Add the missing unlock before return from function etnaviv_iommuv1_context_alloc()
in the error handling case.
Fixes: 27b67278e0 ("drm/etnaviv: rework MMU handling")
Signed-off-by: Wei Yongjun <weiyongjun1@huawei.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
This builds on top of the MMU contexts introduced earlier. Instead of having
one context per GPU core, each GPU client receives its own context.
On MMUv1 this still means a single shared pagetable set is used by all
clients, but on MMUv2 there is now a distinct set of pagetables for each
client. As the command fetch is also translated via the MMU on MMUv2 the
kernel command ringbuffer is mapped into each of the client pagetables.
As the MMU context switch is a bit of a heavy operation, due to the needed
cache and TLB flushing, this patch implements a lazy way of switching the
MMU context. The kernel does not have its own MMU context, but reuses the
last client context for all of its operations. This has some visible impact,
as the GPU can now only be started once a client has submitted some work and
we got the client MMU context assigned. Also the MMU context has a different
lifetime than the general client context, as the GPU might still execute the
kernel command buffer in the context of a client even after the client has
completed all GPU work and has been terminated. Only when the GPU is runtime
suspended or switches to another clients MMU context is the old context
freed up.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Guido Günther <agx@sigxcpu.org>
This reworks the MMU handling to make it possible to have multiple MMU contexts.
A context is basically one instance of GPU page tables. Currently we have one
set of page tables per GPU, which isn't all that clever, as it has the
following two consequences:
1. All GPU clients (aka processes) are sharing the same pagetables, which means
there is no isolation between clients, but only between GPU assigned memory
spaces and the rest of the system. Better than nothing, but also not great.
2. Clients operating on the same set of buffers with different etnaviv GPU
cores, e.g. a workload using both the 2D and 3D GPU, need to map the used
buffers into the pagetable sets of each used GPU.
This patch reworks all the MMU handling to introduce the abstraction of the
MMU context. A context can be shared across different GPU cores, as long as
they have compatible MMU implementations, which is the case for all systems
with Vivante GPUs seen in the wild.
As MMUv1 is not able to change pagetables on the fly, without a
"stop the world" operation, which stops GPU, changes pagetables via CPU
interaction, restarts GPU, the implementation introduces a shared context on
MMUv1, which is returned whenever there is a request for a new context.
This patch assigns a MMU context to each GPU, so on MMUv2 systems there is
still one set of pagetables per GPU, but due to the shared context MMUv1
systems see a change in behavior as now a single pagetable set is used
across all GPU cores.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Guido Günther <agx@sigxcpu.org>
Drop unused includes, move more includes from the generic etnaviv_drv.h to
the units where they are actually used, sort includes.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
This replaces the repetitive GPL-2.0 license text in code and header files
with the SPDX tags. Generated hardware headers aren't changed, as any changes
there need to be done in the upstream rnndb repository.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
We are likely to write multiple page entries at once and already ensure
proper write buffer flushing before GPU submit, so this improves CPU
time usage in the submit path without any downsides.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Fixes the following sparse warnings:
drivers/gpu/drm/etnaviv/etnaviv_iommu.c:161:39: warning:
symbol 'etnaviv_iommuv1_ops' was not declared. Should it be static?
drivers/gpu/drm/etnaviv/etnaviv_iommu_v2.c:239:39: warning:
symbol 'etnaviv_iommuv2_ops' was not declared. Should it be static?
Signed-off-by: Wei Yongjun <weiyongjun1@huawei.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Using the IOMMU API to manage the internal GPU MMU has been an
historical accident and it keeps getting in the way, as well as
entangling the driver with the inner workings of the IOMMU
subsystem.
Clean this up by removing the usage of iommu_domain, which is the
last piece linking etnaviv to the IOMMU subsystem.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
It wasn't protecting anything, as the single word writes used to
set up or tear down a translation are already inherently atomic,
so the spinlock is pure overhead.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-By: Wladimir J. van der Laan <laanwj@gmail.com>
A function doing a single assignment is not really helping the
code flow.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-By: Wladimir J. van der Laan <laanwj@gmail.com>
Those functions are simple enough to fold them into the calling
function. This also fixes a correctness issue, as the alloc/free
functions didn't specifiy the device the memory was allocated for.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-By: Wladimir J. van der Laan <laanwj@gmail.com>
They are not used in any way, so can go away.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-By: Wladimir J. van der Laan <laanwj@gmail.com>
Declare etnaviv_iommu_ops structure as const as it is only used when
the reference of one of its field is stored in the ops field of a
iommu_domain structure. This ops field is of type const, so
etnaviv_iommu_ops structures having similar properties can be declared
const too.
Done using Coccinelle.
Before and after size details of .o file remains the same after
cross compiling for arm architecture.
lst: Trimmed commit message, apply the same change to iommu_v2.
Signed-off-by: Bhumika Goyal <bhumirks@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The GPU code doesn't need to deal with the IOMMU directly, instead
it can all be hidden behind the etnaviv mmu interface. Move the
last remaining part into etnaviv mmu.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
This function has external visibility and only handles the Vivant IOMMU
version 1. Rename to make this more clear and allow a clear separation
of the different IOMMU versions.
Also drop the domain parameter, as we can infer it from the GPU we are
dealing with.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Since d16e0faab9 (iommu: Allow selecting page sizes per domain) the
iommu core demands the page size to be set per domain, otherwise any
mapping attempts will be dropped. Make sure to set a valid page size
for the etnaviv iommu.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
This adds the etnaviv DRM driver and hooks it up in Makefiles
and Kconfig.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>