Several of our i915 header files, have been including i915_reg.h. This
means that any change to i915_reg.h will trigger a full rebuild of
pretty much every file of the driver, even those that don't have any
kind of register access. Let's delete the i915_reg.h include from all
headers and add an explicit include from the .c files that truly
need the register definitions; those that need a definition of
i915_reg_t for a function definition can get it from i915_reg_defs.h
instead.
We also remove two non-register #define's (VLV_DISPLAY_BASE and
GEN12_SFC_DONE_MAX) into i915_reg_defs.h to allow us to drop the
i915_reg.h include from a couple of headers.
There's probably a lot more header dependency optimization possible, but
the changes here roughly cut the number of files compiled after 'touch
i915_reg.h' in half --- a good first step.
Cc: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220127234334.4016964-7-matthew.d.roper@intel.com
Let's continue breaking up and cleaning up the massive i915_reg.h file
by moving all registers that are defined in relation to an engine base
to their own header.
There are probably a bunch of other "engine registers" that we haven't
moved yet (especially those that belong to the render engine in the
0x2??? range), but this is a relatively straightforward first step.
Cc: Jani Nikula <jani.nikula@linux.intel.com>
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220111051600.3429104-8-matthew.d.roper@intel.com
UAPI Changes:
- Deprecate I915_PMU_LAST and optimize state tracking (Tvrtko)
Avoid relying on last item ABI marker in i915_drm.h, add a
comment to mark as deprecated.
Cross-subsystem Changes:
Core Changes:
Driver Changes:
- Restore clear residuals security mitigations for Ivybridge and
Baytrail (Chris)
- Close#1858: Allow sysadmin to choose applied GPU security mitigations
through i915.mitigations=... similar to CPU (Chris)
- Fix for #2024: GPU hangs on HSW GT1 (Chris)
- Fix for #2707: Driver hang when editing UVs in Blender (Chris, Ville)
- Fix for #2797: False positive GuC loading error message (Chris)
- Fix for #2859: Missing GuC firmware for older Cometlakes (Chris)
- Lessen probability of GPU hang due to DMAR faults [reason 7,
next page table ptr is invalid] on Tigerlake (Chris)
- Fix REVID macros for TGL to fetch correct stepping (Aditya)
- Limit frequency drop to RPe on parking (Chris, Edward)
- Limit W/A 1406941453 to TGL, RKL and DG1 (Swathi)
- Make W/A 22010271021 permanent on DG1 (Lucas)
- Implement W/A 16011163337 to prevent a HS/DS hang on DG1 (Swathi)
- Only disable preemption on gen8 render engines (Chris)
- Disable arbitration around Braswell's PDP updates (Chris)
- Disable arbitration on no-preempt requests (Chris)
- Check for arbitration after writing start seqno before busywaiting (Chris)
- Retain default context state across shrinking (Venkata, CQ)
- Fix mismatch between misplaced vma check and vma insert for 32-bit
addressing userspaces (Chris, CQ)
- Propagate error for vmap() failure instead kernel NULL deref (Chris)
- Propagate error from cancelled submit due to context closure
immediately (Chris)
- Fix RCU race on HWSP tracking per request (Chris)
- Clear CMD parser shadow and GPU reloc batches (Matt A)
- Populate logical context during first pin (Maarten)
- Optimistically prune dma-resv from the shrinker (Chris)
- Fix for virtual engine ownership race (Chris)
- Remove timeslice suppression to restore fairness for virtual engines (Chris)
- Rearrange IVB/HSW workarounds properly between GT and engine (Chris)
- Taint the reset mutex with the shrinker (Chris)
- Replace direct submit with direct call to tasklet (Chris)
- Multiple corrections to virtual engine dequeue and breadcrumbs code (Chris)
- Avoid wakeref from potentially hard IRQ context in PMU (Tvrtko)
- Use raw clock for RC6 time estimation in PMU (Tvrtko)
- Differentiate OOM failures from invalid map types (Chris)
- Fix Gen9 to have 64 MOCS entries similar to Gen11 (Chris)
- Ignore repeated attempts to suspend request flow across reset (Chris)
- Remove livelock from "do_idle_maps" VT-d W/A (Chris)
- Cancel the preemption timeout early in case engine reset fails (Chris)
- Code flow optimization in the scheduling code (Chris)
- Clear the execlists timers upon reset (Chris)
- Drain the breadcrumbs just once (Chris, Matt A)
- Track the overall GT awake/busy time (Chris)
- Tweak submission tasklet flushing to avoid starvation (Chris)
- Track timelines created using the HWSP to restore on resume (Chris)
- Use cmpxchg64 for 32b compatilibity for active tracking (Chris)
- Prefer recycling an idle GGTT fence to avoid GPU wait (Chris)
- Restructure GT code organization for clearer split between GuC
and execlists (Chris, Daniele, John, Matt A)
- Remove GuC code that will remain unused by new interfaces (Matt B)
- Restructure the CS timestamp clocks code to local to GT (Chris)
- Fix error return paths in perf code (Zhang)
- Replace idr_init() by idr_init_base() in perf (Deepak)
- Fix shmem_pin_map error path (Colin)
- Drop redundant free_work worker for GEM contexts (Chris, Mika)
- Increase readability and understandability of intel_workarounds.c (Lucas)
- Defer enabling the breadcrumb interrupt to after submission (Chris)
- Deal with buddy alloc block sizes beyond 4G (Venkata, Chris)
