3823da3aeb
Since drm_framebuffer can now store GEM objects directly, place them there rather than in our own subclass. As this makes the framebuffer create_handle and destroy functions the same as the GEM framebuffer helper, we can reuse those. Signed-off-by: Daniel Stone <daniels@collabora.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Cc: Dave Airlie <airlied@redhat.com> Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: virtualization@lists.linux-foundation.org Link: https://patchwork.freedesktop.org/patch/msgid/20180330141138.28987-3-daniels@collabora.com |
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.. | ||
Kconfig | ||
Makefile | ||
virtgpu_debugfs.c | ||
virtgpu_display.c | ||
virtgpu_drm_bus.c | ||
virtgpu_drv.c | ||
virtgpu_drv.h | ||
virtgpu_fb.c | ||
virtgpu_fence.c | ||
virtgpu_gem.c | ||
virtgpu_ioctl.c | ||
virtgpu_kms.c | ||
virtgpu_object.c | ||
virtgpu_plane.c | ||
virtgpu_prime.c | ||
virtgpu_ttm.c | ||
virtgpu_vq.c |