The V3D engine has various hardware counters which might be interesting
to userspace performance analysis tools.
Expose new ioctls to create/destroy a performance monitor object and
query the counter values of this perfmance monitor.
Note that a perfomance monitor is given an ID that is only valid on the
file descriptor it has been allocated from. A performance monitor can be
attached to a CL submission and the driver will enable HW counters for
this request and update the performance monitor values at the end of the
job.
Signed-off-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20180112090926.12538-1-boris.brezillon@free-electrons.com
Use drm_fb_cma_fbdev_init() and drm_fb_cma_fbdev_fini() which relies on
the fact that drm_device holds a pointer to the drm_fb_helper structure.
This means that the driver doesn't have to keep track of that.
Also use the drm_fb_helper functions directly.
Cc: Eric Anholt <eric@anholt.net>
Signed-off-by: Noralf Trønnes <noralf@tronnes.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20171115142001.45358-18-noralf@tronnes.org
This ioctl will allow us to purge inactive userspace buffers when the
system is running out of contiguous memory.
For now, the purge logic is rather dumb in that it does not try to
release only the amount of BO needed to meet the last CMA alloc request
but instead purges all objects placed in the purgeable pool as soon as
we experience a CMA allocation failure.
Note that the in-kernel BO cache is always purged before the purgeable
cache because those objects are known to be unused while objects marked
as purgeable by a userspace application/library might have to be
restored when they are marked back as unpurgeable, which can be
expensive.
Signed-off-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20171019125748.3152-1-boris.brezillon@free-electrons.com
This is useful to allow GL to provide defined results for overlapping
glBlitFramebuffer, which X11 in turn uses to accelerate uncomposited
window movement without first blitting to a temporary. x11perf
-copywinwin100 goes from 1850/sec to 4850/sec.
v2: Default to the same behavior as before when the flags aren't
passed. (suggested by Boris)
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20170725162733.28007-2-eric@anholt.net
Reviewed-by: Boris Brezillon <boris.brezillon@free-electrons.com>
This has proven immensely useful for debugging memory leaks and
overallocation (which is a rather serious concern on the platform,
given that we typically run at about 256MB of CMA out of up to 1GB
total memory, with framebuffers that are about 8MB ecah).
The state of the art without this is to dump debug logs from every GL
application, guess as to kernel allocations based on bo_stats, and try
to merge that all together into a global picture of memory allocation
state. With this, you can add a couple of calls to the debug build of
the 3D driver and get a pretty detailed view of GPU memory usage from
/debug/dri/0/bo_stats (or when we debug print to dmesg on allocation
failure).
The Mesa side currently labels at the gallium resource level (so you
see that a 1920x20 pixmap has been created, presumably for the window
system panel), but we could extend that to be even more useful with
glObjectLabel() names being sent all the way down to the kernel.
(partial) example of sorted debugfs output with Mesa labeling all
resources:
kernel BO cache: 16392kb BOs (3)
tiling shadow 1920x1080: 8160kb BOs (1)
resource 1920x1080@32/0: 8160kb BOs (1)
scanout resource 1920x1080@32/0: 8100kb BOs (1)
kernel: 8100kb BOs (1)
v2: Use strndup_user(), use lockdep assertion instead of just a
comment, fix an array[-1] reference, extend comment about name
freeing.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20170725182718.31468-2-eric@anholt.net
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
This allows mesa to set the tiling format for a BO and have that
tiling format be respected by mesa on the other side of an
import/export (and by vc4 scanout in the kernel), without defining a
protocol to pass the tiling through userspace.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: http://patchwork.freedesktop.org/patch/msgid/20170608001336.12842-2-eric@anholt.net
Acked-by: Dave Airlie <airlied@redhat.com>
Include <drm/*.h> instead of relative path from include/drm, then
remove the -Iinclude/drm compiler flag.
While we are here, use <...> instead of "..." for include/linux/*.h
and include/sound/*.h headers too.
Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1495081793-9707-2-git-send-email-yamada.masahiro@socionext.com
If we restrict this helper to only kms drivers (which is the case) we
can look up the correct mode easily ourselves. But it's a bit tricky:
- All legacy drivers look at crtc->hwmode. But that is updated already
at the beginning of the modeset helper, which means when we disable
a pipe. Hence the final timestamps might be a bit off. But since
this is an existing bug I'm not going to change it, but just try to
be bug-for-bug compatible with the current code. This only applies
to radeon&amdgpu.
