This commit implements the atomic commit interfaces, and implements the
legacy modeset and page flipping interfaces on top of them.
There's two major changes in behavior from before:
- We're now making use of interlocks between core and satellite EVO
channels, which greatly improves our ability to keep their states
synchronised.
- DPMS is now implemented as a full modeset to either tear down the
entire pipe (or bring it back up). This choice was made mostly
to ease the initial implementation, but I'm also not sure what we
gain by bring backing the old behaviour. We shall see.
This does NOT currently expose the atomic ioctl by default, due to
limited testing having been performed.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Just a shuffle of blocks into an order consistent with the rest of the
code, renaming hdmi/audio funtions for atomic, and removal of unused
code.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
To handle low-power DPMS states, we currently change an OR's (Output
Resource) normal (active) power state to be off, leaving the rest of
the display configured as usual.
Under atomic modesetting, we will instead be doing a full modeset to
tear down the pipe fully when entering a low-power state.
As we'll no longer be touching the OR's PWR registers during runtime
operation, we need to ensure the normal power state is set correctly
during initialisation.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This commit separates the calculation of EVO state from the commit, in
order to make the same code useful for atomic modesetting.
The legacy interfaces have been wrapped on top of them.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This commit separates the calculation of EVO state from the commit, in
order to make the same code useful for atomic modesetting.
The legacy interfaces have been wrapped on top of them.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This commit separates the calculation of EVO state from the commit, in
order to make the same code useful for atomic modesetting.
The legacy interfaces have been wrapped on top of them.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This commit separates the calculation of EVO state from the commit, in
order to make the same code useful for atomic modesetting.
The legacy interfaces have been wrapped on top of them.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This commit separates the calculation of EVO state from the commit, in
order to make the same code useful for atomic modesetting.
The legacy interfaces have been wrapped on top of them.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This commit separates the calculation of EVO state from the commit, in
order to make the same code useful for atomic modesetting.
The legacy interfaces have been wrapped on top of them.
We're no longer touching the overlay channel usage bounds as of this
commit. The code to do so is in place for when overlay planes are
added.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This commit separates the calculation of EVO state from the commit, in
order to make the same code useful for atomic modesetting.
The legacy interfaces have been wrapped on top of them.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This commit separates the calculation of EVO state from the commit, in
order to make the same code useful for atomic modesetting.
The legacy interfaces have been wrapped on top of them.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This commit separates the calculation of EVO state from the commit, in
order to make the same code useful for atomic modesetting.
The legacy interfaces have been wrapped on top of them.
As of this commit, we're no longer bothering to point the core surface
at a valid framebuffer. Prior to this, we'd initially point the core
channel to the framebuffer passed in a mode_set()/mode_set_base(), and
then use the base channel for any page-flip updates, leaving the core
channel pointing at stale information.
The important thing here is to configure the core surface parameters in
such a way that EVO's error checking is satisfied.
TL;DR: The situation isn't too much different to before.
There may be brief periods of times during modesets where the (garbage)
core surface will be showing. This issue will be resolved once support
for atomic commits has been implemented and we're able to interlock the
updates that involve multiple channels.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This commit separates the calculation of EVO state from the commit, in
order to make the same code useful for atomic modesetting.
The legacy interfaces have been wrapped on top of them.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Sometimes we load with a sink already in MST mode. If, however, we can't
or don't want to use MST, we need to be able to switch it back to SST.
This commit instantiates a stub topology manager for any output path that
we believe (the detection of this could use some improvement) has support
for MST, and adds the connector detect() logic for detecting sink support
and switching between modes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This is different from the equivilant functions in the atomic helpers in
that we fully disable the pipe instead of just setting it to inactive.
We do this (primarily) to ensure the framebuffer cleanup paths are hit,
allowing buffers to be un-pinned from memory so they can be evicted to
system memory and not lose their contents while suspended.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This commit implements the atomic property hooks for a connector, and
wraps the legacy interface handling on top of those.
For the moment, a full modeset will be done after any property change
in order to ease subsequent changes. The optimised behaviour will be
restored for Tesla and later (earlier boards always do full modesets)
once atomic commits are implemented.
Some functions are put under the "nouveau_conn" namespace now, rather
than "nouveau_connector", to distinguish functions that will work for
(upcoming) MST connectors too.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
nouveau_display_fini() is responsible for quiescing the hardware, so
this is where such actions belong.
More than that, nouveau_display_fini() switches off the receiving of
sink irqs, which MST will require while shutting down an active head.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This primarily existed to ensure the DP link got retrained, and is
now unnecessary as that's handled by NVKM already.
For anything beyond that, we send an event to userspace and let it
decide on an appropriate action to take.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
There haven't been any callers from an atomic context for a while now,
so let's remove the extra complexity.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
'iommu_domain_alloc()' returns NULL in case of error, not an error pointer.
So test it accordingly.
Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Reviewed-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
gm20b's FB has the same capabilities as gm200, minus the ability to
allocate RAM. Create a device that reflects this instead of re-using the
gk20a device which may be incorrect.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Reviewed-By: Karol Herbst <karolherbst@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
gk20a's FB is not special compared to other Kepler chips, besides the
fact it does not have VRAM. Use the regular gf100 hooks instead of the
incomplete versions we rewrote.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Reviewed-By: Karol Herbst <karolherbst@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The gf100 constructor should be called, otherwise we will allocate a
smaller object than expected. This was without effect so far because
gk20a did not allocate a page, but with gf100's page allocation moved
to the oneinit() hook this problem has become apparent.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The reset hook of pmu_func is never called, and gt215 was the only chip
to implement. Remove this dead code.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
There is no reason to not free the notify data if the NTFY_DEL ioctl
failed. As nvif_notify_fini() is also called from the cleanup path of
nvif_notify_init(), the notifier may not have been successfully created
at that point. But it should also be the right thing to just free the
data in the regular fini calls, as there is nothing much we can do if
the ioctl fails, so better not leak memory.
Signed-off-by: Lucas Stach <dev@lynxeye.de>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
uevent based fences hold a reference to the fence context,
just like the legacy ones. So they need to drop this reference
in the same way.
Signed-off-by: Lucas Stach <dev@lynxeye.de>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>