If we don't initialize the entity to idle and the entity is never
scheduled before being destroyed we end up with an infinite wait in the
destroy path.
v2:
- Add Steven's R-b
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/393486/
This patch uses score to select a new drm scheduler for better
loadbalance between multiple drm schedulers instead of num_jobs.
Below are test results after running amdgpu_test for ~10 times.
Before this patch:
sched_name num of many times it got schedule
========= ==================================
sdma0 1463
sdma1 198
comp_1.0.1 280
After this patch:
sched_name num of many times it got schedule
========= ==================================
sdma0 925
sdma1 928
comp_1.0.1 177
comp_1.1.1 44
comp_1.2.1 43
comp_1.3.1 44
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/373000/
Signed-off-by: Christian König <christian.koenig@amd.com>
Remove drm_sched_entity_get_free_sched() and use the logic of picking
the least loaded drm scheduler from a drm scheduler list to implement
drm_sched_pick_best(). This patch also exports drm_sched_pick_best() so
that it can be utilized by other drm drivers.
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It needs to revert this patch to avoid amdgpu_test compute hang problem
on picasso.
This reverts commit 56822db194.
Signed-off-by: changzhu <Changfeng.Zhu@amd.com>
Reviewed-by: Feifei Xu <Feifei.Xu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Implement drm_sched_entity_modify_sched() which modifies existing
sched_list with a different one. This is going to be helpful when
userspace changes priority of a ctx/entity then the driver can switch
to the corresponding HW scheduler list for that priority.
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
expand sched_list definition for better understanding.
Also fix a typo atleast -> at least
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This also replaces old artifacts with a correct one in drm_sched_entity_init()
declaration
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch uses score based logic to select a new rq for better
loadbalance between multiple rq/scheds instead of num_jobs.
Below are test results after running amdgpu_test from mesa drm
Before this patch:
sched_name num of many times it got scheduled
========= ==================================
sdma0 314
sdma1 32
comp_1.0.0 56
comp_1.0.1 0
comp_1.1.0 0
comp_1.1.1 0
comp_1.2.0 0
comp_1.2.1 0
comp_1.3.0 0
comp_1.3.1 0
After this patch:
sched_name num of many times it got scheduled
========= ==================================
sdma0 216
sdma1 185
comp_1.0.0 39
comp_1.0.1 9
comp_1.1.0 12
comp_1.1.1 0
comp_1.2.0 12
comp_1.2.1 0
comp_1.3.0 12
comp_1.3.1 0
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
entity should not keep copy and maintain sched list for
itself.
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Entity currently keeps a copy of run_queue list and modify it in
drm_sched_entity_set_priority(). Entities shouldn't modify run_queue
list. Use drm_gpu_scheduler list instead of drm_sched_rq list
in drm_sched_entity struct. In this way we can select a runqueue based
on entity/ctx's priority for a drm scheduler.
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Removes thread park/unpark hack from drm_sched_entity_fini and
by this fixes reactivation of scheduler thread while the thread
is supposed to be stopped.
v2: Per sched entity completion.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Suggested-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The spsc_queue_peek function is accessing queue->head which belongs to
the consumer thread and shouldn't be accessed by the producer
This is fixing a rare race condition when destroying entities.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Monk.liu@amd.com
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Drop use of the deprecated drmP.h header file.
Fix fallout.
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Cc: Huang Rui <ray.huang@amd.com>
Cc: Eric Anholt <eric@anholt.net>
Cc: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: Sharat Masetty <smasetty@codeaurora.org>
Cc: Nathan Chancellor <natechancellor@gmail.com>
Cc: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Cc: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190630061922.7254-26-sam@ravnborg.org
Fixes for 5.1:
amdgpu:
- Fix missing fw declaration after dropping old CI DPM code
- Fix debugfs access to registers beyond the MMIO bar size
- Fix context priority handling
- Add missing license on some new files
- Various cleanups and bug fixes
radeon:
- Fix missing break in CS parser for evergreen
- Various cleanups and bug fixes
sched:
- Fix entities with 0 run queues
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Alex Deucher <alexdeucher@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190221214134.3308-1-alexander.deucher@amd.com
Some blocks in amdgpu can have 0 rqs.
Job creation already fails with -ENOENT when entity->rq is NULL,
so jobs cannot be pushed. Without a rq there is no scheduler to
pop jobs, and rq selection already does the right thing with a
list of length 0.
So the operations we need to fix are:
- Creation, do not set rq to rq_list[0] if the list can have length 0.
- Do not flush any jobs when there is no rq.
- On entity destruction handle the rq = NULL case.
- on set_priority, do not try to change the rq if it is NULL.
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The entity->dependency can go away completely once we've called
drm_sched_entity_add_dependency_cb() (if the cb is called before we
get around to tracing). The tracepoint is more useful if we trace
every dependency instead of just ones that get callbacks installed,
anyway, so just do that.
Fixes any easy-to-produce OOPS when tracing the scheduler on V3D with
"perf record -a -e gpu_scheduler:.\* glxgears" and DEBUG_SLAB enabled.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Christian König <christian.koenig@amd.com>
Cc: stable@vger.kernel.org
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch adds a new API to clean up the scheduler job resources. This
is primarliy needed in cases the job was created but was not queued to
the scheduler queue. Additionally with this change, the layer which
creates the scheduler job also gets to free up the job's resources and
this entails moving the dma_fence_put(finished_fence) to the drivers
ops free handler routines.
Signed-off-by: Sharat Masetty <smasetty@codeaurora.org>
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Problem:
A particular scheduler may become unsuable (underlying HW) after
some event (e.g. GPU reset). If it's later chosen by
the get free sched. policy a command will fail to be
submitted.
Fix:
Add a driver specific callback to report the sched status so
rq with bad sched can be avoided in favor of working one or
none in which case job init will fail.
v2: Switch from driver callback to flag in scheduler.
v3: rebase
v4: Remove ready paramter from drm_sched_init, set
uncoditionally to true once init done.
v5: fix missed change in v3d in v4 (Alex)
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Clang generates a warning when it sees a logical not followed by a
conditional operator like ==, >, or <.
drivers/gpu/drm/scheduler/sched_entity.c:470:6: warning: logical not is
only applied to the left hand side of this comparison
[-Wlogical-not-parentheses]
if (!spsc_queue_count(&entity->job_queue) == 0 ||
^ ~~
drivers/gpu/drm/scheduler/sched_entity.c:470:6: note: add parentheses
after the '!' to evaluate the comparison first
if (!spsc_queue_count(&entity->job_queue) == 0 ||
^
( )
drivers/gpu/drm/scheduler/sched_entity.c:470:6: note: add parentheses
around left hand side expression to silence this warning
if (!spsc_queue_count(&entity->job_queue) == 0 ||
^
( )
1 warning generated.
It assumes the author might have made a mistake in their logic:
if (!a == b) -> if (!(a == b))
Sometimes that is the case; other times, it's just a super convoluted
way of saying 'if (a)' when b = 0:
if (!1 == 0) -> if (0 == 0) -> if (true)
Alternatively:
if (!1 == 0) -> if (!!1) -> if (1)
Simplify this comparison so that Clang doesn't complain.
Fixes: 35e160e781 ("drm/scheduler: change entities rq even earlier")
Signed-off-by: Nathan Chancellor <natechancellor@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
do not remove entity from the rq if the current rq is from
the least loaded scheduler.
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The flag will prevent another thread from same process to
reinsert the entity queue into scheduler's rq after it was already
removewd from there by another thread during drm_sched_entity_flush.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cleanup coding style in sched_entity.c
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This is complex enough on it's own. Move it into a separate C file.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>