Commit Graph

5 Commits

Author SHA1 Message Date
Boris Brezillon c3adb85745 media: uapi: h264: Get rid of the p0/b0/b1 ref-lists
Those lists can be extracted from the dpb, let's simplify userspace
life and build that list kernel-side (generic helpers will be provided
for drivers that need this list).

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Reviewed-by: Ezequiel Garcia <ezequiel@collabora.com>
Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Tested-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2019-08-19 13:24:04 -03:00
Ezequiel Garcia 8cae93e090 media: uapi: h264: Add the concept of start code
Stateless decoders have different expectations about the
start code that is prepended on H264 slices. Add a
menu control to express the supported start code types
(including no start code).

Drivers are allowed to support only one start code type,
but they can support both too.

Note that this is independent of the H264 decoding mode,
which specifies the granularity of the decoding operations.
Either in frame-based or slice-based mode, this new control
will allow to define the start code expected on H264 slices.

Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com>
Tested-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2019-08-19 13:23:12 -03:00
Boris Brezillon 5604be66a5 media: uapi: h264: Add the concept of decoding mode
Some stateless decoders don't support per-slice decoding granularity
(or at least not in a way that would make them efficient or easy to use).

Expose a menu to control the supported decoding modes. Drivers are
allowed to support only one decoding but they can support both too.

To fully specify the decoding operation, we need to introduce
a start_byte_offset, to indicate where slices start.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Tested-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2019-08-19 13:21:51 -03:00
Ezequiel Garcia 7bb3c32abd media: uapi: h264: Rename pixel format
The V4L2_PIX_FMT_H264_SLICE_RAW name was originally suggested
because the pixel format would represent H264 slices without any
start code.

However, as we will now introduce a start code menu control,
give the pixel format a more meaningful name, while it's
still early enough to do so.

Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com>
Tested-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2019-08-19 13:16:08 -03:00
Maxime Ripard f183ec61cc media: pixfmt: Add H264 Slice format
The H264_SLICE_RAW format is meant to hold the parsed slice data without
the start code. This will be needed by stateless decoders.

Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2019-05-29 06:26:45 -04:00