Pull radeon fixes from Dave Airlie:
"I got these late last week, the main chunks of these fix a rendering
regression since 3.7, and the settle ones all fix the issue where we
don't wait long enough for the memory controller to settle after
turning it off which causes bad memory reads, they all fix real users
bugs, and most of them are destined for stable.
Can't remember if you had net connection on that island :-)"
I don't know if the "two tin-cans and a string" thing here on "that
island" can really be considered internet, but I guess I can pull
things. Barely.
* 'drm-fixes' of git://people.freedesktop.org/~airlied/linux:
drm/radeon: switch back to the CP ring for VM PT updates
drm/radeon: prevent crash in the ring space allocation
drm/radeon: Calling object_unrefer() when creating fb failure
drm/radeon/r5xx-r7xx: wait for the MC to settle after MC blackout
drm/radeon/evergreen+: wait for the MC to settle after MC blackout
drm/radeon: protect against div by 0 in backend setup
drm/radeon: fix backend map setup on 1 RB sumo boards
drm/radeon: add quirk for RV100 board
drm/radeon: add WAIT_UNTIL to the non-VM safe regs list for cayman/TN
drm/radeon: fix MC blackout on evergreen+
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html