The Tegra DRM driver heavily relies on the implementations for runtime
suspend/resume to be called at specific times. Unfortunately, there are
some cases where that doesn't work. One example is if the user disables
runtime PM for a given subdevice. Another example is that the PM core
acquires a reference to runtime PM during system sleep, effectively
preventing devices from going into low power modes. This is intentional
to avoid nasty race conditions, but it also causes system sleep to not
function properly on all Tegra systems.
Fix this by not implementing runtime PM at all. Instead, a minimal,
reference-counted suspend/resume infrastructure is added to the host1x
bus. This has the benefit that it can be used regardless of the system
power state (or any transitions we might be in), or whether or not the
user allows runtime PM.
Atomic modesetting guarantees that these functions will end up being
called at the right point in time, so the pitfalls for the more generic
runtime PM do not apply here.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Drop use of the deprecated drmP.h header file.
For all touched files divide include files into blocks,
and sort them within the blocks.
Fix fallout.
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Cc: Thierry Reding <thierry.reding@gmail.com>
Cc: Jonathan Hunter <jonathanh@nvidia.com>
Cc: linux-tegra@vger.kernel.org
Link: https://patchwork.freedesktop.org/patch/msgid/20190804094132.29463-3-sam@ravnborg.org
Based on 2 normalized pattern(s):
this program is free software you can redistribute it and or modify
it under the terms of the gnu general public license version 2 as
published by the free software foundation
this program is free software you can redistribute it and or modify
it under the terms of the gnu general public license version 2 as
published by the free software foundation #
extracted by the scancode license scanner the SPDX license identifier
GPL-2.0-only
has been chosen to replace the boilerplate/reference in 4122 file(s).
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Enrico Weigelt <info@metux.net>
Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Allison Randal <allison@lohutok.net>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190604081206.933168790@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
The display architecture on Tegra186 and Tegra194 requires that there be
some valid clock on all domains before accessing any display register. A
further requirement is that in addition to the host1x, hub, disp and dsc
clocks, all the head clocks (pclk0-2 on Tegra186 or pclk0-3 on Tegra194)
must also be enabled.
Implement this logic within the display hub driver to ensure the clocks
are always enabled at the right time.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The display hub integrated into Tegra194 is almost identical to the one
found on Tegra186. However, it doesn't support DSC (display stream
compression) so it isn't fully compatible.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Rather than subclass the global atomic state to store the hub display
clock and rate, create a private object and store this data in its
state.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Traditionally, windows were accessed indirectly, through a register
selection window that required a global register to be programmed with
the index of the window to access. Since the global register could be
written from modesetting functions as well as the interrupt handler
concurrently, accesses had to be serialized using a lock. Using direct
accesses to the window registers the lock can be avoided.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The display architecture has changed in several significant ways with
the new Tegra186 SoC. Shared between all display controllers is a set
of common resources referred to as the display hub. The hub generates
accesses to memory and feeds them into various composition pipelines,
each of which being a window that can be assigned to arbitrary heads.
Atomic state is subclassed in order to track the global bandwidth
requirements and select and adjust the hub clocks appropriately. The
plane code is shared to a large degree with earlier SoC generations,
except where the programming differs.
Signed-off-by: Thierry Reding <treding@nvidia.com>