This little helper only exists to safely discard the upper unused 32bits
of the general 64-bit VMA address - as we know that all Global GTT
currently are less than 4GiB in size and so that the upper bits must be
zero. In many places, we use a u32 for the global GTT offset and we want
to document where we are discarding the full VMA offset.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-28-git-send-email-chris@chris-wilson.co.uk
Treat the VMA as the primary struct responsible for tracking bindings
into the GPU's VM. That is we want to treat the VMA returned after we
pin an object into the VM as the cookie we hold and eventually release
when unpinning. Doing so eliminates the ambiguity in pinning the object
and then searching for the relevant pin later.
v2: Joonas' stylistic nitpicks, a fun rebase.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-27-git-send-email-chris@chris-wilson.co.uk
Backmerge because too many conflicts, and also we need to get at the
latest struct fence patches from Gustavo. Requested by Chris Wilson.
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
- refactor ddi buffer programming a bit (Ville)
- large-scale renaming to untangle naming in the gem code (Chris)
- rework vma/active tracking for accurately reaping idle mappings of shared
objects (Chris)
- misc dp sst/mst probing corner case fixes (Ville)
- tons of cleanup&tunings all around in gem
- lockless (rcu-protected) request lookup, plus use it everywhere for
non(b)locking waits (Chris)
- pipe crc debugfs fixes (Rodrigo)
- random fixes all over
* tag 'drm-intel-next-2016-08-08' of git://anongit.freedesktop.org/drm-intel: (222 commits)
drm/i915: Update DRIVER_DATE to 20160808
drm/i915: fix aliasing_ppgtt leak
drm/i915: Update comment before i915_spin_request
drm/i915: Use drm official vblank_no_hw_counter callback.
drm/i915: Fix copy_to_user usage for pipe_crc
Revert "drm/i915: Track active streams also for DP SST"
drm/i915: fix WaInsertDummyPushConstPs
drm/i915: Assert that the request hasn't been retired
drm/i915: Repack fence tiling mode and stride into a single integer
drm/i915: Document and reject invalid tiling modes
drm/i915: Remove locking for get_tiling
drm/i915: Remove pinned check from madvise ioctl
drm/i915: Reduce locking inside swfinish ioctl
drm/i915: Remove (struct_mutex) locking for busy-ioctl
drm/i915: Remove (struct_mutex) locking for wait-ioctl
drm/i915: Do a nonblocking wait first in pread/pwrite
drm/i915: Remove unused no-shrinker-steal
drm/i915: Tidy generation of the GTT mmap offset
drm/i915/shrinker: Wait before acquiring struct_mutex under oom
drm/i915: Simplify do_idling() (Ironlake vt-d w/a)
...
- more fence destaging and cleanup (Gustavo&Sumit)
- DRIVER_LEGACY to untangle from DRIVER_MODESET
- drm_mm refactor (Chris)
- fbdev-less compile fies
- clipped plane src/dst rects (Ville)
- + a few mediatek patches that build on top of that (Bibby+Daniel)
- small stuff all over really
* tag 'topic/drm-misc-2016-08-12' of git://anongit.freedesktop.org/drm-intel: (43 commits)
dma-buf/fence: kerneldoc: remove spurious section header
dma-buf/fence: kerneldoc: remove unused struct members
Revert "gpu: drm: omapdrm: dss-of: add missing of_node_put after calling of_parse_phandle"
drm: Protect fb_defio in drivers with CONFIG_KMS_FBDEV_EMULATION
drm/radeon|amgpu: Make fbdev emulation optional
drm/vmwgfx: select CONFIG_FB
drm: Remove superflous linux/fb.h includes
drm/fb-helper: Add a dummy remove_conflicting_framebuffers
dma-buf/sync_file: only enable fence signalling on poll()
Documentation: add doc for sync_file_get_fence()
dma-buf/sync_file: add sync_file_get_fence()
dma-buf/sync_file: refactor fence storage in struct sync_file
dma-buf/fence-array: add fence_is_array()
drm/dp_helper: Rate limit timeout errors from drm_dp_i2c_do_msg()
drm/dp_helper: Print first error received on failure in drm_dp_dpcd_access()
drm: Add ratelimited versions of the DRM_DEBUG* macros
drm: Make sure drm_vblank_no_hw_counter isn't abused
drm/mediatek: Fix mtk_atomic_complete for runtime_pm
drm/mediatek: plane: Use FB's format's cpp to compute x offset
drm/mediatek: plane: Merge mtk_plane_enable into mtk_plane_atomic_update
...
