851 lines
22 KiB
C
851 lines
22 KiB
C
/*
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* NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux
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*
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* Copyright (c) 1999-2004 Vojtech Pavlik <vojtech@suse.cz>
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* Copyright (c) 2004 Peter Nelson <rufus-kernel@hackish.org>
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*
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* Based on the work of:
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* Andree Borrmann John Dahlstrom
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* David Kuder Nathan Hand
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* Raphael Assenat
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*/
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Should you need to contact me, the author, you can do so either by
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* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
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* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
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*/
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#include <linux/kernel.h>
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#include <linux/delay.h>
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#include <linux/module.h>
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#include <linux/moduleparam.h>
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#include <linux/init.h>
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#include <linux/parport.h>
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#include <linux/input.h>
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#include <linux/mutex.h>
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MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
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MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver");
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MODULE_LICENSE("GPL");
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#define GC_MAX_PORTS 3
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#define GC_MAX_DEVICES 5
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struct gc_config {
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int args[GC_MAX_DEVICES + 1];
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int nargs;
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};
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static struct gc_config gc[GC_MAX_PORTS] __initdata;
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module_param_array_named(map, gc[0].args, int, &gc[0].nargs, 0);
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MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)");
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module_param_array_named(map2, gc[1].args, int, &gc[1].nargs, 0);
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MODULE_PARM_DESC(map2, "Describes second set of devices");
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module_param_array_named(map3, gc[2].args, int, &gc[2].nargs, 0);
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MODULE_PARM_DESC(map3, "Describes third set of devices");
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/* see also gs_psx_delay parameter in PSX support section */
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#define GC_SNES 1
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#define GC_NES 2
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#define GC_NES4 3
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#define GC_MULTI 4
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#define GC_MULTI2 5
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#define GC_N64 6
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#define GC_PSX 7
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#define GC_DDR 8
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#define GC_SNESMOUSE 9
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#define GC_MAX 9
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#define GC_REFRESH_TIME HZ/100
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struct gc {
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struct pardevice *pd;
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struct input_dev *dev[GC_MAX_DEVICES];
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struct timer_list timer;
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unsigned char pads[GC_MAX + 1];
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int used;
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struct mutex mutex;
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char phys[GC_MAX_DEVICES][32];
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};
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static struct gc *gc_base[3];
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static int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
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static char *gc_names[] = { NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
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"Multisystem 2-button joystick", "N64 controller", "PSX controller",
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"PSX DDR controller", "SNES mouse" };
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/*
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* N64 support.
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*/
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static unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
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static short gc_n64_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START };
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#define GC_N64_LENGTH 32 /* N64 bit length, not including stop bit */
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#define GC_N64_REQUEST_LENGTH 37 /* transmit request sequence is 9 bits long */
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#define GC_N64_DELAY 133 /* delay between transmit request, and response ready (us) */
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#define GC_N64_REQUEST 0x1dd1111111ULL /* the request data command (encoded for 000000011) */
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#define GC_N64_DWS 3 /* delay between write segments (required for sound playback because of ISA DMA) */
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/* GC_N64_DWS > 24 is known to fail */
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#define GC_N64_POWER_W 0xe2 /* power during write (transmit request) */
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#define GC_N64_POWER_R 0xfd /* power during read */
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#define GC_N64_OUT 0x1d /* output bits to the 4 pads */
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/* Reading the main axes of any N64 pad is known to fail if the corresponding bit */
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/* in GC_N64_OUT is pulled low on the output port (by any routine) for more */
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/* than 123 us */
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#define GC_N64_CLOCK 0x02 /* clock bits for read */
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/*
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* gc_n64_read_packet() reads an N64 packet.
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* Each pad uses one bit per byte. So all pads connected to this port are read in parallel.
