This extra bit of interrupt enabling code doesn't belong in the wait
seqno function. If anything we should pull it out to a helper so the
throttle code can also use it. The history is a bit vague, but I am
going to attempt to just dump it, unless someone can argue otherwise.
Removing this allows for a shared lock free wait seqno function. To keep
tabs on this issue though, the IER value is stored on error capture
(recommended by Chris Wilson)
v2: fixed typo EIR->IER (Ben)
Fix some white space (Ben)
Move IER capture to globally instead of per ring (Ben)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
[danvet: ier is a 16 bit reg on gen2!]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This originates from a hack by me to quickly fix a bug in an earlier
patch where we needed control over whether or not waiting on a seqno
actually did any retire list processing. Since the two operations aren't
clearly related, we should pull the parameter out of the wait function,
and make the caller responsible for retiring if the action is desired.
The only function call site which did not get an explicit retire_request call
(on purpose) is i915_gem_inactive_shrink(). That code was already calling
retire_request a second time.
v2: don't modify any behavior excepit i915_gem_inactive_shrink(Daniel)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
I've missed this one.
v2: Chris Wilson noticed another register.
v3: Color choice improvements.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Since there is only one remaining user of I915_INTERRUPT_ENABLE_FIX,
expand it at the callsite. Quoting Jesse Barnes:
"I'd really like to get rid of these defines at the top of i915_irq.c.
Some are unused and the others just make you check for the right bits
everytime your read the code."
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
[danvet: Add bikeshed suggested by Jesse.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We appear to allow too many pending pageflips as evidenced by an
apparent pin-leak. So borrow the pageflip completion logic from i8xx for
handling PendingFlip in a robust manner.
v2: Address Jesse's reminders about the nuances of gen3 IRQ handling.
References: https://bugzilla.kernel.org/show_bug.cgi?id=41882
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Bring the for-each-pipe loops together so that the code is easier on the
eyes.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
A couple of miscellaneous cleanups as well to move per-loop condition
variables within the scope of the loop and the update of the DRI1
breadcrumb to the tail of the function.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
And a couple of miscellaneous cleanups to the main body of the IRQ loop;
move per-loop condition variables within the scope of the loop and move
the old DRI1 breadcrumb to the tail of the function and so only execute
it once.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
On later gen3, you are able to select the meaning of the FlipPending
status bit in IIR and change it to FlipDone. This was sometimes done by
the BIOS leading to confusion on just how pageflipping worked on gen3.
Simplify the implementation by using the legacy meaning for all gen3
machines.
Note: this makes all gen3 machines equally broken...
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
In preparation for rewriting the gen3 irq handler.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
And remove the cargo-culted copy from the valleyview irq handler.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The waitqueues are already initialised during ring initialisation so
kill the redundant and duplicated code to do so in each generations IRQ
installer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Rather than duplicate similar code across the IRQ installers, perform
the initialisation of the workers upfront. This will lead to simpler
teardown and quiescent code as we can assume that the workers have
been initialised.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Calling these when gem assumes full control of the hw won't end
in anything else than tears. So be a bit more paranoid here.
Just serves as documentation.
v2: Bail out with ENODEV as suggested by Chris Wilson.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Always true these days. It has been added originally to work
around some issues with the agp layer in 2.6.29:
commit ac5c4e7618
Author: Dave Airlie <airlied@redhat.com>
Date: Fri Dec 19 15:38:34 2008 +1000
drm/i915: GEM on PAE has problems - disable it for now.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We always set it so there's no point in checking. We could
instead add a bit that tells us whether gem is actually
initialized (i.e. either kms or gem_init_ioctl called), but
that's imho not worth it.
So just rip it out.
There's a little change in the wait_ring timeout, but we've never
run with anything else than the 60 second timeout, even on dri1
userspace.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This ioctl used in a kms driver is only useful to create massive
havoc.
v2: Bail out with -ENODEV as suggested by Chris Wilson.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Also ditch the cargo-culted dev_priv checks - either we have a
giant hole in our setup code or this is useless. Plainly bogus
to check for it in either case.
v2: Chris Wilson noticed that I've missed one bogus dev_priv check.
v3: The check in the overlay code is redundant (Chris)
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The specs recommend that this bit be set on PineView. No reason is
given, but it sounds like a powersaving bit that we should expect the
BIOS to be setting...
v2: Rebase on top of _MASKED_ENABLE_BIT
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We slightly modify the initialisation sequence to move the
initialisation of the memory managers earlier and in particular before
probing outputs and detecting any existing output configuration. This is
essential if we wish to track preallocated objects and preserve them
whilst initialising GEM.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The use of the mm_list by deferred-free breaks the following patches to
extend the range of objects tracked. We can simplify things if we just
make the unbind during free uninterrutible.