With NV12 we have two color planes to deal with so we must compute the
surface and x/y offsets for the second plane as well.
What makes this a bit nasty is that the hardware expects the surface
offset to be specified as a distance from the main surface offset.
What's worse, the distance must be non-negative (no neat wraparound or
anything). So we must make sure that the main surface offset is always
less or equal to the AUX surface offset. We do that by computing the AUX
offset first and the main surface offset second. If the main surface
offset ends up being above the AUX offset, we just push it down as far
as is required while still maintaining the required alignment etc.
Fortunately the AUX offset only reuqires 4K alignment, so we don't need
to do any of the backwards searching for an acceptable offset that we
must do for the main surface. And X tiled + NV12 isn't a supported
combination anyway.
Note that this just computes aux surface offsets, we do not yet program
them into the actual hardware registers, and hence we can't yet expose
NV12.
v2: Rebase due to drm_plane_state src/dst rects
s/TODO.../something else/ in the commit message/ (Daniel)
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-12-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
SKL has nasty limitations with the display surface offsets:
* source x offset + width must be less than the stride for X tiled
surfaces or the display engine falls over
* the surface offset requires lots of alignment (256K or 1M)
These facts mean that we can't just pick any suitably aligned tile
boundary as the offset and expect the resulting x offset to be useable.
The solution is to start with the closest boundary as before, but then
keep searching backwards until we find one that works, or don't. This
means we must be prepared to fail, hence the whole surface offset
calculation needs to be moved to the .check_plane() hook from the
.update_plane() hook.
While at it we can check that the source width/height don't exceed
maximum plane size limits.
We'll store the results of the computation in the plane state to make
it easy for the .update_plane() hook to do its thing.
v2: Replace for+break loop with while loop
Rebase due to drm_plane_state src/dst rects
Rebase due to plane_check_state()
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-11-git-send-email-ville.syrjala@linux.intel.com
To make life less surprising we can make intel_adjust_tile_offset()
deal with linear buffers as well. Currently it doesn't seem like there's
a real need for this since only X tiling and NV12 (which would always
be tiled currently) should need it. But I've used it for some debug
hacks already so seems like a reasonable thing to have.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-10-git-send-email-ville.syrjala@linux.intel.com
Minimize the resulting X coordinate after intel_adjust_tile_offset() is
done with it's offset adjustment. This allows calling
intel_adjust_tile_offset() multiple times in case we need to adjust
the offset several times.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-9-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If there's a fence on the object it will be aligned to the start
of the object, and hence CPU rendering to any fb that straddles
the fence edge will come out wrong due to lines wrapping at the
wrong place.
We have no API to manage fences on a sub-object level, so we can't
really fix this in any way. Additonally gen2/3 fences are rather
coarse grained so adjusting the offset migth not even be possible.
Avoid these problems by requiring the fb layout to agree with the
fence layout (if present).
v2: Rebase due to i915_gem_object_get_tiling() & co.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-8-git-send-email-ville.syrjala@linux.intel.com
Currently we require the object to be X tiled if the fb is X
tiled. The argument is supposedly FBC GTT tracking. But
actually that no longer holds water since FBC supports
Y tiling as well on SKL+.
A better rule IMO is to require that if there is a fence, the
fb modifier match the object tiling mode. But if the object is linear,
we can allow the fb modifier to be anything. The idea being that
if the user set the tiling mode on the object, presumably the intention
is to actually use the fence for CPU access. But if the tiling mode is
not set, the user has no intention of using a fence (and can't actually
since we disallow tiling mode changes when there are framebuffers
associated with the object).
On gen2/3 we must keep to the rule that the object and fb
must be either both linear or both X tiled. No mixing allowed
since the display engine itself will use the fence if it's present.
v2: Fix typos
v3: Rebase due to i915_gem_object_get_tiling() & co.
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-7-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Soon the fence tiling mode may not always match the fb modifier
even for X tiled buffers. So let's use the fb modifier
consistently for all display tiling decisions.
v2: Rebased due to s/ring/engine/
v3: Rebased due to s/engine/ring/ O_o
v4: Rebase due to i915_gem_object_get_tiling() & co.
Reviewed-by: Matthew Auld <matthew.auld@intel.com> (v1)
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-6-git-send-email-ville.syrjala@linux.intel.com
intel_compute_tile_offset() and intel_add_fb_offsets() get passed the fb
and the rotation. As both of those come from the plane state we can just
pass that in instead.
