I/O injection gets reduced if it increases the request service times
of the victim queue beyond a certain threshold. The threshold, in its
turn, is computed as a function of the base service time enjoyed by
the queue when it undergoes no injection.
As a consequence, for injection to work properly, the above base value
has to be accurate. In this respect, such a value may vary over
time. For example, it varies if the size or the spatial locality of
the I/O requests in the queue change. It is then important to update
this value whenever possible. This commit performs this update.
Reported-by: Srivatsa S. Bhat (VMware) <srivatsa@csail.mit.edu>
Tested-by: Srivatsa S. Bhat (VMware) <srivatsa@csail.mit.edu>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
One of the cases where the parameters for injection may be updated is
when there are no more in-flight I/O requests. The number of in-flight
requests is stored in the field bfqd->rq_in_driver of the descriptor
bfqd of the device. So, the controlled condition is
bfqd->rq_in_driver == 0.
Unfortunately, this is wrong because, the instruction that checks this
condition is in the code path that handles the completion of a
request, and, in particular, the instruction is executed before
bfqd->rq_in_driver is decremented in such a code path.
This commit fixes this issue by just replacing 0 with 1 in the
comparison.
Reported-by: Srivatsa S. Bhat (VMware) <srivatsa@csail.mit.edu>
Tested-by: Srivatsa S. Bhat (VMware) <srivatsa@csail.mit.edu>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Until the base value of the request service times gets finally
computed for a bfq_queue, the inject limit does depend on the
think-time state (short|long). The limit must be 0 or 1 if the think
time is deemed, respectively, as short or long. However, such a check
and possible limit update is performed only periodically, once per
second. So, to make the injection mechanism much more reactive, this
commit performs the update also every time the think-time state
changes.
In addition, in the following special case, this commit lets the
inject limit of a bfq_queue bfqq remain equal to 1 even if bfqq's
think time is short: bfqq's I/O is synchronized with that of some
other queue, i.e., bfqq may receive new I/O only after the I/O of the
other queue is completed. Keeping the inject limit to 1 allows the
blocking I/O to be served while bfqq is in service. And this is very
convenient both for bfqq and for the total throughput, as explained
in detail in the comments in bfq_update_has_short_ttime().
Reported-by: Srivatsa S. Bhat (VMware) <srivatsa@csail.mit.edu>
Tested-by: Srivatsa S. Bhat (VMware) <srivatsa@csail.mit.edu>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This option is entirely bfq specific, give it an appropinquate name.
Also make it depend on CONFIG_BFQ_GROUP_IOSCHED in Kconfig, as all
the functionality already does so anyway.
Acked-by: Tejun Heo <tj@kernel.org>
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We only need the number of segments in the blk-mq submission path.
Remove the field from struct bio, and return it from a variant of
blk_queue_split instead of that it can passed as an argument to
those functions that need the value.
This also means we stop recounting segments except for cloning
and partial segments.
To keep the number of arguments in this how path down remove
pointless struct request_queue arguments from any of the functions
that had it and grew a nr_segs argument.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
All these files have some form of the usual GPLv2 or later boilerplate.
Switch them to use SPDX tags instead.
Reviewed-by: Chaitanya Kulkarni <chaitanya.kulkarni@wdc.com>
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Merge tag 'v5.1-rc6' into for-5.2/block
Pull in v5.1-rc6 to resolve two conflicts. One is in BFQ, in just a
comment, and is trivial. The other one is a conflict due to a later fix
in the bio multi-page work, and needs a bit more care.
* tag 'v5.1-rc6': (770 commits)
Linux 5.1-rc6
block: make sure that bvec length can't be overflow
block: kill all_q_node in request_queue
x86/cpu/intel: Lower the "ENERGY_PERF_BIAS: Set to normal" message's log priority
coredump: fix race condition between mmget_not_zero()/get_task_mm() and core dumping
mm/kmemleak.c: fix unused-function warning
init: initialize jump labels before command line option parsing
kernel/watchdog_hld.c: hard lockup message should end with a newline
kcov: improve CONFIG_ARCH_HAS_KCOV help text
mm: fix inactive list balancing between NUMA nodes and cgroups
mm/hotplug: treat CMA pages as unmovable
proc: fixup proc-pid-vm test
proc: fix map_files test on F29
mm/vmstat.c: fix /proc/vmstat format for CONFIG_DEBUG_TLBFLUSH=y CONFIG_SMP=n
mm/memory_hotplug: do not unlock after failing to take the device_hotplug_lock
mm: swapoff: shmem_unuse() stop eviction without igrab()
mm: swapoff: take notice of completion sooner
mm: swapoff: remove too limiting SWAP_UNUSE_MAX_TRIES
mm: swapoff: shmem_find_swap_entries() filter out other types
slab: store tagged freelist for off-slab slabmgmt
...
Signed-off-by: Jens Axboe <axboe@kernel.dk>
A previous commit moved the shallow depth and BFQ depth map calculations
to be done at init time, moving it outside of the hotter IO path. This
potentially causes hangs if the users changes the depth of the scheduler
map, by writing to the 'nr_requests' sysfs file for that device.
Add a blk-mq-sched hook that allows blk-mq to inform the scheduler if
the depth changes, so that the scheduler can update its internal state.
Tested-by: Kai Krakow <kai@kaishome.de>
Reported-by: Paolo Valente <paolo.valente@linaro.org>
Fixes: f0635b8a41 ("bfq: calculate shallow depths at init time")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The function bfq_bfqq_expire() invokes the function
__bfq_bfqq_expire(), and the latter may free the in-service bfq-queue.
If this happens, then no other instruction of bfq_bfqq_expire() must
be executed, or a use-after-free will occur.
Basing on the assumption that __bfq_bfqq_expire() invokes
bfq_put_queue() on the in-service bfq-queue exactly once, the queue is
assumed to be freed if its refcounter is equal to one right before
invoking __bfq_bfqq_expire().
But, since commit 9dee8b3b05 ("block, bfq: fix queue removal from
weights tree") this assumption is false. __bfq_bfqq_expire() may also
invoke bfq_weights_tree_remove() and, since commit 9dee8b3b05
("block, bfq: fix queue removal from weights tree"), also
the latter function may invoke bfq_put_queue(). So __bfq_bfqq_expire()
may invoke bfq_put_queue() twice, and this is the actual case where
the in-service queue may happen to be freed.
To address this issue, this commit moves the check on the refcounter
of the queue right around the last bfq_put_queue() that may be invoked
on the queue.
Fixes: 9dee8b3b05 ("block, bfq: fix queue removal from weights tree")
Reported-by: Dmitrii Tcvetkov <demfloro@demfloro.ru>
Reported-by: Douglas Anderson <dianders@chromium.org>
Tested-by: Dmitrii Tcvetkov <demfloro@demfloro.ru>
Tested-by: Douglas Anderson <dianders@chromium.org>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Some of the comments in the bfq files had typos. This patch fixes them.
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfq saves the state of a queue each time a merge occurs, to be
able to resume such a state when the queue is associated again
with its original process, on a split.
Unfortunately bfq does not save & restore also the weight of the
queue. If the weight is not correctly resumed when the queue is
recycled, then the weight of the recycled queue could differ
from the weight of the original queue.
This commit adds the missing save & resume of the weight.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Francesco Pollicino <fra.fra.800@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The function "bfq_log_bfqq" prints the pid of the process
associated with the queue passed as input.
Unfortunately, if the queue is shared, then more than one process
is associated with the queue. The pid that gets printed in this
case is the pid of one of the associated processes.
Which process gets printed depends on the exact sequence of merge
events the queue underwent. So printing such a pid is rather
useless and above all is often rather confusing because it
reports a random pid between those of the associated processes.
This commit addresses this issue by printing SHARED instead of a pid
if the queue is shared.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Francesco Pollicino <fra.fra.800@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If many bfq_queues belonging to the same group happen to be created
shortly after each other, then the processes associated with these
queues have typically a common goal. In particular, bursts of queue
creations are usually caused by services or applications that spawn
many parallel threads/processes. Examples are systemd during boot, or
git grep. If there are no other active queues, then, to help these
processes get their job done as soon as possible, the best thing to do
is to reach a high throughput. To this goal, it is usually better to
not grant either weight-raising or device idling to the queues
associated with these processes. And this is exactly what BFQ
currently does.
There is however a drawback: if, in contrast, some other queues are
already active, then the newly created queues must be protected from
the I/O flowing through the already existing queues. In this case, the
best thing to do is the opposite as in the other case: it is much
better to grant weight-raising and device idling to the newly-created
queues, if they deserve it. This commit addresses this issue by doing
so if there are already other active queues.
This change also helps eliminating false positives, which occur when
the newly-created queues do not belong to an actual large burst of
creations, but some background task (e.g., a service) happens to
trigger the creation of new queues in the middle, i.e., very close to
when the victim queues are created. These false positive may cause
total loss of control on process latencies.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Sync random I/O is likely to be confused with soft real-time I/O,
because it is characterized by limited throughput and apparently
isochronous arrival pattern. To avoid false positives, this commits
prevents bfq_queues containing only random (seeky) I/O from being
tagged as soft real-time.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
To boost throughput with a set of processes doing interleaved I/O
(i.e., a set of processes whose individual I/O is random, but whose
merged cumulative I/O is sequential), BFQ merges the queues associated
with these processes, i.e., redirects the I/O of these processes into a
common, shared queue. In the shared queue, I/O requests are ordered by
their position on the medium, thus sequential I/O gets dispatched to
the device when the shared queue is served.
Queue merging costs execution time, because, to detect which queues to
merge, BFQ must maintain a list of the head I/O requests of active
queues, ordered by request positions. Measurements showed that this
costs about 10% of BFQ's total per-request processing time.
Request processing time becomes more and more critical as the speed of
the underlying storage device grows. Yet, fortunately, queue merging
is basically useless on the very devices that are so fast to make
request processing time critical. To reach a high throughput, these
devices must have many requests queued at the same time. But, in this
configuration, the internal scheduling algorithms of these devices do
also the job of queue merging: they reorder requests so as to obtain
as much as possible a sequential I/O pattern. As a consequence, with
processes doing interleaved I/O, the throughput reached by one such
device is likely to be the same, with and without queue merging.
In view of this fact, this commit disables queue merging, and all
related housekeeping, for non-rotational devices with internal
queueing. The total, single-lock-protected, per-request processing
time of BFQ drops to, e.g., 1.9 us on an Intel Core i7-2760QM@2.40GHz
(time measured with simple code instrumentation, and using the
throughput-sync.sh script of the S suite [1], in performance-profiling
mode). To put this result into context, the total,
single-lock-protected, per-request execution time of the lightest I/O
scheduler available in blk-mq, mq-deadline, is 0.7 us (mq-deadline is
~800 LOC, against ~10500 LOC for BFQ).
Disabling merging provides a further, remarkable benefit in terms of
throughput. Merging tends to make many workloads artificially more
uneven, mainly because of shared queues remaining non empty for
incomparably more time than normal queues. So, if, e.g., one of the
queues in a set of merged queues has a higher weight than a normal
queue, then the shared queue may inherit such a high weight and, by
staying almost always active, may force BFQ to perform I/O plugging
most of the time. This evidently makes it harder for BFQ to let the
device reach a high throughput.
As a practical example of this problem, and of the benefits of this
commit, we measured again the throughput in the nasty scenario
considered in previous commit messages: dbench test (in the Phoronix
suite), with 6 clients, on a filesystem with journaling, and with the
journaling daemon enjoying a higher weight than normal processes. With
this commit, the throughput grows from ~150 MB/s to ~200 MB/s on a
PLEXTOR PX-256M5 SSD. This is the same peak throughput reached by any
of the other I/O schedulers. As such, this is also likely to be the
maximum possible throughput reachable with this workload on this
device, because I/O is mostly random, and the other schedulers
basically just pass I/O requests to the drive as fast as possible.
[1] https://github.com/Algodev-github/S
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Francesco Pollicino <fra.fra.800@gmail.com>
Signed-off-by: Alessio Masola <alessio.masola@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The processes associated with a bfq_queue, say Q, may happen to
generate their cumulative I/O at a lower rate than the rate at which
the device could serve the same I/O. This is rather probable, e.g., if
only one process is associated with Q and the device is an SSD. It
results in Q becoming often empty while in service. If BFQ is not
allowed to switch to another queue when Q becomes empty, then, during
the service of Q, there will be frequent "service holes", i.e., time
intervals during which Q gets empty and the device can only consume
the I/O already queued in its hardware queues. This easily causes
considerable losses of throughput.
To counter this problem, BFQ implements a request injection mechanism,
which tries to fill the above service holes with I/O requests taken
from other bfq_queues. The hard part in this mechanism is finding the
right amount of I/O to inject, so as to both boost throughput and not
break Q's bandwidth and latency guarantees. To this goal, the current
version of this mechanism measures the bandwidth enjoyed by Q while it
is being served, and tries to inject the maximum possible amount of
extra service that does not cause Q's bandwidth to decrease too
much.
This solution has an important shortcoming. For bandwidth measurements
to be stable and reliable, Q must remain in service for a much longer
time than that needed to serve a single I/O request. Unfortunately,
this does not hold with many workloads. This commit addresses this
issue by changing the way the amount of injection allowed is
dynamically computed. It tunes injection as a function of the service
times of single I/O requests of Q, instead of Q's
bandwidth. Single-request service times are evidently meaningful even
if Q gets very few I/O requests completed while it is in service.
As a testbed for this new solution, we measured the throughput reached
by BFQ for one of the nastiest workloads and configurations for this
scheduler: the workload generated by the dbench test (in the Phoronix
suite), with 6 clients, on a filesystem with journaling, and with the
journaling daemon enjoying a higher weight than normal processes.
With this commit, the throughput grows from ~100 MB/s to ~150 MB/s on
a PLEXTOR PX-256M5.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Francesco Pollicino <fra.fra.800@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In most cases, it is detrimental for throughput to plug I/O dispatch
when the in-service bfq_queue becomes temporarily empty (plugging is
performed to wait for the possible arrival, soon, of new I/O from the
in-service queue). There is however a case where plugging is needed
for service guarantees. If a bfq_queue, say Q, has a higher weight
than some other active bfq_queue, and is sync, i.e., contains sync
I/O, then, to guarantee that Q does receive a higher share of the
throughput than other lower-weight queues, it is necessary to plug I/O
dispatch when Q remains temporarily empty while being served.
