We also need reset vGPU virtual display emulation. Since all vreg has
been cleared, we need reset display related vreg to reflect our display
setting.
Signed-off-by: Changbin Du <changbin.du@intel.com>
Cc: Ping Gao <ping.a.gao@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
As now gvt init after knowing hw resource info, we can determine vGPU
type from machine size instead of pre-defined value.
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Our function tests found several issues related to reusing vGPU
instance. They are qemu reboot failure, guest tdr after reboot, host
hang when reboot guest. All these issues are caused by dirty status
inherited from last VM.
This patch fix all these issues by resetting a virtual GPU before VM
use it. The reset logical is put into a low level function
_intel_gvt_reset_vgpu(), which supports Device Model Level Reset, Full
GT Reset and Per-Engine Reset.
vGPU Device Model Level Reset (DMLR) simulates the PCI reset to reset
the whole vGPU to default state as when it is created, including GTT,
execlist, scratch pages, cfg space, mmio space, pvinfo page, scheduler
and fence registers. The ultimate goal of vGPU DMLR is that reuse a
vGPU instance by different virtual machines. When we reassign a vGPU
to a virtual machine we must issue such reset first.
Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines
(Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec.
Unlike the FLR, GT reset only reset particular resource of a vGPU per
the reset request. Guest driver can issue a GT reset by programming
the virtual GDRST register to reset specific virtual GPU engine or all
engines.
Since vGPU DMLR and GT reset can share some code so we implement both
these two into one single function intel_gvt_reset_vgpu_locked(). The
parameter dmlr is to identify if we will do FLR or GT reset. The
parameter engine_mask is to specific the engines that need to be
resetted. If value ALL_ENGINES is given for engine_mask, it means
the caller requests a full gt reset that we will reset all virtual
GPU engines.
Signed-off-by: Changbin Du <changbin.du@intel.com>
Reviewed-by: Jike Song <jike.song@intel.com>
Reviewed-by: Kevin Tian <kevin.tian@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Move the mmio space inititation function setup_vgpu_mmio()
and cleanup function clean_vgpu_mmio() in vgpu.c to dedicated
source file mmio.c, and rename them as intel_vgpu_init_mmio()
and intel_vgpu_clean_mmio() respectively.
Signed-off-by: Changbin Du <changbin.du@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Move the configuration space inititation function setup_vgpu_cfg_space()
in vgpu.c to dedicated source file cfg_space.c, and rename the function
as intel_vgpu_init_cfg_space().
Signed-off-by: Changbin Du <changbin.du@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Once idr_alloc gets called data is allocated within the idr list, if
any error occurs afterwards, we should undo that by idr_remove on the
error path.
Signed-off-by: Jike Song <jike.song@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Previous high mem size initialized for vGPU type was too small which caused
failure for some VMs. This trys to take minimal value of 384MB for each VM and
enlarge default high mem size to make guest driver happy.
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Initiate param.primary to 1. We should be primary currently.
Signed-off-by: Du, Changbin <changbin.du@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Since there's no opregion in vgpu so clear the opregion bits in case
guest access it.
Signed-off-by: Xiaoguang Chen <xiaoguang.chen@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Gvt gdrst handler handle_device_reset() invoke function
setup_vgpu_mmio() to reset mmio status. In this case,
the virtual mmio memory has been allocated already. The
new allocation just cause old mmio memory leakage.
Signed-off-by: Du, Changbin <changbin.du@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
There are currently 4 methods in intel_gvt_io_emulation_ops
to emulate CFG/MMIO reading/writing for intel vGPU. A possibly
better scope is: add 3 more methods for vgpu create/destroy/reset
respectively, and rename the ops to 'intel_gvt_ops', then pass
it to the MPT module (say the future kvmgt) to use: they are
all methods for external usage.
Signed-off-by: Jike Song <jike.song@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Current GVT contains some obsolete logic originally cooked to
support the old, non-vfio kvmgt, which is actually workarounds.
We don't support that anymore, so it's safe to remove it and
make a better framework.
Signed-off-by: Jike Song <jike.song@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
By providing predefined vGPU types, users can choose which type a vgpu
to create and use, without specifying detailed parameters.
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Signed-off-by: Jike Song <jike.song@intel.com>
Full vGPU reset need to release all the shadow PPGGT pages to avoid
unnecessary write-protect and also should re-initialize pvinfo after
resetting vregs to keep pvinfo correct.