For extra consitency pass the plane state to intel_fb_xy_to_linear() as
well even though it only really needs the fb.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-5-git-send-email-ville.syrjala@linux.intel.com
We repeat the SKL stride register value calculations a several places.
Move it into a small helper function.
v2: Rebase due to drm_plane_state src/dst rects
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Reviewed-by: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-4-git-send-email-ville.syrjala@linux.intel.com
intel_compute_page_offset() can dig up the correct pitch from the fb
itself, no need for the caller to pass it in.
A bit of extra care is needed for the lower level
_intel_compute_page_offset() since that one gets called before the
rotated pitch under intel_fb is populated. Note that we don't actually
call it with anything but DRM_ROTATE_0 there so we wouldn't actually
look up the rotated pitch there, but still, leave the pitch as something
the caller has to pass to _intel_compute_page_offset() as an
indicator that something is a bit special.
This leaves 'stride_div' in the skl plane update hooks as a mostly useless
variable so just get rid of it.
v2: Add a note why stride_div got nuked
v3: Extract intel_fb_pitch() since it can be useful later
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> (v2)
Reviewed-by: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-3-git-send-email-ville.syrjala@linux.intel.com
Redo the fb rotation handling in order to:
- eliminate the NV12 special casing
- handle fb->offsets[] properly
- make the rotation handling easier for the plane code
To achieve these goals we reduce intel_rotation_info to only contain
(for each plane) the rotated view width,height,stride in tile units,
and the page offset into the object where the plane starts. Each plane
is handled exactly the same way, no special casing for NV12 or other
formats. We then store the computed rotation_info under
intel_framebuffer so that we don't have to recompute it again.
To handle fb->offsets[] we treat them as a linear offsets and convert
them to x/y offsets from the start of the relevant GTT mapping (either
normal or rotated). We store the x/y offsets under intel_framebuffer,
and for some extra convenience we also store the rotated pitch (ie.
tile aligned plane height). So for each plane we have the normal
x/y offsets, rotated x/y offsets, and the rotated pitch. The normal
pitch is available already in fb->pitches[].
While we're gathering up all that extra information, we can also easily
compute the storage requirements for the framebuffer, so that we can
check that the object is big enough to hold it.
When it comes time to deal with the plane source coordinates, we first
rotate the clipped src coordinates to match the relevant GTT view
orientation, then add to them the fb x/y offsets. Next we compute
the aligned surface page offset, and as a result we're left with some
residual x/y offsets. Finally, if required by the hardware, we convert
the remaining x/y offsets into a linear offset.
For gen2/3 we simply skip computing the final page offset, and just
convert the src+fb x/y offsets directly into a linear offset since
that's what the hardware wants.
After this all platforms, incluing SKL+, compute these things in exactly
the same way (excluding alignemnt differences).
v2: Use BIT(DRM_ROTATE_270) instead of ROTATE_270 when rotating
plane src coordinates
Drop some spurious changes that got left behind during
development
v3: Split out more changes to prep patches (Daniel)
s/intel_fb->plane[].foo.bar/intel_fb->foo[].bar/ for brevity
Rename intel_surf_gtt_offset to intel_fb_gtt_offset
Kill the pointless 'plane' parameter from intel_fb_gtt_offset()
v4: Fix alignment vs. alignment-1 when calling
_intel_compute_tile_offset() from intel_fill_fb_info()
Pass the pitch in tiles in
stad of pixels to intel_adjust_tile_offset() from intel_fill_fb_info()
Pass the full width/height of the rotated area to
drm_rect_rotate() for clarity
Use u32 for more offsets
v5: Preserve the upper_32_bits()/lower_32_bits() handling for the
fb ggtt offset (Sivakumar)
v6: Rebase due to drm_plane_state src/dst rects
Cc: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-2-git-send-email-ville.syrjala@linux.intel.com
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Atm, we apply this workaround somewhat inconsistently at the following
points: driver loading, LVDS init, eDP PPS init, system resume. As this
workaround also affects registers other than PPS (timing, PLL) a more
consistent way is to apply it early after the PPS HW context is known to
be lost: driver loading, system resume and on VLV/CHV/BXT when turning
on power domains.
This is needed by the next patch that removes saving/restoring of the
PP_CONTROL register.
This also removes the incorrect programming of the workaround on HSW+
PCH platforms which don't have the register locking mechanism.
v2: (Ville)
- Don't apply the workaround on BXT.
