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Merge tag 'v3.10' into drm-intel-fixes
Backmerge Linux 3.10 to get at
commit 19b2dbde57
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Wed Jun 12 10:15:12 2013 +0100
drm/i915: Restore fences after resume and GPU resets
That commit is not in my current -fixes pile since that's based on my
-next queue for 3.11. And the above mentioned fix was merged really
late into 3.10 (and blew up, bad me) so was on a diverging branch.
Option B would have been to rebase my current pile of fixes onto
Dave's drm-fixes branch. But since some of the patches here are a bit
tricky I've decided not to void all the testing by moving over the
entire merge window.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html