Medium term goal is to eliminate the i915->engine[] array and to get there
we have recently introduced equivalent array in intel_gt. Now we need to
migrate the code further towards this state.
This next step is to eliminate usage of i915->engines[] from the
for_each_engine_masked iterator.
For this to work we also need to use engine->id as index when populating
the gt->engine[] array and adjust the default engine set indexing to use
engine->legacy_idx instead of assuming gt->engines[] indexing.
v2:
* Populate gt->engine[] earlier.
* Check that we don't duplicate engine->legacy_idx
v3:
* Work around the initialization order issue between default_engines()
and intel_engines_driver_register() which sets engine->legacy_idx for
now. It will be fixed properly later.
v4:
* Merge with forgotten v2.5.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20191017161852.8836-1-tvrtko.ursulin@linux.intel.com
The order in which we store the engines inside default_engines() for the
legacy ctx->engines[] has to match the legacy I915_EXEC_RING selector
mapping in execbuf::user_map. If we present VCS2 as being the second
instance of the video engine, legacy userspace calls that I915_EXEC_BSD2
and so we need to insert it into the second video slot.
v2: Record the legacy mapping (hopefully we can remove this need in the
future)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111328
Fixes: 2edda80db3 ("drm/i915: Rename engines to match their user interface")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> #v1
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190808110612.23539-2-chris@chris-wilson.co.uk
During engine setup, we may find that some engines are fused off causing
a misalignment between internal names and the instances seen by users,
e.g. (I915_ENGINE_CLASS_VIDEO_DECODE, 1) may be vcs2 in hardware.
Normally this is invisible to the user, but a few debug interfaces (and
our own internal tracing) use the original HW name not the name the user
would expect as formed from their class:instance tuple. Replace our
internal name with the uabi name for consistency with, for example, error
states.
v2: Keep the pretty printing of class name in the selftest
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111311
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190807110431.8130-1-chris@chris-wilson.co.uk
To maintain a fast lookup from a GT centric irq handler, we want the
engine lookup tables on the intel_gt. To avoid having multiple copies of
the same multi-dimension lookup table, move the generic user engine
lookup into an rbtree (for fast and flexible indexing).
v2: Split uabi_instance cf uabi_class
v3: Set uabi_class/uabi_instance after collating all engines to provide a
stable uabi across parallel unordered construction.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Reviewed-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> #v2
Link: https://patchwork.freedesktop.org/patch/msgid/20190806124300.24945-2-chris@chris-wilson.co.uk