Change-Id: I5ad8dd156ccf27a6f18004aa0a215a0925b6e67b
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Less overhead than a work item and also adds proper cleanup handling.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Mostly unused and replaced by the common trace points.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
And also add some missing function documentation. No functional change.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Interrupts are notorious unreliable, enable the fallback at
a couple of more places.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Just move the remaining users to fence_put/get.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
No need to duplicate the functionality any more.
v2: fix handling if no fence is available.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
amdgpu_fence_default_wait isn't needed any more the default wait does the same
thing and amdgpu_test_signaled is dead as well.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
It didn't worked to well anyway.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Change-Id: I67e987db0efdca28faa80b332b75571192130d33
Signed-off-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: David Zhou <david1.zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Embed the scheduler into the ring structure instead of allocating it.
Use the ring name directly instead of the id.
v2: rebased, whitespace cleanup
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Chunming Zhou<david1.zhou@amd.com>
Move the fence related stuff into amdgpu_fence.c
v2: rework commit message, cause this is actually not a bug
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou<david1.zhou@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Just to be consistent with the other members.
v2: rename the ring member as well.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com> (v1)
Reviewed-by: Chunming Zhou<david1.zhou@amd.com>
That isn't used any more.
v2: rebase
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The fence in the array may be skipped if wait_all is false,
thus the related callback is not initialized with list head.
So removing this kind callback will cause NULL pointer reference.
Signed-off-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Rename the function and update the related code with this modified function.
Add the new parameter of bool wait_all.
If wait_all is true, it will return when all fences are signaled or timeout.
If wait_all is false, it will return when any fence is signaled or timeout.
Signed-off-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Looks like that somehow got missed while during porting the radeon changes.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
It was just a wrapper for fence_wait anyway.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
The common kernel function does the same thing.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This way can avoid interrupt lost, and can process sched job exactly.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
thus unnecessary wake up could be avoid between rings
v2:
move wait_queue_head to fence_drv from ring
Signed-off-by: monk.liu <monk.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
origninal method will sleep/schedule at the granurarity of HZ/2 and
based on seq signal method, the new implement is based on kernel fance
interface, no unnecessary schedule at all
v2: replace logic of original amdgpu_fence_wait_any
Signed-off-by: monk.liu <monk.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
This option can be used to specify the max number of submissions in the
active HW queue. The default value is 2 now.
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
fence_process may be called from kthread, user thread and interrupt context.
it is possible to called concurrently, then will wake up fence queue multiple times.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
It's not used any more.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
And use common fence infrastructure for the wait.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
amdgpu submits both kernel and user fences, but just need one interrupt,
disable user fence interrupt and don't effect user fence.
v2: fix merge error
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
It's causing issues with VMID handling and comparing the
fence value two times actually doesn't make handling faster.
Port of radeon commit "d6d5c5b8364bcc4d52cddc68bcb0a330d2af20f3".
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com>
This adds the non-asic specific core driver code.
v2: remove extra kconfig option
v3: implement minor fixes from Fengguang Wu
v4: fix cast in amdgpu_ucode.c
Acked-by: Christian König <christian.koenig@amd.com>
Acked-by: Jammy Zhou <Jammy.Zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>