Add support for using memory buffers rather than
scratch registers. Some rings may not be able to
write to scratch registers.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Just store the index in the ring structure.
Idea taken from one of Jerome's wip rptr patches.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Const IBs are executed on the CE not the CP, so we can't
fence them in the normal way.
So submit them directly before the IB instead, just as
the documentation says.
v2: keep the extra documentation
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Try to save whatever is on the rings when
we encounter an lockup.
v2: Fix spelling error. Free saved ring data if reset fails.
Add documentation for the new functions.
v3: Some more spelling fixes
v4: It doesn't make sense to save anything if all fences
are signaled
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Before emitting any indirect buffer, emit the offset of the next
valid ring content if any. This allow code that want to resume
ring to resume ring right after ib that caused GPU lockup.
v2: use scratch registers instead of storing it into memory
v3: skip over the surface sync for ni and si as well
v4: use SET_CONFIG_REG instead of PACKET0
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
The IB pool is in gart memory, so it is completely
superfluous to unpin / repin it on suspend / resume.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
We don't need to pad anything if the number of dwords
written to the ring already matches the requirements.
Fixes some "writting more dword to ring than expected"
warnings.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Move inter ring syncing with semaphores into the
existing ring allocations, with that we need to
lock the ring mutex only once.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
It is completely unnecessary to create fences
before they are emitted, so remove it and a bunch
of checks if fences are emitted or not.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Just move its only caller into the same file as it and make it static.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds prime->fd and fd->prime support to radeon.
It passes the sg object to ttm and then populates
the gart entries using it.
Compile tested only.
v2: stub kmap + use new helpers + add reimporting
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
No need to malloc it any more.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It never really belonged there in the first place.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It isn't necessary any more and the suballocator seems to perform
even better.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
A startover with a new idea for a multiple ring allocator.
Should perform as well as a normal ring allocator as long
as only one ring does somthing, but falls back to a more
complex algorithm if more complex things start to happen.
We store the last allocated bo in last, we always try to allocate
after the last allocated bo. Principle is that in a linear GPU ring
progression was is after last is the oldest bo we allocated and thus
the first one that should no longer be in use by the GPU.
If it's not the case we skip over the bo after last to the closest
done bo if such one exist. If none exist and we are not asked to
block we report failure to allocate.
If we are asked to block we wait on all the oldest fence of all
rings. We just wait for any of those fence to complete.
v2: We need to be able to let hole point to the list_head, otherwise
try free will never free the first allocation of the list. Also
stop calling radeon_fence_signalled more than necessary.
v3: Don't free allocations without considering them as a hole,
otherwise we might lose holes. Also return ENOMEM instead of ENOENT
when running out of fences to wait for. Limit the number of holes
we try for each ring to 3.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Define the interface without modifying the allocation
algorithm in any way.
v2: rebase on top of fence new uint64 patch
v3: add ring to debugfs output
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Instead of hacking the calculation multiple times.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Some callers illegal called fence_wait_next/empty
while holding the ring emission mutex. So don't
relock the mutex in that cases, and move the actual
locking into the fence code.
v2: Don't try to unlock the mutex if it isn't locked.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This convert fence to use uint64_t sequence number intention is
to use the fact that uin64_t is big enough that we don't need to
care about wrap around.
Tested with and without writeback using 0xFFFFF000 as initial
fence sequence and thus allowing to test the wrap around from
32bits to 64bits.
v2: Add comment about possible race btw CPU & GPU, add comment
stressing that we need 2 dword aligned for R600_WB_EVENT_OFFSET
Read fence sequenc in reverse order of GPU write them so we
mitigate the race btw CPU and GPU.
v3: Drop the need for ring to emit the 64bits fence, and just have
each ring emit the lower 32bits of the fence sequence. We
handle the wrap over 32bits in fence_process.
v4: Just a small optimization: Don't reread the last_seq value
if loop restarts, since we already know its value anyway.
Also start at zero not one for seq value and use pre instead
of post increment in emmit, otherwise wait_empty will deadlock.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
A single global mutex for ring submissions seems sufficient.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Nothing chipset or ring specific with it,
so also move it to radon_ring.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Fixing just another deadlock problem with gpu reset tests.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Don't hard code the 10 seconds timeout. Compute jobs
can run much longer.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It isn't chipset specific, so it makes no sense
to have that inside r100.c.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Removing all the different error messages and
having just one standard behaviour over all
chipset generations.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Just register the debugfs files on init instead of
checking the chipset type multiple times.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds a new chunk id to the CS ioctl to support the
INDIRECT_BUFFER_CONST packet.
On SI, the CP adds a new engine called the CE (Constant Engine)
which runs simulatenously with the DE (Drawing Engine, formerly
called the ME). This allows the CP to process two related IBs
simultaneously. The CE is tasked with loading the constant data
(constant buffers, resource descriptors, samplers, etc.) while
the DE loads context register state and issues drawing commands.
It's up to the userspace application to sychronize the CE and the
DE using special synchronization packets.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Storing pointers to the IBs in a static var just
leads to giving the same content back for all
cards in the system.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=46274
Tested with a Cayman card in a Llano system: The additional files are created
and working for the Cayman card but not created for the CPU's built-in GPU.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If GPU lockup is detected in ib_pool get we are holding the ib_pool
mutex that will be needed by the GPU reset code. As ib_pool code is
safe to be reentrant from GPU reset code we should not block if we
are trying to get the ib pool lock on the behalf of the same userspace
caller, thus use the radeon_mutex_lock helper.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Silence out the lock dependency warning by moving bo allocation out
of ib mutex protected section. Might lead to useless temporary
allocation but it's not harmful as such things only happen at
initialization.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Virtual address space are per drm client (opener of /dev/drm).