Signed-off-by: Ping Gao <ping.a.gao@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
i915 core should only call functions and structures exposed through
intel_gvt.h. Remove internal gvt.h and i915_pvinfo.h.
Change for internal intel_gvt structure as private handler which
not requires to expose gvt internal structure for i915 core.
v2: Fix per Chris's comment
- carefully handle dev_priv->gvt assignment
- add necessary bracket for macro helper
- forward declartion struct intel_gvt
- keep free operation within same file handling alloc
v3: fix use after free and remove intel_gvt.initialized
v4: change to_gvt() to an inline
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
As different VM may configure different render MMIOs when executing
workload, to schedule workloads between different VM, the render MMIOs
have to be switched.
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
This patch introduces a vGPU schedule policy framework, with a timer based
schedule policy module for now
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
This patch introduces the vGPU workload scheduler routines.
GVT workload scheduler is responsible for picking and executing GVT workload
from current scheduled vGPU. Before the workload is submitted to host i915,
the guest execlist context will be shadowed in the host GVT shadow context.
the instructions in guest ring buffer will be copied into GVT shadow ring
buffer. Then GVT-g workload scheduler will scan the instructions in guest
ring buffer and submit it to host i915.
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
This patch introduces the vGPU workload submission logics.
Under virtualization environment, guest will submit workload through
virtual execlist submit port. The submitted workload load will be wrapped
into an gvt workload which will be picked by GVT workload scheduler and
executed on host i915 later.
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
This patch introduces the vGPU execlist virtualization.
Under virtulization environment, HW execlist interface are fully emulated
including virtual CSB emulation, virtual execlist emulation. The framework
will emulate the virtual CSB according to the guest workload running status
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
This patch introduces the GVT-g display virtualization.
It consists a collection of display MMIO handlers, like power well register
handler, pipe register handler, plane register handler, which will emulate
all display MMIOs behavior to support virtual mode setting sequence for
guest.
Signed-off-by: Bing Niu <bing.niu@intel.com>
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
This patch introduces the generic vGPU MMIO emulation intercept
framework. The MPT modules will request GVT-g core logic to
emulate MMIO read/write through IO emulation operations
callback when hypervisor trapped a guest GTTMMIO read/write.
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
This patch introduces vGPU PCI configuration space virtualization.
- Adjust the trapped GPFN(Guest Page Frame Number) window of virtual GEN
PCI BAR 0 when guest initializes PCI BAR 0 address.
- Emulate OpRegion when guest touches OpRegion.
- Pass-through a part of aperture to guest when guest initializes
aperture BAR.
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
The vGPU graphics memory emulation framework is responsible for graphics
memory table virtualization. Under virtualization environment, a VM will
populate the page table entry with guest page frame number(GPFN/GFN), while
HW needs a page table filled with MFN(Machine frame number). The
relationship between GFN and MFN(Machine frame number) is managed by
hypervisor, while GEN HW doesn't have such knowledge to translate a GFN.
To solve this gap, shadow GGTT/PPGTT page table is introdcued.
For GGTT, the GFN inside the guest GGTT page table entry will be translated
into MFN and written into physical GTT MMIO registers when guest write
virtual GTT MMIO registers.
For PPGTT, a shadow PPGTT page table will be created and write-protected
translated from guest PPGTT page table. And the shadow page table root
pointers will be written into the shadow context after a guest workload
is shadowed.
vGPU graphics memory emulation framework consists:
- Per-GEN HW platform page table entry bits extract/de-extract routines.
- GTT MMIO register emulation handlers, which will call hypercall to do
GFN->MFN translation when guest write GTT MMIO register
- PPGTT shadow page table routines, e.g. shadow create/destroy/out-of-sync
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
A vGPU represents a virtual Intel GEN hardware, which consists following
virtual resources:
- Configuration space (virtualized)
- HW registers (virtualized)
- GGTT memory space (partitioned)
- GPU page table (shadowed)
- Fence registers (partitioned)
* virtualized: fully emulated by GVT-g.
* partitioned: Only a part of the HW resource is allowed to be accessed
by VM.
* shadowed: Resource needs to be translated and shadowed before getting
applied into HW.
This patch introduces vGPU life cycle management framework, which is
responsible for creating/destroying a vGPU and preparing/free resources
related to a vGPU.
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>