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*/
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static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
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{
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int i;
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unsigned long flags;
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/*
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* Request the pad to transmit data
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*/
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local_irq_save(flags);
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for (i = 0; i < GC_N64_REQUEST_LENGTH; i++) {
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parport_write_data(gc->pd->port, GC_N64_POWER_W | ((GC_N64_REQUEST >> i) & 1 ? GC_N64_OUT : 0));
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udelay(GC_N64_DWS);
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}
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local_irq_restore(flags);
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/*
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* Wait for the pad response to be loaded into the 33-bit register of the adapter
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*/
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udelay(GC_N64_DELAY);
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/*
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* Grab data (ignoring the last bit, which is a stop bit)
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*/
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for (i = 0; i < GC_N64_LENGTH; i++) {
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parport_write_data(gc->pd->port, GC_N64_POWER_R);
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data[i] = parport_read_status(gc->pd->port);
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parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
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}
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/*
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* We must wait 200 ms here for the controller to reinitialize before the next read request.
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* No worries as long as gc_read is polled less frequently than this.
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*/
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}
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static void gc_n64_process_packet(struct gc *gc)
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{
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unsigned char data[GC_N64_LENGTH];
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signed char axes[2];
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struct input_dev *dev;
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int i, j, s;
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gc_n64_read_packet(gc, data);
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for (i = 0; i < GC_MAX_DEVICES; i++) {
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dev = gc->dev[i];
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if (!dev)
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continue;
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s = gc_status_bit[i];
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if (s & gc->pads[GC_N64] & ~(data[8] | data[9])) {
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axes[0] = axes[1] = 0;
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for (j = 0; j < 8; j++) {
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if (data[23 - j] & s)
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axes[0] |= 1 << j;
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if (data[31 - j] & s)
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axes[1] |= 1 << j;
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}
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input_report_abs(dev, ABS_X, axes[0]);
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input_report_abs(dev, ABS_Y, -axes[1]);
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input_report_abs(dev, ABS_HAT0X, !(s & data[6]) - !(s & data[7]));
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input_report_abs(dev, ABS_HAT0Y, !(s & data[4]) - !(s & data[5]));
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for (j = 0; j < 10; j++)
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input_report_key(dev, gc_n64_btn[j], s & data[gc_n64_bytes[j]]);
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input_sync(dev);
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}
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}
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}
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/*
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* NES/SNES support.
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*/
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#define GC_NES_DELAY 6 /* Delay between bits - 6us */
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#define GC_NES_LENGTH 8 /* The NES pads use 8 bits of data */
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#define GC_SNES_LENGTH 12 /* The SNES true length is 16, but the
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last 4 bits are unused */
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#define GC_SNESMOUSE_LENGTH 32 /* The SNES mouse uses 32 bits, the first
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16 bits are equivalent to a gamepad */
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#define GC_NES_POWER 0xfc
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#define GC_NES_CLOCK 0x01
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#define GC_NES_LATCH 0x02
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static unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
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static unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
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static short gc_snes_btn[] = { BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR };
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/*
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* gc_nes_read_packet() reads a NES/SNES packet.
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* Each pad uses one bit per byte. So all pads connected to
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* this port are read in parallel.
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*/
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static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data)
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{
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int i;
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parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH);
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udelay(GC_NES_DELAY * 2);
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parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
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for (i = 0; i < length; i++) {
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udelay(GC_NES_DELAY);
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parport_write_data(gc->pd->port, GC_NES_POWER);
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data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
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udelay(GC_NES_DELAY);
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parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
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}
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}
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static void gc_nes_process_packet(struct gc *gc)
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{
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unsigned char data[GC_SNESMOUSE_LENGTH];
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struct input_dev *dev;
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int i, j, s, len;
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char x_rel, y_rel;
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len = gc->pads[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
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(gc->pads[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
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gc_nes_read_packet(gc, len, data);
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for (i = 0; i < GC_MAX_DEVICES; i++) {
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dev = gc->dev[i];
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if (!dev)
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continue;
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s = gc_status_bit[i];
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if (s & (gc->pads[GC_NES] | gc->pads[GC_SNES])) {
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input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
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input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
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}
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if (s & gc->pads[GC_NES])
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for (j = 0; j < 4; j++)
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input_report_key(dev, gc_snes_btn[j], s & data[gc_nes_bytes[j]]);
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if (s & gc->pads[GC_SNES])
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for (j = 0; j < 8; j++)
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input_report_key(dev, gc_snes_btn[j], s & data[gc_snes_bytes[j]]);
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if (s & gc->pads[GC_SNESMOUSE]) {
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/*
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* The 4 unused bits from SNES controllers appear to be ID bits
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* so use them to make sure iwe are dealing with a mouse.
