This removes the usage of intel_ring_emit in favour of
directly writing to the ring buffer.
intel_ring_emit was preventing the compiler for optimising
fetch and increment of the current ring buffer pointer and
therefore generating very verbose code for every write.
It had no useful purpose since all ringbuffer operations
are started and ended with intel_ring_begin and
intel_ring_advance respectively, with no bail out in the
middle possible, so it is fine to increment the tail in
intel_ring_begin and let the code manage the pointer
itself.
Useless instruction removal amounts to approximately
two and half kilobytes of saved text on my build.
Not sure if this has any measurable performance
implications but executing a ton of useless instructions
on fast paths cannot be good.
v2:
* Change return from intel_ring_begin to error pointer by
popular demand.
* Move tail increment to intel_ring_advance to enable some
error checking.
v3:
* Move tail advance back into intel_ring_begin.
* Rebase and tidy.
v4:
* Complete rebase after a few months since v3.
v5:
* Remove unecessary cast and fix !debug compile. (Chris Wilson)
v6:
* Make intel_ring_offset take request as well.
* Fix recording of request postfix plus a sprinkle of asserts.
(Chris Wilson)
v7:
* Use intel_ring_offset to get the postfix. (Chris Wilson)
* Convert GVT code as well.
v8:
* Rename *out++ to *cs++.
v9:
* Fix GVT out to cs conversion in GVT.
v10:
* Rebase for new intel_ring_begin in selftests.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Zhi Wang <zhi.a.wang@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170214113242.29241-1-tvrtko.ursulin@linux.intel.com
After a brief discussion, we settled on a naming convention for the
conditional GEM debugging data that should be clearer to the casual
user: GEM_DEBUG
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170207102319.10910-1-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
In commit 86aa7e760a ("drm/i915: Assert that the context-switch
completion matches our context") I added a read to the irq tasklet
handler that compared the on-chip status with that of our sw tracking,
using an unguarded read of the request pointer to get the context and
beyond. Whilst we hold a reference to the request, we do not hold
anything on the context and if we are unlucky it may be reaped from a
second thread retiring the request (since it may retire the request as
soon as the breadcrumb is complete, even before we finish processing the
context switch) as we try to read from the context pointer.
Avoid the racy read from underneath the request by storing the expected
result in the execlist_port[].
v2: Include commentary about port[].request being unprotected.
Fixes: 86aa7e760a ("drm/i915: Assert that the context-switch completion matches our context")
Reported-by: Mika Kuoppala <mika.kuoppala@intel.com>
Testcase: igt/gem_ctx_create
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170206170502.30944-2-chris@chris-wilson.co.uk
It is required that the caller declare the exact number of dwords they
wish to write into the ring. This is required for two reasons, we need
to allocate sufficient space for the entire command packet and we need
to be sure that the contents are completely written to avoid executing
stale data. The current interface requires for any bug to be caught in
review, the reader has to carefully count the number of
intel_ring_emit() between intel_ring_begin() and intel_ring_advance().
If we record the end of the packet of each intel_ring_begin() we can
also have CI check for us.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170206170502.30944-1-chris@chris-wilson.co.uk
Move the invariant parts of context desc setup from execlist init
to context creation. This is advantageous when we need to
create different templates based on the context parametrization,
ie. for svm capable contexts.
v2: s/create/default, remove engine->ctx_desc_template
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1485522189-31984-1-git-send-email-mika.kuoppala@intel.com
Mark when we run the execlist tasklet following the interrupt, so we
don't probe a potentially uninitialised register when submitting the
contexts multiple times before the hardware responds.
v2: Use a shared engine->irq_posted
v3: Always use locked bitops to be sure of atomicity wrt to other bits
in the mask.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170124152021.26587-1-chris@chris-wilson.co.uk
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
In the next patch, we will use the irq_posted technique for another
engine interrupt, rather than use two members for the atomic updates, we
can use two bits of one instead. First, we need to update the
breadcrumbs to use the new common engine->irq_posted.
