29cf949159
SKL+ needs >4K alignment for tiled surfaces, so make intel_compute_page_offset() handle it. The way we do it is first we compute the closest tile boundary as before, and then figure out how many tiles we need to go to reach the desired alignment. The difference in the offset is then added into the x/y offsets. v2: Be less confusing wrt. units (pixels vs. bytes) (Daniel) v3: Use u32 for offsets Have intel_adjust_tile_offset() return the new offset (will be useful later) Add an offset_aligned variable (Daniel) Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1455569699-27905-5-git-send-email-ville.syrjala@linux.intel.com Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> |
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