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* gamepad is connected. This is important since
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* my SNES gamepad sends 1's for bits 16-31, which
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* cause the mouse pointer to quickly move to the
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* upper left corner of the screen.
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*/
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if (!(s & data[12]) && !(s & data[13]) &&
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!(s & data[14]) && (s & data[15])) {
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input_report_key(dev, BTN_LEFT, s & data[9]);
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input_report_key(dev, BTN_RIGHT, s & data[8]);
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x_rel = y_rel = 0;
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for (j = 0; j < 7; j++) {
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x_rel <<= 1;
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if (data[25 + j] & s)
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x_rel |= 1;
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y_rel <<= 1;
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if (data[17 + j] & s)
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y_rel |= 1;
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}
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if (x_rel) {
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if (data[24] & s)
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x_rel = -x_rel;
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input_report_rel(dev, REL_X, x_rel);
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}
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if (y_rel) {
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if (data[16] & s)
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y_rel = -y_rel;
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input_report_rel(dev, REL_Y, y_rel);
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}
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}
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}
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input_sync(dev);
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}
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}
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/*
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* Multisystem joystick support
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*/
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#define GC_MULTI_LENGTH 5 /* Multi system joystick packet length is 5 */
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#define GC_MULTI2_LENGTH 6 /* One more bit for one more button */
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/*
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* gc_multi_read_packet() reads a Multisystem joystick packet.
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*/
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static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data)
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{
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int i;
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for (i = 0; i < length; i++) {
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parport_write_data(gc->pd->port, ~(1 << i));
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data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
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}
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}
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static void gc_multi_process_packet(struct gc *gc)
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{
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unsigned char data[GC_MULTI2_LENGTH];
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struct input_dev *dev;
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int i, s;
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gc_multi_read_packet(gc, gc->pads[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH, data);
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for (i = 0; i < GC_MAX_DEVICES; i++) {
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dev = gc->dev[i];
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if (!dev)
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continue;
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s = gc_status_bit[i];
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if (s & (gc->pads[GC_MULTI] | gc->pads[GC_MULTI2])) {
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input_report_abs(dev, ABS_X, !(s & data[2]) - !(s & data[3]));
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input_report_abs(dev, ABS_Y, !(s & data[0]) - !(s & data[1]));
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input_report_key(dev, BTN_TRIGGER, s & data[4]);
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}
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if (s & gc->pads[GC_MULTI2])
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input_report_key(dev, BTN_THUMB, s & data[5]);
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input_sync(dev);
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}
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}
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/*
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* PSX support
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*
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* See documentation at:
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* http://www.dim.com/~mackys/psxmemcard/ps-eng2.txt
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* http://www.gamesx.com/controldata/psxcont/psxcont.htm
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* ftp://milano.usal.es/pablo/
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*
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*/
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#define GC_PSX_DELAY 25 /* 25 usec */
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#define GC_PSX_LENGTH 8 /* talk to the controller in bits */
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#define GC_PSX_BYTES 6 /* the maximum number of bytes to read off the controller */
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#define GC_PSX_MOUSE 1 /* Mouse */
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#define GC_PSX_NEGCON 2 /* NegCon */
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#define GC_PSX_NORMAL 4 /* Digital / Analog or Rumble in Digital mode */
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#define GC_PSX_ANALOG 5 /* Analog in Analog mode / Rumble in Green mode */
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#define GC_PSX_RUMBLE 7 /* Rumble in Red mode */
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#define GC_PSX_CLOCK 0x04 /* Pin 4 */
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#define GC_PSX_COMMAND 0x01 /* Pin 2 */
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#define GC_PSX_POWER 0xf8 /* Pins 5-9 */
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#define GC_PSX_SELECT 0x02 /* Pin 3 */
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#define GC_PSX_ID(x) ((x) >> 4) /* High nibble is device type */
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#define GC_PSX_LEN(x) (((x) & 0xf) << 1) /* Low nibble is length in bytes/2 */
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static int gc_psx_delay = GC_PSX_DELAY;
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module_param_named(psx_delay, gc_psx_delay, uint, 0);
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MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)");
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static short gc_psx_abs[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y };
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static short gc_psx_btn[] = { BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
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BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR };
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static short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
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/*
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* gc_psx_command() writes 8bit command and reads 8bit data from
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* the psx pad.
