This will be used by the next patch in the series to replace duplicate
mempool-backed page allocators in 2 places in the kernel. It is also likely
that there will be more users in the future.
Signed-off-by: Matthew Dobson <colpatch@us.ibm.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
this changes if() BUG(); constructs to BUG_ON() which is
cleaner, contains unlikely() and can better optimized away.
Signed-off-by: Eric Sesterhenn <snakebyte@gmx.de>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
We have struct kmem_cache now so use it instead of the old typedef.
Signed-off-by: Pekka Enberg <penberg@cs.helsinki.fi>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
- added typedef unsigned int __nocast gfp_t;
- replaced __nocast uses for gfp flags with gfp_t - it gives exactly
the same warnings as far as sparse is concerned, doesn't change
generated code (from gcc point of view we replaced unsigned int with
typedef) and documents what's going on far better.
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Here's a small patch to improve the performance of mempool_alloc by only
initializing the wait queue when we're about to wait.
Signed-off-by: Benjamin LaHaise <benjamin.c.lahaise@intel.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Patch to allocate the control structures for for ide devices on the node of
the device itself (for NUMA systems). The patch depends on the Slab API
change patch by Manfred and me (in mm) and the pcidev_to_node patch that I
posted today.
Does some realignment too.
Signed-off-by: Justin M. Forbes <jmforbes@linuxtx.org>
Signed-off-by: Christoph Lameter <christoph@lameter.com>
Signed-off-by: Pravin Shelar <pravin@calsoftinc.com>
Signed-off-by: Shobhit Dayal <shobhit@calsoftinc.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Replace a number of memory barriers with smp_ variants. This means we won't
take the unnecessary hit on UP machines.
Signed-off-by: Anton Blanchard <anton@samba.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Mempool is pretty clever. Looks too clever for its own good :) It
shouldn't really know so much about page reclaim internals.
- don't guess about what effective page reclaim might involve.
- don't randomly flush out all dirty data if some unlikely thing
happens (alloc returns NULL). page reclaim can (sort of :P) handle
it.
I think the main motivation is trying to avoid pool->lock at all costs.
However the first allocation is attempted with __GFP_WAIT cleared, so it
will be 'can_try_harder' if it hits the page allocator. So if allocation
still fails, then we can probably afford to hit the pool->lock - and what's
the alternative? Try page reclaim and hit zone->lru_lock?
A nice upshot is that we don't need to do any fancy memory barriers or do
(intentionally) racy access to pool-> fields outside the lock.
Signed-off-by: Nick Piggin <nickpiggin@yahoo.com.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Mempools have 2 problems.
The first is that mempool_alloc can possibly get stuck in __alloc_pages
when they should opt to fail, and take an element from their reserved pool.
The second is that it will happily eat emergency PF_MEMALLOC reserves
instead of going to their reserved pools.
Fix the first by passing __GFP_NORETRY in the allocation calls in
mempool_alloc. Fix the second by introducing a __GFP_MEMPOOL flag which
directs the page allocator not to allocate from the reserve pool.
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!