For this reason, BFQ performs I/O plugging when some active bfq_queue
has a higher weight than some other active bfq_queue. But this is
unnecessarily overkill. In fact, if the in-service bfq_queue actually
has a weight lower than or equal to the other queues, then the queue
*must not* be guaranteed a higher share of the throughput than the
other queues. So, not plugging I/O cannot cause any harm to the
queue. And can boost throughput.
Taking advantage of this fact, this commit does not plug I/O for sync
bfq_queues with a weight lower than or equal to the weights of the
other queues. Here is an example of the resulting throughput boost
with the dbench workload, which is particularly nasty for BFQ. With
the dbench test in the Phoronix suite, BFQ reaches its lowest total
throughput with 6 clients on a filesystem with journaling, in case the
journaling daemon has a higher weight than normal processes. Before
this commit, the total throughput was ~80 MB/sec on a PLEXTOR PX-256M5,
after this commit it is ~100 MB/sec.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If a sync bfq_queue has a higher weight than some other queue, and
remains temporarily empty while in service, then, to preserve the
bandwidth share of the queue, it is necessary to plug I/O dispatching
until a new request arrives for the queue. In addition, a timeout
needs to be set, to avoid waiting for ever if the process associated
with the queue has actually finished its I/O.
Even with the above timeout, the device is however not fed with new
I/O for a while, if the process has finished its I/O. If this happens
often, then throughput drops and latencies grow. For this reason, the
timeout is kept rather low: 8 ms is the current default.
Unfortunately, such a low value may cause, on the opposite end, a
violation of bandwidth guarantees for a process that happens to issue
new I/O too late. The higher the system load, the higher the
probability that this happens to some process. This is a problem in
scenarios where service guarantees matter more than throughput. One
important case are weight-raised queues, which need to be granted a
very high fraction of the bandwidth.
To address this issue, this commit lower-bounds the plugging timeout
for weight-raised queues to 20 ms. This simple change provides
relevant benefits. For example, on a PLEXTOR PX-256M5S, with which
gnome-terminal starts in 0.6 seconds if there is no other I/O in
progress, the same applications starts in
- 0.8 seconds, instead of 1.2 seconds, if ten files are being read
sequentially in parallel
- 1 second, instead of 2 seconds, if, in parallel, five files are
being read sequentially, and five more files are being written
sequentially
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
When a new I/O request arrives for a bfq_queue, say Q, bfq checks
whether that request is close to
(a) the head request of some other queue waiting to be served, or
(b) the last request dispatched for the in-service queue (in case Q
itself is not the in-service queue)
If a queue, say Q2, is found for which the above condition holds, then
bfq merges Q and Q2, to hopefully get a more sequential I/O in the
resulting merged queue, and thus a possibly higher throughput.
Case (b) is checked by comparing the new request for Q with the last
request dispatched, assuming that the latter necessarily belonged to the
in-service queue. Unfortunately, this assumption is no longer always
correct, since commit d0edc2473b ("block, bfq: inject other-queue I/O
into seeky idle queues on NCQ flash").
When the assumption does not hold, queues that must not be merged may be
merged, causing unexpected loss of control on per-queue service
guarantees.
This commit solves this problem by adding an extra field, which stores
the actual last request dispatched for the in-service queue, and by
using this new field to correctly check case (b).
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Writes tend to starve reads. bfq counters this problem by overcharging
writes with an inflated service w.r.t. the actual service (number of
sector written) they receive.
Yet his overcharging is useless, and actually causes unfairness in the
opposite direction, when bfq happens to be enforcing strong I/O control.
bfq does this enforcing when the scenario is asymmetric, i.e., when some
bfq_queue or group of bfq_queues is to be granted a different bandwidth
than some other bfq_queue or group of bfq_queues. So, in such a
scenario, this commit disables write overcharging.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The original commit is commit 1a1238a7dd ("cfq-iosched: improve hw_tag
detection") and has the following commit message:
If active queue hasn't enough requests and idle window opens, cfq will
not dispatch sufficient requests to hardware. In such situation, current
code will zero hw_tag. But this is because cfq doesn't dispatch enough
requests instead of hardware queue doesn't work. Don't zero hw_tag in
such case.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfq simple heuristic from cfq for detecting whether the drive performs
command queueing: check whether the average number of in-flight requests
is above a given threshold. Unfortunately this heuristic does fail to
detect queueing (on drives with queueing) if processes doing I/O are few
and issue I/O with a low depth.
To reduce false negatives, this commit lowers the threshold.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfq maintains an ordered list, through a red-black tree, of unique
weights of active bfq_queues. This list is used to detect whether there
are active queues with differentiated weights. The weight of a queue is
removed from the list when both the following two conditions become
true:
(1) the bfq_queue is flagged as inactive
(2) the has no in-flight request any longer;
Unfortunately, in the rare cases where condition (2) becomes true before
condition (1), the removal fails, because the function to remove the
weight of the queue (bfq_weights_tree_remove) is rightly invoked in the
path that deactivates the bfq_queue, but mistakenly invoked *before* the
function that actually performs the deactivation (bfq_deactivate_bfqq).
This commits moves the invocation of bfq_weights_tree_remove for
condition (1) to after bfq_deactivate_bfqq. As a consequence of this
move, it is necessary to add a further reference to the queue when the
weight of a queue is added, because the queue might otherwise be freed
before bfq_weights_tree_remove is invoked. This commit adds this
reference and makes all related modifications.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In bfq_update_peak_rate, to check whether an I/O request rq is
sequential, only the seek distance of rq w.r.t. the last request
dispatched is controlled. This is not sufficient for non-rotational
storage, where the size of rq is at least as relevant. This commit adds
the missing control.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfq detects the creation of multiple bfq_queues shortly after each
other, namely a burst of queue creations in the terminology used in the
code. If the burst is large, then no queue in the burst is granted
- either I/O-dispatch plugging when the queue remains temporarily idle
while in service;
- or weight raising, because it causes even longer plugging.
In fact, such a plugging tends to lower throughput, while these bursts
are typically due to applications or services that spawn multiple
processes, to reach a common goal as soon as possible. Examples are a
"git grep" or the booting of a system.
Unfortunately, disabling plugging may cause a loss of service guarantees
in asymmetric scenarios, i.e., if queue weights are differentiated or if
more than one group is active.
This commit addresses this issue by no longer disabling I/O-dispatch
plugging for queues in large bursts.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If the in-service bfq_queue is sync and remains temporarily idle, then
I/O dispatching (from other queues) may be plugged. It may be dome for
two reasons: either to boost throughput, or to preserve the bandwidth
share of the in-service queue. In the first case, if the I/O of the
in-service queue, when it finally arrives, consists only of one small
I/O request, then it makes sense to plug even the I/O of the in-service
queue. In fact, serving such a small request immediately is likely to
lower throughput instead of boosting it, whereas waiting a little bit is
likely to let that request grow, thanks to request merging, and become
more profitable in terms of throughput (this is likely to happen exactly
because the I/O of the queue has been detected to boost throughput).
On the opposite end, if I/O dispatching is being plugged only to
preserve the bandwidth of the in-service queue, then it would be better
not to plug also the I/O of the in-service queue, because such a
plugging is likely to cause only loss of bandwidth for the queue.
Unfortunately, no distinction is made between the two cases, and the I/O
of the in-service queue is always plugged in case just a small I/O
request arrives. This commit draws this missing distinction and does not
perform harmful plugging.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This is a preparatory commit for commits that need to check only one of
the two main reasons for idling. This change should also improve the
quality of the code a little bit, by splitting a function that contains
very long, non-trivial and little related comments.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In asymmetric scenarios, i.e., when some bfq_queue or bfq_group needs to
be guaranteed a different bandwidth than other bfq_queues or bfq_groups,
these service guaranteed can be provided only by plugging I/O dispatch,
completely or partially, when the queue in service remains temporarily
empty. A case where asymmetry is particularly strong is when some active
bfq_queues belong to a higher-priority class than some other active
bfq_queues. Unfortunately, this important case is not considered at all
in the code for detecting asymmetric scenarios. This commit adds the
missing logic.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Before commit 18e5a57d79 ("block, bfq: postpone rq preparation to
insert or merge"), the destination queue for a request was chosen by a
different hook than the one that then inserted the request. So, between
the execution of the two hooks, the bic of the process generating the
request could happen to be redirected to a different bfq_queue. As a
consequence, the destination bfq_queue stored in the request could be
wrong. Such an event does not need to ba handled any longer.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
With some unlucky sequences of events, the function bfq_updated_next_req
updates the current budget of a bfq_queue to a lower value than the
service received by the queue using such a budget. Unfortunately, if
this happens, then the return value of the function bfq_bfqq_budget_left
becomes inconsistent. This commit solves this problem by lower-bounding
the budget computed in bfq_updated_next_req to the service currently
charged to the queue.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
To boost throughput on devices with internal queueing and in scenarios
where device idling is not strictly needed, bfq immediately starts
serving a new bfq_queue if the in-service bfq_queue remains without
pending I/O, even if new I/O may arrive soon for the latter queue. Then,
if such I/O actually arrives soon, bfq preempts the new in-service
bfq_queue so as to give the previous queue a chance to go on being
served (in case the previous queue should actually be the one to be
served, according to its timestamps).
However, the in-service bfq_queue, say Q, may also be without further
budget when it remains also pending I/O. Since bfq changes budgets
dynamically to fit the needs of bfq_queues, this happens more often than
one may expect. If this happens, then there is no point in trying to go
on serving Q when new I/O arrives for it soon: Q would be expired
immediately after being selected for service. This would only cause
useless overhead. This commit avoids such a useless selection.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The speed at which a bfq_queue receives I/O is one of the parameters by
which bfq decides whether the queue is soft real-time (i.e., whether the
queue contains the I/O of a soft real-time application). In particular,
when a bfq_queue remains without outstanding I/O requests, bfq computes
the minimum time instant, named soft_rt_next_start, at which the next
request of the queue may arrive for the queue to be deemed as soft real
time.
Unfortunately this filtering may cause problems with a queue in
interactive weight raising. In fact, such a queue may be conveying the
I/O needed to load a soft real-time application. The latter will
actually exhibit a soft real-time I/O pattern after it finally starts
doing its job. But, if soft_rt_next_start is updated for an interactive
bfq_queue, and the queue has received a lot of service before remaining
with no outstanding request (likely to happen on a fast device), then
soft_rt_next_start is assigned such a high value that, for a very long
time, the queue is prevented from being possibly considered as soft real
time.
This commit removes the updating of soft_rt_next_start for bfq_queues in
interactive weight raising.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Merge tag 'v4.20-rc6' into for-4.21/block
Pull in v4.20-rc6 to resolve the conflict in NVMe, but also to get the
two corruption fixes. We're going to be overhauling the direct dispatch
path, and we need to do that on top of the changes we made for that
in mainline.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The bio_blkcg() function turns out to be inconsistent and consequently
dangerous to use. The first part returns a blkcg where a reference is
owned by the bio meaning it does not need to be rcu protected. However,
the third case, the last line, is problematic:
return css_to_blkcg(task_css(current, io_cgrp_id));
This can race against task migration and the cgroup dying. It is also
semantically different as it must be called rcu protected and is
susceptible to failure when trying to get a reference to it.
This patch adds association ahead of calling bio_blkcg() rather than
after. This makes association a required and explicit step along the
code paths for calling bio_blkcg(). In blk-iolatency, association is
moved above the bio_blkcg() call to ensure it will not return %NULL.
BFQ uses the old bio_blkcg() function, but I do not want to address it
in this series due to the complexity. I have created a private version
documenting the inconsistency and noting not to use it.
Signed-off-by: Dennis Zhou <dennis@kernel.org>
Acked-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Josef Bacik <josef@toxicpanda.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Since commit '2d29c9f89fcd ("block, bfq: improve asymmetric scenarios
detection")', if there are process groups with I/O requests waiting for
completion, then BFQ tags the scenario as 'asymmetric'. This detection
is needed for preserving service guarantees (for details, see comments
on the computation * of the variable asymmetric_scenario in the
function bfq_better_to_idle).
Unfortunately, commit '2d29c9f89fcd ("block, bfq: improve asymmetric
scenarios detection")' contains an error exactly in the updating of
the number of groups with I/O requests waiting for completion: if a
group has more than one descendant process, then the above number of
groups, which is renamed from num_active_groups to a more appropriate
num_groups_with_pending_reqs by this commit, may happen to be wrongly
decremented multiple times, namely every time one of the descendant
processes gets all its pending I/O requests completed.
A correct, complete solution should work as follows. Consider a group
that is inactive, i.e., that has no descendant process with pending
I/O inside BFQ queues. Then suppose that num_groups_with_pending_reqs
is still accounting for this group, because the group still has some
descendant process with some I/O request still in
flight. num_groups_with_pending_reqs should be decremented when the
in-flight request of the last descendant process is finally completed
(assuming that nothing else has changed for the group in the meantime,
in terms of composition of the group and active/inactive state of
child groups and processes). To accomplish this, an additional
pending-request counter must be added to entities, and must be
updated correctly.
To avoid this additional field and operations, this commit resorts to
the following tradeoff between simplicity and accuracy: for an
inactive group that is still counted in num_groups_with_pending_reqs,
this commit decrements num_groups_with_pending_reqs when the first
descendant process of the group remains with no request waiting for
completion.
This simplified scheme provides a fix to the unbalanced decrements
introduced by 2d29c9f89f. Since this error was also caused by lack
of comments on this non-trivial issue, this commit also adds related
comments.
Fixes: 2d29c9f89f ("block, bfq: improve asymmetric scenarios detection")
Reported-by: Steven Barrett <steven@liquorix.net>
Tested-by: Steven Barrett <steven@liquorix.net>
Tested-by: Lucjan Lucjanov <lucjan.lucjanov@gmail.com>
Reviewed-by: Federico Motta <federico@willer.it>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
With the legacy request path gone there is no good reason to keep
queue_lock as a pointer, we can always use the embedded lock now.
Reviewed-by: Hannes Reinecke <hare@suse.com>
Signed-off-by: Christoph Hellwig <hch@lst.de>
Fixed floppy and blk-cgroup missing conversions and half done edits.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This is a remnant of when we had ops for both SQ and MQ
schedulers. Now it's just MQ, so get rid of the union.