- Simplify platform checks using HAS_DDI().
v3:
- Move the call of intel_pps_unlock_regs_wa() to the more
logical vlv_display_power_well_init() (also fixing CHV) (Ville).
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470827254-21954-5-git-send-email-imre.deak@intel.com
The PPS registers are pretty much the same everywhere, the differences
being:
- Register fields appearing, disappearing from one platform to the
next: panel-reset-on-powerdown, backlight-on, panel-port,
register-unlock
- Different register base addresses
- Different number of PPS instances: 2 on VLV/CHV/BXT, 1 everywhere
else.
We can merge the separate set of PPS definitions by extending the PPS
instance argument to all platforms and using instance 0 on platforms
with a single instance. This means we'll need to calculate the register
addresses dynamically based on the given platform and PPS instance.
v2:
- Simplify if ladder in intel_pps_get_registers(). (Ville)
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470827254-21954-1-git-send-email-imre.deak@intel.com
This reverts commit 013dd9e038
("drm/i915/dp: fall back to 18 bpp when sink capability is unknown")
This commit introduced a regression into stable kernels,
as it reduces output color depth to 6 bpc for any video
sink connected to a Displayport connector if that sink
doesn't report a specific color depth via EDID, or if
our EDID parser doesn't actually recognize the proper
bpc from EDID.
Affected are active DisplayPort->VGA converters and
active DisplayPort->DVI converters. Both should be
able to handle 8 bpc, but are degraded to 6 bpc with
this patch.
The reverted commit was meant to fix
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=105331
A followup patch implements a fix for that specific bug,
which is caused by a faulty EDID of the affected DP panel
by adding a new EDID quirk for that panel.
DP 18 bpp fallback handling and other improvements to
DP sink bpc detection will be handled for future
kernels in a separate series of patches.
Please backport to stable.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Acked-by: Jani Nikula <jani.nikula@intel.com>
Cc: stable@vger.kernel.org
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
3 intel fixes.
* tag 'drm-intel-next-fixes-2016-08-05' of git://anongit.freedesktop.org/drm-intel:
drm/i915/fbdev: Check for the framebuffer before use
drm/i915: Never fully mask the the EI up rps interrupt on SNB/IVB
drm/i915: Wait up to 3ms for the pcu to ack the cdclk change request on SKL
We don't have GPU reset support for gen2, which means the display
hardware is unaffected when a GPU hang is handled. However as the ring
has in fact stopped, any flips still in the ring will never complete,
and thus the display base address updates will never happen. So we
really need to fix that up manually just like we do on g4x+.
In fact, let's just use intel_has_gpu_reset() instead of IS_GEN2()
since that'll also handle cases where someone would disable the GPU
reset support on gen3/4 for whatever reason.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470428910-12125-5-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Add force_reset_modeset_test as a parameter to force the modeset path during gpu reset.
This allows a IGT test to set the knob and trigger a hang to force the gpu reset,
even on platforms that wouldn't otherwise require it.
Changes since v1:
- Split out fix to separate commit.
Changes since v2:
- This commit is purely about force_reset_modeset_test now.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Testcase: drv_hangman.reset-with-forced-modeset
Tested-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470428910-12125-3-git-send-email-ville.syrjala@linux.intel.com
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
This function would call drm_modeset_lock_all, while the suspend/resume
functions already have their own locking. Fix this by factoring out
__intel_display_resume, and calling the atomic helpers for duplicating
atomic state and disabling all crtc's during suspend.
Changes since v1:
- Deal with -EDEADLK right after lock_all and clean up calls
to hw readout.
- Always take all modeset locks so updates during gpu reset are blocked.
Changes since v2:
- Fix deadlock in intel_update_primary_planes.
- Move WARN_ON(EDEADLK) to __intel_display_resume.
- pctx -> ctx
- only call __intel_display_resume on success in intel_display_resume.
Changes since v3:
- Rebase on top of dev_priv -> dev change.
- Use drm_modeset_lock_all_ctx instead of drm_modeset_lock_all.
Changes since v4 [by vsyrjala]:
- Deal with skip_intermediate_wm
- Update comment w.r.t. mode_config.mutex vs. ->detect()
- Rebase due to INTEL_GEN() etc.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Fixes: e2c8b8701e ("drm/i915: Use atomic helpers for suspend, v2.")
Cc: stable@vger.kernel.org
Tested-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470428910-12125-2-git-send-email-ville.syrjala@linux.intel.com
Marking PCH transcoder FIFO underrun reporting as disabled for
transcoder B/C on LPT-H will block us from enabling the south error
interrupt. So let's only mark transcoder A underrun reporting as
disabled initially.
