Pull drm fixes (mostly nouveau) from Dave Airlie:
"One doc buidling fixes for a file that moved, along with a bunch of
nouveau fixes, one a build problem on ARM"
* 'drm-fixes' of git://people.freedesktop.org/~airlied/linux:
drm/doc: Refer to proper source file
drm/nouveau/platform: fix compilation error
drm/nouveau/gk20a: add LTC device
drm/nouveau: warn if we fail to re-pin fb on resume
drm/nouveau/nvif: fix dac load detect method definition
drm/gf100-/gr: fix -ENOSPC detection when allocating zbc table entries
drm/nouveau/nvif: return null pointers on failure, in addition to ret != 0
drm/nouveau/ltc: fix tag base address getting truncated if above 4GiB
drm/nvc0-/fb/ram: fix use of non-existant ram if partitions aren't uniform
drm/nouveau/bar: behave better if ioremap failed
drm/nouveau/kms: nouveau_fbcon_accel_fini can be static
drm/nouveau: kill unused variable warning if !__OS_HAS_AGP
drm/nouveau/nvif: fix a number of notify thinkos
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html