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This removes a bunch of core and elevator related code. On the core
front, we remove anything related to queue running, draining,
initialization, plugging, and congestions. We also kill anything
related to request allocation, merging, retrieval, and completion.
Remove any checking for single queue IO schedulers, as they no
longer exist. This means we can also delete a bunch of code related
to request issue, adding, completion, etc - and all the SQ related
ops and helpers.
Also kill the load_default_modules(), as all that did was provide
for a way to load the default single queue elevator.
Tested-by: Ming Lei <ming.lei@redhat.com>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfq defines as asymmetric a scenario where an active entity, say E
(representing either a single bfq_queue or a group of other entities),
has a higher weight than some other entities. If the entity E does sync
I/O in such a scenario, then bfq plugs the dispatch of the I/O of the
other entities in the following situation: E is in service but
temporarily has no pending I/O request. In fact, without this plugging,
all the times that E stops being temporarily idle, it may find the
internal queues of the storage device already filled with an
out-of-control number of extra requests, from other entities. So E may
have to wait for the service of these extra requests, before finally
having its own requests served. This may easily break service
guarantees, with E getting less than its fair share of the device
throughput. Usually, the end result is that E gets the same fraction of
the throughput as the other entities, instead of getting more, according
to its higher weight.
Yet there are two other more subtle cases where E, even if its weight is
actually equal to or even lower than the weight of any other active
entities, may get less than its fair share of the throughput in case the
above I/O plugging is not performed:
1. other entities issue larger requests than E;
2. other entities contain more active child entities than E (or in
general tend to have more backlog than E).
In the first case, other entities may get more service than E because
they get larger requests, than those of E, served during the temporary
idle periods of E. In the second case, other entities get more service
because, by having many child entities, they have many requests ready
for dispatching while E is temporarily idle.
This commit addresses this issue by extending the definition of
asymmetric scenario: a scenario is asymmetric when
- active entities representing bfq_queues have differentiated weights,
as in the original definition
or (inclusive)
- one or more entities representing groups of entities are active.
This broader definition makes sure that I/O plugging will be performed
in all the above cases, provided that there is at least one active
group. Of course, this definition is very coarse, so it will trigger
I/O plugging also in cases where it is not needed, such as, e.g.,
multiple active entities with just one child each, and all with the same
I/O-request size. The reason for this coarse definition is just that a
finer-grained definition would be rather heavy to compute.
On the opposite end, even this new definition does not trigger I/O
plugging in all cases where there is no active group, and all bfq_queues
have the same weight. So, in these cases some unfairness may occur if
there are asymmetries in I/O-request sizes. We made this choice because
I/O plugging may lower throughput, and probably a user that has not
created any group cares more about throughput than about perfect
fairness. At any rate, as for possible applications that may care about
service guarantees, bfq already guarantees a high responsiveness and a
low latency to soft real-time applications automatically.
Signed-off-by: Federico Motta <federico@willer.it>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The accessor function bio_blkcg either returns the blkcg associated with
the bio or finds one in the current context. This can cause an issue
when trying to associate a bio with a blkcg. Particularly, it's the
third case that is problematic:
return css_to_blkcg(task_css(current, io_cgrp_id));
As the above may race against task migration and the cgroup exiting, it
is not always ok to take a reference on the blkcg returned from
bio_blkcg.
This patch adds association ahead of calling bio_blkcg rather than
after. This makes association a required and explicit step along the
code paths for calling bio_blkcg. blk_get_rl is modified as well to get
a reference to the blkcg it may use and blk_put_rl will always put the
reference back. Association is also moved above the bio_blkcg call to
ensure it will not return NULL in blk-iolatency.
BFQ and CFQ utilize this flaw, but due to the complexity, I do not want
to address this in this series. I've created a private version of the
function with notes not to use it describing the flaw. Hopefully soon,
that code can be cleaned up.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Acked-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
To reduce latency for interactive and soft real-time applications, bfq
privileges the bfq_queues containing the I/O of these
applications. These privileged queues, referred-to as weight-raised
queues, get a much higher share of the device throughput
w.r.t. non-privileged queues. To preserve this higher share, the I/O
of any non-weight-raised queue must be plugged whenever a sync
weight-raised queue, while being served, remains temporarily empty. To
attain this goal, bfq simply plugs any I/O (from any queue), if a sync
weight-raised queue remains empty while in service.
Unfortunately, this plugging typically lowers throughput with random
I/O, on devices with internal queueing (because it reduces the filling
level of the internal queues of the device).
This commit addresses this issue by restricting the cases where
plugging is performed: if a sync weight-raised queue remains empty
while in service, then I/O plugging is performed only if some of the
active bfq_queues are *not* weight-raised (which is actually the only
circumstance where plugging is needed to preserve the higher share of
the throughput of weight-raised queues). This restriction proved able
to boost throughput in really many use cases needing only maximum
throughput.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The Achilles' heel of BFQ is its failing to reach a high throughput
with sync random I/O on flash storage with internal queueing, in case
the processes doing I/O have differentiated weights.
The cause of this failure is as follows. If at least two processes do
sync I/O, and have a different weight from each other, then BFQ plugs
I/O dispatching every time one of these processes, while it is being
served, remains temporarily without pending I/O requests. This
plugging is necessary to guarantee that every process enjoys a
bandwidth proportional to its weight; but it empties the internal
queue(s) of the drive. And this kills throughput with random I/O. So,
if some processes have differentiated weights and do both sync and
random I/O, the end result is a throughput collapse.
This commit tries to counter this problem by injecting the service of
other processes, in a controlled way, while the process in service
happens to have no I/O. This injection is performed only if the medium
is non rotational and performs internal queueing, and the process in
service does random I/O (service injection might be beneficial for
sequential I/O too, we'll work on that).
As an example of the benefits of this commit, on a PLEXTOR PX-256M5S
SSD, and with five processes having differentiated weights and doing
sync random 4KB I/O, this commit makes the throughput with bfq grow by
400%, from 25 to 100MB/s. This higher throughput is 10MB/s lower than
that reached with none. As some less random I/O is added to the mix,
the throughput becomes equal to or higher than that with none.
This commit is a very first attempt to recover throughput without
losing control, and certainly has many limitations. One is, e.g., that
the processes whose service is injected are not chosen so as to
distribute the extra bandwidth they receive in accordance to their
weights. Thus there might be loss of weighted fairness in some
cases. Anyway, this loss concerns extra service, which would not have
been received at all without this commit. Other limitations and issues
will probably show up with usage.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
When a sync request is dispatched, the queue that contains that
request, and all the ancestor entities of that queue, are charged with
the number of sectors of the request. In constrast, if the request is
async, then the queue and its ancestor entities are charged with the
number of sectors of the request, multiplied by an overcharge
factor. This throttles the bandwidth for async I/O, w.r.t. to sync
I/O, and it is done to counter the tendency of async writes to steal
I/O throughput to reads.
On the opposite end, the lower this parameter, the stabler I/O
control, in the following respect. The lower this parameter is, the
less the bandwidth enjoyed by a group decreases
- when the group does writes, w.r.t. to when it does reads;
- when other groups do reads, w.r.t. to when they do writes.
The fixes "block, bfq: always update the budget of an entity when
needed" and "block, bfq: readd missing reset of parent-entity service"
improved I/O control in bfq to such an extent that it has been
possible to revise this overcharge factor downwards. This commit
introduces the resulting, new value.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The received-service counter needs to be equal to 0 when an entity is
set in service. Unfortunately, commit "block, bfq: fix service being
wrongly set to zero in case of preemption" mistakenly removed the
resetting of this counter for the parent entities of the bfq_queue
being set in service. This commit fixes this issue by resetting
service for parent entities, directly on the expiration of the
in-service bfq_queue.
Fixes: 9fae8dd59f ("block, bfq: fix service being wrongly set to zero in case of preemption")
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The actual goal of the function bfq_bfqq_may_idle is to tell whether
it is better to perform device idling (more precisely: I/O-dispatch
plugging) for the input bfq_queue, either to boost throughput or to
preserve service guarantees. This commit improves the name of the
function accordingly.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If
- a bfq_queue Q preempts another queue, because one request of Q
arrives in time,
- but, after this preemption, Q is not the queue that is set in service,
then Q->entity.service is set to 0 when Q is eventually set in
service. But Q should have continued receiving service with its old
budget (which is why preemption has occurred) and its old service.
This commit addresses this issue by resetting service on queue real
expiration.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
For some bfq_queues, BFQ plugs I/O dispatching when the queue becomes
idle, and keeps the plug until a new request of the queue arrives, or
a timeout fires. BFQ does so either to boost throughput or to preserve
service guarantees for the queue.
More precisely, for such a queue, plugging starts when the queue
happens to have either no request enqueued, or no request in flight,
that is, no request already dispatched but not yet completed.
On the opposite end, BFQ may happen to expire a queue with no request
enqueued, without doing any plugging, if the queue still has some
request in flight. Unfortunately, such a premature expiration causes
the queue to lose its chance to enjoy dispatch plugging a moment
later, i.e., when its in-flight requests finally get completed. This
breaks service guarantees for the queue.
This commit prevents BFQ from expiring an empty queue if the latter
still has in-flight requests.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
To keep I/O throughput high as often as possible, BFQ performs
I/O-dispatch plugging (aka device idling) only when beneficial exactly
for throughput, or when needed for service guarantees (low latency,
fairness). An important case where the latter condition holds is when
the scenario is 'asymmetric' in terms of weights: i.e., when some
bfq_queue or whole group of queues has a higher weight, and thus has
to receive more service, than other queues or groups. Without dispatch
plugging, lower-weight queues/groups may unjustly steal bandwidth to
higher-weight queues/groups.
To detect asymmetric scenarios, BFQ checks some sufficient
conditions. One of these conditions is that active groups have
different weights. BFQ controls this condition by maintaining a
special set of unique weights of active groups
(group_weights_tree). To this purpose, in the function
bfq_active_insert/bfq_active_extract BFQ adds/removes the weight of a
group to/from this set.
Unfortunately, the function bfq_active_extract may happen to be
invoked also for a group that is still active (to preserve the correct
update of the next queue to serve, see comments in function
bfq_no_longer_next_in_service() for details). In this case, removing
the weight of the group makes the set group_weights_tree
inconsistent. Service-guarantee violations follow.
This commit addresses this issue by moving group_weights_tree
insertions from their previous location (in bfq_active_insert) into
the function __bfq_activate_entity, and by moving group_weights_tree
extractions from bfq_active_extract to when the entity that represents
a group remains throughly idle, i.e., with no request either enqueued
or dispatched.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
BFQ can deem a bfq_queue as soft real-time only if the queue
- periodically becomes completely idle, i.e., empty and with
no still-outstanding I/O request;
- after becoming idle, gets new I/O only after a special reference
time soft_rt_next_start.
In this respect, after commit "block, bfq: consider also past I/O in
soft real-time detection", the value of soft_rt_next_start can never
decrease. This causes a problem with the following special updating
case for soft_rt_next_start: to prevent queues that are not completely
idle to be wrongly detected as soft real-time (when they become
non-empty again), soft_rt_next_start is temporarily set to infinity
for empty queues with still outstanding I/O requests. But, if such an
update is actually performed, then, because of the above commit,
soft_rt_next_start will be stuck at infinity forever, and the queue
will have no more chance to be considered soft real-time.
On slow systems, this problem does cause actual soft real-time
applications to be occasionally not detected as such.
This commit addresses this issue by eliminating the pushing of
soft_rt_next_start to infinity, and by changing the way non-empty
queues are prevented from being wrongly detected as soft
real-time. Simply, a queue that becomes non-empty again can now be
detected as soft real-time only if it has no outstanding I/O request.
Signed-off-by: Davide Sapienza <sapienza.dav@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The maximum possible duration of the weight-raising period for
interactive applications is limited to 13 seconds, as this is the time
needed to load the largest application that we considered when tuning
weight raising. Unfortunately, in such an evaluation, we did not
consider the case of very slow virtual machines.
For example, on a QEMU/KVM virtual machine
- running in a slow PC;
- with a virtual disk stacked on a slow low-end 5400rpm HDD;
- serving a heavy I/O workload, such as the sequential reading of
several files;
mplayer takes 23 seconds to start, if constantly weight-raised.
To address this issue, this commit conservatively sets the upper limit
for weight-raising duration to 25 seconds.
Signed-off-by: Davide Sapienza <sapienza.dav@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
BFQ computes the duration of weight raising for interactive
applications automatically, using some reference parameters. In
particular, BFQ uses the best durations (see comments in the code for
how these durations have been assessed) for two classes of systems:
slow and fast ones. Examples of slow systems are old phones or systems
using micro HDDs. Fast systems are all the remaining ones. Using these
parameters, BFQ computes the actual duration of the weight raising,
for the system at hand, as a function of the relative speed of the
system w.r.t. the speed of a reference system, belonging to the same
class of systems as the system at hand.
This slow vs fast differentiation proved to be useful in the past, but
happens to have little meaning with current hardware. Even worse, it
does cause problems in virtual systems, where the speed of the system
can vary frequently, and so widely to just confuse the class-detection
mechanism, and, as we have verified experimentally, to cause BFQ to
compute non-sensical weight-raising durations.
This commit addresses this issue by removing the slow class and the
class-detection mechanism.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
A description of how weight raising works is missing in BFQ
sources. In addition, the code for handling weight raising is
scattered across a few functions. This makes it rather hard to
understand the mechanism and its rationale. This commits adds such a
description at the beginning of the main source file.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Since bfq_finish_request() is always called on the request 'next',
after bfq_requests_merged() is finished, and bfq_finish_request()
removes 'next' from its bfq_queue if needed, it isn't necessary to do
such a removal in advance in bfq_merged_requests().
This commit removes such a useless 'next' removal.
Signed-off-by: Filippo Muzzini <filippo.muzzini@outlook.it>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The request rq passed to the function bfq_requests_merged is always in
a bfq_queue, so the check !RB_EMPTY_NODE(&rq->rb_node) at the
beginning of bfq_requests_merged always succeeds, and the control
flow systematically skips to the end of the function. This implies
that the body of the function is never executed, i.e., the
repositioning of rq is never performed.