Note that unbinding should never fail, because we hold an additional
reference on every active object. Only the ilk vt-d workaround breaks
this, but already takes care of not failing by waiting for the gpu to
quiescent non-interruptible. But the existence of the deferred free
list casted some doubts on this theory, hence WARN if the unbind fails
and only then retry non-interruptible.
We can kill this additional code after a release in case the theory is
indeed right and no one has hit that WARN.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Simplify object tracking by removing the inactive but pinned list. The
only place where this was used is for counting the available memory,
which is just as easy performed by checking all objects on the rare
occasions it is required (application startup). For ease of debugging,
we keep the reporting of pinned objects through the error-state and
debugfs.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This was only used by one external caller who would just be as happy
with evict-everything, so perform the replacement and make the function
private.
In the process we note that unbinding the inactive list should not fail,
and make it a warning instead.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Currently, we only bump the inactive LRU of an object when we bind
into the GTT for a page-fault. As the object may be used many times
before its mapping is zapped, we do not mark it as active as
frequently as we should. Userspace should be calling set-to-GTT-domain
before each pointer deference (for synchronous access) and so is a
good place to mark the buffer as active.
Marking the buffer as recently used places it at the end of the
inactive eviction queue, though still before anything with outstanding
rendering. This reduces the likelihood of evicting a buffer that is
going to be used again by the CPU in the near future. This way we can
hopefully avoid to kick out upload buffers right before we use them on
the gpu.
Note that we need to check that the object is not active or pinned,
for otherwise we create havoc on the active/pinned lists, which also
use obj->mm_list.
The active lists are sorted by and evicted in last GPU rendering
order, access by the CPU to a still active buffer therefore does not
affect its eviction ordering. Pinned objects are currently excluded
from eviction, therefore the only list that we need to bump for GTT
access by the CPU is the inactive list.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
[danvet: Added further explanations to the commit message as discussed
on irc.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Enabling the plane before we have assigned valid address means that it
will access random PTE (often with conflicting memory types) and cause
GPU lockups. However, enabling the plane too early appears to workaround
a number of bugs in our modesetting code.
Cc: Franz Melchior <melchior.franz@gmail.com>
References: https://bugs.freedesktop.org/show_bug.cgi?id=39947
References: https://bugs.freedesktop.org/show_bug.cgi?id=41091
References: https://bugs.freedesktop.org/show_bug.cgi?id=49041
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We were attempting to use a per-ring spinlock whilst modifying global
IRQ flags. A recipe for rare missed interrupts.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Copy&pasted from the vlv setup code. According to docs, we need that
on ivb, too.
v2: Use new masked bit handling macros.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... and put them to so good use.
Note that there's functional change in vlv clock gating code, we now
no longer spuriously read back the current value of the bit. According
to Bspec the high bits should always read zero, so ORing this in
should have no effect.
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
PCH PLLs aren't required for outputs on the CPU, so we shouldn't just
treat them as part of the pipe.
So split the code out and manage PCH PLLs separately, allocating them
when needed or trying to re-use existing PCH PLL setups when the timings
match.
v2: add num_pch_pll field to dev_priv (Daniel)
don't NULL the pch_pll pointer in disable or DPMS will fail (Jesse)
put register offsets in pll struct (Chris)
v3: Decouple enable/disable of PLLs from get/put.
v4: Track temporary PLL disabling during modeset
v5: Tidy PLL initialisation by only checking for num_pch_pll == 0 (Eugeni)
v6: Avoid mishandling allocation failure by embedding the small array of
PLLs into the device struct
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44309
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> (up to v2)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> (v3+)
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Tested-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
gen2 hardware has some significant differences from the other interrupt
routines that were glossed over and then forgotten about in the
transition to KMS. Such as
- 16bit IIR
- PendingFlip status bit
This patch reintroduces a handler specifically for gen2 for the purpose
of handling pageflips correctly, simplifying code in the process.
v2: Also fixup ring get/put irq to only access 16bit registers (Daniel)
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=24202
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41793
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
[danvet: use posting_read16 in intel_ringbuffer.c and kill _driver
from the function names.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If we fail to unbind and so abort the change in tiling, we will have
removed the VMA for the object for no reason. The likelihood of unbind
failing is slim (other than ERESTARTSYS which will cause userspace to
try again), so the change is mostly for the principle.
Also improve the slightly stale comment.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Rename obj->tiling_changed to obj->fence_dirty so that it is clear that
it flags when the parameters for an active fence (including the
no-fence) register are changed.
