A variety of tweaks to the NVIF library interfaces, mostly ripping out
things that turned out to be not so useful.
- Removed refcounting from nvif_object, callers are expected to not be
stupid instead.
- nvif_client is directly reachable from anything derived from nvif_object,
removing the need for heuristics to locate it
- _new() versions of interfaces, that allocate memory for the object
they construct, have been removed. The vast majority of callers used
the embedded _init() interfaces.
- No longer storing constructor arguments (and the data returned from
nvkm) inside nvif_object, it's more or less unused and just wastes
memory.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
NVKM is having it's namespace switched to nvkm_, which will conflict
with these functions (which are workarounds for the fact that as of
yet, we still aren't able to split DRM and NVKM completely).
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Make nouveau_fence_chan refcounted, to make trace_fence_destroy
always return the correct name without a race condition.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
This is a HUGE commit, but it's not nearly as bad as it looks - any problems
can be isolated to a particular chipset and engine combination. It was
simply too difficult to port each one at a time, the compat layers are
*already* ridiculous.
Most of the changes here are simply to the glue, the process for each of the
engine modules was to start with a standard skeleton and copy+paste the old
code into the appropriate places, fixing up variable names etc as needed.
v2: Marcin Slusarz <marcin.slusarz@gmail.com>
- fix find/replace bug in license header
v3: Ben Skeggs <bskeggs@redhat.com>
- bump indirect pushbuf size to 8KiB, 4KiB barely enough for userspace and
left no space for kernel's requirements during GEM pushbuf submission.
- fix duplicate assignments noticed by clang
v4: Marcin Slusarz <marcin.slusarz@gmail.com>
- add sparse annotations to nv04_fifo_pause/nv04_fifo_start
- use ioread32_native/iowrite32_native for fifo control registers
v5: Ben Skeggs <bskeggs@redhat.com>
- rebase on v3.6-rc4, modified to keep copy engine fix intact
- nv10/fence: unmap fence bo before destroying
- fixed fermi regression when using nvidia gr fuc
- fixed typo in supported dma_mask checking
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Still the same code, but not an "engine" anymore. The fence code is more of
a policy decision rather than exposing mechanisms, so it's not appropriate
to port it to the new engine subsystem.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Future work will be headed in the way of separating the policy supplied by
the nouveau drm module from the mechanisms provided by the driver core.
There will be a couple of major classes (subdev, engine) of driver modules
that have clearly defined tasks, and the further directory structure change
is to reflect this.
No code changes here whatsoever, aside from fixing up a couple of include
file pathnames.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Now have a somewhat simpler semaphore sync implementation for nv17:nv84,
and a switched to using semaphores as fences on nv84+ and making use of
the hardware's >= acquire operation.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>