Now can be used to operate on any buffer mapped into the GPU virtual
address and not just the main inter-channel sync buffer.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Allows most of the code to be shared between nv84/nvc0 implementations,
and paves the way for doing emit/sync on non-VRAM buffers (multi-gpu,
dma-buf).
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Since commit 5e120f6e4b "drm/nouveau/fence:
convert to exec engine, and improve channel sync" nouveau fence sync
implementation for nv17-50 and nvc0+ started to rely on state of fence buffer
left by previous sync operation. But as pinned bo's (where fence state is
stored) are not saved+restored across suspend/resume, we need to do it
manually.
nvc0+ was fixed by commit d6ba6d215a
"drm/nvc0/fence: restore pre-suspend fence buffer context on resume".
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=50121
Signed-off-by: Marcin Slusarz <marcin.slusarz@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Cc: stable@vger.kernel.org
This is a HUGE commit, but it's not nearly as bad as it looks - any problems
can be isolated to a particular chipset and engine combination. It was
simply too difficult to port each one at a time, the compat layers are
*already* ridiculous.
Most of the changes here are simply to the glue, the process for each of the
engine modules was to start with a standard skeleton and copy+paste the old
code into the appropriate places, fixing up variable names etc as needed.
v2: Marcin Slusarz <marcin.slusarz@gmail.com>
- fix find/replace bug in license header
v3: Ben Skeggs <bskeggs@redhat.com>
- bump indirect pushbuf size to 8KiB, 4KiB barely enough for userspace and
left no space for kernel's requirements during GEM pushbuf submission.
- fix duplicate assignments noticed by clang
v4: Marcin Slusarz <marcin.slusarz@gmail.com>
- add sparse annotations to nv04_fifo_pause/nv04_fifo_start
- use ioread32_native/iowrite32_native for fifo control registers
v5: Ben Skeggs <bskeggs@redhat.com>
- rebase on v3.6-rc4, modified to keep copy engine fix intact
- nv10/fence: unmap fence bo before destroying
- fixed fermi regression when using nvidia gr fuc
- fixed typo in supported dma_mask checking
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This is all very much a policy thing, and hence will not belong in SW
after the rework.
engsw now only handles receiving the event to say "can flip now" and makes
a callback to perform the actual work.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Still the same code, but not an "engine" anymore. The fence code is more of
a policy decision rather than exposing mechanisms, so it's not appropriate
to port it to the new engine subsystem.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Now have a somewhat simpler semaphore sync implementation for nv17:nv84,
and a switched to using semaphores as fences on nv84+ and making use of
the hardware's >= acquire operation.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>