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*/
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static void gc_psx_command(struct gc *gc, int b, unsigned char data[GC_MAX_DEVICES])
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{
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int i, j, cmd, read;
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for (i = 0; i < GC_MAX_DEVICES; i++)
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data[i] = 0;
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for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) {
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cmd = (b & 1) ? GC_PSX_COMMAND : 0;
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parport_write_data(gc->pd->port, cmd | GC_PSX_POWER);
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udelay(gc_psx_delay);
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read = parport_read_status(gc->pd->port) ^ 0x80;
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for (j = 0; j < GC_MAX_DEVICES; j++)
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data[j] |= (read & gc_status_bit[j] & (gc->pads[GC_PSX] | gc->pads[GC_DDR])) ? (1 << i) : 0;
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parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER);
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udelay(gc_psx_delay);
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}
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}
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/*
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* gc_psx_read_packet() reads a whole psx packet and returns
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* device identifier code.
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*/
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static void gc_psx_read_packet(struct gc *gc, unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
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unsigned char id[GC_MAX_DEVICES])
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{
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int i, j, max_len = 0;
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unsigned long flags;
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unsigned char data2[GC_MAX_DEVICES];
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parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); /* Select pad */
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udelay(gc_psx_delay);
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parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER); /* Deselect, begin command */
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udelay(gc_psx_delay);
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local_irq_save(flags);
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gc_psx_command(gc, 0x01, data2); /* Access pad */
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gc_psx_command(gc, 0x42, id); /* Get device ids */
|
|
gc_psx_command(gc, 0, data2); /* Dump status */
|
|
|
|
for (i =0; i < GC_MAX_DEVICES; i++) /* Find the longest pad */
|
|
if((gc_status_bit[i] & (gc->pads[GC_PSX] | gc->pads[GC_DDR]))
