We get a fault callback on _every_ tcp connection fault. Normally, we
want to reopen the connection when that happens. If the address we have
is bad, however, and connection attempts always result in a connection
refused or similar error, explicitly closing and reopening the msgr
connection just prevents the messenger's backoff logic from kicking in.
The result can be a console full of
[ 3974.417106] ceph: osd11 10.3.14.138:6800 connection failed
[ 3974.423295] ceph: osd11 10.3.14.138:6800 connection failed
[ 3974.429709] ceph: osd11 10.3.14.138:6800 connection failed
Instead, if we get a fault, and have outstanding requests, but the osd
address hasn't changed and the connection never successfully connected in
the first place, do nothing to the osd connection. The messenger layer
will back off and retry periodically, because we never connected and thus
the lossy bit is not set.
Instead, touch each request's r_stamp so that handle_timeout can tell the
request is still alive and kicking.
Signed-off-by: Sage Weil <sage@newdream.net>
Make variable name slightly more generic, since it will (soon)
reflect either the time the request was sent OR the time it was
last determined to be still retrying.
Signed-off-by: Sage Weil <sage@newdream.net>
This causes an oops when debug output is enabled and we kick
an osd request with no current r_osd (sometime after an osd
failure). Check the pointer before dereferencing.
Signed-off-by: Sage Weil <sage@newdream.net>
This simplifies the process of timing out messages. We
keep lru of current messages that are in flight. If a
timeout has passed, we reset the osd connection, so that
messages will be retransmitted. This is a failsafe in case
we hit some sort of problem sending out message to the OSD.
Normally, we'll get notification via an updated osdmap if
there are problems.
If a request is older than the keepalive timeout, send a
keepalive to ensure we detect any breaks in the TCP connection.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
We didn't set the front length correctly. When messages used
the message pool we ended up with the conservative max (4 KB), and
the rest of the time the slightly less conservative estimate. Even
though the OSD ignores the extra data, set it to the right value to avoid
sending extra data over the network.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
A single osd connection fault (e.g. tcp disconnect) wasn't
reopening the connection, which causes all current and future
requests for that osd to hang.
Signed-off-by: Sage Weil <sage@newdream.net>
Instead of removing osd connection immediately when the
requests list is empty, put the osd connection on an lru.
Only if that osd has not been used for more than a specified
time, will it be removed.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
Add infrastructure to allow the mon_client to periodically renew its auth
credentials. Also add a messenger callback that will force such a renewal
if a peer rejects our authenticator.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
This fixes a bug where the read/write ops arrive the osd after
a following truncation request.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
This includes treating all the data preallocation and revokation
at the same place, not having to have a special case for
the reserved pages.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Now doing it in the same callback that is also responsible for
allocating the 'front' part of the message. If we get a message
that we haven't got a corresponding tid for, mark it for skipping.
Moving the mutex unlock/lock from the osd alloc_msg callback
to the calling function in the messenger.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
The ceph_entity_addr erank field is obsolete; remove it. Get rid of
trivial addr comparison helpers while we're at it.
Signed-off-by: Sage Weil <sage@newdream.net>
Many (most?) message types include a transaction id. By including it in
the fixed size header, we always have it available even when we are unable
to allocate memory for the (larger, variable sized) message body. This
will allow us to error out the appropriate request instead of (silently)
dropping the reply.
Signed-off-by: Sage Weil <sage@newdream.net>
When we issue an OSD read, we specify a vector of pages that the data is to
be read into. The request may be sent multiple times, to multiple OSDs, if
the osdmap changes, which means we can get more than one reply.
Only read data into the page vector if the reply is coming from the
OSD we last sent the request to. Keep track of which connection is using
the vector by taking a reference. If another connection was already
using the vector before and a new reply comes in on the right connection,
revoke the pages from the other connection.
Signed-off-by: Sage Weil <sage@newdream.net>
Canceled or timed out osd requests were getting left in the request list
and never deallocated (until umount). Unregister if they are canceled
(control-c) or time out.
Signed-off-by: Sage Weil <sage@newdream.net>
If the NULL test is necessary, then the dereference should be moved below
the NULL test.
The semantic patch that makes this change is as follows:
(http://coccinelle.lip6.fr/).
// <smpl>
@@
type T;
expression E;
identifier i,fld;
statement S;
@@
- T i = E->fld;
+ T i;
... when != E
when != i
if (E == NULL) S
+ i = E->fld;
// </smpl>
Signed-off-by: Julia Lawall <julia@diku.dk>
Signed-off-by: Sage Weil <sage@newdream.net>
We may first learn our fsid from any of the mon, osd, or mds maps
(whichever the monitor sends first). Consolidate checks in a single
helper. Initialize the client debugfs entry then, since we need the
fsid (and global_id) for the directory name.
Also remove dead mount code.
Signed-off-by: Sage Weil <sage@newdream.net>
When we open a monitor session, we send an initial AUTH message listing
the auth protocols we support, our entity name, and (possibly) a previously
assigned global_id. The monitor chooses a protocol and responds with an
initial message.
Initially implement AUTH_NONE, a dummy protocol that provides no security,
but works within the new framework. It generates 'authorizers' that are
used when connecting to (mds, osd) services that simply state our entity
name and global_id.
This is a wire protocol change.
Signed-off-by: Sage Weil <sage@newdream.net>
We want to ceph_con_close when we're done with the connection, before
the ref count reaches 0. Once it does, do not call ceph_con_shutdown,
as that takes the con mutex and may sleep, and besides that is
unnecessary.
Signed-off-by: Sage Weil <sage@newdream.net>
The endian conversions don't quite work with the old union ceph_pg. Just
make it a regular struct, and make each field __le. This is simpler and it
has the added bonus of actually working.
Signed-off-by: Sage Weil <sage@newdream.net>
This simplifies much of the error handling during mount. It also means
that we have the mount args before client creation, and we can initialize
based on those options.
Signed-off-by: Sage Weil <sage@newdream.net>
Pass the front_len we need when pulling a message off a msgpool,
and WARN if it is greater than the pool's size. Then try to
allocate a new message (to continue without failing).
Signed-off-by: Sage Weil <sage@newdream.net>
This ensures we don't submit the same request twice if we are kicking a
specific osd (as with an osd_reset), or when we hit a transient error and
resend.
Signed-off-by: Sage Weil <sage@newdream.net>
The peer_reset just takes longer (until we reconnect and discover the osd
dropped the session... which it will).
Signed-off-by: Sage Weil <sage@newdream.net>
If an osd has failed or returned and a request has been sent twice, it's
possible to get a reply and unregister the request while the request
message is queued for delivery. Since the message references the caller's
page vector, we need to revoke it before completing.
Signed-off-by: Sage Weil <sage@newdream.net>
The osd request submission path registers the request, drops and retakes
the request_mutex, then sends it to the OSD. A racing kick_requests could
sent it during that interval, causing the same msg to be sent twice and
BUGing in the msgr.
Fix by only sending the message if it hasn't been touched by other
threads.
Signed-off-by: Sage Weil <sage@newdream.net>
The OSD client is responsible for reading and writing data from/to the
object storage pool. This includes determining where objects are
stored in the cluster, and ensuring that requests are retried or
redirected in the event of a node failure or data migration.
If an OSD does not respond before a timeout expires, keepalive
messages are sent across the lossless, ordered communications channel
to ensure that any break in the TCP is discovered. If the session
does reset, a reconnection is attempted and affected requests are
resent (by the message transport layer).
Signed-off-by: Sage Weil <sage@newdream.net>