554 lines
14 KiB
C
554 lines
14 KiB
C
// SPDX-License-Identifier: GPL-2.0-or-later
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/*
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* Incremental bus scan, based on bus topology
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*
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* Copyright (C) 2004-2006 Kristian Hoegsberg <krh@bitplanet.net>
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*/
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#include <linux/bug.h>
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#include <linux/errno.h>
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#include <linux/firewire.h>
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#include <linux/firewire-constants.h>
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#include <linux/jiffies.h>
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#include <linux/kernel.h>
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#include <linux/list.h>
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#include <linux/module.h>
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#include <linux/slab.h>
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#include <linux/spinlock.h>
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#include <linux/atomic.h>
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#include <asm/byteorder.h>
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#include "core.h"
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#define SELF_ID_PHY_ID(q) (((q) >> 24) & 0x3f)
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#define SELF_ID_EXTENDED(q) (((q) >> 23) & 0x01)
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#define SELF_ID_LINK_ON(q) (((q) >> 22) & 0x01)
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#define SELF_ID_GAP_COUNT(q) (((q) >> 16) & 0x3f)
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#define SELF_ID_PHY_SPEED(q) (((q) >> 14) & 0x03)
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#define SELF_ID_CONTENDER(q) (((q) >> 11) & 0x01)
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#define SELF_ID_PHY_INITIATOR(q) (((q) >> 1) & 0x01)
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#define SELF_ID_MORE_PACKETS(q) (((q) >> 0) & 0x01)
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#define SELF_ID_EXT_SEQUENCE(q) (((q) >> 20) & 0x07)
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#define SELFID_PORT_CHILD 0x3
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#define SELFID_PORT_PARENT 0x2
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#define SELFID_PORT_NCONN 0x1
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#define SELFID_PORT_NONE 0x0
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static u32 *count_ports(u32 *sid, int *total_port_count, int *child_port_count)
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{
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u32 q;
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int port_type, shift, seq;
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*total_port_count = 0;
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*child_port_count = 0;
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shift = 6;
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q = *sid;
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seq = 0;
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while (1) {
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port_type = (q >> shift) & 0x03;
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switch (port_type) {
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case SELFID_PORT_CHILD:
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(*child_port_count)++;
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/* fall through */
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case SELFID_PORT_PARENT:
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case SELFID_PORT_NCONN:
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(*total_port_count)++;
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case SELFID_PORT_NONE:
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break;
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}
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shift -= 2;
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if (shift == 0) {
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if (!SELF_ID_MORE_PACKETS(q))
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return sid + 1;
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shift = 16;
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sid++;
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q = *sid;
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/*
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* Check that the extra packets actually are
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* extended self ID packets and that the
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* sequence numbers in the extended self ID
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* packets increase as expected.
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*/
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if (!SELF_ID_EXTENDED(q) ||
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seq != SELF_ID_EXT_SEQUENCE(q))
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return NULL;
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seq++;
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}
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}
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}
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static int get_port_type(u32 *sid, int port_index)
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{
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int index, shift;
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index = (port_index + 5) / 8;
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shift = 16 - ((port_index + 5) & 7) * 2;
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return (sid[index] >> shift) & 0x03;
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}
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static struct fw_node *fw_node_create(u32 sid, int port_count, int color)
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{
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struct fw_node *node;
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node = kzalloc(struct_size(node, ports, port_count), GFP_ATOMIC);
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if (node == NULL)
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return NULL;
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node->color = color;
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node->node_id = LOCAL_BUS | SELF_ID_PHY_ID(sid);
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node->link_on = SELF_ID_LINK_ON(sid);
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node->phy_speed = SELF_ID_PHY_SPEED(sid);
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node->initiated_reset = SELF_ID_PHY_INITIATOR(sid);
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node->port_count = port_count;
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refcount_set(&node->ref_count, 1);
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INIT_LIST_HEAD(&node->link);
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return node;
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}
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/*
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* Compute the maximum hop count for this node and it's children. The
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* maximum hop count is the maximum number of connections between any
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* two nodes in the subtree rooted at this node. We need this for
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* setting the gap count. As we build the tree bottom up in
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* build_tree() below, this is fairly easy to do: for each node we
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* maintain the max hop count and the max depth, ie the number of hops
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* to the furthest leaf. Computing the max hop count breaks down into
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* two cases: either the path goes through this node, in which case
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* the hop count is the sum of the two biggest child depths plus 2.