|
|
&& (GC_PSX_LEN(id[i]) > max_len)
|
|
&& (GC_PSX_LEN(id[i]) <= GC_PSX_BYTES))
|
|
max_len = GC_PSX_LEN(id[i]);
|
|
|
|
for (i = 0; i < max_len; i++) { /* Read in all the data */
|
|
gc_psx_command(gc, 0, data2);
|
|
for (j = 0; j < GC_MAX_DEVICES; j++)
|
|
data[j][i] = data2[j];
|
|
}
|
|
|
|
local_irq_restore(flags);
|
|
|
|
parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
|
|
|
|
for(i = 0; i < GC_MAX_DEVICES; i++) /* Set id's to the real value */
|
|
id[i] = GC_PSX_ID(id[i]);
|
|
}
|
|
|
|
static void gc_psx_process_packet(struct gc *gc)
|
|
{
|
|
unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
|
|
unsigned char id[GC_MAX_DEVICES];
|
|
struct input_dev *dev;
|
|
int i, j;
|
|
|
|
gc_psx_read_packet(gc, data, id);
|
|
|
|
for (i = 0; i < GC_MAX_DEVICES; i++) {
|
|
|
|
dev = gc->dev[i];
|
|
if (!dev)
|
|
continue;
|
|
|
|
switch (id[i]) {
|
|
|
|
case GC_PSX_RUMBLE:
|
|
|
|
input_report_key(dev, BTN_THUMBL, ~data[i][0] & 0x04);
|
|
input_report_key(dev, BTN_THUMBR, ~data[i][0] & 0x02);
|
|
|
|
case GC_PSX_NEGCON:
|
|
case GC_PSX_ANALOG:
|
|
|
|
if (gc->pads[GC_DDR] & gc_status_bit[i]) {
|
|
for(j = 0; j < 4; j++)
|
|
input_report_key(dev, gc_psx_ddr_btn[j], ~data[i][0] & (0x10 << j));
|
|
} else {
|
|
for (j = 0; j < 4; j++)
|
|
input_report_abs(dev, gc_psx_abs[j + 2], data[i][j + 2]);
|
|
|
|
input_report_abs(dev, ABS_X, 128 + !(data[i][0] & 0x20) * 127 - !(data[i][0] & 0x80) * 128);
|
|
input_report_abs(dev, ABS_Y, 128 + !(data[i][0] & 0x40) * 127 - !(data[i][0] & 0x10) * 128);
|
|
}
|
|
|
|
for (j = 0; j < 8; j++)
|
|
input_report_key(dev, gc_psx_btn[j], ~data[i][1] & (1 << j));
|
|
|
|
input_report_key(dev, BTN_START, ~data[i][0] & 0x08);
|
|
input_report_key(dev, BTN_SELECT, ~data[i][0] & 0x01);
|
|
|
|
input_sync(dev);
|
|
|
|
break;
|
|
|
|
case GC_PSX_NORMAL:
|
|
if (gc->pads[GC_DDR] & gc_status_bit[i]) {
|
|
for(j = 0; j < 4; j++)
|
|
input_report_key(dev, gc_psx_ddr_btn[j], ~data[i][0] & (0x10 << j));
|
|
} else {
|
|
input_report_abs(dev, ABS_X, 128 + !(data[i][0] & 0x20) * 127 - !(data[i][0] & 0x80) * 128);
|
|
input_report_abs(dev, ABS_Y, 128 + !(data[i][0] & 0x40) * 127 - !(data[i][0] & 0x10) * 128);
|
|
|
|
/* for some reason if the extra axes are left unset they drift */
|
|
/* for (j = 0; j < 4; j++)
|
|
input_report_abs(dev, gc_psx_abs[j + 2], 128);
|
|
* This needs to be debugged properly,
|
|
* maybe fuzz processing needs to be done in input_sync()
|
|
* --vojtech
|
|
*/
|
|
}
|
|
|
|
for (j = 0; j < 8; j++)
|
|
input_report_key(dev, gc_psx_btn[j], ~data[i][1] & (1 << j));
|
|
|
|
input_report_key(dev, BTN_START, ~data[i][0] & 0x08);
|
|
input_report_key(dev, BTN_SELECT, ~data[i][0] & 0x01);
|
|
|
|
input_sync(dev);
|
|
|
|
break;
|
|
|
|
case 0: /* not a pad, ignore */
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* gc_timer() initiates reads of console pads data.
|
|
*/
|
|
|
|
static void gc_timer(unsigned long private)
|
|
{
|
|
struct gc *gc = (void *) private;
|
|
|
|
/*
|
|
* N64 pads - must be read first, any read confuses them for 200 us
|
|
*/
|
|
|
|
if (gc->pads[GC_N64])
|
|
gc_n64_process_packet(gc);
|
|
|
|
/*
|
|
* NES and SNES pads or mouse
|
|
*/
|
|
|
|
if (gc->pads[GC_NES] || gc->pads[GC_SNES] || gc->pads[GC_SNESMOUSE])
