357 lines
9.0 KiB
C
357 lines
9.0 KiB
C
/*
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* SPDX-License-Identifier: MIT
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*
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* Copyright <20> 2008-2018 Intel Corporation
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*/
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#ifndef _I915_GPU_ERROR_H_
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#define _I915_GPU_ERROR_H_
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#include <linux/kref.h>
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#include <linux/ktime.h>
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#include <linux/sched.h>
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#include <drm/drm_mm.h>
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#include "intel_device_info.h"
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#include "intel_ringbuffer.h"
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#include "intel_uc_fw.h"
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#include "i915_gem.h"
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#include "i915_gem_gtt.h"
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#include "i915_params.h"
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struct drm_i915_private;
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struct intel_overlay_error_state;
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struct intel_display_error_state;
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struct i915_gpu_state {
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struct kref ref;
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ktime_t time;
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ktime_t boottime;
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ktime_t uptime;
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struct drm_i915_private *i915;
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char error_msg[128];
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bool simulated;
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bool awake;
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bool wakelock;
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bool suspended;
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int iommu;
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u32 reset_count;
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u32 suspend_count;
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struct intel_device_info device_info;
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struct intel_driver_caps driver_caps;
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struct i915_params params;
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struct i915_error_uc {
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struct intel_uc_fw guc_fw;
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struct intel_uc_fw huc_fw;
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struct drm_i915_error_object *guc_log;
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} uc;
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/* Generic register state */
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u32 eir;
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u32 pgtbl_er;
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u32 ier;
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u32 gtier[4], ngtier;
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u32 ccid;
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u32 derrmr;
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u32 forcewake;
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u32 error; /* gen6+ */
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u32 err_int; /* gen7 */
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u32 fault_data0; /* gen8, gen9 */
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u32 fault_data1; /* gen8, gen9 */
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u32 done_reg;
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u32 gac_eco;
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u32 gam_ecochk;
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u32 gab_ctl;
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u32 gfx_mode;
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u32 nfence;
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u64 fence[I915_MAX_NUM_FENCES];
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struct intel_overlay_error_state *overlay;
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struct intel_display_error_state *display;
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struct drm_i915_error_engine {
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int engine_id;
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/* Software tracked state */
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bool idle;
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bool waiting;
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int num_waiters;
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unsigned long hangcheck_timestamp;
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bool hangcheck_stalled;
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enum intel_engine_hangcheck_action hangcheck_action;
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struct i915_address_space *vm;
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int num_requests;
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u32 reset_count;
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/* position of active request inside the ring */
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u32 rq_head, rq_post, rq_tail;
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/* our own tracking of ring head and tail */
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u32 cpu_ring_head;
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u32 cpu_ring_tail;
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u32 last_seqno;
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/* Register state */
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u32 start;
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u32 tail;
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u32 head;
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u32 ctl;
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u32 mode;
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u32 hws;
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u32 ipeir;
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u32 ipehr;
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u32 bbstate;
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u32 instpm;
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u32 instps;
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u32 seqno;
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u64 bbaddr;
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u64 acthd;
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u32 fault_reg;
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u64 faddr;
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u32 rc_psmi; /* sleep state */
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u32 semaphore_mboxes[I915_NUM_ENGINES - 1];
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struct intel_instdone instdone;
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struct drm_i915_error_context {
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char comm[TASK_COMM_LEN];
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pid_t pid;
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u32 handle;
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u32 hw_id;
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int priority;
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int ban_score;
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int active;
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int guilty;
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bool bannable;
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} context;
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struct drm_i915_error_object {
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u64 gtt_offset;
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u64 gtt_size;
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int page_count;
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int unused;
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u32 *pages[0];
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} *ringbuffer, *batchbuffer, *wa_batchbuffer, *ctx, *hws_page;
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struct drm_i915_error_object **user_bo;
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long user_bo_count;
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struct drm_i915_error_object *wa_ctx;
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struct drm_i915_error_object *default_state;
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struct drm_i915_error_request {
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long jiffies;
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pid_t pid;
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u32 context;
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int priority;
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int ban_score;
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u32 seqno;
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u32 head;
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u32 tail;
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} *requests, execlist[EXECLIST_MAX_PORTS];
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unsigned int num_ports;
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struct drm_i915_error_waiter {
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char comm[TASK_COMM_LEN];
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pid_t pid;
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u32 seqno;
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} *waiters;
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struct {
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u32 gfx_mode;
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union {
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u64 pdp[4];
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u32 pp_dir_base;
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};
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} vm_info;
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} engine[I915_NUM_ENGINES];
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struct drm_i915_error_buffer {
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u32 size;
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u32 name;
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u32 rseqno[I915_NUM_ENGINES], wseqno;
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u64 gtt_offset;
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u32 read_domains;
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u32 write_domain;
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s32 fence_reg:I915_MAX_NUM_FENCE_BITS;
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u32 tiling:2;
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u32 dirty:1;
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u32 purgeable:1;
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u32 userptr:1;
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s32 engine:4;
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u32 cache_level:3;
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} *active_bo[I915_NUM_ENGINES], *pinned_bo;
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u32 active_bo_count[I915_NUM_ENGINES], pinned_bo_count;
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struct i915_address_space *active_vm[I915_NUM_ENGINES];
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};
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struct i915_gpu_error {
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/* For hangcheck timer */
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#define DRM_I915_HANGCHECK_PERIOD 1500 /* in ms */
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#define DRM_I915_HANGCHECK_JIFFIES msecs_to_jiffies(DRM_I915_HANGCHECK_PERIOD)
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struct delayed_work hangcheck_work;
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/* For reset and error_state handling. */
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spinlock_t lock;
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/* Protected by the above dev->gpu_error.lock. */
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struct i915_gpu_state *first_error;
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atomic_t pending_fb_pin;
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unsigned long missed_irq_rings;
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/**
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* State variable controlling the reset flow and count
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*
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* This is a counter which gets incremented when reset is triggered,
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*
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* Before the reset commences, the I915_RESET_BACKOFF bit is set
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* meaning that any waiters holding onto the struct_mutex should
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* relinquish the lock immediately in order for the reset to start.
