Pull drm updates from Dave Airlie:
"This is the main git pull for the drm,
I pretty much froze major pulls at -rc5/6 time, and haven't had much
fallout, so will probably continue doing that.
Lots of changes all over, big internal header cleanup to make it clear
drm features are legacy things and what are things that modern KMS
drivers should be using. Also big move to use the new generic fences
in all the TTM drivers.
core:
atomic prep work,
vblank rework changes, allows immediate vblank disables
major header reworking and cleanups to better delinate legacy
interfaces from what KMS drivers should be using.
cursor planes locking fixes
ttm:
move to generic fences (affects all TTM drivers)
ppc64 caching fixes
radeon:
userptr support,
uvd for old asics,
reset rework for fence changes
better buffer placement changes,
dpm feature enablement
hdmi audio support fixes
intel:
Cherryview work,
180 degree rotation,
skylake prep work,
execlist command submission
full ppgtt prep work
cursor improvements
edid caching,
vdd handling improvements
nouveau:
fence reworking
kepler memory clock work
gt21x clock work
fan control improvements
hdmi infoframe fixes
DP audio
ast:
ppc64 fixes
caching fix
rcar:
rcar-du DT support
ipuv3:
prep work for capture support
msm:
LVDS support for mdp4, new panel, gpu refactoring
exynos:
exynos3250 SoC support, drop bad mmap interface,
mipi dsi changes, and component match support"
* 'drm-next' of git://people.freedesktop.org/~airlied/linux: (640 commits)
drm/mst: rework payload table allocation to conform better.
drm/ast: Fix HW cursor image
drm/radeon/kv: add uvd/vce info to dpm debugfs output
drm/radeon/ci: add uvd/vce info to dpm debugfs output
drm/radeon: export reservation_object from dmabuf to ttm
drm/radeon: cope with foreign fences inside the reservation object
drm/radeon: cope with foreign fences inside display
drm/core: use helper to check driver features
drm/radeon/cik: write gfx ucode version to ucode addr reg
drm/radeon/si: print full CS when we hit a packet 0
drm/radeon: remove unecessary includes
drm/radeon/combios: declare legacy_connector_convert as static
drm/radeon/atombios: declare connector convert tables as static
drm/radeon: drop btc_get_max_clock_from_voltage_dependency_table
drm/radeon/dpm: drop clk/voltage dependency filters for BTC
drm/radeon/dpm: drop clk/voltage dependency filters for CI
drm/radeon/dpm: drop clk/voltage dependency filters for SI
drm/radeon/dpm: drop clk/voltage dependency filters for NI
drm/radeon: disable audio when we disable hdmi (v2)
drm/radeon: split audio enable between eg and r600 (v2)
...
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html