121 lines
2.3 KiB
ReStructuredText
121 lines
2.3 KiB
ReStructuredText
.. -*- coding: utf-8; mode: rst -*-
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.. _V4L2-PIX-FMT-SRGGB10:
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.. _v4l2-pix-fmt-sbggr10:
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.. _v4l2-pix-fmt-sgbrg10:
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.. _v4l2-pix-fmt-sgrbg10:
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***************************************************************************************************************************
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V4L2_PIX_FMT_SRGGB10 ('RG10'), V4L2_PIX_FMT_SGRBG10 ('BA10'), V4L2_PIX_FMT_SGBRG10 ('GB10'), V4L2_PIX_FMT_SBGGR10 ('BG10'),
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***************************************************************************************************************************
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*man V4L2_PIX_FMT_SRGGB10(2)*
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V4L2_PIX_FMT_SGRBG10
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V4L2_PIX_FMT_SGBRG10
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V4L2_PIX_FMT_SBGGR10
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10-bit Bayer formats expanded to 16 bits
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Description
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===========
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These four pixel formats are raw sRGB / Bayer formats with 10 bits per
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colour. Each colour component is stored in a 16-bit word, with 6 unused
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high bits filled with zeros. Each n-pixel row contains n/2 green samples
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and n/2 blue or red samples, with alternating red and blue rows. Bytes
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are stored in memory in little endian order. They are conventionally
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described as GRGR... BGBG..., RGRG... GBGB..., etc. Below is an example
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of one of these formats
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**Byte Order.**
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Each cell is one byte, high 6 bits in high bytes are 0.
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.. flat-table::
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:header-rows: 0
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:stub-columns: 0
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:widths: 2 1 1 1 1 1 1 1 1
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- .. row 1
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- start + 0:
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- B\ :sub:`00low`
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- B\ :sub:`00high`
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- G\ :sub:`01low`
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- G\ :sub:`01high`
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- B\ :sub:`02low`
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- B\ :sub:`02high`
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- G\ :sub:`03low`
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- G\ :sub:`03high`
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- .. row 2
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- start + 8:
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- G\ :sub:`10low`
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- G\ :sub:`10high`
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- R\ :sub:`11low`
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- R\ :sub:`11high`
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- G\ :sub:`12low`
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- G\ :sub:`12high`
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- R\ :sub:`13low`
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- R\ :sub:`13high`
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- .. row 3
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- start + 16:
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- B\ :sub:`20low`
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- B\ :sub:`20high`
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- G\ :sub:`21low`
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- G\ :sub:`21high`
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- B\ :sub:`22low`
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- B\ :sub:`22high`
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- G\ :sub:`23low`
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- G\ :sub:`23high`
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- .. row 4
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- start + 24:
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- G\ :sub:`30low`
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- G\ :sub:`30high`
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- R\ :sub:`31low`
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- R\ :sub:`31high`
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- G\ :sub:`32low`
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- G\ :sub:`32high`
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- R\ :sub:`33low`
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- R\ :sub:`33high`
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