|
|
gc_nes_process_packet(gc);
|
|
|
|
/*
|
|
* Multi and Multi2 joysticks
|
|
*/
|
|
|
|
if (gc->pads[GC_MULTI] || gc->pads[GC_MULTI2])
|
|
gc_multi_process_packet(gc);
|
|
|
|
/*
|
|
* PSX controllers
|
|
*/
|
|
|
|
if (gc->pads[GC_PSX] || gc->pads[GC_DDR])
|
|
gc_psx_process_packet(gc);
|
|
|
|
mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
|
|
}
|
|
|
|
static int gc_open(struct input_dev *dev)
|
|
{
|
|
struct gc *gc = dev->private;
|
|
int err;
|
|
|
|
err = mutex_lock_interruptible(&gc->mutex);
|
|
if (err)
|
|
return err;
|
|
|
|
if (!gc->used++) {
|
|
parport_claim(gc->pd);
|
|
parport_write_control(gc->pd->port, 0x04);
|
|
mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
|
|
}
|
|
|
|
mutex_unlock(&gc->mutex);
|
|
return 0;
|
|
}
|
|
|
|
static void gc_close(struct input_dev *dev)
|
|
{
|
|
struct gc *gc = dev->private;
|
|
|
|
mutex_lock(&gc->mutex);
|
|
if (!--gc->used) {
|
|
del_timer_sync(&gc->timer);
|
|
parport_write_control(gc->pd->port, 0x00);
|
|
parport_release(gc->pd);
|
|
}
|
|
mutex_unlock(&gc->mutex);
|
|
}
|
|
|
|
static int __init gc_setup_pad(struct gc *gc, int idx, int pad_type)
|
|
{
|
|
struct input_dev *input_dev;
|
|
int i;
|
|
|
|
if (!pad_type)
|
|
return 0;
|
|
|
|
if (pad_type < 1 || pad_type > GC_MAX) {
|
|
printk(KERN_WARNING "gamecon.c: Pad type %d unknown\n", pad_type);
|
|
return -EINVAL;
|
|
}
|
|
|
|
gc->dev[idx] = input_dev = input_allocate_device();
|
|
if (!input_dev) {
|
|
printk(KERN_ERR "gamecon.c: Not enough memory for input device\n");
|
|
return -ENOMEM;
|
|
}
|
|
|
|
input_dev->name = gc_names[pad_type];
|
|
input_dev->phys = gc->phys[idx];
|
|
input_dev->id.bustype = BUS_PARPORT;
|
|
input_dev->id.vendor = 0x0001;
|
|
input_dev->id.product = pad_type;
|
|
input_dev->id.version = 0x0100;
|
|
input_dev->private = gc;
|
|
|
|
input_dev->open = gc_open;
|
|
input_dev->close = gc_close;
|
|
|
|
if (pad_type != GC_SNESMOUSE) {
|
|
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
|
|
|
|
for (i = 0; i < 2; i++)
|
|
input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0);
|
|
} else
|
|
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_REL);
|
|
|
|
gc->pads[0] |= gc_status_bit[idx];
|
|
gc->pads[pad_type] |= gc_status_bit[idx];
|
|
|
|
switch (pad_type) {
|
|
|
|
case GC_N64:
|
|
for (i = 0; i < 10; i++)
|
|
set_bit(gc_n64_btn[i], input_dev->keybit);
|
|
|
|
for (i = 0; i < 2; i++) {
|
|
input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
|
|
input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
|
|
}
|
|
|
|
break;
|
|
|
|
case GC_SNESMOUSE:
|
|
set_bit(BTN_LEFT, input_dev->keybit);
|
|
set_bit(BTN_RIGHT, input_dev->keybit);
|
|
set_bit(REL_X, input_dev->relbit);
|
|
set_bit(REL_Y, input_dev->relbit);
|
|
break;
|
|
|
|
case GC_SNES:
|
|
for (i = 4; i < 8; i++)
|
|
set_bit(gc_snes_btn[i], input_dev->keybit);
|
|
case GC_NES:
|
|
for (i = 0; i < 4; i++)
|
|
set_bit(gc_snes_btn[i], input_dev->keybit);
|
|
break;
|
|
|
|
case GC_MULTI2:
|
|
set_bit(BTN_THUMB, input_dev->keybit);
|
|
case GC_MULTI:
|
|
set_bit(BTN_TRIGGER, input_dev->keybit);
|
|
break;
|
|
|
|
case GC_PSX:
|
|
for (i = 0; i < 6; i++)
|
|
input_set_abs_params(input_dev, gc_psx_abs[i], 4, 252, 0, 2);