On the opposite end, a control is missing in the body of the function:
'next' must be removed only if it is inside a bfq_queue.
This commit removes the wrong check on rq, and adds the missing check
on 'next'. In addition, this commit adds comments on
bfq_requests_merged.
Signed-off-by: Filippo Muzzini <filippo.muzzini@outlook.it>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In bfq_requests_merged(), there is a deadlock because the lock on
bfqq->bfqd->lock is held by the calling function, but the code of
this function tries to grab the lock again.
This deadlock is currently hidden by another bug (fixed by next commit
for this source file), which causes the body of bfq_requests_merged()
to be never executed.
This commit removes the deadlock by removing the lock/unlock pair.
Signed-off-by: Filippo Muzzini <filippo.muzzini@outlook.it>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If our shallow depth is smaller than the wake batching of sbitmap,
we can introduce hangs. Ensure that sbitmap knows how low we'll go.
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfqd->sb_shift was attempted used as a cache for the sbitmap queue
shift, but we don't need it, as it never changes. Kill it with fire.
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
It doesn't change, so don't put it in the per-IO hot path.
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Reserved tags are used for error handling, we don't need to
care about them for regular IO. The core won't call us for these
anyway.
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
When invoked for an I/O request rq, the prepare_request hook of bfq
increments reference counters in the destination bfq_queue for rq. In
this respect, after this hook has been invoked, rq may still be
transformed into a request with no icq attached, i.e., for bfq, a
request not associated with any bfq_queue. No further hook is invoked
to signal this tranformation to bfq (in general, to the destination
elevator for rq). This leads bfq into an inconsistent state, because
bfq has no chance to correctly lower these counters back. This
inconsistency may in its turn cause incorrect scheduling and hangs. It
certainly causes memory leaks, by making it impossible for bfq to free
the involved bfq_queue.
On the bright side, no transformation can still happen for rq after rq
has been inserted into bfq, or merged with another, already inserted,
request. Exploiting this fact, this commit addresses the above issue
by delaying the preparation of an I/O request to when the request is
inserted or merged.
This change also gives a performance bonus: a lock-contention point
gets removed. To prepare a request, bfq needs to hold its scheduler
lock. After postponing request preparation to insertion or merging, no
lock needs to be grabbed any longer in the prepare_request hook, while
the lock already taken to perform insertion or merging is used to
preparare the request as well.
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Bart Van Assche <bart.vanassche@wdc.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Currently, struct request has four timestamp fields:
- A start time, set at get_request time, in jiffies, used for iostats
- An I/O start time, set at start_request time, in ktime nanoseconds,
used for blk-stats (i.e., wbt, kyber, hybrid polling)
- Another start time and another I/O start time, used for cfq and bfq
These can all be consolidated into one start time and one I/O start
time, both in ktime nanoseconds, shaving off up to 16 bytes from struct
request depending on the kernel config.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Even if we don't have an IO context attached to a request, we still
need to clear the priv[0..1] pointers, as they could be pointing
to previously used bic/bfqq structures. If we don't do so, we'll
either corrupt memory on dispatching a request, or cause an
imbalance in counters.
Inspired by a fix from Kees.
Reported-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Reported-by: Kees Cook <keescook@chromium.org>
Cc: stable@vger.kernel.org
Fixes: aee69d78de ("block, bfq: introduce the BFQ-v0 I/O scheduler as an extra scheduler")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If a storage device handled by BFQ happens to be slower than 7.5 KB/s
for a certain amount of time (in the order of a second), then the
estimated peak rate of the device, maintained in BFQ, becomes equal to
0. The reason is the limited precision with which the rate is
represented (details on the range of representable values in the
comments introduced by this commit). This leads to a division-by-zero
error where the estimated peak rate is used as divisor. Such a type of
failure has been reported in [1].
This commit addresses this issue by:
1. Lower-bounding the estimated peak rate to 1
2. Adding and improving comments on the range of rates representable
[1] https://www.spinics.net/lists/kernel/msg2739205.html
Signed-off-by: Konstantin Khlebnikov <khlebnikov@yandex-team.ru>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Commit 'a6a252e64914 ("blk-mq-sched: decide how to handle flush rq via
RQF_FLUSH_SEQ")' makes all non-flush re-prepared requests for a device
be re-inserted into the active I/O scheduler for that device. As a
consequence, I/O schedulers may get the same request inserted again,
even several times, without a finish_request invoked on that request
before each re-insertion.
This fact is the cause of the failure reported in [1]. For an I/O
scheduler, every re-insertion of the same re-prepared request is
equivalent to the insertion of a new request. For schedulers like
mq-deadline or kyber, this fact causes no harm. In contrast, it
confuses a stateful scheduler like BFQ, which keeps state for an I/O
request, until the finish_request hook is invoked on the request. In
particular, BFQ may get stuck, waiting forever for the number of
request dispatches, of the same request, to be balanced by an equal
number of request completions (while there will be one completion for
that request). In this state, BFQ may refuse to serve I/O requests
from other bfq_queues. The hang reported in [1] then follows.
However, the above re-prepared requests undergo a requeue, thus the
requeue_request hook of the active elevator is invoked for these
requests, if set. This commit then addresses the above issue by
properly implementing the hook requeue_request in BFQ.
[1] https://marc.info/?l=linux-block&m=151211117608676
Reported-by: Ivan Kozik <ivan@ludios.org>
Reported-by: Alban Browaeys <alban.browaeys@gmail.com>
Tested-by: Mike Galbraith <efault@gmx.de>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Serena Ziviani <ziviani.serena@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
To maximise responsiveness, BFQ raises the weight, and performs device
idling, for bfq_queues associated with processes deemed as
interactive. In particular, weight raising has a maximum duration,
equal to the time needed to start a large application. If a
weight-raised process goes on doing I/O beyond this maximum duration,
it loses weight-raising.
This mechanism is evidently vulnerable to the following false
positives: I/O-bound applications that will go on doing I/O for much
longer than the duration of weight-raising. These applications have
basically no benefit from being weight-raised at the beginning of
their I/O. On the opposite end, while being weight-raised, these
applications
a) unjustly steal throughput to applications that may truly need
low latency;
b) make BFQ uselessly perform device idling; device idling results
in loss of device throughput with most flash-based storage, and may
increase latencies when used purposelessly.
This commit adds a countermeasure to reduce both the above
problems. To introduce this countermeasure, we provide the following
extra piece of information (full details in the comments added by this
commit). During the start-up of the large application used as a
reference to set the duration of weight-raising, involved processes
transfer at most ~110K sectors each. Accordingly, a process initially
deemed as interactive has no right to be weight-raised any longer,
once transferred 110K sectors or more.
Basing on this consideration, this commit early-ends weight-raising
for a bfq_queue if the latter happens to have received an amount of
service at least equal to 110K sectors (actually, a little bit more,
to keep a safety margin). I/O-bound applications that reach a high
throughput, such as file copy, get to this threshold much before the
allowed weight-raising period finishes. Thus this early ending of
weight-raising reduces the amount of time during which these
applications cause the problems described above.
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Asynchronous I/O can easily starve synchronous I/O (both sync reads
and sync writes), by consuming all request tags. Similarly, storms of
synchronous writes, such as those that sync(2) may trigger, can starve
synchronous reads. In their turn, these two problems may also cause
BFQ to loose control on latency for interactive and soft real-time
applications. For example, on a PLEXTOR PX-256M5S SSD, LibreOffice
Writer takes 0.6 seconds to start if the device is idle, but it takes
more than 45 seconds (!) if there are sequential writes in the
background.
This commit addresses this issue by limiting the maximum percentage of
tags that asynchronous I/O requests and synchronous write requests can
consume. In particular, this commit grants a higher threshold to
synchronous writes, to prevent the latter from being starved by
asynchronous I/O.
According to the above test, LibreOffice Writer now starts in about
1.2 seconds on average, regardless of the background workload, and
apart from some rare outlier. To check this improvement, run, e.g.,
sudo ./comm_startup_lat.sh bfq 5 5 seq 10 "lowriter --terminate_after_init"
for the comm_startup_lat benchmark in the S suite [1].
[1] https://github.com/Algodev-github/S
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Commit '7b9e93616399' ("blk-mq-sched: unify request finished methods")
changed the old name of current bfq_finish_request method, but left it
unchanged elsewhere in the code (related comments, part of function
name bfq_put_rq_priv_body).
This commit fixes all occurrences of the old name of this method by
changing them into the current name.
Fixes: 7b9e936163 ("blk-mq-sched: unify request finished methods")
Reviewed-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Federico Motta <federico@willer.it>
Signed-off-by: Chiara Bruschi <bruschi.chiara@outlook.it>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
It's not available if we don't have group io scheduling set, and
there's no need to call it.
Fixes: 0d52af5905 ("block, bfq: release oom-queue ref to root group on exit")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
On scheduler init, a reference to the root group, and a reference to
its corresponding blkg are taken for the oom queue. Yet these
references are not released on scheduler exit, which prevents these
objects from be freed. This commit adds the missing reference
releases.
Reported-by: Davide Ferrari <davideferrari8@gmail.com>
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Commit a33801e8b4 ("block, bfq: move debug blkio stats behind
CONFIG_DEBUG_BLK_CGROUP") introduced two batches of confusing ifdefs:
one reported in [1], plus a similar one in another function. This
commit removes both batches, in the way suggested in [1].
[1] https://www.spinics.net/lists/linux-block/msg20043.html
Fixes: a33801e8b4 ("block, bfq: move debug blkio stats behind CONFIG_DEBUG_BLK_CGROUP")
Reported-by: Linus Torvalds <torvalds@linux-foundation.org>
Tested-by: Luca Miccio <lucmiccio@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
BFQ privileges the I/O of soft real-time applications, such as video
players, to guarantee to these application a high bandwidth and a low
latency. In this respect, it is not easy to correctly detect when an
application is soft real-time. A particularly nasty false positive is
that of an I/O-bound application that occasionally happens to meet all
requirements to be deemed as soft real-time. After being detected as
soft real-time, such an application monopolizes the device. Fortunately,
BFQ will realize soon that the application is actually not soft
real-time and suspend every privilege. Yet, the application may happen
again to be wrongly detected as soft real-time, and so on.
As highlighted by our tests, this problem causes BFQ to occasionally
fail to guarantee a high responsiveness, in the presence of heavy
background I/O workloads. The reason is that the background workload
happens to be detected as soft real-time, more or less frequently,
during the execution of the interactive task under test. To give an
idea, because of this problem, Libreoffice Writer occasionally takes 8
seconds, instead of 3, to start up, if there are sequential reads and
writes in the background, on a Kingston SSDNow V300.
This commit addresses this issue by leveraging the following facts.
The reason why some applications are detected as soft real-time despite
all BFQ checks to avoid false positives, is simply that, during high
CPU or storage-device load, I/O-bound applications may happen to do
I/O slowly enough to meet all soft real-time requirements, and pass
all BFQ extra checks. Yet, this happens only for limited time periods:
slow-speed time intervals are usually interspersed between other time
intervals during which these applications do I/O at a very high speed.
To exploit these facts, this commit introduces a little change, in the
detection of soft real-time behavior, to systematically consider also
the recent past: the higher the speed was in the recent past, the
later next I/O should arrive for the application to be considered as
soft real-time. At the beginning of a slow-speed interval, the minimum
arrival time allowed for the next I/O usually happens to still be so
high, to fall *after* the end of the slow-speed period itself. As a
consequence, the application does not risk to be deemed as soft
real-time during the slow-speed interval. Then, during the next
high-speed interval, the application cannot, evidently, be deemed as
soft real-time (exactly because of its speed), and so on.
This extra filtering proved to be rather effective: in the above test,
the frequency of false positives became so low that the start-up time
was 3 seconds in all iterations (apart from occasional outliers,
caused by page-cache-management issues, which are out of the scope of
this commit, and cannot be solved by an I/O scheduler).
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
When two or more processes do I/O in a way that the their requests are
sequential in respect to one another, BFQ merges the bfq_queues associated
with the processes. This way the overall I/O pattern becomes sequential,
and thus there is a boost in througput.
These cooperating processes usually start or restart to do I/O shortly
after each other. So, in order to avoid merging non-cooperating processes,
BFQ ensures that none of these queues has been in weight raising for too
long.
In this respect, from commit "block, bfq-sq, bfq-mq: let a queue be merged
only shortly after being created", BFQ checks whether any queue (and not
only weight-raised ones) is doing I/O continuously from too long to be
merged.
This new additional check makes the first one useless: a queue doing
I/O from long enough, if being weight-raised, is also a queue in
weight raising for too long to be merged. Accordingly, this commit
removes the first check.
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In BFQ and CFQ, two processes are said to be cooperating if they do
I/O in such a way that the union of their I/O requests yields a
sequential I/O pattern. To get such a sequential I/O pattern out of
the non-sequential pattern of each cooperating process, BFQ and CFQ
merge the queues associated with these processes. In more detail,
cooperating processes, and thus their associated queues, usually
start, or restart, to do I/O shortly after each other. This is the
case, e.g., for the I/O threads of KVM/QEMU and of the dump
utility. Basing on this assumption, this commit allows a bfq_queue to
be merged only during a short time interval (100ms) after it starts,
or re-starts, to do I/O. This filtering provides two important
benefits.
First, it greatly reduces the probability that two non-cooperating
processes have their queues merged by mistake, if they just happen to
do I/O close to each other for a short time interval. These spurious
merges cause loss of service guarantees. A low-weight bfq_queue may
unjustly get more than its expected share of the throughput: if such a
low-weight queue is merged with a high-weight queue, then the I/O for
the low-weight queue is served as if the queue had a high weight. This
may damage other high-weight queues unexpectedly. For instance,
because of this issue, lxterminal occasionally took 7.5 seconds to
start, instead of 6.5 seconds, when some sequential readers and
writers did I/O in the background on a FUJITSU MHX2300BT HDD. The
reason is that the bfq_queues associated with some of the readers or
the writers were merged with the high-weight queues of some processes
that had to do some urgent but little I/O. The readers then exploited
the inherited high weight for all or most of their I/O, during the
start-up of terminal. The filtering introduced by this commit
eliminated any outlier caused by spurious queue merges in our start-up
time tests.