- Encode fence specific waitqueue behaviour into the wait.flags (Chris)
- Don't cancel the breadcrumb interrupt shadow too early (Chris)
- Cancel submitted requests upon context reset (Chris)
- Use correct locks in GuC code (Tvrtko)
- Prevent use of engine->wa_ctx after error (Chris, Matt R)
- Fix build warning on 32-bit (Arnd)
- Avoid memory leak if platform would have more than 16 W/A (Tvrtko)
- Avoid unnecessary #if CONFIG_PM in PMU code (Chris, Tvrtko)
- Improve debugging output (Chris, Tvrtko, Matt R)
- Make file local variables static (Jani)
- Avoid uint*_t types in i915 (Jani)
- Selftest improvements (Chris, Matt A, Dan)
- Documentation fixes (Chris, Jose)
Signed-off-by: Dave Airlie <airlied@redhat.com>
# Conflicts:
# drivers/gpu/drm/i915/gt/intel_breadcrumbs.c
# drivers/gpu/drm/i915/gt/intel_breadcrumbs_types.h
# drivers/gpu/drm/i915/gt/intel_lrc.c
# drivers/gpu/drm/i915/gvt/mmio_context.h
# drivers/gpu/drm/i915/i915_drv.h
From: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210114152232.GA21588@jlahtine-mobl.ger.corp.intel.com
Cleanup intel_lrc.h by moving some of the residual common register
definitions into intel_lrc_reg.h, prior to rebranding and splitting off
the submission backends.
v2: keep the SCHEDULE enum in the old file, since it is specific to the
gvt usage of the execlists submission backend (John)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> #v2
Cc: John Harrison <John.C.Harrison@Intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20201209233618.4287-1-chris@chris-wilson.co.uk
Using _MASKED_BIT_ENABLE macro to set mask register bits is straight
forward and not likely to go wrong. However when checking which bit(s)
is(are) enabled, simply bitwise AND value and _MASKED_BIT_ENABLE() won't
output expected result. Suppose the register write is disabling bit 1
by setting 0xFFFF0000, however "& _MASKED_BIT_ENABLE(1)" outputs
0x00010000, and the non-zero check will pass which cause the old code
consider the new value set as an enabling operation.
We found guest set 0x80008000 on boot, and set 0xffff8000 during resume.
Both are legal settings but old code will block latter and force vgpu
enter fail-safe mode.
Introduce two new macro and make proper masked bit check in mmio handler:
IS_MASKED_BITS_ENABLED()
IS_MASKED_BITS_DISABLED()
V2: Rebase.
Reviewed-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Signed-off-by: Colin Xu <colin.xu@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20200601030721.17129-1-colin.xu@intel.com
Stop trying to escape out of the gvt layer to find the engine that we
initially setup for use with gvt. Record the engines during initialisation
and use them henceforth.
add/remove: 1/4 grow/shrink: 22/28 up/down: 341/-1410 (-1069)
[Zhenyu: rebase, fix nonpriv register check fault, fix gvt engine
thread run failure.]
Cc: Ding Zhuocheng <zhuocheng.ding@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20200304032307.2983-2-zhenyuw@linux.intel.com
if a context is a restore inhibit context, gfx hw only load the first page
for ring context, so we only need to copy from guest the 1 page too.
v3: use "return" instead of "goto" for inhibit case. (zhenyu wang)
v2: move judgement of restore inhibit to a macro in mmio_context.h
Signed-off-by: Zhao Yan <yan.y.zhao@intel.com>
Acked-by: Hang Yuan <hang.yuan@linux.intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
To ease the frequent and ugly pointer dance of
&request->gem_context->engine[request->engine->id] during request
submission, store that pointer as request->hw_context. One major
advantage that we will exploit later is that this decouples the logical
context state from the engine itself.
v2: Set mock_context->ops so we don't crash and burn in selftests.
Cleanups from Tvrtko.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Acked-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180517212633.24934-3-chris@chris-wilson.co.uk
There is one issue relates to Coarse Power Gating(CPG) on KBL NUC in GVT-g,
vgpu can't get the correct default context by updating the registers before
inhibit context submission. It always get back the hardware default value
unless the inhibit context submission happened before the 1st time
forcewake put. With this wrong default context, vgpu will run with
incorrect state and meet unknown issues.
The solution is initialize these mmios by adding lri command in ring buffer
of the inhibit context, then gpu hardware has no chance to go down RC6 when
lri commands are right being executed, and then vgpu can get correct
default context for further use.
v3:
- fix code fault, use 'for' to loop through mmio render list(Zhenyu)
v4:
- save the count of engine mmio need to be restored for inhibit context and
refine some comments. (Kevin)
v5:
- code rebase
Cc: Kevin Tian <kevin.tian@intel.com>
Cc: Zhenyu Wang <zhenyuw@linux.intel.com>
Signed-off-by: Weinan Li <weinan.z.li@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
No functional change, just for easy to use.
v4:
- refine comment (Kevin)
Signed-off-by: Weinan Li <weinan.z.li@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Rename the files to reflect their real role - to switch the mmio context of
each vGPU engine.
v2: update Makefile.
Signed-off-by: Changbin Du <changbin.du@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>