If the drm_plane has a source width that's greater than the max width
supported by a single hw overlay, then we assign a 'r_overlay' to it in
omap_plane_atomic_check().
Both overlays should have the capabilities required to handle the source
framebuffer. The only parameters that vary between the left and right
hwoverlays are the src_w, crtc_w, src_x and crtc_x as we just even chop
the fb into left and right halves.
We also take care of not creating odd width size when dealing with YUV
formats.
Since both halves need to be 'appear' side by side the zpos is
recalculated when dealing with dual overlay cases so that the other
planes zpos is consistent.
Depending on user space usage it is possible that on occasion the number
of requested planes exceeds the numbers of overlays required to display
them. In that case a failure would be returned for the plane that cannot
be handled at that time. It is up to user space to make sure the H/W
resource are not over-subscribed.
Signed-off-by: Benoit Parrot <bparrot@ti.com>
Signed-off-by: Neil Armstrong <narmstrong@baylibre.com>
Reviewed-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211117141928.771082-10-narmstrong@baylibre.com
(re)assign the hw overlays to planes based on required caps, and to
handle situations where we could not modify an in-use plane.
This means all planes advertise the superset of formats and properties.
Userspace must (as always) use atomic TEST_ONLY step for atomic updates,
as not all planes may be available for use on every frame.
The mapping of hwoverlays to plane is stored in omap_global_state, so
that state updates are atomically committed in the same way that
plane/etc state updates are managed. This is needed because the
omap_plane_state keeps a pointer to the hwoverlay, and we don't want
global state to become out of sync with the plane state if an atomic
update fails, we hit deadlock/ backoff scenario, etc. The use of
global_state_lock keeps multiple parallel updates which both re-assign
hwoverlays properly serialized.
Signed-off-by: Benoit Parrot <bparrot@ti.com>
Signed-off-by: Neil Armstrong <narmstrong@baylibre.com>
Reviewed-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211117141928.771082-8-narmstrong@baylibre.com
Split out the hardware overlay specifics from omap_plane.
To start, the hw overlays are statically assigned to planes.
The goal is to eventually assign hw overlays dynamically to planes
during plane->atomic_check() based on requested caps (scaling, YUV,
etc). And then perform hw overlay re-assignment if required.
Signed-off-by: Benoit Parrot <bparrot@ti.com>
Signed-off-by: Neil Armstrong <narmstrong@baylibre.com>
Reviewed-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211117141928.771082-5-narmstrong@baylibre.com