This filtering also provides a little boost of the throughput
sustainable by BFQ: 3-4%, depending on the CPU. The reason is that,
once a bfq_queue cannot be merged any longer, this commit makes BFQ
stop updating the data needed to handle merging for the queue.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
A just-created bfq_queue will certainly be deemed as interactive on
the arrival of its first I/O request, if the low_latency flag is
set. Yet, if the queue is merged with another queue on the arrival of
its first I/O request, it will not have the chance to be flagged as
interactive. Nevertheless, if the queue is then split soon enough, it
has to be flagged as interactive after the split.
To handle this early-merge scenario correctly, BFQ saves the state of
the queue, on the merge, as if the latter had already been deemed
interactive. So, if the queue is split soon, it will get
weight-raised, because the previous state of the queue is resumed on
the split.
Unfortunately, in the act of saving the state of the newly-created
queue, BFQ doesn't check whether the low_latency flag is set, and this
causes early-merged queues to be then weight-raised, on queue splits,
even if low_latency is off. This commit addresses this problem by
adding the missing check.
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If two processes do I/O close to each other, then BFQ merges the
bfq_queues associated with these processes, to get a more sequential
I/O, and thus a higher throughput. In this respect, to detect whether
two processes are doing I/O close to each other, BFQ keeps a list of
the head-of-line I/O requests of all active bfq_queues. The list is
ordered by initial sectors, and implemented through a red-black tree
(rq_pos_tree).
Unfortunately, the update of the rq_pos_tree was incomplete, because
the tree was not updated on the removal of the head-of-line I/O
request of a bfq_queue, in case the queue did not remain empty. This
commit adds the missing update.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If two processes do I/O close to each other, i.e., are cooperating
processes in BFQ (and CFQ'S) nomenclature, then BFQ merges their
associated bfq_queues, so as to get sequential I/O from the union of
the I/O requests of the processes, and thus reach a higher
throughput. A merged queue is then split if its I/O stops being
sequential. In this respect, BFQ deems the I/O of a bfq_queue as
(mostly) sequential only if less than 4 I/O requests are random, out
of the last 32 requests inserted into the queue.
Unfortunately, extensive testing (with the interleaved_io benchmark of
the S suite [1], and with real applications spawning cooperating
processes) has clearly shown that, with such a low threshold, only a
rather low I/O throughput may be reached when several cooperating
processes do I/O. In particular, the outcome of each test run was
bimodal: if queue merging occurred and was stable during the test,
then the throughput was close to the peak rate of the storage device,
otherwise the throughput was arbitrarily low (usually around 1/10 of
the peak rate with a rotational device). The probability to get the
unlucky outcomes grew with the number of cooperating processes: it was
already significant with 5 processes, and close to one with 7 or more
processes.
The cause of the low throughput in the unlucky runs was that the
merged queues containing the I/O of these cooperating processes were
soon split, because they contained more random I/O requests than those
tolerated by the 4/32 threshold, but
- that I/O would have however allowed the storage device to reach
peak throughput or almost peak throughput;
- in contrast, the I/O of these processes, if served individually
(from separate queues) yielded a rather low throughput.
So we repeated our tests with increasing values of the threshold,
until we found the minimum value (19) for which we obtained maximum
throughput, reliably, with at least up to 9 cooperating
processes. Then we checked that the use of that higher threshold value
did not cause any regression for any other benchmark in the suite [1].
This commit raises the threshold to such a higher value.
[1] https://github.com/Algodev-github/S
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
BFQ currently creates, and updates, its own instance of the whole
set of blkio statistics that cfq creates. Yet, from the comments
of Tejun Heo in [1], it turned out that most of these statistics
are meant/useful only for debugging. This commit makes BFQ create
the latter, debugging statistics only if the option
CONFIG_DEBUG_BLK_CGROUP is set.
By doing so, this commit also enables BFQ to enjoy a high perfomance
boost. The reason is that, if CONFIG_DEBUG_BLK_CGROUP is not set, then
BFQ has to update far fewer statistics, and, in particular, not the
heaviest to update. To give an idea of the benefits, if
CONFIG_DEBUG_BLK_CGROUP is not set, then, on an Intel i7-4850HQ, and
with 8 threads doing random I/O in parallel on null_blk (configured
with 0 latency), the throughput of BFQ grows from 310 to 400 KIOPS
(+30%). We have measured similar or even much higher boosts with other
CPUs: e.g., +45% with an ARM CortexTM-A53 Octa-core. Our results have
been obtained and can be reproduced very easily with the script in [1].
[1] https://www.spinics.net/lists/linux-block/msg18943.html
Suggested-by: Tejun Heo <tj@kernel.org>
Suggested-by: Ulf Hansson <ulf.hansson@linaro.org>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Luca Miccio <lucmiccio@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfq invokes various blkg_*stats_* functions to update the statistics
contained in the special files blkio.bfq.* in the blkio controller
groups, i.e., the I/O accounting related to the proportional-share
policy provided by bfq. The execution of these functions takes a
considerable percentage, about 40%, of the total per-request execution
time of bfq (i.e., of the sum of the execution time of all the bfq
functions that have to be executed to process an I/O request from its
creation to its destruction). This reduces the request-processing
rate sustainable by bfq noticeably, even on a multicore CPU. In fact,
the bfq functions that invoke blkg_*stats_* functions cannot be
executed in parallel with the rest of the code of bfq, because both
are executed under the same same per-device scheduler lock.
To reduce this slowdown, this commit moves, wherever possible, the
invocation of these functions (more precisely, of the bfq functions
that invoke blkg_*stats_* functions) outside the critical sections
protected by the scheduler lock.
With this change, and with all blkio.bfq.* statistics enabled, the
throughput grows, e.g., from 250 to 310 KIOPS (+25%) on an Intel
i7-4850HQ, in case of 8 threads doing random I/O in parallel on
null_blk, with the latter configured with 0 latency. We obtained the
same or higher throughput boosts, up to +30%, with other processors
(some figures are reported in the documentation). For our tests, we
used the script [1], with which our results can be easily reproduced.
NOTE. This commit still protects the invocation of blkg_*stats_*
functions with the request_queue lock, because the group these
functions are invoked on may otherwise disappear before or while these
functions are executed. Fortunately, tests without even this lock
show, by difference, that the serialization caused by this lock has a
little impact (at most ~5% of throughput reduction).
[1] https://github.com/Algodev-github/IOSpeed
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Luca Miccio <lucmiccio@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfqg_stats_update_io_add and bfqg_stats_update_io_remove are to be
invoked, respectively, when an I/O request enters and when an I/O
request exits the scheduler. Unfortunately, bfq does not fully comply
with this scheme, because it does not invoke these functions for
requests that are inserted into or extracted from its priority
dispatch list. This commit fixes this mistake.
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Luca Miccio <lucmiccio@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The commit "block, bfq: decrease burst size when queues in burst
exit" introduced the decrement of burst_size on the removal of a
bfq_queue from the burst list. Unfortunately, this decrement can
happen to be performed even when burst size is already equal to 0,
because of unbalanced decrements. A description follows of the cause
of these unbalanced decrements, namely a wrong assumption, and of the
way how this wrong assumption leads to unbalanced decrements.
The wrong assumption is that a bfq_queue can exit only if the process
associated with the bfq_queue has exited. This is false, because a
bfq_queue, say Q, may exit also as a consequence of a merge with
another bfq_queue. In this case, Q exits because the I/O of its
associated process has been redirected to another bfq_queue.
The decrement unbalance occurs because Q may then be re-created after
a split, and added back to the current burst list, *without*
incrementing burst_size. burst_size is not incremented because Q is
not a new bfq_queue added to the burst list, but a bfq_queue only
temporarily removed from the list, and, before the commit "bfq-sq,
bfq-mq: decrease burst size when queues in burst exit", burst_size was
not decremented when Q was removed.
This commit addresses this issue by just checking whether the exiting
bfq_queue is a merged bfq_queue, and, in that case, not decrementing
burst_size. Unfortunately, this still leaves room for unbalanced
decrements, in the following rarer case: on a split, the bfq_queue
happens to be inserted into a different burst list than that it was
removed from when merged. If this happens, the number of elements in
the new burst list becomes higher than burst_size (by one). When the
bfq_queue then exits, it is of course not in a merged state any
longer, thus burst_size is decremented, which results in an unbalanced
decrement. To handle this sporadic, unlucky case in a simple way,
this commit also checks that burst_size is larger than 0 before
decrementing it.
Finally, this commit removes an useless, extra check: the check that
the bfq_queue is sync, performed before checking whether the bfq_queue
is in the burst list. This extra check is redundant, because only sync
bfq_queues can be inserted into the burst list.
Fixes: 7cb04004fa ("block, bfq: decrease burst size when queues in burst exit")
Reported-by: Philip Müller <philm@manjaro.org>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Tested-by: Philip Müller <philm@manjaro.org>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Similarly to CFQ, BFQ has its write-throttling heuristics, and it
is better not to combine them with further write-throttling
heuristics of a different nature.
So this commit disables write-back throttling for a device if BFQ
is used as I/O scheduler for that device.
Signed-off-by: Luca Miccio <lucmiccio@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If many queues belonging to the same group happen to be created
shortly after each other, then the concurrent processes associated
with these queues have typically a common goal, and they get it done
as soon as possible if not hampered by device idling. Examples are
processes spawned by git grep, or by systemd during boot. As for
device idling, this mechanism is currently necessary for weight
raising to succeed in its goal: privileging I/O. In view of these
facts, BFQ does not provide the above queues with either weight
raising or device idling.
On the other hand, a burst of queue creations may be caused also by
the start-up of a complex application. In this case, these queues need
usually to be served one after the other, and as quickly as possible,
to maximise responsiveness. Therefore, in this case the best strategy
is to weight-raise all the queues created during the burst, i.e., the
exact opposite of the strategy for the above case.
To distinguish between the two cases, BFQ uses an empirical burst-size
threshold, found through extensive tests and monitoring of daily
usage. Only large bursts, i.e., burst with a size above this
threshold, are considered as generated by a high number of parallel
processes. In this respect, upstart-based boot proved to be rather
hard to detect as generating a large burst of queue creations, because
with upstart most of the queues created in a burst exit *before* the
next queues in the same burst are created. To address this issue, I
changed the burst-detection mechanism so as to not decrease the size
of the current burst even if one of the queues in the burst is
eliminated.
Unfortunately, this missing decrease causes false positives on very
fast systems: on the start-up of a complex application, such as
libreoffice writer, so many queues are created, served and exited
shortly after each other, that a large burst of queue creations is
wrongly detected as occurring. These false positives just disappear if
the size of a burst is decreased when one of the queues in the burst
exits. This commit restores the missing burst-size decrease, relying
of the fact that upstart is apparently unlikely to be used on systems
running this and future versions of the kernel.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Mauro Andreolini <mauro.andreolini@unimore.it>
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Tested-by: Mirko Montanari <mirkomontanari91@gmail.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
A just-created bfq_queue, say Q, may happen to be merged with another
bfq_queue on the very first invocation of the function
__bfq_insert_request. In such a case, even if Q would clearly deserve
interactive weight raising (as it has just been created), the function
bfq_add_request does not make it to be invoked for Q, and thus to
activate weight raising for Q. As a consequence, when the state of Q
is saved for a possible future restore, after a split of Q from the
other bfq_queue(s), such a state happens to be (unjustly)
non-weight-raised. Then the bfq_queue will not enjoy any weight
raising on the split, even if should still be in an interactive
weight-raising period when the split occurs.
This commit solves this problem as follows, for a just-created
bfq_queue that is being early-merged: it stores directly, in the saved
state of the bfq_queue, the weight-raising state that would have been
assigned to the bfq_queue if not early-merged.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Angelo Ruocco <angeloruocco90@gmail.com>
Tested-by: Mirko Montanari <mirkomontanari91@gmail.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
As already explained in the message of commit "block, bfq: fix
wrong init of saved start time for weight raising", if a soft
real-time weight-raising period happens to be nested in a larger
interactive weight-raising period, then BFQ restores the interactive
weight raising at the end of the soft real-time weight raising. In
particular, BFQ checks whether the latter has ended only on request
dispatches.
Unfortunately, the above scheme fails to restore interactive weight
raising in the following corner case: if a bfq_queue, say Q,
1) Is merged with another bfq_queue while it is in a nested soft
real-time weight-raising period. The weight-raising state of Q is
then saved, and not considered any longer until a split occurs.
2) Is split from the other bfq_queue(s) at a time instant when its
soft real-time weight raising is already finished.
On the split, while resuming the previous, soft real-time
weight-raised state of the bfq_queue Q, BFQ checks whether the
current soft real-time weight-raising period is actually over. If so,
BFQ switches weight raising off for Q, *without* checking whether the
soft real-time period was actually nested in a non-yet-finished
interactive weight-raising period.
This commit addresses this issue by adding the above missing check in
bfq_queue splits, and restoring interactive weight raising if needed.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Angelo Ruocco <angeloruocco90@gmail.com>
Tested-by: Mirko Montanari <mirkomontanari91@gmail.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit fixes a bug that causes bfq to fail to guarantee a high
responsiveness on some drives, if there is heavy random read+write I/O
in the background. More precisely, such a failure allowed this bug to
be found [1], but the bug may well cause other yet unreported
anomalies.
BFQ raises the weight of the bfq_queues associated with soft real-time
applications, to privilege the I/O, and thus reduce latency, for these
applications. This mechanism is named soft-real-time weight raising in
BFQ. A soft real-time period may happen to be nested into an
interactive weight raising period, i.e., it may happen that, when a
bfq_queue switches to a soft real-time weight-raised state, the
bfq_queue is already being weight-raised because deemed interactive
too. In this case, BFQ saves in a special variable
wr_start_at_switch_to_srt, the time instant when the interactive
weight-raising period started for the bfq_queue, i.e., the time
instant when BFQ started to deem the bfq_queue interactive. This value
is then used to check whether the interactive weight-raising period
would still be in progress when the soft real-time weight-raising
period ends. If so, interactive weight raising is restored for the
bfq_queue. This restore is useful, in particular, because it prevents
bfq_queues from losing their interactive weight raising prematurely,
as a consequence of spurious, short-lived soft real-time
weight-raising periods caused by wrong detections as soft real-time.