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*
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* If reset is not completed successfully, the I915_WEDGE bit is
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* set meaning that hardware is terminally sour and there is no
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* recovery. All waiters on the reset_queue will be woken when
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* that happens.
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*
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* This counter is used by the wait_seqno code to notice that reset
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* event happened and it needs to restart the entire ioctl (since most
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* likely the seqno it waited for won't ever signal anytime soon).
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*
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* This is important for lock-free wait paths, where no contended lock
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* naturally enforces the correct ordering between the bail-out of the
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* waiter and the gpu reset work code.
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*/
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unsigned long reset_count;
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/**
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* flags: Control various stages of the GPU reset
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*
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* #I915_RESET_BACKOFF - When we start a reset, we want to stop any
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* other users acquiring the struct_mutex. To do this we set the
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* #I915_RESET_BACKOFF bit in the error flags when we detect a reset
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* and then check for that bit before acquiring the struct_mutex (in
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* i915_mutex_lock_interruptible()?). I915_RESET_BACKOFF serves a
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* secondary role in preventing two concurrent global reset attempts.
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*
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* #I915_RESET_HANDOFF - To perform the actual GPU reset, we need the
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* struct_mutex. We try to acquire the struct_mutex in the reset worker,
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* but it may be held by some long running waiter (that we cannot
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* interrupt without causing trouble). Once we are ready to do the GPU
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* reset, we set the I915_RESET_HANDOFF bit and wakeup any waiters. If
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* they already hold the struct_mutex and want to participate they can
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* inspect the bit and do the reset directly, otherwise the worker
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* waits for the struct_mutex.
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*
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* #I915_RESET_ENGINE[num_engines] - Since the driver doesn't need to
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* acquire the struct_mutex to reset an engine, we need an explicit
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* flag to prevent two concurrent reset attempts in the same engine.
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* As the number of engines continues to grow, allocate the flags from
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* the most significant bits.
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*
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* #I915_WEDGED - If reset fails and we can no longer use the GPU,
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* we set the #I915_WEDGED bit. Prior to command submission, e.g.
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* i915_request_alloc(), this bit is checked and the sequence
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* aborted (with -EIO reported to userspace) if set.
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*/
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unsigned long flags;
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#define I915_RESET_BACKOFF 0
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#define I915_RESET_HANDOFF 1
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#define I915_RESET_MODESET 2
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#define I915_WEDGED (BITS_PER_LONG - 1)
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#define I915_RESET_ENGINE (I915_WEDGED - I915_NUM_ENGINES)
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/** Number of times an engine has been reset */
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u32 reset_engine_count[I915_NUM_ENGINES];
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/**
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* Waitqueue to signal when a hang is detected. Used to for waiters
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* to release the struct_mutex for the reset to procede.
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*/
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wait_queue_head_t wait_queue;
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/**
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* Waitqueue to signal when the reset has completed. Used by clients
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* that wait for dev_priv->mm.wedged to settle.
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*/
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wait_queue_head_t reset_queue;
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/* For missed irq/seqno simulation. */
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unsigned long test_irq_rings;
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};
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struct drm_i915_error_state_buf {
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struct drm_i915_private *i915;
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unsigned int bytes;
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unsigned int size;
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int err;
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u8 *buf;
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loff_t start;
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loff_t pos;
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};
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#if IS_ENABLED(CONFIG_DRM_I915_CAPTURE_ERROR)
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__printf(2, 3)
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void i915_error_printf(struct drm_i915_error_state_buf *e, const char *f, ...);
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int i915_error_state_to_str(struct drm_i915_error_state_buf *estr,
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const struct i915_gpu_state *gpu);
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int i915_error_state_buf_init(struct drm_i915_error_state_buf *eb,
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struct drm_i915_private *i915,
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size_t count, loff_t pos);
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static inline void
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i915_error_state_buf_release(struct drm_i915_error_state_buf *eb)
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{
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kfree(eb->buf);
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}
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struct i915_gpu_state *i915_capture_gpu_state(struct drm_i915_private *i915);
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void i915_capture_error_state(struct drm_i915_private *dev_priv,
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u32 engine_mask,
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const char *error_msg);
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static inline struct i915_gpu_state *
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i915_gpu_state_get(struct i915_gpu_state *gpu)
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{
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kref_get(&gpu->ref);
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return gpu;
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}
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void __i915_gpu_state_free(struct kref *kref);
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static inline void i915_gpu_state_put(struct i915_gpu_state *gpu)
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{
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if (gpu)
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kref_put(&gpu->ref, __i915_gpu_state_free);
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}
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struct i915_gpu_state *i915_first_error_state(struct drm_i915_private *i915);
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void i915_reset_error_state(struct drm_i915_private *i915);
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#else
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static inline void i915_capture_error_state(struct drm_i915_private *dev_priv,
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u32 engine_mask,
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const char *error_msg)
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{
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}
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static inline struct i915_gpu_state *
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i915_first_error_state(struct drm_i915_private *i915)
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{
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return NULL;
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}
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static inline void i915_reset_error_state(struct drm_i915_private *i915)
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{
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}
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#endif /* IS_ENABLED(CONFIG_DRM_I915_CAPTURE_ERROR) */
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#endif /* _I915_GPU_ERROR_H_ */
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