Besides the 2 fixes for tricky corner cases in gem from Chris I've
promised already two patche from Paulo to fix pc8 warnings (both ported
from -next, bug report from Dave Jones) and one patch from to fix vga
enable/disable on snb+. That one is a really old bug, but apparently it
can cause machine hangs if you try hard enough with vgacon/efifb handover.
* tag 'drm-intel-fixes-2013-12-18' of git://people.freedesktop.org/~danvet/drm-intel:
drm/i915: Use the correct GMCH_CTRL register for Sandybridge+
drm/i915: get a PC8 reference when enabling the power well
drm/i915: change CRTC assertion on LCPLL disable
drm/i915: Fix erroneous dereference of batch_obj inside reset_status
drm/i915: Prevent double unref following alloc failure during execbuffer
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html