|
|
for (i = 0; i < 12; i++)
|
|
set_bit(gc_psx_btn[i], input_dev->keybit);
|
|
|
|
break;
|
|
|
|
case GC_DDR:
|
|
for (i = 0; i < 4; i++)
|
|
set_bit(gc_psx_ddr_btn[i], input_dev->keybit);
|
|
for (i = 0; i < 12; i++)
|
|
set_bit(gc_psx_btn[i], input_dev->keybit);
|
|
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static struct gc __init *gc_probe(int parport, int *pads, int n_pads)
|
|
{
|
|
struct gc *gc;
|
|
struct parport *pp;
|
|
struct pardevice *pd;
|
|
int i;
|
|
int err;
|
|
|
|
pp = parport_find_number(parport);
|
|
if (!pp) {
|
|
printk(KERN_ERR "gamecon.c: no such parport\n");
|
|
err = -EINVAL;
|
|
goto err_out;
|
|
}
|
|
|
|
pd = parport_register_device(pp, "gamecon", NULL, NULL, NULL, PARPORT_DEV_EXCL, NULL);
|
|
if (!pd) {
|
|
printk(KERN_ERR "gamecon.c: parport busy already - lp.o loaded?\n");
|
|
err = -EBUSY;
|
|
goto err_put_pp;
|
|
}
|
|
|
|
gc = kzalloc(sizeof(struct gc), GFP_KERNEL);
|
|
if (!gc) {
|
|
printk(KERN_ERR "gamecon.c: Not enough memory\n");
|
|
err = -ENOMEM;
|
|
goto err_unreg_pardev;
|
|
}
|
|
|
|
mutex_init(&gc->mutex);
|
|
gc->pd = pd;
|
|
init_timer(&gc->timer);
|
|
gc->timer.data = (long) gc;
|
|
gc->timer.function = gc_timer;
|
|
|
|
for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) {
|
|
if (!pads[i])
|
|
continue;
|
|
|
|
snprintf(gc->phys[i], sizeof(gc->phys[i]),
|
|
"%s/input%d", gc->pd->port->name, i);
|
|
err = gc_setup_pad(gc, i, pads[i]);
|
|
if (err)
|
|
goto err_unreg_devs;
|
|
|
|
err = input_register_device(gc->dev[i]);
|
|
if (err)
|
|
goto err_free_dev;
|
|
}
|
|
|
|
if (!gc->pads[0]) {
|
|
printk(KERN_ERR "gamecon.c: No valid devices specified\n");
|
|
err = -EINVAL;
|
|
goto err_free_gc;
|
|
}
|
|
|
|
parport_put_port(pp);
|
|
return gc;
|
|
|
|
err_free_dev:
|
|
input_free_device(gc->dev[i]);
|
|
err_unreg_devs:
|
|
while (--i >= 0)
|
|
if (gc->dev[i])
|
|
input_unregister_device(gc->dev[i]);
|
|
err_free_gc:
|
|
kfree(gc);
|
|
err_unreg_pardev:
|
|
parport_unregister_device(pd);
|
|
err_put_pp:
|
|
parport_put_port(pp);
|
|
err_out:
|
|
return ERR_PTR(err);
|
|
}
|
|
|
|
static void gc_remove(struct gc *gc)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < GC_MAX_DEVICES; i++)
|
|
if (gc->dev[i])
|
|
input_unregister_device(gc->dev[i]);
|
|
parport_unregister_device(gc->pd);
|
|
kfree(gc);
|
|
}
|
|
|
|
static int __init gc_init(void)
|
|
{
|
|
int i;
|
|
int have_dev = 0;
|
|
int err = 0;
|
|
|
|
for (i = 0; i < GC_MAX_PORTS; i++) {
|
|
if (gc[i].nargs == 0 || gc[i].args[0] < 0)
|
|
continue;
|
|
|
|
if (gc[i].nargs < 2) {
|
|
printk(KERN_ERR "gamecon.c: at least one device must be specified\n");
|
|
err = -EINVAL;
|
|
break;
|
|
}
|
|
|
|
gc_base[i] = gc_probe(gc[i].args[0], gc[i].args + 1, gc[i].nargs - 1);
|
|
if (IS_ERR(gc_base[i])) {
|
|
err = PTR_ERR(gc_base[i]);
|
|
break;
|
|
}
|
|
|
|
have_dev = 1;
|
|
}
|
|
|
|
if (err) {
|
|
while (--i >= 0)
|
|
if (gc_base[i])
|
|
gc_remove(gc_base[i]);
|
|
return err;
|
|
}
|
|
|
|
return have_dev ? 0 : -ENODEV;
|
|
}
|
|
|
|
static void __exit gc_exit(void)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < GC_MAX_PORTS; i++)
|
|
if (gc_base[i])
|
|
gc_remove(gc_base[i]);
|
|
}
|
|
|
|
module_init(gc_init);
|
|
module_exit(gc_exit);
|