- i915 tries to get it perfect by updating crtc->hwmode when the pipe
is off (i.e. vblank->enabled = false).
- All other atomic drivers look at crtc->state->adjusted_mode. Those
that look at state->requested_mode simply don't adjust their mode,
so it's the same. That has two problems: Accessing crtc->state from
interrupt handling code is unsafe, and it's updated before we shut
down the pipe. For nonblocking modesets it's even worse.
For atomic drivers try to implement what i915 does. To do that we add
a new hwmode field to the vblank structure, and update it from
drm_calc_timestamping_constants(). For atomic drivers that's called
from the right spot by the helper library already, so all fine. But
for safety let's enforce that.
For legacy driver this function is only called at the end (oh the
fun), which is broken, so again let's not bother and just stay
bug-for-bug compatible.
The benefit is that we can use drm_calc_vbltimestamp_from_scanoutpos
directly to implement ->get_vblank_timestamp in every driver, deleting
a lot of code.
v2: Completely new approach, trying to mimick the i915 solution.
v3: Fixup kerneldoc.
v4: Drop the WARN_ON to check that the vblank is off, atomic helpers
currently unconditionally call this. Recomputing the same stuff should
be harmless.
v5: Fix typos and move misplaced hunks to the right patches (Neil).
v6: Undo hunk movement (kbuild).
Cc: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
Cc: Eric Anholt <eric@anholt.net>
Cc: Rob Clark <robdclark@gmail.com>
Cc: linux-arm-msm@vger.kernel.org
Cc: freedreno@lists.freedesktop.org
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Christian König <christian.koenig@amd.com>
Cc: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Neil Armstrong <narmstrong@baylibre.com>
Acked-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170509140329.24114-4-daniel.vetter@ffwll.ch
Cygnus has V3D 2.6 instead of 2.1, and doesn't use the VC4 display
modules. The V3D can be uniquely identified by the IDENT[01]
registers, and there's nothing to key off of for the display change
other than the lack of DT nodes for the display components, but it's
convention to have new compatible strings anyway.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Rob Herring <robh@kernel.org>
Link: http://patchwork.freedesktop.org/patch/msgid/20170428224223.21904-3-eric@anholt.net
This is needed for proper synchronization with display on another DRM
device (pl111 or tinydrm) with buffers produced by vc4 V3D. Fixes the
new igt vc4_dmabuf_poll testcase, and rendering of one of the glmark2
desktop tests on pl111+vc4.
This doesn't yet introduce waits on another device's fences before
vc4's rendering/display, because I don't have testcases for them.
v2: Reuse dma_fence_free(), retitle commit message to clarify that
it's not a full dma-buf fencing implementation yet.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: http://patchwork.freedesktop.org/patch/msgid/20170412191202.22740-6-eric@anholt.net
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The vblank hooks in struct drm_driver are deprecated and only meant for
legacy drivers. For modern drivers with DRIVER_MODESET flag, the hooks
in struct drm_crtc_funcs should be used instead.
Signed-off-by: Shawn Guo <shawn.guo@linaro.org>
Cc: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: http://patchwork.freedesktop.org/patch/msgid/1486458995-31018-23-git-send-email-shawnguo@kernel.org
Core code already makes drm_driver.get_vblank_counter hook optional by
letting drm_vblank_no_hw_counter be the default implementation for the
function hook. So the drm_vblank_no_hw_counter assignment in the driver
code becomes redundant and can be removed now.