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* Or it could be the case that the max hop path is entirely
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* containted in a child tree, in which case the max hop count is just
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* the max hop count of this child.
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*/
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static void update_hop_count(struct fw_node *node)
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{
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int depths[2] = { -1, -1 };
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int max_child_hops = 0;
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int i;
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for (i = 0; i < node->port_count; i++) {
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if (node->ports[i] == NULL)
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continue;
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if (node->ports[i]->max_hops > max_child_hops)
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max_child_hops = node->ports[i]->max_hops;
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if (node->ports[i]->max_depth > depths[0]) {
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depths[1] = depths[0];
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depths[0] = node->ports[i]->max_depth;
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} else if (node->ports[i]->max_depth > depths[1])
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depths[1] = node->ports[i]->max_depth;
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}
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node->max_depth = depths[0] + 1;
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node->max_hops = max(max_child_hops, depths[0] + depths[1] + 2);
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}
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static inline struct fw_node *fw_node(struct list_head *l)
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{
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return list_entry(l, struct fw_node, link);
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}
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/*
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* This function builds the tree representation of the topology given
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* by the self IDs from the latest bus reset. During the construction
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* of the tree, the function checks that the self IDs are valid and
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* internally consistent. On success this function returns the
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* fw_node corresponding to the local card otherwise NULL.
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*/
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static struct fw_node *build_tree(struct fw_card *card,
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u32 *sid, int self_id_count)
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{
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struct fw_node *node, *child, *local_node, *irm_node;
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struct list_head stack, *h;
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u32 *next_sid, *end, q;
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int i, port_count, child_port_count, phy_id, parent_count, stack_depth;
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int gap_count;
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bool beta_repeaters_present;
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local_node = NULL;
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node = NULL;
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INIT_LIST_HEAD(&stack);
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stack_depth = 0;
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end = sid + self_id_count;
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phy_id = 0;
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irm_node = NULL;
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gap_count = SELF_ID_GAP_COUNT(*sid);
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beta_repeaters_present = false;
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while (sid < end) {
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next_sid = count_ports(sid, &port_count, &child_port_count);
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if (next_sid == NULL) {
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fw_err(card, "inconsistent extended self IDs\n");
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return NULL;
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}
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q = *sid;
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if (phy_id != SELF_ID_PHY_ID(q)) {
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fw_err(card, "PHY ID mismatch in self ID: %d != %d\n",
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phy_id, SELF_ID_PHY_ID(q));
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return NULL;
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}
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if (child_port_count > stack_depth) {
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fw_err(card, "topology stack underflow\n");
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return NULL;
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}
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/*
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* Seek back from the top of our stack to find the
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* start of the child nodes for this node.
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*/
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for (i = 0, h = &stack; i < child_port_count; i++)
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h = h->prev;
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/*
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* When the stack is empty, this yields an invalid value,
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* but that pointer will never be dereferenced.
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*/
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child = fw_node(h);
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node = fw_node_create(q, port_count, card->color);
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if (node == NULL) {
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fw_err(card, "out of memory while building topology\n");
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return NULL;
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}
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if (phy_id == (card->node_id & 0x3f))
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local_node = node;
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if (SELF_ID_CONTENDER(q))
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irm_node = node;
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parent_count = 0;
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for (i = 0; i < port_count; i++) {
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switch (get_port_type(sid, i)) {
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case SELFID_PORT_PARENT:
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/*
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* Who's your daddy? We dont know the
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* parent node at this time, so we
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* temporarily abuse node->color for
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* remembering the entry in the
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* node->ports array where the parent
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* node should be. Later, when we
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* handle the parent node, we fix up
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* the reference.
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*/
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parent_count++;
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node->color = i;
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break;
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case SELFID_PORT_CHILD:
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node->ports[i] = child;
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/*
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* Fix up parent reference for this
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* child node.
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*/
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child->ports[child->color] = node;
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child->color = card->color;
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child = fw_node(child->link.next);
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break;
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}
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}
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/*
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* Check that the node reports exactly one parent
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* port, except for the root, which of course should
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* have no parents.
