To avoid confusion in control names for the standard analog PC Beep generator
using a small Internal PC Speaker, rename all related "PC Speaker" and "PC
Beep" controls to "Beep" only. This name is more universal and can be also
used on more platforms without confusion.
Introduce also "Internal Speaker" in ControlNames.txt for systems with
full-featured build-in internal speaker.
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
- fix my previous codec activity breakage (_non-warned_ variable assignment
issue)
- convert suspend/resume to 32bit I/O access (I/O is painful; to improve
suspend/resume performance)
- change DEBUG_PLAY_REC to DEBUG_CODEC for consistency
- printk cleanup
- some logging improvements
- minor cleanup/improvements
The variable assignment issue above was a conditional assignment to the
call_function variable (this ended with the non-preinitialized variable
not getting assigned in some cases, thus a dangling stack value, yet gcc 4.3.3
unbelievably did _NOT_ warn about it in this case!!),
needed to change this into _always_ assigning the check result.
Practical result of this bug was that when shutting down
_either_ playback or capture, _both_ streams dropped dead :P
Tested, working (plus resume) and checkpatch.pl:ed on 2.6.30-rc5,
applies cleanly to 2.6.30 proper with my previous (committed)
patches applied.
Signed-off-by: Andreas Mohr <andi@lisas.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
- fully separate codec I/O port handling, enabling the use of a single
function each for all codecs (playback, capture, I2S out)
- add a new separate pcm for I2S out port (UNTESTED, no I2S DAC
available yet)
- switch gameport to low frequency while idle, to try to reduce noise/power
- improve snd_azf3328_codec_setdmaa() calculation
- minor variable type cleanup (u16, bool etc.)
- add some doc updates (help those lost Windows users, debug help, ...)
Note that due to the large cleanup aspect of the codec I/O change,
I was able to fit everything including all improvements into the
same binary size!! (a measly 10 bytes more or so)
This should now be the almost last patch to this driver
(minus some possible kernel clocksource patch and x86_64 fixes or so).
I just felt like taking a break from the usual stuff and wanted to
get this driver's structure finished, and it's rather clean now...
Tested, working and checkpatch.pl:ed on 2.6.30-rc5,
applies cleanly to 2.6.30 proper.
Signed-off-by: Andreas Mohr <andi@lisas.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Replace all DMA_24BIT_MASK macro with DMA_BIT_MASK(24)
Signed-off-by: Yang Hongyang<yanghy@cn.fujitsu.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Kill snd_assert() in sound/pci/*, either removed or replaced with
if () with snd_BUG_ON().
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
- fix problem with codec register 0x6a being write-only
by adding a software shadow register
(caused annoying noise after module loading due to _toggling_
between gameport and audio bits instead of configuring them properly)
- rename several "Wave" mixer controls to "PCM", since this is
what Wine and several other apps are looking for (IOW, _requiring_)
and this is what AC97 specs use as naming, too,
thus I'd guess it's what these controls are
- cleanup, small optimizations
Signed-off-by: Andreas Mohr <andi@lisas.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
- figured out 'Digital(ly) Enhanced Game Port' functionality,
implemented support for it (eliminating gameport polling overhead)
- removed optional joystick activation, gameport now enabled unconditionally,
since we now support it via the PCI I/O space, not via conflict-prone
legacy I/O (which I was thus able to DISABLE now)!
- fix playback bug (a muted wave output would get unmuted upon start of
playback, of course this is not what we want, thus remember mute state)
- implement partial power management: when idle, lower clock rate and disable
codec (reduced noise!), and disable gameport circuit when unused
- instantiate OPL3 timer, too
- much better implementation of snd_azf3328_mixer_write_volume_gradually()
- slightly optimized interrupt handling
- lots of cleanup
This time, I also found a way to verify proper OPL3 operation
via MIDI file playback (emulation via synth hardware).
Signed-off-by: Andreas Mohr <andi@lisas.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
free_irq() calls synchronize_irq() for you, so there is no need for
drivers to manually do the same thing (again). Thus, calls where
sync-irq immediately precedes free-irq can be simplified.
However, during this audit several bugs were noticed, where free-irq is
preceded by a "irq >= 0" check... but the sync-irq call is not covered
by the same check.
So, where sync-irq could not be eliminated completely, the missing check
was added.
Signed-off-by: Jeff Garzik <jgarzik@redhat.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This header file exists only for some hacks to adapt alsa-driver
tree. It's useless for building in the kernel. Let's move a few
lines in it to sound/core.h and remove it.
With this patch, sound/driver.h isn't removed but has just a single
compile warning to include it. This should be really killed in
future.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Marvin told with a depressed face,
gcc doesn't like both __devinitdata and const in the same line.
So, remove const from all over places now...
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
Fix IRQ flags for PCI devices.
The shared IRQs for PCI devices shouldn't be allocated with
IRQF_DISABLED. Also, when MSI is enabled, IRQF_SHARED shouldn't
be used.
The patch removes unnecessary cast in request_irq and free_irq,
too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
- Check the return value of pci_enable_device() and request_irq()
in the suspend. If any error occurs there, disable the device
using snd_card_disconnect().