Also, do not set this flag when the object does not have a fence
register allocated currently and the gpu does not depend upon the
unfence. This case works exactly like when a tiled object lost its
fence and hence does not need additional handling for the tiling
change in the code.
v2: Use fence_dirty to better express what the flag tracks and add a few
more details to the comments to serve as a reminder of how the GPU also
uses the unfenced register slot.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
[danvet: Add some bikeshed to the commit message about the stricter
use of fence_dirty.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
When fixing up the crt load detect code I've failed to notice the same
problem in the tv load detect code. Again, unconditionally use the
load detect pipe infrastructure, it gets things right.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As with one of the earlier patches in the series, we're forced to cast
for copy_[to|from]_user. Again because of the nature of the GEN x86
exclusivity, this should be safe.
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
[danvet: Added some bikeshed.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
These were mostly straight forward. No forced casting needed.
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
[danvet: fix conflict with ringbuffer_data removal and drop the hunk
about the status page - that needs more care to fix up.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
With the exception of a forced cast for phys_obj stuff (a problem in
other patches as well) all of these are fairly simple __iomem compliance
fixes.
As with other patches, yank/paste errors may exist.
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
[danvet: Added comment to explain the __iomem cast.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Almost all of the errors related __iomem problems.
Most of the changes here are trivial, however there is plenty of chance
for yank/paste errors.
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This was originally used as an attempt to diagnose GPU hangs, but was
never very reliable and superseded by the i915_error_state capture on
hangcheck. It now lies languishing unused and unwanted.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
IvyBridge requires an extra frame between disabling the low power
watermarks and enabling scaling on the sprite plane. If the scaling
is already enabled, then we have already disabled the low power
watermarks and need not incur an extra wait.
Similarly, as we disable the scaling when turning off the sprite plane,
we can update the scaling enabled flag and restore the low power
watermarks.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Pretty useful to debug our DP bandwidth woes.
v2: Also print out the required and available link bandwidth,
suggested by Chris Wilson.
v3: Also print out the input parameters so that diagnosing failures to
find a valid dp link configuration is possible.
v4: s/Display port/DP/ to shorten the output.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Daniel Vetter writes:
A new drm-intel-next pull. Highlights:
- More gmbus patches from Daniel Kurtz, I think gmbus is now ready, all
known issues fixed.
- Fencing cleanup and pipelined fencing removal from Chris.
- rc6 residency interface from Ben, useful for powertop.
- Cleanups and code reorg around the ringbuffer code (Ben&me).
- Use hw semaphores in the pageflip code from Ben.
- More vlv stuff from Jesse, unfortunately his vlv cpu is doa, so less
merged than I've hoped for - we still have the unused function warning :(
- More hsw patches from Eugeni, again, not yet enabled fully.
- intel_pm.c refactoring from Eugeni.
- Ironlake sprite support from Chris.
- And various smaller improvements/fixes all over the place.
Note that this pull request also contains a backmerge of -rc3 to sort out
a few things in -next. I've also had to frob the shortlog a bit to exclude
anything that -rc3 brings in with this pull.
Regression wise we have a few strange bugs going on, but for all of them
closer inspection revealed that they've been pre-existing, just now
slightly more likely to be hit. And for most of them we have a patch
already. Otherwise QA has not reported any regressions, and I'm also not
aware of anything bad happening in 3.4.
* tag 'drm-intel-next-2012-04-23' of git://people.freedesktop.org/~danvet/drm-intel: (420 commits)
drm/i915: rc6 residency (fix the fix)
drm/i915/tv: fix open-coded ARRAY_SIZE.
drm/i915: invalidate render cache on gen2
drm/i915: Silence the change of LVDS sync polarity
drm/i915: add generic power management initialization
drm/i915: move clock gating functionality into intel_pm module
drm/i915: move emon functionality into intel_pm module
drm/i915: move drps, rps and rc6-related functions to intel_pm
drm/i915: fix line breaks in intel_pm
drm/i915: move watermarks settings into intel_pm module
drm/i915: move fbc-related functionality into intel_pm module
drm/i915: Refactor get_fence() to use the common fence writing routine
drm/i915: Refactor fence clearing to use the common fence writing routine
drm/i915: Refactor put_fence() to use the common fence writing routine
drm/i915: Prepare to consolidate fence writing
drm/i915: Remove the unsightly "optimisation" from flush_fence()
drm/i915: Simplify fence finding
drm/i915: Discard the unused obj->last_fenced_ring
drm/i915: Remove unused ring->setup_seqno
drm/i915: Remove fence pipelining
...
Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Tested-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If we want hdmi_offset to be relative to the first block, zero value can
be used also for enabled block.
Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Tested-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
R6xx has routable blocks, but there's nothing wrong in assignment based
on dig_encoder. We didn't really need that algorithm.
Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Tested-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Tested-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Tested-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>