This is a little tricky to hit since you need a machine with LPT-H, and
the BIOS must enable either pipe B or C at boot. Then i915 would mark
the "transcoder B/C" underrun reporting as disabled and never enable it
again, meaning south interrupts would never get enabled either. The only
other interrupt in there is actually the poison interrupt which, if we
could ever trigger it, would just result in a little error in dmesg.
Here's the resulting change in SDEIMR on my HSW when I boot it with
multiple displays attached:
- (0x000c4004): 0xf115ffff
+ (0x000c4004): 0xf114ffff
My previous attempt [1] tried to fix this a little differently, but
Daniel requested I do this instead.
[1] https://lists.freedesktop.org/archives/intel-gfx/2015-November/081420.html
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470416417-15021-1-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
intel_enable_pipe() looks rather confusing when one side doesn't have
the curly braces, and the other one does. And what's even worse,
there's another if-else inside the braceless side. Let's put braces
around it to make it clear which branch goes where.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470418894-1249-1-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
In the previous commit, we moved the obj->tiling_mode out of a bitfield
and into its own integer so that we could safely use READ_ONCE(). Let us
now repair some of that damage by sharing the tiling_mode with its
companion, the fence stride.
v2: New magic
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470388464-28458-18-git-send-email-chris@chris-wilson.co.uk
Rather than a mismash of struct drm_device *dev and struct
drm_i915_private *dev_priv being used freely within a function, be
consistent and only pass along dev_priv.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470324762-2545-22-git-send-email-chris@chris-wilson.co.uk
The individual bits inside obj->frontbuffer_bits are protected by each
plane->mutex, but the whole bitfield may be accessed by multiple KMS
operations simultaneously and so the RMW need to be under atomics.
However, for updating the single field we do not need to mandate that it
be under the struct_mutex, one more step towards its removal as the de
facto BKL.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470324762-2545-21-git-send-email-chris@chris-wilson.co.uk
In view of adding inline functions into the intel_frontbuffer section,
we first split the header into its own file so that we can integrate it
more easily with kerneldoc.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1470324762-2545-19-git-send-email-chris@chris-wilson.co.uk
We can't mix MST with SST/HDMI on the same physical port, so we'll need
to reject such configurations in check_digital_port_conflicts(). Nothing
else will prevent this as MST has its fake encoders and its own connectors
so the cloning checks won't catch this.
The same digital port can be used multiple times, but only if all the
encoders involved are MST encoders, so we only want to check MST vs.
SST/HDMI, not MST vs. MST. And SST/HDMI vs. SST/HDMI we already check.
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1469717448-4297-5-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The future annotations will track the locking used for access to ensure
that it is always sufficient. We make the preparations now to present
the API ahead and to make sure that GCC can eliminate the unused
parameter.
Before: 6298417 3619610 696320 10614347 a1f64b vmlinux
After: 6298417 3619610 696320 10614347 a1f64b vmlinux
(with i915 builtin)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-12-git-send-email-chris@chris-wilson.co.uk
In the future, we will want to add annotations to the i915_gem_active
struct. The API is thus expanded to hide direct access to the contents
of i915_gem_active and mediated instead through a number of helpers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-11-git-send-email-chris@chris-wilson.co.uk
In the next patch, request tracking is made more generic and for that we
need a new expanded struct and to separate out the logic changes from
the mechanical churn, we split out the structure renaming into this
patch.
v2: Writer's block. Add some spiel about why we track requests.
v3: Now i915_gem_active.
v4: Now with i915_gem_active_set() for attaching to the active request.
v5: Use i915_gem_active_set() from inside the retirement handlers
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-10-git-send-email-chris@chris-wilson.co.uk
The state stored in this struct is not only the information about the
buffer object, but the ring used to communicate with the hardware. Using
buffer here is overly specific and, for me at least, conflates with the
notion of buffer objects themselves.