Signed-off-by: Shawn Guo <shawn.guo@linaro.org>
Cc: Alexey Brodkin <abrodkin@synopsys.com>
Cc: Liviu Dudau <liviu.dudau@arm.com>
Cc: Mali DP Maintainers <malidp@foss.arm.com>
Cc: Russell King <linux@armlinux.org.uk>
Cc: Boris Brezillon <boris.brezillon@free-electrons.com>
Cc: Inki Dae <inki.dae@samsung.com>
Cc: Stefan Agner <stefan@agner.ch>
Cc: Xinliang Liu <z.liuxinliang@hisilicon.com>
Cc: Daniel Vetter <daniel.vetter@intel.com>
Cc: Philipp Zabel <p.zabel@pengutronix.de>
Cc: CK Hu <ck.hu@mediatek.com>
Cc: Neil Armstrong <narmstrong@baylibre.com>
Cc: Rob Clark <robdclark@gmail.com>
Cc: Marek Vasut <marex@denx.de>
Cc: Ben Skeggs <bskeggs@redhat.com>
Cc: Tomi Valkeinen <tomi.valkeinen@ti.com>
Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Cc: Mark Yao <mark.yao@rock-chips.com>
Cc: Benjamin Gaignard <benjamin.gaignard@linaro.org>
Cc: Maxime Ripard <maxime.ripard@free-electrons.com>
Cc: Jyri Sarha <jsarha@ti.com>
Cc: Eric Anholt <eric@anholt.net>
Acked-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Acked-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Acked-by: Neil Armstrong <narmstrong@baylibre.com>
Acked-by: Russell King <rmk+kernel@armlinux.org.uk>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Alexey Brodkin <abrodkin@synopsys.com>
Acked-by: Liviu Dudau <liviu.dudau@arm.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1486458995-31018-3-git-send-email-shawnguo@kernel.org
The DSI0 and DSI1 blocks on the 2835 are related hardware blocks.
Some registers move around, and the featureset is slightly different,
as DSI1 (the 4-lane DSI) is a later version of the hardware block.
This driver doesn't yet enable DSI0, since we don't have any hardware
to test against, but it does put a lot of the register definitions and
code in place.
v2: Use the clk_hw interfaces, don't set CLK_IS_BASIC (from review by
Stephen Boyd)
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> (v1)
Link: http://patchwork.freedesktop.org/patch/msgid/20170131192912.11316-1-eric@anholt.net
pageflipping race fix.
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Merge tag 'drm-vc4-next-2016-12-09' of https://github.com/anholt/linux into drm-next
This pull request brings in VEC (TV-out) support for vc4, along with a
pageflipping race fix.
* tag 'drm-vc4-next-2016-12-09' of https://github.com/anholt/linux:
drm/vc4: Don't use drm_put_dev
drm/vc4: Document VEC DT binding
drm/vc4: Add support for the VEC (Video Encoder) IP
drm: Add TV connector states to drm_connector_state
drm: Turn DRM_MODE_SUBCONNECTOR_xx definitions into an enum
drm/vc4: Fix ->clock_select setting for the VEC encoder
drm/vc4: Fix race between page flip completion event and clean-up
vc4 already has a proper load sequence, but the unload one needed some
fixups: First unregister, and last drop the final ref.
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
The VEC IP is a TV DAC, providing support for PAL and NTSC standards.
Signed-off-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
for vc4.
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Merge tag 'drm-vc4-next-2016-11-16' of https://github.com/anholt/linux into drm-next
This pull request brings in fragment shader threading and ETC1 support
for vc4.
FS threading brings performance improvements of 0-20% in glmark2.
The validation code checks for thread switch signals and ensures that
the registers of the other thread are not touched, and that our clamps
are not live across thread switches. It also checks that the
threading and branching instructions do not interfere.
(Original patch by Jonas, changes by anholt for style cleanup,
removing validation the kernel doesn't need to do, and adding the flag
for userspace).
v2: Minor style fixes from checkpatch.
Signed-off-by: Jonas Pfeil <pfeiljonas@gmx.de>
Signed-off-by: Eric Anholt <eric@anholt.net>
The pm_runtime_put() we were using immediately released power on the
device, which meant that we were generally turning the device off and
on once per frame. In many profiles I've looked at, that added up to
about 1% of CPU time, but this could get worse in the case of frequent
rendering and readback (as may happen in X rendering). By keeping the
device on until we've been idle for a couple of frames, we drop the
overhead of runtime PM down to sub-.1%.
Signed-off-by: Eric Anholt <eric@anholt.net>
The validation for it ends up being quite simple, but I hadn't got
around to it before merging the driver. For backwards compatibility,
we also need to add a flag so that the userspace GL driver can easily
tell if the kernel will allow ETC1 textures (on an old kernel, it will
continue to convert to RGBA8)
Signed-off-by: Eric Anholt <eric@anholt.net>
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Merge tag 'v4.8-rc8' into drm-next
Linux 4.8-rc8
There was a lot of fallout in the imx/amdgpu/i915 drivers, so backmerge
it now to avoid troubles.
