We never allocate the ceph_buffer and buffer separtely, so use a single
constructor.
Disallow put on NULL buffer; make the caller check.
Signed-off-by: Sage Weil <sage@newdream.net>
Reset the backoff delay when we reopen the connection, so that the delays
for any initial connection problems are reasonable. We were resetting only
after a successful handshake, which was of limited utility.
Signed-off-by: Sage Weil <sage@newdream.net>
When we open a monitor session, we send an initial AUTH message listing
the auth protocols we support, our entity name, and (possibly) a previously
assigned global_id. The monitor chooses a protocol and responds with an
initial message.
Initially implement AUTH_NONE, a dummy protocol that provides no security,
but works within the new framework. It generates 'authorizers' that are
used when connecting to (mds, osd) services that simply state our entity
name and global_id.
This is a wire protocol change.
Signed-off-by: Sage Weil <sage@newdream.net>
We require that ceph_con_close be called before we drop the connection,
so this is unneeded. Just BUG if con->sock != NULL.
Signed-off-by: Sage Weil <sage@newdream.net>
We need to make sure we only swab the address during the banner once. So
break process_banner out of process_connect, and clean up the surrounding
code so that these are distinct phases of the handshake.
Signed-off-by: Sage Weil <sage@newdream.net>
We exchange struct ceph_entity_addr over the wire and store it on disk.
The sockaddr_storage.ss_family field, however, is host endianness. So,
fix ss_family endianness to big endian when sending/receiving over the
wire.
Signed-off-by: Sage Weil <sage@newdream.net>
A generic message passing library is used to communicate with all
other components in the Ceph file system. The messenger library
provides ordered, reliable delivery of messages between two nodes in
the system.
This implementation is based on TCP.
Signed-off-by: Sage Weil <sage@newdream.net>