Signed-off-by: Yongqiang Sun <yongqiang.sun@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <Harry.Wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
- move to new programming style
- clean up table to make it obvious what we are programming
Signed-off-by: Tony Cheng <tony.cheng@amd.com>
Reviewed-by: Zeyu Fan <Zeyu.Fan@amd.com>
Acked-by: Harry Wentland <Harry.Wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Roman Li <Roman.Li@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Reviewed-by: Roman Li <Roman.Li@amd.com>
Acked-by: Harry Wentland <Harry.Wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Harry Wentland <harry.wentland@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <Harry.Wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Harry Wentland <harry.wentland@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <Harry.Wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The issue causes hue adjustment for rgb
limited range color space programmed wrong.
Update calculation formula for rgb limited range
Signed-off-by: Wenjing Liu <Wenjing.Liu@amd.com>
Reviewed-by: Anthony Koo <Anthony.Koo@amd.com>
Acked-by: Harry Wentland <Harry.Wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
- we don't yet support 3D timings in DAL3
- somehow a code path was being executed that resulted in HW programming
for a 3D timing, which caused 3D displays to show half the desktop in one
frame, and the other half of the desktop in the next frame
- blocking all 3D timings in timing generator validation until we
implement proper 3D timing support
Signed-off-by: Joshua Aberback <Joshua.Aberback@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <Harry.Wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
temp_flip_context is always same as current_context,
and the current_context will be freed in
dc_commit_targets(), but temp_flip_context will be used in
dc_update_surfaces_for_target().
Signed-off-by: JimQu <Jim.Qu@amd.com>
Reviewed-by: Andrey Grodzovsky <Andrey.Grodzovsky@amd.com>
Acked-by: Harry Wentland <Harry.Wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Now that the mc_access functions are gone, we no longer
need separate structs for all the different dce families
in dm.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Supported DCE versions: 8.0, 10.0, 11.0, 11.2
v2: rebase against 4.11
Signed-off-by: Harry Wentland <harry.wentland@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>