* tag 'v4.8-rc8': (1442 commits)
Linux 4.8-rc8
fault_in_multipages_readable() throws set-but-unused error
mm: check VMA flags to avoid invalid PROT_NONE NUMA balancing
radix tree: fix sibling entry handling in radix_tree_descend()
radix tree test suite: Test radix_tree_replace_slot() for multiorder entries
fix memory leaks in tracing_buffers_splice_read()
tracing: Move mutex to protect against resetting of seq data
MIPS: Fix delay slot emulation count in debugfs
MIPS: SMP: Fix possibility of deadlock when bringing CPUs online
mm: delete unnecessary and unsafe init_tlb_ubc()
huge tmpfs: fix Committed_AS leak
shmem: fix tmpfs to handle the huge= option properly
blk-mq: skip unmapped queues in blk_mq_alloc_request_hctx
MIPS: Fix pre-r6 emulation FPU initialisation
arm64: kgdb: handle read-only text / modules
arm64: Call numa_store_cpu_info() earlier.
locking/hung_task: Fix typo in CONFIG_DETECT_HUNG_TASK help text
nvme-rdma: only clear queue flags after successful connect
i2c: qup: skip qup_i2c_suspend if the device is already runtime suspended
perf/core: Limit matching exclusive events to one PMU
...
There are many reasons other than ENOMEM that drm_dev_init() can
fail. Return ERR_PTR rather than NULL to be able to distinguish
these in the caller.
Signed-off-by: Tom Gundersen <teg@jklm.no>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: http://patchwork.freedesktop.org/patch/msgid/20160921145919.13754-2-teg@jklm.no
If the device was already up, a 1 is returned instead of 0. We were
erroring out, leading the 3D driver to sometimes fail at screen
initialization (generally with ENOENT returned to it).
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: af713795c5 ("drm/vc4: Add a getparam ioctl for getting the V3D identity regs.")
Lots of drivers don't properly compile without this when CONFIG_FB=n.
It's kinda a hack, but since CONFIG_FB doesn't stub any fucntions when
it's disabled I think it makes sense to add it to drm_fb_helper.h.
Long term we probably need to rethink all the logic to unload firmware
framebuffer drivers, at least if we want to be able to move away from
CONFIG_FB and fbcon.
v2: Unfortunately just stubbing out remove_conflicting_framebuffers in
drm_fb_helper.h upset gcc about static vs. non-static declarations, so
a new wrapper it needs to be. Means more churn :(
Cc: Tobias Jakobi <tjakobi@math.uni-bielefeld.de>
Cc: Noralf Trønnes <noralf@tronnes.org>
Cc: tomi.valkeinen@ti.com
Cc: dh.herrmann@gmail.com
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470847958-28465-2-git-send-email-daniel.vetter@ffwll.ch
Backmerge drm-next to be able to apply Chris' connector_unregister_all
cleanup (need latest i915 and sun4i state for that).
Also there's a trivial conflict in ttm_bo.c that git rerere fails to
remember.
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
The following functions test whether their argument is NULL
and then return immediately.
* drm_fbdev_cma_hotplug_event
* drm_fbdev_cma_restore_mode
Thus the tests around their calls are not needed.
This issue was detected by using the Coccinelle software.
Signed-off-by: Markus Elfring <elfring@users.sourceforge.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/fb33d930-6a5c-c501-6676-26bd486f1cb5@users.sourceforge.net
allowing GLSL shaders with non-unrolled loops.
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Merge tag 'drm-vc4-next-2016-07-15' of https://github.com/anholt/linux into drm-next
This pull request brings in vc4 shader validation for branching,
allowing GLSL shaders with non-unrolled loops.
* tag 'drm-vc4-next-2016-07-15' of https://github.com/anholt/linux:
drm/vc4: Fix a "the the" typo in a comment.
drm/vc4: Fix definition of QPU_R_MS_REV_FLAGS
drm/vc4: Add a getparam to signal support for branches.
drm/vc4: Add support for branching in shader validation.
drm/vc4: Add a bitmap of branch targets during shader validation.
drm/vc4: Move validation's current/max ip into the validation struct.
drm/vc4: Add a getparam ioctl for getting the V3D identity regs.
