The vram scratch buffer needs to be initialized
before the mc is programmed otherwise we program
0 as the GPU address of the default GPU fault
page. In most cases we put vram at zero anyway and
reserve a page for the legacy vga buffer so in practice
this shouldn't cause any problems, but better to make
it correct.
Was changed in:
6fab3febf6
Reported-by: FrankR Huang <FrankR.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
For powergating, we just need to re-init the registers, there
is no need to restore the uvd BOs. This just adds needless
work when powergating uvd for playback while the system is
on. We only need to restore the uvd BOs on an actual resume
from suspend or when the driver loads.
This fixes multi-stream UVD playback on KB systems.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
This fills in the GPU specific details for berlin
GPU cores so that the driver will work with them.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
We need to allocate line buffer to each display when
setting up the watermarks. Failure to do so can lead
to a blank screen. This fixes blank screen problems
on dce8 asics.
Based on an initial fix from:
Jay Cornwall <jay.cornwall@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
The format of the clearstate buffer used for pg (powergating)
changed between NI and SI. This formats it properly for what
the hardware expects on SI+.
v2: fix addresses
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Clockgating requires signalling between the CP and the
RLC to work properly. Resetting the CP block in the
CP resume code messed up the internal coordination
between the blocks. Removing the reset allows gfx
clockgating to work properly. However, when gfx clock
gating is enabled, there is a strange interaction with
dpm which causes the chip to stay in the high performance
level all the time, so leave gfx clockgating disabled
for now.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
- use new cg/pg flags for finer grained clock and
powergating control
- restructure the cg/pg code so it can be called from
other components such as dpm
v2: fix build breakage from rebase
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Similar to DCE4/5, but supports multiple audio pins
which can be assigned per afmt block.
v2: rework the driver to handle more than one audio
pin.
v3: try different dto reg
v4: properly program dto
v5 (ck): change dto programming order
v6: program speaker allocation block
v7: rebase
v8: rebase on Rafał's changes
v9: integrated Rafał's comments, update to latest
drm_edid_to_speaker_allocation API
v10: add missing line break in error message
v11: add back audio enabled messages
v12: fix copy paste typo in r600_audio_enable
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Rafał Miłecki <zajec5@gmail.com>
Similar to separating the UVD code, just put the DMA
functions into separate files.
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Our different hardware blocks are actually completely
separated, so it doesn't make much sense any more to
structure the code by pure chipset generations.
Start restructuring the code by separating our the UVD block.
v2: updated commit message
v3: rebased and restructurized start/stop functions for kv dpm.
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Now that we have callbacks for [rw]ptr handling we can
remove the special handling for the DMA rings and use
the callbacks instead.
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The hardware just doesn't support this correctly.
Disable it before we accidentally write anywhere we shouldn't.
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When we PG (powergate) UVD, we need to re-initialize it
before we can use it again.
v2: rebase on UVD stop fixes
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This adds dpm support for btc asics. This includes:
- dynamic engine clock scaling
- dynamic memory clock scaling
- dynamic voltage scaling
- dynamic pcie gen switching
Set radeon.dpm=1 to enable.
v2: remove unused radeon_atombios.c changes,
make missing smc ucode non-fatal
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This adds dpm support for KB/KV asics. This includes:
- dynamic engine clock scaling
- dynamic voltage scaling
- power containment
- shader power scaling
Set radeon.dpm=1 to enable.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Calculate the low and high watermarks based on the low and high
clocks for the current power state. The dynamic pm hw will select
the appropriate watermark based on the internal dpm state.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Otherwise just reinitialize from scratch on resume,
and so make it more likely to succeed.
Signed-off-by: Christian König <christian.koenig@amd.com>
Cc: stable@vger.kernel.org
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For r6xx+ asics. This mirrors the behavior of pre-r6xx
asics. We need to program the MC even if something
else in startup() fails. Failure to do so results in
an unusable GPU.
Based on a fix from: Mark Kettenis <kettenis@openbsd.org>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Removing the clock/power or resetting the VCPU can cause
hangs if that happens in the middle of a register write.
Stall the memory and register bus before putting the VCPU
into reset. Keep it in reset when unloading the module or
suspending.
Signed-off-by: Christian König <christian.koenig@amd.com>
Cc: stable@vger.kernel.org
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Changing the UVD BOs offset on suspend/resume doesn't work because the VCPU
internally keeps pointers to it. Just keep it always pinned and save the
content manually.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=66425
v2: fix compiler warning
v3: fix CIK support
Note: a version of this patch needs to go to stable.
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Helpful for debugging GPUVM errors as we can see what
hw block and page generated the fault in the log.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Avoid creating temporary platform device that will lead to issue
when several radeon gpu are in same computer. Instead directly use
the radeon device for requesting firmware.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The compute rings use RELEASE_MEM rather then EOP
packets for writing fences and there is no SYNC_PFP_ME
packet on the compute rings.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Type 2 packets are deprecated on CIK MEC and we should use
type 3 nop packets. Setting the count field to the max value
(0x3fff) indicates that only one dword should be skipped
like a type 2 packet.
v2: add comment to code
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
On CIK, the compute rings work slightly differently than
on previous asics, however the basic concepts are the same.
The main differences:
- New MEC engines for compute queues
- Multiple queues per MEC:
- CI/KB: 1 MEC, 4 pipes per MEC, 8 queues per pipe = 32 queues
- KV: 2 MEC, 4 pipes per MEC, 8 queues per pipe = 64 queues
- Queues can be allocated and scheduled by another queue
- New doorbell aperture allows you to assign space in the aperture
for the wptr which allows for userspace access to queues
v2: add wptr shadow, fix eop setup
v3: fix comment
v4: switch to new callback method
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
The doorbell aperture is a PCI BAR whose pages can be
mapped to compute resources for things like wptrs
for userspace queues.
This patch maps the BAR and sets up a simple allocator
to allocate pages from the BAR.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Allows us to select instanced registers based on:
- ME (micro engine
- Pipe
- Queue
- VMID
Switch MC setup to use this new function.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v2: agd5f: fix clock dividers setup for bonaire
v3: agd5f: rebase
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v2: update to latest driver changes
v3: properly tear down vm on suspend
v4: fix up irq init ordering
v5: remove outdated comment
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Async page table updates using the sDMA engine. sDMA has a
special packet for updating entries for contiguous pages
that reduces overhead.
v2: add support for and use the CP for now.
v3: update for 2 level PTs
v4: rebase, fix DMA packet
v5: switch to using an IB
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Update the page table base address and flush the
VM TLB using the sDMA.
V2: update for 2 level PTs
V3: update vm flush
V4: update SH_MEM* regs
V5: switch back to old style VM TLB invalidate
V6: fix packet formatting
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>