e6c6338f39
[Why] Previous tdr design treats the first job in job_timeout as the bad job. But sometimes a later bad compute job can block a good gfx job and cause an unexpected gfx job timeout because gfx and compute ring share internal GC HW mutually. [How] This patch implements an advanced tdr mode.It involves an additinal synchronous pre-resubmit step(Step0 Resubmit) before normal resubmit step in order to find the real bad job. 1. At Step0 Resubmit stage, it synchronously submits and pends for the first job being signaled. If it gets timeout, we identify it as guilty and do hw reset. After that, we would do the normal resubmit step to resubmit left jobs. 2. For whole gpu reset(vram lost), do resubmit as the old way. v2: squash in build fix (Alex) Signed-off-by: Jack Zhang <Jack.Zhang1@amd.com> Reviewed-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> |
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Makefile | ||
gpu_scheduler_trace.h | ||
sched_entity.c | ||
sched_fence.c | ||
sched_main.c |