Userspace needs to know if it can create shaders that do branching.
Otherwise, for backwards compatibility with old kernels it needs to
lower if statements to conditional assignments.
Signed-off-by: Eric Anholt <eric@anholt.net>
vblank timestamping, and a couple of small cleanups.
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Merge tag 'drm-vc4-next-2016-07-12' of https://github.com/anholt/linux into drm-next
This pull request brings in new vc4 plane formats for Android, precise
vblank timestamping, and a couple of small cleanups.
* tag 'drm-vc4-next-2016-07-12' of https://github.com/anholt/linux:
drm/vc4: remove redundant ret status check
drm/vc4: Implement precise vblank timestamping.
drm/vc4: Bind the HVS before we bind the individual CRTCs.
gpu: drm: vc4_hdmi: add missing of_node_put after calling of_parse_phandle
drm: vc4: enable XBGR8888 and ABGR8888 pixel formats
drm/vc4: clean up error exit path on failed dpi_connector allocation
As I extend the driver to support different V3D revisions, userspace
needs to know what version it's targeting. This is most easily
detected using the V3D identity registers.
v2: Make sure V3D is runtime PM on when reading the registers.
v3: Switch to a 64-bit param value (suggested by Rob Clark in review)
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> (v2)
Reviewed-by: Rob Clark <robdclark@gmail.com> (v3, over irc)
At the current point where ret is being checked for non-zero it has
not changed since it was initialized to zero, hence the check and the
label unref are redundant and can be removed.
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Precise vblank timestamping is implemented via the
usual scanout position based method. On VC4 the
pixelvalves PV do not have a scanout position
register. Only the hardware video scaler HVS has a
similar register which describes which scanline for
the output is currently composited and stored in the
HVS fifo for later consumption by the PV.
This causes a problem in that the HVS runs at a much
faster clock (system clock / audio gate) than the PV
which runs at video mode dot clock, so the unless the
fifo between HVS and PV is full, the HVS will progress
faster in its observable read line position than video
scan rate, so the HVS position reading can't be directly
translated into a scanout position for timestamp correction.
Additionally when the PV is in vblank, it doesn't consume
from the fifo, so the fifo gets full very quickly and then
the HVS stops compositing until the PV enters active scanout
and starts consuming scanlines from the fifo again, making
new space for the HVS to composite.
Therefore a simple translation of HVS read position into
elapsed time since (or to) start of active scanout does
not work, but for the most interesting cases we can still
get useful and sufficiently accurate results:
1. The PV enters active scanout of a new frame with the
fifo of the HVS completely full, and the HVS can refill
any fifo line which gets consumed and thereby freed up by
the PV during active scanout very quickly. Therefore the
PV and HVS work effectively in lock-step during active
scanout with the fifo never having more than 1 scanline
freed up by the PV before it gets refilled. The PV's
real scanout position is therefore trailing the HVS
compositing position as scanoutpos = hvspos - fifosize
and we can get the true scanoutpos as HVS readpos minus
fifo size, so precise timestamping works while in active
scanout, except for the last few scanlines of the frame,
when the HVS reaches end of frame, stops compositing and
the PV catches up and drains the fifo. This special case
would only introduce minor errors though.
2. If we are in vblank, then we can only guess something
reasonable. If called from vblank irq, we assume the irq is
usually dispatched with minimum delay, so we can take a
timestamp taken at entry into the vblank irq handler as a
baseline and then add a full vblank duration until the
guessed start of active scanout. As irq dispatch is usually
pretty low latency this works with relatively low jitter and
good results.
If we aren't called from vblank then we could be anywhere
within the vblank interval, so we return a neutral result,
simply the current system timestamp, and hope for the best.
Measurement shows the generated timestamps to be rather precise,
and at least never off more than 1 vblank duration worst-case.
