This patch defines and implements a new regset NT_ARM_SVE, which
describes a thread's SVE register state. This allows a debugger to
manipulate the SVE state, as well as being included in ELF
coredumps for post-mortem debugging.
Because the regset size and layout are dependent on the thread's
current vector length, it is not possible to define a C struct to
describe the regset contents as is done for existing regsets.
Instead, and for the same reasons, NT_ARM_SVE is based on the
freeform variable-layout approach used for the SVE signal frame.
Additionally, to reduce debug overhead when debugging threads that
might or might not have live SVE register state, NT_ARM_SVE may be
presented in one of two different formats: the old struct
user_fpsimd_state format is embedded for describing the state of a
thread with no live SVE state, whereas a new variable-layout
structure is embedded for describing live SVE state. This avoids a
debugger needing to poll NT_PRFPREG in addition to NT_ARM_SVE, and
allows existing userspace code to handle the non-SVE case without
too much modification.
For this to work, NT_ARM_SVE is defined with a fixed-format header
of type struct user_sve_header, which the recipient can use to
figure out the content, size and layout of the reset of the regset.
Accessor macros are defined to allow the vector-length-dependent
parts of the regset to be manipulated.
Signed-off-by: Alan Hayward <alan.hayward@arm.com>
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Alex Bennée <alex.bennee@linaro.org>
Cc: Okamoto Takayuki <tokamoto@jp.fujitsu.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>