s/struct intel_ringbuffer/struct intel_ring/
s/enum intel_ring_hangcheck/enum intel_engine_hangcheck/
s/describe_ctx_ringbuf()/describe_ctx_ring()/
s/intel_ring_get_active_head()/intel_engine_get_active_head()/
s/intel_ring_sync_index()/intel_engine_sync_index()/
s/intel_ring_init_seqno()/intel_engine_init_seqno()/
s/ring_stuck()/engine_stuck()/
s/intel_cleanup_engine()/intel_engine_cleanup()/
s/intel_stop_engine()/intel_engine_stop()/
s/intel_pin_and_map_ringbuffer_obj()/intel_pin_and_map_ring()/
s/intel_unpin_ringbuffer()/intel_unpin_ring()/
s/intel_engine_create_ringbuffer()/intel_engine_create_ring()/
s/intel_ring_flush_all_caches()/intel_engine_flush_all_caches()/
s/intel_ring_invalidate_all_caches()/intel_engine_invalidate_all_caches()/
s/intel_ringbuffer_free()/intel_ring_free()/
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1469432687-22756-15-git-send-email-chris@chris-wilson.co.uk
Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-4-git-send-email-chris@chris-wilson.co.uk
There are two paths into intel_cleanup_plane_fb, the normal completion
path and the failure path.
In the failure case, intel_cleanup_plane_fb is called before
drm_atomic_helper_swap_state, so any wait_req reference made in
intel_prepare_plane_fb will be in old_intel_state->wait_req.
In the normal completion path, drm_atomic_helper_swap_state has
already been called, so the plane state holding the just-used wait_req
will not be in old_intel_state->wait_req, rather it will be in the
state associated with the plane itself.
Clearing this reference ensures that the wait_req will be freed as
soon as it the related mode setting operation is complete, rather than
waiting for some future mode setting operation to eventually
dereference it.
The existing dereference of old_intel_state->wait_req is still
required as that will hold the wait_req when the mode setting
operation fails.
cc: Daniel Vetter <daniel.vetter@intel.com>
cc: David Airlie <airlied@linux.ie>
cc: intel-gfx@lists.freedesktop.org
cc: dri-devel@lists.freedesktop.org
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Bspec tells us to keep bashing the PCU for up to 3ms when trying to
inform it about an upcoming change in the cdclk frequency. Currently
we only keep at it for 15*10usec (+ whatever delays gets added by
the sandybridge_pcode_read() itself). Let's change the limit to 3ms.
I decided to keep 10 usec delay per iteration for now, even though
the spec doesn't really tell us to do that.
Cc: stable@vger.kernel.org
Fixes: 5d96d8afcf ("drm/i915/skl: Deinit/init the display at suspend/resume")
Cc: David Weinehall <david.weinehall@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1468416723-23440-1-git-send-email-ville.syrjala@linux.intel.com
Tested-by: David Weinehall <david.weinehall@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 848496e590)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Bspec tells us to keep bashing the PCU for up to 3ms when trying to
inform it about an upcoming change in the cdclk frequency. Currently
we only keep at it for 15*10usec (+ whatever delays gets added by
the sandybridge_pcode_read() itself). Let's change the limit to 3ms.
I decided to keep 10 usec delay per iteration for now, even though
the spec doesn't really tell us to do that.
Cc: stable@vger.kernel.org
Fixes: 5d96d8afcf ("drm/i915/skl: Deinit/init the display at suspend/resume")
Cc: David Weinehall <david.weinehall@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1468416723-23440-1-git-send-email-ville.syrjala@linux.intel.com
Tested-by: David Weinehall <david.weinehall@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Bunch of fixes for the 4.8 merge pull, nothing out of the ordinary. All
suitably marked up with cc: stable where needed.
* tag 'drm-intel-next-fixes-2016-07-25' of git://anongit.freedesktop.org/drm-intel:
drm/i915/gen9: Add WaInPlaceDecompressionHang
drm/i915/guc: Revert "drm/i915/guc: enable GuC loading & submission by default"
drm/i915/bxt: Fix inadvertent CPU snooping due to incorrect MOCS config
drm/i915/gen9: Clean up MOCS table definitions
drm/i915: Set legacy properties when using legacy gamma set IOCTL. (v2)
drm/i915: Enable polling when we don't have hpd
drm/i915/vlv: Disable HPD in valleyview_crt_detect_hotplug()
drm/i915/vlv: Reset the ADPA in vlv_display_power_well_init()
drm/i915/vlv: Make intel_crt_reset() per-encoder
drm/i915: Unbreak interrupts on pre-gen6
drm/i915/breadcrumbs: Queue hangcheck before sleeping
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Backmerge tag 'v4.7' into drm-next
Linux 4.7
As requested by Daniel Vetter as the conflicts were getting messy.
Now that PCU communication is reasonably fast, we do not need to defer
RC6 initialisation to a workqueue.
References: https://bugs.freedesktop.org/show_bug.cgi?id=97017
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>