If, instead, a bfq_queue switches to soft-real-time weight raising
while it *is not* already in an interactive weight-raising period,
then the variable wr_start_at_switch_to_srt has no meaning during the
following soft real-time weight-raising period. Unfortunately the
handling of this case is wrong in BFQ: not only the variable is not
flagged somehow as meaningless, but it is also set to the time when
the switch to soft real-time weight-raising occurs. This may cause an
interactive weight-raising period to be considered mistakenly as still
in progress, and thus a spurious interactive weight-raising period to
start for the bfq_queue, at the end of the soft-real-time
weight-raising period. In particular the spurious interactive
weight-raising period will be considered as still in progress, if the
soft-real-time weight-raising period does not last very long. The
bfq_queue will then be wrongly privileged and, if I/O bound, will
unjustly steal bandwidth to truly interactive or soft real-time
bfq_queues, harming responsiveness and low latency.
This commit fixes this issue by just setting wr_start_at_switch_to_srt
to minus infinity (farthest past time instant according to jiffies
macros): when the soft-real-time weight-raising period ends, certainly
no interactive weight-raising period will be considered as still in
progress.
[1] Background I/O Type: Random - Background I/O mix: Reads and writes
- Application to start: LibreOffice Writer in
http://www.phoronix.com/scan.php?page=news_item&px=Linux-4.13-IO-Laptop
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Tested-by: Mirko Montanari <mirkomontanari91@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Pull followup block layer updates from Jens Axboe:
"I ended up splitting the main pull request for this series into two,
mainly because of clashes between NVMe fixes that went into 4.13 after
the for-4.14 branches were split off. This pull request is mostly
NVMe, but not exclusively. In detail, it contains:
- Two pull request for NVMe changes from Christoph. Nothing new on
the feature front, basically just fixes all over the map for the
core bits, transport, rdma, etc.
- Series from Bart, cleaning up various bits in the BFQ scheduler.
- Series of bcache fixes, which has been lingering for a release or
two. Coly sent this in, but patches from various people in this
area.
- Set of patches for BFQ from Paolo himself, updating both
documentation and fixing some corner cases in performance.
- Series from Omar, attempting to now get the 4k loop support
correct. Our confidence level is higher this time.
- Series from Shaohua for loop as well, improving O_DIRECT
performance and fixing a use-after-free"
* 'for-4.14/block-postmerge' of git://git.kernel.dk/linux-block: (74 commits)
bcache: initialize dirty stripes in flash_dev_run()
loop: set physical block size to logical block size
bcache: fix bch_hprint crash and improve output
bcache: Update continue_at() documentation
bcache: silence static checker warning
bcache: fix for gc and write-back race
bcache: increase the number of open buckets
bcache: Correct return value for sysfs attach errors
bcache: correct cache_dirty_target in __update_writeback_rate()
bcache: gc does not work when triggering by manual command
bcache: Don't reinvent the wheel but use existing llist API
bcache: do not subtract sectors_to_gc for bypassed IO
bcache: fix sequential large write IO bypass
bcache: Fix leak of bdev reference
block/loop: remove unused field
block/loop: fix use after free
bfq: Use icq_to_bic() consistently
bfq: Suppress compiler warnings about comparisons
bfq: Check kstrtoul() return value
bfq: Declare local functions static
...
Some code uses icq_to_bic() to convert an io_cq pointer to a
bfq_io_cq pointer while other code uses a direct cast. Convert
the code that uses a direct cast such that it uses icq_to_bic().
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Bart Van Assche <bart.vanassche@wdc.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This patch avoids that the following warnings are reported when
building with W=1:
block/bfq-iosched.c: In function 'bfq_back_seek_max_store':
block/bfq-iosched.c:4860:13: warning: comparison of unsigned expression < 0 is always false [-Wtype-limits]
if (__data < (MIN)) \
^
block/bfq-iosched.c:4876:1: note: in expansion of macro 'STORE_FUNCTION'
STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
^~~~~~~~~~~~~~
block/bfq-iosched.c: In function 'bfq_slice_idle_store':
block/bfq-iosched.c:4860:13: warning: comparison of unsigned expression < 0 is always false [-Wtype-limits]
if (__data < (MIN)) \
^
block/bfq-iosched.c:4879:1: note: in expansion of macro 'STORE_FUNCTION'
STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
^~~~~~~~~~~~~~
block/bfq-iosched.c: In function 'bfq_slice_idle_us_store':
block/bfq-iosched.c:4892:13: warning: comparison of unsigned expression < 0 is always false [-Wtype-limits]
if (__data < (MIN)) \
^
block/bfq-iosched.c:4899:1: note: in expansion of macro 'USEC_STORE_FUNCTION'
USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
^~~~~~~~~~~~~~~~~~~
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Bart Van Assche <bart.vanassche@wdc.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Make sysfs writes fail for invalid numbers instead of storing
uninitialized data copied from the stack. This patch removes
all uninitialized_var() occurrences from the BFQ source code.
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Bart Van Assche <bart.vanassche@wdc.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This patch avoids that gcc 7 issues a warning about fall-through
when building with W=1.
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Bart Van Assche <bart.vanassche@wdc.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
To provide a very smooth service, bfq starts to serve a bfq_queue
only if the queue is 'eligible', i.e., if the same queue would
have started to be served in the ideal, perfectly fair system that
bfq simulates internally. This is obtained by associating each
queue with a virtual start time, and by computing a special system
virtual time quantity: a queue is eligible only if the system
virtual time has reached the virtual start time of the
queue. Finally, bfq guarantees that, when a new queue must be set
in service, there is always at least one eligible entity for each
active parent entity in the scheduler. To provide this guarantee,
the function __bfq_lookup_next_entity pushes up, for each parent
entity on which it is invoked, the system virtual time to the
minimum among the virtual start times of the entities in the
active tree for the parent entity (more precisely, the push up
occurs if the system virtual time happens to be lower than all
such virtual start times).
There is however a circumstance in which __bfq_lookup_next_entity
cannot push up the system virtual time for a parent entity, even
if the system virtual time is lower than the virtual start times
of all the child entities in the active tree. It happens if one of
the child entities is in service. In fact, in such a case, there
is already an eligible entity, the in-service one, even if it may
not be not present in the active tree (because in-service entities
may be removed from the active tree).
Unfortunately, in the last re-design of the
hierarchical-scheduling engine, the reset of the pointer to the
in-service entity for a given parent entity--reset to be done as a
consequence of the expiration of the in-service entity--always
happens after the function __bfq_lookup_next_entity has been
invoked. This causes the function to think that there is still an
entity in service for the parent entity, and then that the system
virtual time cannot be pushed up, even if actually such a
no-more-in-service entity has already been properly reinserted
into the active tree (or in some other tree if no more
active). Yet, the system virtual time *had* to be pushed up, to be
ready to correctly choose the next queue to serve. Because of the
lack of this push up, bfq may wrongly set in service a queue that
had been speculatively pre-computed as the possible
next-in-service queue, but that would no more be the one to serve
after the expiration and the reinsertion into the active trees of
the previously in-service entities.
This commit addresses this issue by making
__bfq_lookup_next_entity properly push up the system virtual time
if an expiration is occurring.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The block core requests modules with the "-iosched" name suffix, but
bfq no longer has that suffix. Add an alias.
Fixes: ea25da4808 ("block, bfq: split bfq-iosched.c into multiple ...")
Reviewed-by: Ming Lei <ming.lei@redhat.com>
Signed-off-by: Ben Hutchings <ben@decadent.org.uk>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The last parameter "count" never be used in xxx_var_store,
convert these functions to void.
Signed-off-by: weiping zhang <zhangweiping@didichuxing.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
When a queue associated with a process remains empty, there are cases
where throughput gets boosted if the device is idled to await the
arrival of a new I/O request for that queue. Currently, BFQ assumes
that one of these cases is when the device has no internal queueing
(regardless of the properties of the I/O being served). Unfortunately,
this condition has proved to be too general. So, this commit refines it
as "the device has no internal queueing and is rotational".
This refinement provides a significant throughput boost with random
I/O, on flash-based storage without internal queueing. For example, on
a HiKey board, throughput increases by up to 125%, growing, e.g., from
6.9MB/s to 15.6MB/s with two or three random readers in parallel.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Luca Miccio <lucmiccio@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The logic that decides whether to idle the device is scattered across
three functions. Almost all of the logic is in the function
bfq_bfqq_may_idle, but (1) part of the decision is made in
bfq_update_idle_window, and (2) the function bfq_bfqq_must_idle may
switch off idling regardless of the output of bfq_bfqq_may_idle. In
addition, both bfq_update_idle_window and bfq_bfqq_must_idle make
their decisions as a function of parameters that are used, for similar
purposes, also in bfq_bfqq_may_idle. This commit addresses these
issues by moving all the logic into bfq_bfqq_may_idle.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
There are mq devices (eg., virtio-blk, nbd and loopback) which don't
invoke blk_mq_run_hw_queues() after the completion of a request.
If bfq is enabled on these devices and the slice_idle attribute or
strict_guarantees attribute is set as zero, it is possible that
after a request completion the remaining requests of busy bfq queue
will stalled in the bfq schedule until a new request arrives.
To fix the scheduler latency problem, we need to check whether or not
all issued requests have completed and dispatch more requests to driver
if there is no request in driver.
The problem can be reproduced by running the following script
on a virtio-blk device with nr_hw_queues as 1:
#!/bin/sh
dev=vdb
# mount point for dev
mp=/tmp/mnt
cd $mp
job=strict.job
cat <<EOF > $job
[global]
direct=1
bs=4k
size=256M
rw=write
ioengine=libaio
iodepth=128
runtime=5
time_based
[1]
filename=1.data
[2]
new_group
filename=2.data
EOF
echo bfq > /sys/block/$dev/queue/scheduler
echo 1 > /sys/block/$dev/queue/iosched/strict_guarantees
fio $job
Signed-off-by: Hou Tao <houtao1@huawei.com>
Reviewed-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
On each deactivation or re-scheduling (after being served) of a
bfq_queue, BFQ invokes the function __bfq_entity_update_weight_prio(),
to perform pending updates of ioprio, weight and ioprio class for the
bfq_queue. BFQ also invokes this function on I/O-request dispatches,
to raise or lower weights more quickly when needed, thereby improving
latency. However, the entity representing the bfq_queue may be on the
active (sub)tree of a service tree when this happens, and, although
with a very low probability, the bfq_queue may happen to also have a
pending change of its ioprio class. If both conditions hold when
__bfq_entity_update_weight_prio() is invoked, then the entity moves to
a sort of hybrid state: the new service tree for the entity, as
returned by bfq_entity_service_tree(), differs from service tree on
which the entity still is. The functions that handle activations and
deactivations of entities do not cope with such a hybrid state (and
would need to become more complex to cope).
This commit addresses this issue by just making
__bfq_entity_update_weight_prio() not perform also a possible pending
change of ioprio class, when invoked on an I/O-request dispatch for a
bfq_queue. Such a change is thus postponed to when
__bfq_entity_update_weight_prio() is invoked on deactivation or
re-scheduling of the bfq_queue.
Reported-by: Marco Piazza <mpiazza@gmail.com>
Reported-by: Laurentiu Nicola <lnicola@dend.ro>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Marco Piazza <mpiazza@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit fixes a bug triggered by a non-trivial sequence of
events. These events are briefly described in the next two
paragraphs. The impatiens, or those who are familiar with queue
merging and splitting, can jump directly to the last paragraph.
On each I/O-request arrival for a shared bfq_queue, i.e., for a
bfq_queue that is the result of the merge of two or more bfq_queues,
BFQ checks whether the shared bfq_queue has become seeky (i.e., if too
many random I/O requests have arrived for the bfq_queue; if the device
is non rotational, then random requests must be also small for the
bfq_queue to be tagged as seeky). If the shared bfq_queue is actually
detected as seeky, then a split occurs: the bfq I/O context of the
process that has issued the request is redirected from the shared
bfq_queue to a new non-shared bfq_queue. As a degenerate case, if the
shared bfq_queue actually happens to be shared only by one process
(because of previous splits), then no new bfq_queue is created: the
state of the shared bfq_queue is just changed from shared to non
shared.
Regardless of whether a brand new non-shared bfq_queue is created, or
the pre-existing shared bfq_queue is just turned into a non-shared
bfq_queue, several parameters of the non-shared bfq_queue are set
(restored) to the original values they had when the bfq_queue
associated with the bfq I/O context of the process (that has just
issued an I/O request) was merged with the shared bfq_queue. One of
these parameters is the weight-raising state.
If, on the split of a shared bfq_queue,
1) a pre-existing shared bfq_queue is turned into a non-shared
bfq_queue;
2) the previously shared bfq_queue happens to be busy;
3) the weight-raising state of the previously shared bfq_queue happens
to change;
the number of weight-raised busy queues changes. The field
wr_busy_queues must then be updated accordingly, but such an update
was missing. This commit adds the missing update.
Reported-by: Luca Miccio <lucmiccio@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This patch makes sure we always allocate requests in the core blk-mq
code and use a common prepare_request method to initialize them for
both mq I/O schedulers. For Kyber and additional limit_depth method
is added that is called before allocating the request.
Also because none of the intializations can really fail the new method
does not return an error - instead the bfq finish method is hardened
to deal with the no-IOC case.
Last but not least this removes the abuse of RQF_QUEUE by the blk-mq
scheduling code as RQF_ELFPRIV is all that is needed now.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
icq_to_bic is a container_of operation, so we need to check for NULL
before it. Also move the check outside the spinlock while we're at
it.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In blk-cgroup, operations on blkg objects are protected with the
request_queue lock. This is no more the lock that protects
I/O-scheduler operations in blk-mq. In fact, the latter are now
protected with a finer-grained per-scheduler-instance lock. As a
consequence, although blkg lookups are also rcu-protected, blk-mq I/O
schedulers may see inconsistent data when they access blkg and
blkg-related objects. BFQ does access these objects, and does incur
this problem, in the following case.
The blkg_lookup performed in bfq_get_queue, being protected (only)
through rcu, may happen to return the address of a copy of the
original blkg. If this is the case, then the blkg_get performed in
bfq_get_queue, to pin down the blkg, is useless: it does not prevent
blk-cgroup code from destroying both the original blkg and all objects
directly or indirectly referred by the copy of the blkg. BFQ accesses
these objects, which typically causes a crash for NULL-pointer
dereference of memory-protection violation.
