1" 表示返回结果错误
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if !resubmit.blank?
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game.update_attributes(:retry_status => 1, :resubmit_identifier => resubmit)
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else
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game.update_attribute(:status, 0)
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end
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end
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render :json => {:data => "success"}
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end
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def show
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respond_to do |format|
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format.html{redirect_to myshixun_game_path(@myshixun.current_task, :myshixun_id => @myshixun)}
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end
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end
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private
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# Find myshixun of id params[:id]
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def find_myshixun
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@myshixun = Myshixun.find_by_identifier(params[:id])
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rescue ActiveRecord::RecordNotFound
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render_404
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end
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end
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