v2: Use set_bit() rather than __set_bit() to ensure atomicity with
respect to other bits in the mask
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170124151805.26146-1-chris@chris-wilson.co.uk
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
We need to prevent resubmission of the context immediately following an
initial resubmit (which does a lite-restore preemption). Currently we do
this by disabling all submission whilst the context is still active, but
we can improve this by limiting the restriction to only until we
receive notification from the context-switch interrupt that the
lite-restore preemption is complete.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170124110009.28947-2-chris@chris-wilson.co.uk
This w/a (WaEnableForceRestoreInCtxtDescForVCS) was only used for
preproduction hw, which is no longer in use. Remove the workaround to
simplify the code.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170123130601.2281-1-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
GuC will validate the ring offset and fail if it is in the
[0, GUC_WOPCM_TOP) range. The bias is conditionally applied only
if GuC loading is enabled (we can't check for guc submission enabled as
in other cases because HuC loading requires this fix).
Note that the default context is processed before enable_guc_loading is
sanitized, so we might still apply the bias to its ring even if it is
not needed.
v2: compute the value during ctx init and pass it to
intel_ring_pin (Chris), updated commit message
Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michal Wajdeczko <michal.wajdeczko@intel.com>
Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com>
Cc: Anusha Srivatsa <anusha.srivatsa@intel.com>
Cc: Michał Winiarski <michal.winiarski@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1482537382-28584-1-git-send-email-daniele.ceraolospurio@intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
A fairly trivial move of a matching pair of routines (for preparing a
request for construction) onto an engine vfunc. The ulterior motive is
to be able to create a mock request implementation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161218153724.8439-7-chris@chris-wilson.co.uk
The requests conversion introduced a nasty bug where we could generate a
new request in the middle of constructing a request if we needed to idle
the system in order to evict space for a context. The request to idle
would be executed (and waited upon) before the current one, creating a
minor havoc in the seqno accounting, as we will consider the current
request to already be completed (prior to deferred seqno assignment) but
ring->last_retired_head would have been updated and still could allow
us to overwrite the current request before execution.
We also employed two different mechanisms to track the active context
until it was switched out. The legacy method allowed for waiting upon an
active context (it could forcibly evict any vma, including context's),
but the execlists method took a step backwards by pinning the vma for
the entire active lifespan of the context (the only way to evict was to
idle the entire GPU, not individual contexts). However, to circumvent
the tricky issue of locking (i.e. we cannot take struct_mutex at the
time of i915_gem_request_submit(), where we would want to move the
previous context onto the active tracker and unpin it), we take the
execlists approach and keep the contexts pinned until retirement.
The benefit of the execlists approach, more important for execlists than
legacy, was the reduction in work in pinning the context for each
request - as the context was kept pinned until idle, it could short
circuit the pinning for all active contexts.
We introduce new engine vfuncs to pin and unpin the context
respectively. The context is pinned at the start of the request, and
only unpinned when the following request is retired (this ensures that
the context is idle and coherent in main memory before we unpin it). We
move the engine->last_context tracking into the retirement itself
(rather than during request submission) in order to allow the submission
to be reordered or unwound without undue difficultly.
And finally an ulterior motive for unifying context handling was to
prepare for mock requests.
v2: Rename to last_retired_context, split out legacy_context tracking
for MI_SET_CONTEXT.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161218153724.8439-3-chris@chris-wilson.co.uk
Hangcheck state accumulation has gained more steps
along the years, like head movement and more recently the
subunit inactivity check. As the subunit sampling is only
done if the previous state check showed inactivity, we
have added more stages (and time) to reach a hang verdict.
Asymmetric engine states led to different actual weight of
'one hangcheck unit' and it was demonstrated in some
hangs that due to difference in stages, simpler engines
were accused falsely of a hang as their scoring was much
more quicker to accumulate above the hang treshold.
To completely decouple the hangcheck guilty score
from the hangcheck period, convert hangcheck score to a
rough period of inactivity measurement. As these are
tracked as jiffies, they are meaningful also across
reset boundaries. This makes finding a guilty engine
more accurate across multi engine activity scenarios,
especially across asymmetric engines.