Some additional protection mechanism should be added to blk-cgroup to
address this issue. In the meantime, this commit provides a quick
temporary fix for BFQ: cache (when safe) blkg data that might
disappear right after a blkg_lookup.
In particular, this commit exploits the following facts to achieve its
goal without introducing further locks. Destroy operations on a blkg
invoke, as a first step, hooks of the scheduler associated with the
blkg. And these hooks are executed with bfqd->lock held for BFQ. As a
consequence, for any blkg associated with the request queue an
instance of BFQ is attached to, we are guaranteed that such a blkg is
not destroyed, and that all the pointers it contains are consistent,
while that instance is holding its bfqd->lock. A blkg_lookup performed
with bfqd->lock held then returns a fully consistent blkg, which
remains consistent until this lock is held. In more detail, this holds
even if the returned blkg is a copy of the original one.
Finally, also the object describing a group inside BFQ needs to be
protected from destruction on the blkg_free of the original blkg
(which invokes bfq_pd_free). This commit adds private refcounting for
this object, to let it disappear only after no bfq_queue refers to it
any longer.
This commit also removes or updates some stale comments on locking
issues related to blk-cgroup operations.
Reported-by: Tomas Konir <tomas.konir@gmail.com>
Reported-by: Lee Tibbert <lee.tibbert@gmail.com>
Reported-by: Marco Piazza <mpiazza@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Tomas Konir <tomas.konir@gmail.com>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Tested-by: Marco Piazza <mpiazza@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
The introduction of the BFQ and Kyber I/O schedulers has triggered a
new wave of I/O benchmarks. Unfortunately, comments and discussions on
these benchmarks confirm that there is still little awareness that it
is very hard to achieve, at the same time, a low latency and a high
throughput. In particular, virtually all benchmarks measure
throughput, or throughput-related figures of merit, but, for BFQ, they
use the scheduler in its default configuration. This configuration is
geared, instead, toward a low latency. This is evidently a sign that
BFQ documentation is still too unclear on this important aspect. This
commit addresses this issue by stressing how BFQ configuration must be
(easily) changed if the only goal is maximum throughput.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
The call to bfq_check_ioprio_change will dereference bic, however,
the null check for bic is after this call. Move the the null
check on bic to before the call to avoid any potential null
pointer dereference issues.
Detected by CoverityScan, CID#1430138 ("Dereference before null check")
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
The BFQ I/O scheduler features an optimal fair-queuing
(proportional-share) scheduling algorithm, enriched with several
mechanisms to boost throughput and reduce latency for interactive and
real-time applications. This makes BFQ a large and complex piece of
code. This commit addresses this issue by splitting BFQ into three
main, independent components, and by moving each component into a
separate source file:
1. Main algorithm: handles the interaction with the kernel, and
decides which requests to dispatch; it uses the following two further
components to achieve its goals.
2. Scheduling engine (Hierarchical B-WF2Q+ scheduling algorithm):
computes the schedule, using weights and budgets provided by the above
component.
3. cgroups support: handles group operations (creation, destruction,
move, ...).
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
When a bfq queue is set in service and when it is merged, a reference
to the I/O context associated with the queue is taken. This reference
is then released when the queue is deselected from service or
split. More precisely, the release of the reference is postponed to
when the scheduler lock is released, to avoid nesting between the
scheduler and the I/O-context lock. In fact, such nesting would lead
to deadlocks, because of other code paths that take the same locks in
the opposite order. This postponing of I/O-context releases does
complicate code.
This commit addresses these issue by modifying involved operations in
such a way to not need to get the above I/O-context references any
more. Then it also removes any get and release of these references.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
Many popular I/O-intensive services or applications spawn or
reactivate many parallel threads/processes during short time
intervals. Examples are systemd during boot or git grep. These
services or applications benefit mostly from a high throughput: the
quicker the I/O generated by their processes is cumulatively served,
the sooner the target job of these services or applications gets
completed. As a consequence, it is almost always counterproductive to
weight-raise any of the queues associated to the processes of these
services or applications: in most cases it would just lower the
throughput, mainly because weight-raising also implies device idling.
To address this issue, an I/O scheduler needs, first, to detect which
queues are associated with these services or applications. In this
respect, we have that, from the I/O-scheduler standpoint, these
services or applications cause bursts of activations, i.e.,
activations of different queues occurring shortly after each
other. However, a shorter burst of activations may be caused also by
the start of an application that does not consist in a lot of parallel
I/O-bound threads (see the comments on the function bfq_handle_burst
for details).
In view of these facts, this commit introduces:
1) an heuristic to detect (only) bursts of queue activations caused by
services or applications consisting in many parallel I/O-bound
threads;
2) the prevention of device idling and weight-raising for the queues
belonging to these bursts.
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
This patch is basically the counterpart, for NCQ-capable rotational
devices, of the previous patch. Exactly as the previous patch does on
flash-based devices and for any workload, this patch disables device
idling on rotational devices, but only for random I/O. In fact, only
with these queues disabling idling boosts the throughput on
NCQ-capable rotational devices. To not break service guarantees,
idling is disabled for NCQ-enabled rotational devices only when the
same symmetry conditions considered in the previous patches hold.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
This patch boosts the throughput on NCQ-capable flash-based devices,
while still preserving latency guarantees for interactive and soft
real-time applications. The throughput is boosted by just not idling
the device when the in-service queue remains empty, even if the queue
is sync and has a non-null idle window. This helps to keep the drive's
internal queue full, which is necessary to achieve maximum
performance. This solution to boost the throughput is a port of
commits a68bbdd and f7d7b7a for CFQ.
As already highlighted in a previous patch, allowing the device to
prefetch and internally reorder requests trivially causes loss of
control on the request service order, and hence on service guarantees.
Fortunately, as discussed in detail in the comments on the function
bfq_bfqq_may_idle(), if every process has to receive the same
fraction of the throughput, then the service order enforced by the
internal scheduler of a flash-based device is relatively close to that
enforced by BFQ. In particular, it is close enough to let service
guarantees be substantially preserved.
Things change in an asymmetric scenario, i.e., if not every process
has to receive the same fraction of the throughput. In this case, to
guarantee the desired throughput distribution, the device must be
prevented from prefetching requests. This is exactly what this patch
does in asymmetric scenarios.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
A seeky queue (i..e, a queue containing random requests) is assigned a
very small device-idling slice, for throughput issues. Unfortunately,
given the process associated with a seeky queue, this behavior causes
the following problem: if the process, say P, performs sync I/O and
has a higher weight than some other processes doing I/O and associated
with non-seeky queues, then BFQ may fail to guarantee to P its
reserved share of the throughput. The reason is that idling is key
for providing service guarantees to processes doing sync I/O [1].
This commit addresses this issue by allowing the device-idling slice
to be reduced for a seeky queue only if the scenario happens to be
symmetric, i.e., if all the queues are to receive the same share of
the throughput.
[1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
Scheduler", Proceedings of the First Workshop on Mobile System
Technologies (MST-2015), May 2015.
http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Riccardo Pizzetti <riccardo.pizzetti@gmail.com>
Signed-off-by: Samuele Zecchini <samuele.zecchini92@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
A set of processes may happen to perform interleaved reads, i.e.,
read requests whose union would give rise to a sequential read pattern.
There are two typical cases: first, processes reading fixed-size chunks
of data at a fixed distance from each other; second, processes reading
variable-size chunks at variable distances. The latter case occurs for
example with QEMU, which splits the I/O generated by a guest into
multiple chunks, and lets these chunks be served by a pool of I/O
threads, iteratively assigning the next chunk of I/O to the first
available thread. CFQ denotes as 'cooperating' a set of processes that
are doing interleaved I/O, and when it detects cooperating processes,
it merges their queues to obtain a sequential I/O pattern from the union
of their I/O requests, and hence boost the throughput.
Unfortunately, in the following frequent case, the mechanism
implemented in CFQ for detecting cooperating processes and merging
their queues is not responsive enough to handle also the fluctuating
I/O pattern of the second type of processes. Suppose that one process
of the second type issues a request close to the next request to serve
of another process of the same type. At that time the two processes
would be considered as cooperating. But, if the request issued by the
first process is to be merged with some other already-queued request,
then, from the moment at which this request arrives, to the moment
when CFQ controls whether the two processes are cooperating, the two
processes are likely to be already doing I/O in distant zones of the
disk surface or device memory.
CFQ uses however preemption to get a sequential read pattern out of
the read requests performed by the second type of processes too. As a
consequence, CFQ uses two different mechanisms to achieve the same
goal: boosting the throughput with interleaved I/O.
This patch introduces Early Queue Merge (EQM), a unified mechanism to
get a sequential read pattern with both types of processes. The main
idea is to immediately check whether a newly-arrived request lets some
pair of processes become cooperating, both in the case of actual
request insertion and, to be responsive with the second type of
processes, in the case of request merge. Both types of processes are
then handled by just merging their queues.
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Mauro Andreolini <mauro.andreolini@unimore.it>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
This patch introduces an heuristic that reduces latency when the
I/O-request pool is saturated. This goal is achieved by disabling
device idling, for non-weight-raised queues, when there are weight-
raised queues with pending or in-flight requests. In fact, as
explained in more detail in the comment on the function
bfq_bfqq_may_idle(), this reduces the rate at which processes
associated with non-weight-raised queues grab requests from the pool,
thereby increasing the probability that processes associated with
weight-raised queues get a request immediately (or at least soon) when
they need one. Along the same line, if there are weight-raised queues,
then this patch halves the service rate of async (write) requests for
non-weight-raised queues.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
I/O schedulers typically allow NCQ-capable drives to prefetch I/O
requests, as NCQ boosts the throughput exactly by prefetching and
internally reordering requests.
Unfortunately, as discussed in detail and shown experimentally in [1],
this may cause fairness and latency guarantees to be violated. The
main problem is that the internal scheduler of an NCQ-capable drive
may postpone the service of some unlucky (prefetched) requests as long
as it deems serving other requests more appropriate to boost the
throughput.
This patch addresses this issue by not disabling device idling for
weight-raised queues, even if the device supports NCQ. This allows BFQ
to start serving a new queue, and therefore allows the drive to
prefetch new requests, only after the idling timeout expires. At that
time, all the outstanding requests of the expired queue have been most
certainly served.
[1] P. Valente and M. Andreolini, "Improving Application
Responsiveness with the BFQ Disk I/O Scheduler", Proceedings of
the 5th Annual International Systems and Storage Conference
(SYSTOR '12), June 2012.
Slightly extended version:
http://algogroup.unimore.it/people/paolo/disk_sched/bfq-v1-suite-
results.pdf
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
To guarantee a low latency also to the I/O requests issued by soft
real-time applications, this patch introduces a further heuristic,
which weight-raises (in the sense explained in the previous patch)
also the queues associated to applications deemed as soft real-time.
To be deemed as soft real-time, an application must meet two
requirements. First, the application must not require an average
bandwidth higher than the approximate bandwidth required to playback
or record a compressed high-definition video. Second, the request
pattern of the application must be isochronous, i.e., after issuing a
request or a batch of requests, the application must stop issuing new
requests until all its pending requests have been completed. After
that, the application may issue a new batch, and so on.
As for the second requirement, it is critical to require also that,
after all the pending requests of the application have been completed,
an adequate minimum amount of time elapses before the application
starts issuing new requests. This prevents also greedy (i.e.,
I/O-bound) applications from being incorrectly deemed, occasionally,
as soft real-time. In fact, if *any amount of time* is fine, then even
a greedy application may, paradoxically, meet both the above
requirements, if: (1) the application performs random I/O and/or the
device is slow, and (2) the CPU load is high. The reason is the
following. First, if condition (1) is true, then, during the service
of the application, the throughput may be low enough to let the
application meet the bandwidth requirement. Second, if condition (2)
is true as well, then the application may occasionally behave in an
apparently isochronous way, because it may simply stop issuing
requests while the CPUs are busy serving other processes.
To address this issue, the heuristic leverages the simple fact that
greedy applications issue *all* their requests as quickly as they can,
whereas soft real-time applications spend some time processing data
after each batch of requests is completed. In particular, the
heuristic works as follows. First, according to the above isochrony
requirement, the heuristic checks whether an application may be soft
real-time, thereby giving to the application the opportunity to be
deemed as such, only when both the following two conditions happen to
hold: 1) the queue associated with the application has expired and is
empty, 2) there is no outstanding request of the application.
Suppose that both conditions hold at time, say, t_c and that the
application issues its next request at time, say, t_i. At time t_c the
heuristic computes the next time instant, called soft_rt_next_start in
the code, such that, only if t_i >= soft_rt_next_start, then both the
next conditions will hold when the application issues its next
request: 1) the application will meet the above bandwidth requirement,
2) a given minimum time interval, say Delta, will have elapsed from
time t_c (so as to filter out greedy application).
The current value of Delta is a little bit higher than the value that
we have found, experimentally, to be adequate on a real,
general-purpose machine. In particular we had to increase Delta to
make the filter quite precise also in slower, embedded systems, and in
KVM/QEMU virtual machines (details in the comments on the code).
If the application actually issues its next request after time
soft_rt_next_start, then its associated queue will be weight-raised
for a relatively short time interval. If, during this time interval,
the application proves again to meet the bandwidth and isochrony
requirements, then the end of the weight-raising period for the queue
is moved forward, and so on. Note that an application whose associated
queue never happens to be empty when it expires will never have the
opportunity to be deemed as soft real-time.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
This patch introduces a simple heuristic to load applications quickly,
and to perform the I/O requested by interactive applications just as
quickly. To this purpose, both a newly-created queue and a queue
associated with an interactive application (we explain in a moment how
BFQ decides whether the associated application is interactive),
receive the following two special treatments:
1) The weight of the queue is raised.
2) The queue unconditionally enjoys device idling when it empties; in
fact, if the requests of a queue are sync, then performing device
idling for the queue is a necessary condition to guarantee that the
queue receives a fraction of the throughput proportional to its weight
(see [1] for details).
For brevity, we call just weight-raising the combination of these
two preferential treatments. For a newly-created queue,
weight-raising starts immediately and lasts for a time interval that:
1) depends on the device speed and type (rotational or
non-rotational), and 2) is equal to the time needed to load (start up)
a large-size application on that device, with cold caches and with no
additional workload.