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*/
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if ((next_sid == end && parent_count != 0) ||
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(next_sid < end && parent_count != 1)) {
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fw_err(card, "parent port inconsistency for node %d: "
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"parent_count=%d\n", phy_id, parent_count);
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return NULL;
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}
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/* Pop the child nodes off the stack and push the new node. */
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__list_del(h->prev, &stack);
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list_add_tail(&node->link, &stack);
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stack_depth += 1 - child_port_count;
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if (node->phy_speed == SCODE_BETA &&
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parent_count + child_port_count > 1)
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beta_repeaters_present = true;
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/*
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* If PHYs report different gap counts, set an invalid count
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* which will force a gap count reconfiguration and a reset.
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*/
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if (SELF_ID_GAP_COUNT(q) != gap_count)
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gap_count = 0;
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update_hop_count(node);
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sid = next_sid;
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phy_id++;
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}
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card->root_node = node;
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card->irm_node = irm_node;
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card->gap_count = gap_count;
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card->beta_repeaters_present = beta_repeaters_present;
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return local_node;
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}
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typedef void (*fw_node_callback_t)(struct fw_card * card,
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struct fw_node * node,
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struct fw_node * parent);
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static void for_each_fw_node(struct fw_card *card, struct fw_node *root,
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fw_node_callback_t callback)
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{
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struct list_head list;
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struct fw_node *node, *next, *child, *parent;
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int i;
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INIT_LIST_HEAD(&list);
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fw_node_get(root);
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list_add_tail(&root->link, &list);
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parent = NULL;
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list_for_each_entry(node, &list, link) {
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node->color = card->color;
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for (i = 0; i < node->port_count; i++) {
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child = node->ports[i];
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if (!child)
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continue;
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if (child->color == card->color)
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parent = child;
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else {
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fw_node_get(child);
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list_add_tail(&child->link, &list);
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}
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}
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callback(card, node, parent);
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}
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list_for_each_entry_safe(node, next, &list, link)
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fw_node_put(node);
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}
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static void report_lost_node(struct fw_card *card,
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struct fw_node *node, struct fw_node *parent)
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{
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fw_node_event(card, node, FW_NODE_DESTROYED);
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fw_node_put(node);
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/* Topology has changed - reset bus manager retry counter */
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card->bm_retries = 0;
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}
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static void report_found_node(struct fw_card *card,
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struct fw_node *node, struct fw_node *parent)
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{
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int b_path = (node->phy_speed == SCODE_BETA);
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if (parent != NULL) {
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/* min() macro doesn't work here with gcc 3.4 */
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node->max_speed = parent->max_speed < node->phy_speed ?
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parent->max_speed : node->phy_speed;
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node->b_path = parent->b_path && b_path;
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} else {
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node->max_speed = node->phy_speed;
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node->b_path = b_path;
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}
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fw_node_event(card, node, FW_NODE_CREATED);
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/* Topology has changed - reset bus manager retry counter */
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card->bm_retries = 0;
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}
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/* Must be called with card->lock held */
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void fw_destroy_nodes(struct fw_card *card)
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{
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card->color++;
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if (card->local_node != NULL)
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for_each_fw_node(card, card->local_node, report_lost_node);
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card->local_node = NULL;
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}
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static void move_tree(struct fw_node *node0, struct fw_node *node1, int port)
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{
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struct fw_node *tree;
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int i;
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tree = node1->ports[port];
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node0->ports[port] = tree;
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for (i = 0; i < tree->port_count; i++) {
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if (tree->ports[i] == node1) {
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tree->ports[i] = node0;
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break;
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}
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}
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}
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/*
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* Compare the old topology tree for card with the new one specified by root.
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* Queue the nodes and mark them as either found, lost or updated.
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* Update the nodes in the card topology tree as we go.