We lose the ability to detect cross batch malicious attempts
to hinder the progress. Plan is to move this functionality
to be part of context banning which is more natural fit,
later in the series.
v2: use time_before macros (Chris)
reinstate the pardoning of moving engine after hc (Chris)
v3: avoid global state for per engine stall detection (Chris)
v4: take timeline last retirement into account (Chris)
v5: do debug print on pardoning, split out retirement timestamp (Chris)
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
In order to simplify hangcheck state keeping, split hangcheck
per engine loop in three phases: state load, action, state save.
Add few more hangcheck actions to separate between seqno, head
and subunit movements. This helps to gather all the hangcheck
actions under a single switch umbrella.
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Track the priority of each request and use it to determine the order in
which we submit requests to the hardware via execlists.
The priority of the request is determined by the user (eventually via
the context) but may be overridden at any time by the driver. When we set
the priority of the request, we bump the priority of all of its
dependencies to match - so that a high priority drawing operation is not
stuck behind a background task.
When the request is ready to execute (i.e. we have signaled the submit
fence following completion of all its dependencies, including third
party fences), we put the request into a priority sorted rbtree to be
submitted to the hardware. If the request is higher priority than all
pending requests, it will be submitted on the next context-switch
interrupt as soon as the hardware has completed the current request. We
do not currently preempt any current execution to immediately run a very
high priority request, at least not yet.
One more limitation, is that this is first implementation is for
execlists only so currently limited to gen8/gen9.
v2: Replace recursive priority inheritance bumping with an iterative
depth-first search list.
v3: list_next_entry() for walking lists
v4: Explain how the dfs solves the recursion problem with PI.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161114204105.29171-8-chris@chris-wilson.co.uk
When we need to reset the global seqno on wraparound, we have to wait
until the current rbtrees are drained (or otherwise the next waiter will
be out of sequence). The current mechanism to kick and spin until
complete, may exit too early as it would break if the target thread was
currently running. Instead, we must wake up the threads, but keep
spinning until the trees have been deleted.
In order to appease Tvrtko, busy spin rather than yield().
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161108143719.32215-1-chris@chris-wilson.co.uk
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
With the infrastructure converted over to tracking multiple timelines in
the GEM API whilst preserving the efficiency of using a single execution
timeline internally, we can now assign a separate timeline to every
context with full-ppgtt.
v2: Add a comment to indicate the xfer between timelines upon submission.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-35-chris@chris-wilson.co.uk
Currently we try to reduce the number of synchronisations (now the
number of requests we need to wait upon) by noting that if we have
earlier waited upon a request, all subsequent requests in the timeline
will be after the wait. This only applies to requests in this timeline,
as other timelines will not be ordered by that waiter.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-30-chris@chris-wilson.co.uk
Move the actual emission of the breadcrumb for closing the request from
i915_add_request() to the submit callback. (It can be moved later when
required.) This allows us to defer the allocation of the global_seqno
from request construction to actual submission, allowing us to emit the
requests out of order (wrt to the order of their construction, they
still will only be executed one all of their dependencies are resolved
including that all earlier requests on their timeline have been
submitted.) We have to specialise how we then emit the request in order
to write into the preallocated space, rather than at the tail of the
ringbuffer (which will have been advanced by the addition of new
requests).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-29-chris@chris-wilson.co.uk
In the next patch, we will use deferred breadcrumb emission. That requires
reserving sufficient space in the ringbuffer to emit the breadcrumb, which
first requires us to know how large the breadcrumb is.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-28-chris@chris-wilson.co.uk
Now that the emission of the request tail and its submission to hardware
are two separate steps, engine->emit_request() is confusing.
engine->emit_request() is called to emit the breadcrumb commands for the
request into the ring, name it such (engine->emit_breadcrumb).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-27-chris@chris-wilson.co.uk
Our timelines are more than just a seqno. They also provide an ordered
list of requests to be executed. Due to the restriction of handling
individual address spaces, we are limited to a timeline per address
space but we use a fence context per engine within.