Limitations: Doesn't work well yet for interlaced video modes,
therefore disabled in interlaced mode for now.
v2: Use the DISPBASE registers to determine the FIFO size (changes
by anholt)
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-and-tested-by: Mario Kleiner <mario.kleiner.de@gmail.com> (v2)
We need to be able to look at the CRTC's registers in the HVS as part
of initialization, while the HVS doesn't need to look at the PV
registers.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-and-tested-by: Mario Kleiner <mario.kleiner.de@gmail.com>
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Back-merge tag 'v4.7-rc5' into drm-next
Linux 4.7-rc5
The fsl-dcu pull needs -rc3 so go to -rc5 for now.
Somehow I didn't spot this when pushing :(
Fixes: 398e97994f ("drm/vc4: Remove open-coded drm_connector_register_all()")
Acked-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Contrary to other flags to DRM_IOCTL_DEF_DRV(), which restrict usage,
the flag for render node is an enabler (the IOCTL can't be used from
render node if it's not present). So DRM_RENDER_ALLOW needs to be
added to all the flags that were previously 0.
Signed-off-by: Herve Jourdain <herve.jourdain@neuf.fr>
Reviewed-by: Eric Anholt <eric@anholt.net>
Fixes: 0cd3e27476 ("drm/vc4: Add missing render node support")
Frist -misc pull for 4.8, with pretty much just random all over plus a few
more lockless gem BO patches acked/reviewed by driver maintainers.
I'm starting a bit earlier this time around because there's a few invasive
patch series to land (nonblocking atomic prep work, fence prep work,
rst/sphinx kerneldoc finally happening) and I need a baseline with all the
branches merged.
* tag 'topic/drm-misc-2016-06-01' of git://anongit.freedesktop.org/drm-intel: (21 commits)
drm/vc4: Use lockless gem BO free callback
drm/vc4: Use drm_gem_object_unreference_unlocked
drm: Initialize a linear gamma table by default
drm/vgem: Use lockless gem BO free callback
drm/qxl: Don't set a gamma table size
drm/msm: Nuke dummy gamma_set/get functions
drm/cirrus: Drop redundnant gamma size check
drm/fb-helper: Remove dead code in setcolreg
drm/mediatek: Use lockless gem BO free callback
drm/hisilicon: Use lockless gem BO free callback
drm/hlcd: Use lockless gem BO free callback
vga_switcheroo: Support deferred probing of audio clients
vga_switcheroo: Add helper for deferred probing
virtio-gpu: fix output lookup
drm/doc: Unify KMS Locking docs
drm/atomic-helper: Do not call ->mode_fixup for CRTC which will be disabled
Fix annoyingly awkward typo in drm_edid_load.c
drm/doc: Drop vblank_disable_allow wording
drm: use seqlock for vblank time/count
drm/mm: avoid possible null pointer dereference
...
get_vblank_counter hooked up to drm_vblank_count() which alway was
non-sensical but didn't hurt in the past. Since Linux 4.4 it
triggers a WARN_ON_ONCE in drm_update_vblank_count on first vblank
irq disable, so fix it by hooking to drm_vblank_no_hw_counter().
Tested against Raspian kernel 4.4.8 tree on RPi 2B.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Fixes: c8b75bca92 ("drm/vc4: Add KMS support for Raspberry Pi.")
Pull drm updates from Dave Airlie:
"Here's the main drm pull request for 4.7, it's been a busy one, and
I've been a bit more distracted in real life this merge window. Lots
more ARM drivers, not sure if it'll ever end. I think I've at least
one more coming the next merge window.
But changes are all over the place, support for AMD Polaris GPUs is in
here, some missing GM108 support for nouveau (found in some Lenovos),
a bunch of MST and skylake fixes.
I've also noticed a few fixes from Arnd in my inbox, that I'll try and
get in asap, but I didn't think they should hold this up.
New drivers:
- Hisilicon kirin display driver
- Mediatek MT8173 display driver
- ARC PGU - bitstreamer on Synopsys ARC SDP boards
- Allwinner A13 initial RGB output driver
- Analogix driver for DisplayPort IP found in exynos and rockchip
DRM Core:
- UAPI headers fixes and C++ safety
- DRM connector reference counting
- DisplayID mode parsing for Dell 5K monitors
- Removal of struct_mutex from drivers
- Connector registration cleanups
- MST robustness fixes
- MAINTAINERS updates
- Lockless GEM object freeing
- Generic fbdev deferred IO support
panel:
- Support for a bunch of new panels
i915:
- VBT refactoring
- PLL computation cleanups
- DSI support for BXT
- Color manager support
- More atomic patches
- GEM improvements
- GuC fw loading fixes
- DP detection fixes
- SKL GPU hang fixes
- Lots of BXT fixes
radeon/amdgpu:
- Initial Polaris support
- GPUVM/Scheduler/Clock/Power improvements
- ASYNC pageflip support
- New mesa feature support
nouveau:
- GM108 support
- Power sensor support improvements
- GR init + ucode fixes.