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*/
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static void update_tree(struct fw_card *card, struct fw_node *root)
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{
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struct list_head list0, list1;
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struct fw_node *node0, *node1, *next1;
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int i, event;
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INIT_LIST_HEAD(&list0);
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list_add_tail(&card->local_node->link, &list0);
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INIT_LIST_HEAD(&list1);
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list_add_tail(&root->link, &list1);
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node0 = fw_node(list0.next);
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node1 = fw_node(list1.next);
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while (&node0->link != &list0) {
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WARN_ON(node0->port_count != node1->port_count);
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if (node0->link_on && !node1->link_on)
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event = FW_NODE_LINK_OFF;
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else if (!node0->link_on && node1->link_on)
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event = FW_NODE_LINK_ON;
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else if (node1->initiated_reset && node1->link_on)
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event = FW_NODE_INITIATED_RESET;
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else
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event = FW_NODE_UPDATED;
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node0->node_id = node1->node_id;
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node0->color = card->color;
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node0->link_on = node1->link_on;
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node0->initiated_reset = node1->initiated_reset;
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node0->max_hops = node1->max_hops;
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node1->color = card->color;
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fw_node_event(card, node0, event);
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if (card->root_node == node1)
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card->root_node = node0;
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if (card->irm_node == node1)
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card->irm_node = node0;
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for (i = 0; i < node0->port_count; i++) {
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if (node0->ports[i] && node1->ports[i]) {
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/*
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* This port didn't change, queue the
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* connected node for further
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* investigation.
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*/
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if (node0->ports[i]->color == card->color)
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continue;
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list_add_tail(&node0->ports[i]->link, &list0);
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list_add_tail(&node1->ports[i]->link, &list1);
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} else if (node0->ports[i]) {
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/*
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* The nodes connected here were
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* unplugged; unref the lost nodes and
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* queue FW_NODE_LOST callbacks for
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* them.
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*/
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for_each_fw_node(card, node0->ports[i],
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report_lost_node);
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node0->ports[i] = NULL;
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} else if (node1->ports[i]) {
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/*
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* One or more node were connected to
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* this port. Move the new nodes into
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* the tree and queue FW_NODE_CREATED
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* callbacks for them.
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*/
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move_tree(node0, node1, i);
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for_each_fw_node(card, node0->ports[i],
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report_found_node);
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}
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}
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node0 = fw_node(node0->link.next);
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next1 = fw_node(node1->link.next);
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fw_node_put(node1);
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node1 = next1;
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}
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}
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static void update_topology_map(struct fw_card *card,
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u32 *self_ids, int self_id_count)
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{
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int node_count = (card->root_node->node_id & 0x3f) + 1;
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__be32 *map = card->topology_map;
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*map++ = cpu_to_be32((self_id_count + 2) << 16);
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*map++ = cpu_to_be32(be32_to_cpu(card->topology_map[1]) + 1);
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*map++ = cpu_to_be32((node_count << 16) | self_id_count);
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while (self_id_count--)
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*map++ = cpu_to_be32p(self_ids++);
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fw_compute_block_crc(card->topology_map);
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}
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void fw_core_handle_bus_reset(struct fw_card *card, int node_id, int generation,
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int self_id_count, u32 *self_ids, bool bm_abdicate)
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{
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struct fw_node *local_node;
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unsigned long flags;
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spin_lock_irqsave(&card->lock, flags);
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/*
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* If the selfID buffer is not the immediate successor of the
|
|
* previously processed one, we cannot reliably compare the
|
|
* old and new topologies.
|
|
*/
|
|
if (!is_next_generation(generation, card->generation) &&
|
|
card->local_node != NULL) {
|
|
fw_destroy_nodes(card);
|
|
card->bm_retries = 0;
|
|
}
|
|
|
|
card->broadcast_channel_allocated = card->broadcast_channel_auto_allocated;
|
|
card->node_id = node_id;
|
|
/*
|
|
* Update node_id before generation to prevent anybody from using
|
|
* a stale node_id together with a current generation.
|
|
*/
|
|
smp_wmb();
|
|
card->generation = generation;
|
|
card->reset_jiffies = get_jiffies_64();
|
|
card->bm_node_id = 0xffff;
|
|
card->bm_abdicate = bm_abdicate;
|
|
fw_schedule_bm_work(card, 0);
|
|
|
|
local_node = build_tree(card, self_ids, self_id_count);
|
|
|
|
update_topology_map(card, self_ids, self_id_count);
|
|
|
|
card->color++;
|
|
|
|
if (local_node == NULL) {
|
|
fw_err(card, "topology build failed\n");
|
|
/* FIXME: We need to issue a bus reset in this case. */
|
|
} else if (card->local_node == NULL) {
|
|
card->local_node = local_node;
|
|
for_each_fw_node(card, local_node, report_found_node);
|
|
} else {
|
|
update_tree(card, local_node);
|
|
}
|
|
|
|
spin_unlock_irqrestore(&card->lock, flags);
|
|
}
|
|
EXPORT_SYMBOL(fw_core_handle_bus_reset);
|