Our first step to introducing independent timelines per context (i.e. to
allow each context to have a queue of requests to execute that have a
defined set of dependencies on other requests) is to provide a timeline
abstraction for the global execution queue.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-23-chris@chris-wilson.co.uk
The golden render state is constant, but we recreate the batch setting
it up for every new context. If we keep that batch in a volatile cache
we can safely reuse it whenever we need to initialise a new context. We
mark the pages as purgeable and use the shrinker to recover pages from
the batch whenever we face memory pressues, recreating that batch afresh
on the next new context.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtien@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-8-chris@chris-wilson.co.uk
Since we only use the more generic unlocked variant, just rename it as
the normal i915_gem_active_wait(). The temporary cost is that we need to
always acquire the reference in a RCU safe manner, but the benefit is
that we will combine the common paths.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-5-chris@chris-wilson.co.uk
Our low-level wait routine has evolved from our generic wait interface
that handled unlocked, RPS boosting, waits with time tracking. If we
push our GEM fence tracking to use reservation_objects (required for
handling multiple timelines), we lose the ability to pass the required
information down to i915_wait_request(). However, if we push the extra
functionality from i915_wait_request() to the individual callsites
(i915_gem_object_wait_rendering and i915_gem_wait_ioctl) that make use
of those extras, we can both simplify our low level wait and prepare for
extending the GEM interface for use of reservation_objects.
v2: Rewrite i915_wait_request() kerneldocs
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Matthew Auld <matthew.william.auld@gmail.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-4-chris@chris-wilson.co.uk
With the possibility of addition of many more number of rings in future,
the drm_i915_private structure could bloat as an array, of type
intel_engine_cs, is embedded inside it.
struct intel_engine_cs engine[I915_NUM_ENGINES];
Though this is still fine as generally there is only a single instance of
drm_i915_private structure used, but not all of the possible rings would be
enabled or active on most of the platforms. Some memory can be saved by
allocating intel_engine_cs structure only for the enabled/active engines.
Currently the engine/ring ID is kept static and dev_priv->engine[] is simply
indexed using the enums defined in intel_engine_id.
To save memory and continue using the static engine/ring IDs, 'engine' is
defined as an array of pointers.
struct intel_engine_cs *engine[I915_NUM_ENGINES];
dev_priv->engine[engine_ID] will be NULL for disabled engine instances.
There is a text size reduction of 928 bytes, from 1028200 to 1027272, for
i915.o file (but for i915.ko file text size remain same as 1193131 bytes).
v2:
- Remove the engine iterator field added in drm_i915_private structure,
instead pass a local iterator variable to the for_each_engine**
macros. (Chris)
- Do away with intel_engine_initialized() and instead directly use the
NULL pointer check on engine pointer. (Chris)
v3:
- Remove for_each_engine_id() macro, as the updated macro for_each_engine()
can be used in place of it. (Chris)
- Protect the access to Render engine Fault register with a NULL check, as
engine specific init is done later in Driver load sequence.
v4:
- Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris)
- Kill the superfluous init_engine_lists().
v5:
- Cleanup the intel_engines_init() & intel_engines_setup(), with respect to
allocation of intel_engine_cs structure. (Chris)
v6:
- Rebase.
v7:
- Optimize the for_each_engine_masked() macro. (Chris)
- Change the type of 'iter' local variable to enum intel_engine_id. (Chris)
- Rebase.
v8: Rebase.
v9: Rebase.
v10:
- For index calculation use engine ID instead of pointer based arithmetic in
intel_engine_sync_index() as engine pointers are not contiguous now (Chris)
- For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas)
- Use for_each_engine macro for cleanup in intel_engines_init() and remove
check for NULL engine pointer in cleanup() routines. (Joonas)
v11: Rebase.
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Akash Goel <akash.goel@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
In the next patch, I want to conditionally compile i915_gpu_error.c and
that requires moving the functions used by debug out of
i915_gpu_error.c!
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161012090522.367-1-chris@chris-wilson.co.uk
Along with the interrupt, we want to restore the fake-irq and
wait-timeout detection. If we use the breadcrumbs interface to setup the
interrupt as it wants, the auxiliary timers will also be restored.
v2: Cancel both timers as well, sanitize the IMR.