- Use GPU provided topology information
vmwgfx:
- Add host messaging support
gma500:
- Some cleanups and fixes
atmel:
- Bridge support
- Async atomic commit support
fsl-dcu:
- Timing controller for LCD support
- Pixel clock polarity support
rcar-du:
- Misc fixes
exynos:
- Pipeline clock support
- Exynoss4533 SoC support
- HW trigger mode support
- export HDMI_PHY clock
- DECON5433 fixes
- Use generic prime functions
- use DMA mapping APIs
rockchip:
- Lots of little fixes
vc4:
- Render node support
- Gamma ramp support
- DPI output support
msm:
- Mostly cleanups and fixes
- Conversion to generic struct fence
etnaviv:
- Fix for prime buffer handling
- Allow hangcheck to be coalesced with other wakeups
tegra:
- Gamme table size fix"
* 'drm-next' of git://people.freedesktop.org/~airlied/linux: (1050 commits)
drm/edid: add displayid detailed 1 timings to the modelist. (v1.1)
drm/edid: move displayid validation to it's own function.
drm/displayid: Iterate over all DisplayID blocks
drm/edid: move displayid tiled block parsing into separate function.
drm: Nuke ->vblank_disable_allowed
drm/vmwgfx: Report vmwgfx version to vmware.log
drm/vmwgfx: Add VMWare host messaging capability
drm/vmwgfx: Kill some lockdep warnings
drm/nouveau/gr/gf100-: fix race condition in fecs/gpccs ucode
drm/nouveau/core: recognise GM108 chipsets
drm/nouveau/gr/gm107-: fix touching non-existent ppcs in attrib cb setup
drm/nouveau/gr/gk104-: share implementation of ppc exception init
drm/nouveau/gr/gk104-: move rop_active_fbps init to nonctx
drm/nouveau/bios/pll: check BIT table version before trying to parse it
drm/nouveau/bios/pll: prevent oops when limits table can't be parsed
drm/nouveau/volt/gk104: round up in gk104_volt_set
drm/nouveau/fb/gm200: setup mmu debug buffer registers at init()
drm/nouveau/fb/gk20a,gm20b: setup mmu debug buffer registers at init()
drm/nouveau/fb/gf100-: allocate mmu debug buffers
drm/nouveau/fb: allow chipset-specific actions for oneinit()
...
There shouldn't be any other driver support necessary, since none of
the driver-specific ioctls ever required auth, and none of them deal
with modesetting.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If we don't, then simplefb stays loaded on /dev/fb0 even though
scanout isn't happening from simplefb's memory area any more, and you
end up with no console.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Dave Airlie <airlied@redhat.com>
The DPI interface involves taking a ton of our GPIOs to be used as
outputs, and routing display signals over them in parallel.
v2: Use display_info.bus_formats[] to replace our custom DT
properties.
v3: Rebase on V3D documentation changes.
v4: Fix rebase detritus from V3D documentation changes.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Rob Herring <robh@kernel.org>
Again since the drm core takes care of event unlinking/disarming this
is now just needless code.
v2: Fixup misplaced hunk.
Cc: Eric Anholt <eric@anholt.net>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1453756616-28942-14-git-send-email-daniel.vetter@ffwll.ch
The following code pattern exists in some DRM drivers:
ddev = drm_dev_alloc(&driver, parent_dev);
drm_dev_set_unique(ddev, dev_name(parent_dev));
(Sometimes dev_name(ddev->dev) is used, which is the same.)
As suggested in
http://lists.freedesktop.org/archives/dri-devel/2015-December/096441.html,
the unique name of a new DRM device can be set as dev_name(parent_dev)
when parent_dev is not NULL (vgem is a special case).