- Call pci_set_power_state() properly with pci_choose_state().
- Fix the order to call pci_set_power_state().
- Removed obsolete house-made PM codes in some drivers.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
Maintain a per-CPU global "struct pt_regs *" variable which can be used instead
of passing regs around manually through all ~1800 interrupt handlers in the
Linux kernel.
The regs pointer is used in few places, but it potentially costs both stack
space and code to pass it around. On the FRV arch, removing the regs parameter
from all the genirq function results in a 20% speed up of the IRQ exit path
(ie: from leaving timer_interrupt() to leaving do_IRQ()).
Where appropriate, an arch may override the generic storage facility and do
something different with the variable. On FRV, for instance, the address is
maintained in GR28 at all times inside the kernel as part of general exception
handling.
Having looked over the code, it appears that the parameter may be handed down
through up to twenty or so layers of functions. Consider a USB character
device attached to a USB hub, attached to a USB controller that posts its
interrupts through a cascaded auxiliary interrupt controller. A character
device driver may want to pass regs to the sysrq handler through the input
layer which adds another few layers of parameter passing.
I've build this code with allyesconfig for x86_64 and i386. I've runtested the
main part of the code on FRV and i386, though I can't test most of the drivers.
I've also done partial conversion for powerpc and MIPS - these at least compile
with minimal configurations.
This will affect all archs. Mostly the changes should be relatively easy.
Take do_IRQ(), store the regs pointer at the beginning, saving the old one:
struct pt_regs *old_regs = set_irq_regs(regs);
And put the old one back at the end:
set_irq_regs(old_regs);
Don't pass regs through to generic_handle_irq() or __do_IRQ().
In timer_interrupt(), this sort of change will be necessary:
- update_process_times(user_mode(regs));
- profile_tick(CPU_PROFILING, regs);
+ update_process_times(user_mode(get_irq_regs()));
+ profile_tick(CPU_PROFILING);
I'd like to move update_process_times()'s use of get_irq_regs() into itself,
except that i386, alone of the archs, uses something other than user_mode().
Some notes on the interrupt handling in the drivers:
(*) input_dev() is now gone entirely. The regs pointer is no longer stored in
the input_dev struct.
(*) finish_unlinks() in drivers/usb/host/ohci-q.c needs checking. It does
something different depending on whether it's been supplied with a regs
pointer or not.
(*) Various IRQ handler function pointers have been moved to type
irq_handler_t.
Signed-Off-By: David Howells <dhowells@redhat.com>
(cherry picked from 1b16e7ac850969f38b375e511e3fa2f474a33867 commit)
Fixed 'section mismatch' errors in ALSA PCI drivers:
- removed invalid __devinitdata from pci id tables
- fix/remove __devinit of functions called in suspend/resume
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
Change the 5th argument of snd_mpu401_uart_new() to bit flags
instead of a boolean. The argument takes bits that consist of
MPU401_INFO_XXX flags.
The callers that used the value 1 there are replaced with
MPU401_INFO_INTEGRATED.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
- add 3D sound pre-3D/post-3D switch, as seen in standard AC-97
- rename controls to shorter and more accurate strings
Signed-off-by: Andreas Mohr <andi@lisas.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
- add suspend/resume handlers
- fix problem (private_data members not set)
Playing a file while suspending will resume correctly with this patch,
so I assume the hardware to get fully correctly reinitialized with
this patch.
Signed-off-by: Andreas Mohr <andi@lisas.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Replace all occurences of 0xff.. in calls to function pci_set_dma_mask()
and pci_set_consistant_dma_mask() with the corresponding DMA_xBIT_MASK from
linux/dma-mapping.h.
Signed-off-by: Matthias Gehre <M.Gehre@gmx.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Modules: AZT3328 driver
this is now an even much more reworked patch (#3) for my azt3328.c ALSA driver.
IOW I spent another 4 evenings to get the sequencer timer to work properly
(my head is still hurting) and do lots of other cleanups.
Note that despite the extensive sequencer timer additions, the driver object
is still only 2kB bigger than the previous version, due to those many
optimizations...
Changes in version #3:
- fully working ALSA sequencer timer support for the card's 1024000Hz
DirectX timer (downscaling adjustable via seqtimer_scaling module param)
- an insane amount of code optimizations
- many, many cleanups
Changes in version #2:
- FOUND the 1us DirectX timer area (yay!), made the code respect it
properly
- renamed some 'weird' mixer control names according to ControlNames.txt
- cleanup unneeded debug messages, reformatting
- improved I/O register documentation
- constified many more structs
Changes in version #1:
- improves/fixes some fatal playback/recording interaction
- improves IRQ handler performance (and actually fixes some weird code)
- coalesces some I/O accesses
- slightly improves I/O interface documentation
- improves/fixes logging
- defines out some less important debug code
- constifies some data
Signed-off-by: Andreas Mohr <andi@lisas.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
- Remove vmalloc wrapper
- Add release_and_free_resource() to remove kfree_nocheck() from each driver
and simplify the code
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!