Fixes: 821ed7df6e ("drm/i915: Update reset path to fix incomplete requests")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161007065327.24515-3-chris@chris-wilson.co.uk
In order not to trigger hangcheck on a idle-but-waiting engine, we need
to distinguish between the pending request queue and the actual
execution queue. This is done later in "drm/i915: Enable multiple
timelines" but for now we need a temporary fix to prevent blaming the
wrong engine for a GPU hang.
(Note that this causes a temporary subtle change in how we decide when
to allow a waitboost to be re-awarded back to the waiter, the temporary
effect is that if the wait is upon the most current execution the wait
is given for free, instead of checking to see if the client stalled
itself. This will be repaired in "drm/i915: Enable multiple timelines".)
Fixes: 0a046a0e93 ("drm/i915: Nonblocking request submission")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98104
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161007065327.24515-1-chris@chris-wilson.co.uk
Knowing where the RINGs are pointing is extremely useful in diagnosing
if the engines are executing the ringbuffers you expect - and igt may be
suppressing the usual method of looking in the GPU error state.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161004201132.21801-7-chris@chris-wilson.co.uk
v2: (Imre)
- Access only subslices that are known to exist.
- Reset explicitly the MCR selector to slice/sub-slice ID 0 after the
readout.
- Use the subslice INSTDONE bits for the hangcheck/subunits-stuck
detection too.
- Take the uncore lock for the MCR-select/subslice-readout sequence.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1474379673-28326-2-git-send-email-imre.deak@intel.com
Consolidate the instdone logic so we can get a bit fancier. This patch also
removes the duplicated print of INSTDONE[0].
v2: (Imre)
- Rebased on top of hangcheck INSTDONE changes.
- Move all INSTDONE registers into a single struct, store it within the
engine error struct during error capturing.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1474379673-28326-1-git-send-email-imre.deak@intel.com
Drive final request submission from a callback from the fence. This way
the request is queued until all dependencies are resolved, at which
point it is handed to the backend for queueing to hardware. At this
point, no dependencies are set on the request, so the callback is
immediate.
A side-effect of imposing a heavier-irqsafe spinlock for execlist
submission is that we lose the softirq enabling after scheduling the
execlists tasklet. To compensate, we manually kickstart the softirq by
disabling and enabling the bh around the fence signaling.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: John Harrison <john.c.harrison@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-14-chris@chris-wilson.co.uk
Update reset path in preparation for engine reset which requires
identification of incomplete requests and associated context and fixing
their state so that engine can resume correctly after reset.
The request that caused the hang will be skipped and head is reset to the
start of breadcrumb. This allows us to resume from where we left-off.
Since this request didn't complete normally we also need to cleanup elsp
queue manually. This is vital if we employ nonblocking request
submission where we may have a web of dependencies upon the hung request
and so advancing the seqno manually is no longer trivial.
ABI: gem_reset_stats / DRM_IOCTL_I915_GET_RESET_STATS
We change the way we count pending batches. Only the active context
involved in the reset is marked as either innocent or guilty, and not
mark the entire world as pending. By inspection this only affects
igt/gem_reset_stats (which assumes implementation details) and not
piglit.
ARB_robustness gives this guide on how we expect the user of this
interface to behave:
* Provide a mechanism for an OpenGL application to learn about
graphics resets that affect the context. When a graphics reset
occurs, the OpenGL context becomes unusable and the application
must create a new context to continue operation. Detecting a
graphics reset happens through an inexpensive query.
And with regards to the actual meaning of the reset values:
Certain events can result in a reset of the GL context. Such a reset
causes all context state to be lost. Recovery from such events
requires recreation of all objects in the affected context. The
current status of the graphics reset state is returned by
enum GetGraphicsResetStatusARB();
The symbolic constant returned indicates if the GL context has been
in a reset state at any point since the last call to
GetGraphicsResetStatusARB. NO_ERROR indicates that the GL context
has not been in a reset state since the last call.