Signed-off-by: Nicolas Iooss <nicolas.iooss_linux@m4x.org>
Acked-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This pull request brings in 3D acceleration support for the VC4 GPU.
While there is still performance work to be done (particularly
surrounding RCL generation), the CL submit ABI should be settled and
done now.
* tag 'drm-vc4-next-2015-12-11' of http://github.com/anholt/linux:
drm/vc4: Add an interface for capturing the GPU state after a hang.
drm/vc4: Add support for async pageflips.
drm/vc4: Add support for drawing 3D frames.
drm/vc4: Bind and initialize the V3D engine.
drm/vc4: Fix a typo in a V3D debug register.
drm/vc4: Add an API for creating GPU shaders in GEM BOs.
drm/vc4: Add create and map BO ioctls.
drm/vc4: Add a BO cache.
drm: Create a driver hook for allocating GEM object structs.
This can be parsed with vc4-gpu-tools tools for trying to figure out
what was going on.
v2: Use __u32-style types.
Signed-off-by: Eric Anholt <eric@anholt.net>
The user submission is basically a pointer to a command list and a
pointer to uniforms. We copy those in to the kernel, validate and
relocate them, and store the result in a GPU BO which we queue for
execution.
v2: Drop support for NV shader recs (not necessary for GL), simplify
vc4_use_bo(), improve bin flush/semaphore checks, use __u32 style
types.
Signed-off-by: Eric Anholt <eric@anholt.net>
Since we have no MMU, the kernel needs to validate that the submitted
shader code won't make any accesses to memory that the user doesn't
control, which involves banning some operations (general purpose DMA
writes), and tracking where we need to write out pointers for other
operations (texture sampling). Once it's validated, we return a GEM
BO containing the shader, which doesn't allow mapping for write or
exporting to other subsystems.
v2: Use __u32-style types.
Signed-off-by: Eric Anholt <eric@anholt.net>
While there exist dumb APIs for creating and mapping BOs, one of the
rules is that drivers doing 3D acceleration have to provide their own
APIs for buffer allocation (besides, the pitch/height parameters of
the dumb alloc don't really make sense for a lot of 3D allocations).
v2: Use __u32-style types, use "drm.h" instead of <drm/drm.h>.
Signed-off-by: Eric Anholt <eric@anholt.net>
We need to allocate new BOs in the kernel as part of each frame, but
the CMA allocator is way too slow for that. As an optimization, keep
track of recently-freed BOs and reuse them, with a 1 second timeout to
fully free them back to the system.
This improves 3D performance by about 15%.
Signed-off-by: Eric Anholt <eric@anholt.net>
drivers/gpu/drm/vc4/vc4_drv.c:248:3-8: No need to set .owner here. The core will do it.
Remove .owner field if calls are used which set it automatically
Generated by: scripts/coccinelle/api/platform_no_drv_owner.cocci
Signed-off-by: Fengguang Wu <fengguang.wu@intel.com>
Signed-off-by: Julia Lawall <julia.lawall@lip6.fr>
Signed-off-by: Eric Anholt <eric@anholt.net>
Keep the fbdev_cma pointer around so we can use it on hotplog and close
to ensure the frame buffer console is in a useful state.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
This is enough for fbcon and bringing up X using
xf86-video-modesetting. It doesn't support the 3D accelerator or
power management yet.
v2: Drop FB_HELPER select thanks to Archit's patches. Do manual init
ordering instead of using the .load hook. Structure registration
more like tegra's, but still using the typical "component" code.
Drop no-op hooks for atomic_begin and mode_fixup() now that
they're optional. Drop sentinel in Makefile. Fix minor style
nits I noticed on another reread.
v3: Use the new bcm2835 clk driver to manage pixel/HSM clocks instead
of having a fixed video mode. Use exynos-style component driver
matching instead of devicetree nodes to list the component driver
instances. Rename compatibility strings to say bcm2835, and
distinguish pv0/1/2. Clean up some h/vsync code, and add in
interlaced mode setup. Fix up probe/bind error paths. Use
bitops.h macros for vc4_regs.h
v4: Include i2c.h, allow building under COMPILE_TEST, drop msleep now
that other bugs have been fixed, add timeouts to cpu_relax()
loops, rename hpd-gpio to hpd-gpios.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>