Client are in charge of virtual address space, they need to
map bo into it by calling DRM_RADEON_GEM_VA ioctl.
First 16M of virtual address space is reserved by the kernel.
Once using 2 level page table we should be able to have a small
vram memory footprint for each pt (there would be one pt for all
gart, one for all vram and then one first level for each virtual
address space).
Plan include using the sub allocator for a common vm page table
area and using memcpy to copy vm page table in & out. Or use
a gart object and copy things in & out using dma.
v2: agd5f fixes:
- Add vram base offset for vram pages. The GPU physical address of a
vram page is FB_OFFSET + page offset. FB_OFFSET is 0 on discrete
cards and the physical bus address of the stolen memory on
integrated chips.
- VM_CONTEXT1_PROTECTION_FAULT_DEFAULT_ADDR covers all vmid's >= 1
v3: agd5f:
- integrate with the semaphore/multi-ring stuff
v4:
- rebase on top ttm dma & multi-ring stuff
- userspace is now in charge of the address space
- no more specific cs vm ioctl, instead cs ioctl has a new
chunk
v5:
- properly handle mem == NULL case from move_notify callback
- fix the vm cleanup path
v6:
- fix update of page table to only happen on valid mem placement
v7:
- add tlb flush for each vm context
- add flags to define mapping property (readable, writeable, snooped)
- make ring id implicit from ib->fence->ring, up to each asic callback
to then do ring specific scheduling if vm ib scheduling function
v8:
- add query for ib limit and kernel reserved virtual space
- rename vm->size to max_pfn (maximum number of page)
- update gem_va ioctl to also allow unmap operation
- bump kernel version to allow userspace to query for vm support
v9:
- rebuild page table only when bind and incrementaly depending
on bo referenced by cs and that have been moved
- allow virtual address space to grow
- use sa allocator for vram page table
- return invalid when querying vm limit on non cayman GPU
- dump vm fault register on lockup
v10: agd5f:
- Move the vm schedule_ib callback to a standalone function, remove
the callback and use the existing ib_execute callback for VM IBs.
v11:
- rebase on top of lastest Linus
v12: agd5f:
- remove spurious backslash
- set IB vm_id to 0 in radeon_ib_get()
v13: agd5f:
- fix handling of RADEON_CHUNK_ID_FLAGS
v14:
- fix va destruction
- fix suspend resume
- forbid bo to have several different va in same vm
v15:
- rebase
v16:
- cleanup left over of vm init/fini
v17: agd5f:
- cs checker
v18: agd5f:
- reworks the CS ioctl to better support multiple rings and
VM. Rather than adding a new chunk id for VM, just re-use the
IB chunk id and add a new flags for VM mode. Also define additional
dwords for the flags chunk id to define the what ring we want to use
(gfx, compute, uvd, etc.) and the priority.
v19:
- fix cs fini in weird case of no ib
- semi working flush fix for ni
- rebase on top of sa allocator changes
v20: agd5f:
- further CS ioctl cleanups from Christian's comments
v21: agd5f:
- integrate CS checker improvements
v22: agd5f:
- final cleanups for release, only allow VM CS on cayman
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This allow to share the ib pool with semaphore and avoid
having more bo around.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This avoid to waste ib pool size and avoid a bunch of wait for
previous ib to finish.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Somewhat specializaed sub-allocator designed to perform sub-allocation
for command buffer not only for current cs ioctl but for future command
submission ioctl as well. Patch also convert current ib pool to use
the sub allocator. Idea is that ib poll buffer can be share with other
command buffer submission not having 64K granularity.
v2 Harmonize pool handling and add suspend/resume callback to pin/unpin
sa bo (tested on rv280, rv370, r420, rv515, rv610, rv710, redwood, cayman,
rs480, rs690, rs880)
v3 Simplify allocator
v4 Fix radeon_ib_get error path to properly free fence
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Some rptr/wptrs fields have different offsets and not all rings are pm4
so add a new nop field.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Those debugfs files aren't r600 specific, so they
shouldn't be in r600.c. Move them to radeon_ring.c
and also add functionality to dump CP1 & CP2 ring
informations.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
That naming seems to make more sense, since we not
only want to run PM4 rings with it.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Emitting fences, semaphores and ib works differently
on different ring, so its is easier to maintain
separate functions for each ring.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Replace cp, cp1 and cp2 members with just an array
of radeon_cp structs.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Every ring seems to have the concept of read and
write pointers. Make the register offset variable
so we can use the functions for different types of rings.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Give all asic and radeon_ring_* functions a
radeon_cp parameter, so they know the ring to work with.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
For supporting multiple CP ring buffers, async DMA
engines and UVD. We still need a way to synchronize
between engines.
v2 initialize unused fence driver ring to avoid issue in
suspend/unload
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Better fix it before this obvious typo spreads even more.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
With this patch I'm only about 50k larger with DRM debugging
enables (why is that enabled by default?!?), and slightly
smaller without.
[airlied: moved r100.c additions to radeon_ring.c]
Signed-off-by: Andi Kleen <ak@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>