GUILTY_CONTEXT_RESET_ARB indicates that a reset has been detected
that is attributable to the current GL context.
INNOCENT_CONTEXT_RESET_ARB indicates a reset has been detected that
is not attributable to the current GL context.
UNKNOWN_CONTEXT_RESET_ARB indicates a detected graphics reset whose
cause is unknown.
The language here is explicit in that we must mark up the guilty batch,
but is loose enough for us to relax the innocent (i.e. pending)
accounting as only the active batches are involved with the reset.
In the future, we are looking towards single engine resetting (with
minimal locking), where it seems inappropriate to mark the entire world
as innocent since the reset occurred on a different engine. Reducing the
information available means we only have to encounter the pain once, and
also reduces the information leaking from one context to another.
v2: Legacy ringbuffer submission required a reset following hibernation,
or else we restore stale values to the RING_HEAD and walked over
stolen garbage.
v3: GuC requires replaying the requests after a reset.
v4: Restore engine IRQ after reset (so waiters will be woken!)
Rearm hangcheck if resetting with a waiter.
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Arun Siluvery <arun.siluvery@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-13-chris@chris-wilson.co.uk
Emulate HW to track and manage ELSP queue. A set of SW ports are defined
and requests are assigned to these ports before submitting them to HW. This
helps in cleaning up incomplete requests during reset recovery easier
especially after engine reset by decoupling elsp queue management. This
will become more clear in the next patch.
In the engine reset case we want to resume where we left-off after skipping
the incomplete batch which requires checking the elsp queue, removing
element and fixing elsp_submitted counts in some cases. Instead of directly
manipulating the elsp queue from reset path we can examine these ports, fix
up ringbuffer pointers using the incomplete request and restart submissions
again after reset.
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Arun Siluvery <arun.siluvery@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1470414607-32453-3-git-send-email-arun.siluvery@linux.intel.com
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-6-chris@chris-wilson.co.uk
Now that we have WC vmapping available, we can bind our rings anywhere
in the GGTT and do not need to restrict them to the mappable region.
Except for stolen objects, for which direct access is verbatim and we
must use the mappable aperture.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160818161718.27187-17-chris@chris-wilson.co.uk
Build the legacy semaphore initialisation array using the engine
hardware ids instead of driver internal ones. This makes the
static array size dependent only on the number of gen6 semaphore
engines.
Also makes the per-engine semaphore wait and signal tables
hardware id indexed saving some more space.
v2: Refactor I915_GEN6_NUM_ENGINES to GEN6_SEMAPHORE_LAST. (Chris Wilson)
v3: More polish. (Chris Wilson)
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1471363461-9973-1-git-send-email-tvrtko.ursulin@linux.intel.com
Put the engine hardware id in the common header so they are
not only associated with the GuC since they are needed for
the legacy semaphores implementation.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Since the scratch allocation and cleanup is shared by all engine
submission backends, move it out of the legacy intel_ringbuffer.c and
into the new home for common routines, intel_engine_cs.c
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-20-git-send-email-chris@chris-wilson.co.uk
Use the GGTT VMA as the primary cookie for handing ring objects as
the most common action upon the ring is mapping and unmapping which act
upon the VMA itself. By restructuring the code to work with the ring
VMA, we can shrink the code and remove a few cycles from context pinning.
v2: Move the flush of the object back to before the first pin. We use
the am-I-bound? query to only have to check the flush on the first
bind and so avoid stalling on active rings.
Lots of little renames and small hoops.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-18-git-send-email-chris@chris-wilson.co.uk
The bottom-half we use for processing the breadcrumb interrupt is a
task, which is an RCU protected struct. When accessing this struct, we
need to be holding the RCU read lock to prevent it disappearing beneath
us. We can use the RCU annotation to mark our irq_seqno_bh pointer as
being under RCU guard and then use the RCU accessors to both provide
correct ordering of access through the pointer.
Most notably, this fixes the access from hard irq context to use the RCU
read lock, which both Daniel and Tvrtko complained about.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1470761272-1245-3-git-send-email-chris@chris-wilson.co.uk