Finally, as for guaranteeing a fast execution to interactive,
I/O-related tasks (such as opening a file), consider that any
interactive application blocks and waits for user input both after
starting up and after executing some task. After a while, the user may
trigger new operations, after which the application stops again, and
so on. Accordingly, the low-latency heuristic weight-raises again a
queue in case it becomes backlogged after being idle for a
sufficiently long (configurable) time. The weight-raising then lasts
for the same time as for a just-created queue.
According to our experiments, the combination of this low-latency
heuristic and of the improvements described in the previous patch
allows BFQ to guarantee a high application responsiveness.
[1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
Scheduler", Proceedings of the First Workshop on Mobile System
Technologies (MST-2015), May 2015.
http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
This patch deals with two sources of unfairness, which can also cause
high latencies and throughput loss. The first source is related to
write requests. Write requests tend to starve read requests, basically
because, on one side, writes are slower than reads, whereas, on the
other side, storage devices confuse schedulers by deceptively
signaling the completion of write requests immediately after receiving
them. This patch addresses this issue by just throttling writes. In
particular, after a write request is dispatched for a queue, the
budget of the queue is decremented by the number of sectors to write,
multiplied by an (over)charge coefficient. The value of the
coefficient is the result of our tuning with different devices.
The second source of unfairness has to do with slowness detection:
when the in-service queue is expired, BFQ also controls whether the
queue has been "too slow", i.e., has consumed its last-assigned budget
at such a low rate that it would have been impossible to consume all
of this budget within the maximum time slice T_max (Subsec. 3.5 in
[1]). In this case, the queue is always (over)charged the whole
budget, to reduce its utilization of the device. Both this overcharge
and the slowness-detection criterion may cause unfairness.
First, always charging a full budget to a slow queue is too coarse. It
is much more accurate, and this patch lets BFQ do so, to charge an
amount of service 'equivalent' to the amount of time during which the
queue has been in service. As explained in more detail in the comments
on the code, this enables BFQ to provide time fairness among slow
queues.
Secondly, because of ZBR, a queue may be deemed as slow when its
associated process is performing I/O on the slowest zones of a
disk. However, unless the process is truly too slow, not reducing the
disk utilization of the queue is more profitable in terms of disk
throughput than the opposite. A similar problem is caused by logical
block mapping on non-rotational devices. For this reason, this patch
lets a queue be charged time, and not budget, only if the queue has
consumed less than 2/3 of its assigned budget. As an additional,
important benefit, this tolerance allows BFQ to preserve enough
elasticity to still perform bandwidth, and not time, distribution with
little unlucky or quasi-sequential processes.
Finally, for the same reasons as above, this patch makes slowness
detection itself much less harsh: a queue is deemed slow only if it
has consumed its budget at less than half of the peak rate.
[1] P. Valente and M. Andreolini, "Improving Application
Responsiveness with the BFQ Disk I/O Scheduler", Proceedings of
the 5th Annual International Systems and Storage Conference
(SYSTOR '12), June 2012.
Slightly extended version:
http://algogroup.unimore.it/people/paolo/disk_sched/bfq-v1-suite-
results.pdf
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Unless the maximum budget B_max that BFQ can assign to a queue is set
explicitly by the user, BFQ automatically updates B_max. In
particular, BFQ dynamically sets B_max to the number of sectors that
can be read, at the current estimated peak rate, during the maximum
time, T_max, allowed before a budget timeout occurs. In formulas, if
we denote as R_est the estimated peak rate, then B_max = T_max ∗
R_est. Hence, the higher R_est is with respect to the actual device
peak rate, the higher the probability that processes incur budget
timeouts unjustly is. Besides, a too high value of B_max unnecessarily
increases the deviation from an ideal, smooth service.
Unfortunately, it is not trivial to estimate the peak rate correctly:
because of the presence of sw and hw queues between the scheduler and
the device components that finally serve I/O requests, it is hard to
say exactly when a given dispatched request is served inside the
device, and for how long. As a consequence, it is hard to know
precisely at what rate a given set of requests is actually served by
the device.
On the opposite end, the dispatch time of any request is trivially
available, and, from this piece of information, the "dispatch rate"
of requests can be immediately computed. So, the idea in the next
function is to use what is known, namely request dispatch times
(plus, when useful, request completion times), to estimate what is
unknown, namely in-device request service rate.
The main issue is that, because of the above facts, the rate at
which a certain set of requests is dispatched over a certain time
interval can vary greatly with respect to the rate at which the
same requests are then served. But, since the size of any
intermediate queue is limited, and the service scheme is lossless
(no request is silently dropped), the following obvious convergence
property holds: the number of requests dispatched MUST become
closer and closer to the number of requests completed as the
observation interval grows. This is the key property used in
this new version of the peak-rate estimator.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
The feedback-loop algorithm used by BFQ to compute queue (process)
budgets is basically a set of three update rules, one for each of the
main reasons why a queue may be expired. If many processes suddenly
switch from sporadic I/O to greedy and sequential I/O, then these
rules are quite slow to assign large budgets to these processes, and
hence to achieve a high throughput. On the opposite side, BFQ assigns
the maximum possible budget B_max to a just-created queue. This allows
a high throughput to be achieved immediately if the associated process
is I/O-bound and performs sequential I/O from the beginning. But it
also increases the worst-case latency experienced by the first
requests issued by the process, because the larger the budget of a
queue waiting for service is, the later the queue will be served by
B-WF2Q+ (Subsec 3.3 in [1]). This is detrimental for an interactive or
soft real-time application.
To tackle these throughput and latency problems, on one hand this
patch changes the initial budget value to B_max/2. On the other hand,
it re-tunes the three rules, adopting a more aggressive,
multiplicative increase/linear decrease scheme. This scheme trades
latency for throughput more than before, and tends to assign large
budgets quickly to processes that are or become I/O-bound. For two of
the expiration reasons, the new version of the rules also contains
some more little improvements, briefly described below.
*No more backlog.* In this case, the budget was larger than the number
of sectors actually read/written by the process before it stopped
doing I/O. Hence, to reduce latency for the possible future I/O
requests of the process, the old rule simply set the next budget to
the number of sectors actually consumed by the process. However, if
there are still outstanding requests, then the process may have not
yet issued its next request just because it is still waiting for the
completion of some of the still outstanding ones. If this sub-case
holds true, then the new rule, instead of decreasing the budget,
doubles it, proactively, in the hope that: 1) a larger budget will fit
the actual needs of the process, and 2) the process is sequential and
hence a higher throughput will be achieved by serving the process
longer after granting it access to the device.
*Budget timeout*. The original rule set the new budget to the maximum
value B_max, to maximize throughput and let all processes experiencing
budget timeouts receive the same share of the device time. In our
experiments we verified that this sudden jump to B_max did not provide
sensible benefits; rather it increased the latency of processes
performing sporadic and short I/O. The new rule only doubles the
budget.
[1] P. Valente and M. Andreolini, "Improving Application
Responsiveness with the BFQ Disk I/O Scheduler", Proceedings of
the 5th Annual International Systems and Storage Conference
(SYSTOR '12), June 2012.
Slightly extended version:
http://algogroup.unimore.it/people/paolo/disk_sched/bfq-v1-suite-
results.pdf
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Add complete support for full hierarchical scheduling, with a cgroups
interface. Full hierarchical scheduling is implemented through the
'entity' abstraction: both bfq_queues, i.e., the internal BFQ queues
associated with processes, and groups are represented in general by
entities. Given the bfq_queues associated with the processes belonging
to a given group, the entities representing these queues are sons of
the entity representing the group. At higher levels, if a group, say
G, contains other groups, then the entity representing G is the parent
entity of the entities representing the groups in G.
Hierarchical scheduling is performed as follows: if the timestamps of
a leaf entity (i.e., of a bfq_queue) change, and such a change lets
the entity become the next-to-serve entity for its parent entity, then
the timestamps of the parent entity are recomputed as a function of
the budget of its new next-to-serve leaf entity. If the parent entity
belongs, in its turn, to a group, and its new timestamps let it become
the next-to-serve for its parent entity, then the timestamps of the
latter parent entity are recomputed as well, and so on. When a new
bfq_queue must be set in service, the reverse path is followed: the
next-to-serve highest-level entity is chosen, then its next-to-serve
child entity, and so on, until the next-to-serve leaf entity is
reached, and the bfq_queue that this entity represents is set in
service.
Writeback is accounted for on a per-group basis, i.e., for each group,
the async I/O requests of the processes of the group are enqueued in a
distinct bfq_queue, and the entity associated with this queue is a
child of the entity associated with the group.
Weights can be assigned explicitly to groups and processes through the
cgroups interface, differently from what happens, for single
processes, if the cgroups interface is not used (as explained in the
description of the previous patch). In particular, since each node has
a full scheduler, each group can be assigned its own weight.
Signed-off-by: Fabio Checconi <fchecconi@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
We tag as v0 the version of BFQ containing only BFQ's engine plus
hierarchical support. BFQ's engine is introduced by this commit, while
hierarchical support is added by next commit. We use the v0 tag to
distinguish this minimal version of BFQ from the versions containing
also the features and the improvements added by next commits. BFQ-v0
coincides with the version of BFQ submitted a few years ago [1], apart
from the introduction of preemption, described below.
BFQ is a proportional-share I/O scheduler, whose general structure,
plus a lot of code, are borrowed from CFQ.
- Each process doing I/O on a device is associated with a weight and a
(bfq_)queue.
- BFQ grants exclusive access to the device, for a while, to one queue
(process) at a time, and implements this service model by
associating every queue with a budget, measured in number of
sectors.
- After a queue is granted access to the device, the budget of the
queue is decremented, on each request dispatch, by the size of the
request.
- The in-service queue is expired, i.e., its service is suspended,
only if one of the following events occurs: 1) the queue finishes
its budget, 2) the queue empties, 3) a "budget timeout" fires.
- The budget timeout prevents processes doing random I/O from
holding the device for too long and dramatically reducing
throughput.
- Actually, as in CFQ, a queue associated with a process issuing
sync requests may not be expired immediately when it empties. In
contrast, BFQ may idle the device for a short time interval,
giving the process the chance to go on being served if it issues
a new request in time. Device idling typically boosts the
throughput on rotational devices, if processes do synchronous
and sequential I/O. In addition, under BFQ, device idling is
also instrumental in guaranteeing the desired throughput
fraction to processes issuing sync requests (see [2] for
details).
- With respect to idling for service guarantees, if several
processes are competing for the device at the same time, but
all processes (and groups, after the following commit) have
the same weight, then BFQ guarantees the expected throughput
distribution without ever idling the device. Throughput is
thus as high as possible in this common scenario.
- Queues are scheduled according to a variant of WF2Q+, named
B-WF2Q+, and implemented using an augmented rb-tree to preserve an
O(log N) overall complexity. See [2] for more details. B-WF2Q+ is
also ready for hierarchical scheduling. However, for a cleaner
logical breakdown, the code that enables and completes
hierarchical support is provided in the next commit, which focuses
exactly on this feature.
- B-WF2Q+ guarantees a tight deviation with respect to an ideal,
perfectly fair, and smooth service. In particular, B-WF2Q+
guarantees that each queue receives a fraction of the device
throughput proportional to its weight, even if the throughput
fluctuates, and regardless of: the device parameters, the current
workload and the budgets assigned to the queue.
- The last, budget-independence, property (although probably
counterintuitive in the first place) is definitely beneficial, for
the following reasons:
- First, with any proportional-share scheduler, the maximum
deviation with respect to an ideal service is proportional to
the maximum budget (slice) assigned to queues. As a consequence,
BFQ can keep this deviation tight not only because of the
accurate service of B-WF2Q+, but also because BFQ *does not*
need to assign a larger budget to a queue to let the queue
receive a higher fraction of the device throughput.
- Second, BFQ is free to choose, for every process (queue), the
budget that best fits the needs of the process, or best
leverages the I/O pattern of the process. In particular, BFQ
updates queue budgets with a simple feedback-loop algorithm that
allows a high throughput to be achieved, while still providing
tight latency guarantees to time-sensitive applications. When
the in-service queue expires, this algorithm computes the next
budget of the queue so as to:
- Let large budgets be eventually assigned to the queues
associated with I/O-bound applications performing sequential
I/O: in fact, the longer these applications are served once
got access to the device, the higher the throughput is.
- Let small budgets be eventually assigned to the queues
associated with time-sensitive applications (which typically
perform sporadic and short I/O), because, the smaller the
budget assigned to a queue waiting for service is, the sooner
B-WF2Q+ will serve that queue (Subsec 3.3 in [2]).
- Weights can be assigned to processes only indirectly, through I/O
priorities, and according to the relation:
weight = 10 * (IOPRIO_BE_NR - ioprio).
The next patch provides, instead, a cgroups interface through which
weights can be assigned explicitly.
- If several processes are competing for the device at the same time,
but all processes and groups have the same weight, then BFQ
guarantees the expected throughput distribution without ever idling
the device. It uses preemption instead. Throughput is then much
higher in this common scenario.
- ioprio classes are served in strict priority order, i.e.,
lower-priority queues are not served as long as there are
higher-priority queues. Among queues in the same class, the
bandwidth is distributed in proportion to the weight of each
queue. A very thin extra bandwidth is however guaranteed to the Idle
class, to prevent it from starving.
- If the strict_guarantees parameter is set (default: unset), then BFQ
- always performs idling when the in-service queue becomes empty;
- forces the device to serve one I/O request at a time, by
dispatching a new request only if there is no outstanding
request.
In the presence of differentiated weights or I/O-request sizes,
both the above conditions are needed to guarantee that every
queue receives its allotted share of the bandwidth (see
Documentation/block/bfq-iosched.txt for more details). Setting
strict_guarantees may evidently affect throughput.
[1] https://lkml.org/lkml/2008/4/1/234https://lkml.org/lkml/2008/11/11/148
[2] P. Valente and M. Andreolini, "Improving Application
Responsiveness with the BFQ Disk I/O Scheduler", Proceedings of
the 5th Annual International Systems and Storage Conference
(SYSTOR '12), June 2012.
Slightly extended version:
http://algogroup.unimore.it/people/paolo/disk_sched/bfq-v1-suite-
results.pdf
Signed-off-by: Fabio Checconi <fchecconi@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>