This gets us functional GPU reset again, like we had until a refactor
at merge time. Tested with a little patch to stuff in a broken binner
job every 100 frames.
Signed-off-by: Eric Anholt <eric@anholt.net>
This may actually get us a feature that the closed driver didn't have:
turning off the GPU in between rendering jobs, while the V3D device is
still opened by the client.
There may be some tuning to be applied here to use autosuspend so that
we don't bounce the device's power so much, but in steady-state
GPU-bound rendering we keep the power on (since we keep multiple jobs
outstanding) and even if we power cycle on every job we can still
manage at least 680 fps.
More importantly, though, runtime PM will allow us to power off the
device to do a GPU reset.
v2: Switch #ifdef to CONFIG_PM not CONFIG_PM_SLEEP (caught by kbuild
test robot)
Signed-off-by: Eric Anholt <eric@anholt.net>
We were tracking the "where are the head pointers pointing" globally,
so if another job reused the same BOs and execution was at the same
point as last time we checked, we'd stop and trigger a reset even
though the GPU had made progress.
Signed-off-by: Eric Anholt <eric@anholt.net>
These ioctls end up getting exposed to fairly directly to GL users,
and having normal user operations print DRM errors is obviously wrong.
The message was originally to give us some idea of what happened when
a hang occurred, but we have a DRM_INFO from reset for that.
Signed-off-by: Eric Anholt <eric@anholt.net>
This caused the wait ioctls to claim that waiting had completed when
we actually got interrupted by a signal before it was done. Fixes
broken rendering throttling that produced serious lag in X window
dragging.
Signed-off-by: Eric Anholt <eric@anholt.net>
Apparently in hardware (as opposed to simulation), the clear colors
need to be uploaded before the render config, otherwise they won't
take effect. Fixes igt's vc4_wait_bo/used-bo-* subtests.
Signed-off-by: Eric Anholt <eric@anholt.net>
vc4.
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Merge tag 'drm-vc4-fixes-2015-01-19' of http://github.com/anholt/linux into drm-fixes
This pull request just includes the !CONFIG_PM_SLEEP build fix for
vc4.
* tag 'drm-vc4-fixes-2015-01-19' of http://github.com/anholt/linux:
drm/vc4: Remove broken attempt at GPU reset using genpd.
Move the generic implementation to <linux/dma-mapping.h> now that all
architectures support it and remove the HAVE_DMA_ATTR Kconfig symbol now
that everyone supports them.
[valentinrothberg@gmail.com: remove leftovers in Kconfig]
Signed-off-by: Christoph Hellwig <hch@lst.de>
Cc: "David S. Miller" <davem@davemloft.net>
Cc: Aurelien Jacquiot <a-jacquiot@ti.com>
Cc: Chris Metcalf <cmetcalf@ezchip.com>
Cc: David Howells <dhowells@redhat.com>
Cc: Geert Uytterhoeven <geert@linux-m68k.org>
Cc: Haavard Skinnemoen <hskinnemoen@gmail.com>
Cc: Hans-Christian Egtvedt <egtvedt@samfundet.no>
Cc: Helge Deller <deller@gmx.de>
Cc: James Hogan <james.hogan@imgtec.com>
Cc: Jesper Nilsson <jesper.nilsson@axis.com>
Cc: Koichi Yasutake <yasutake.koichi@jp.panasonic.com>
Cc: Ley Foon Tan <lftan@altera.com>
Cc: Mark Salter <msalter@redhat.com>
Cc: Mikael Starvik <starvik@axis.com>
Cc: Steven Miao <realmz6@gmail.com>
Cc: Vineet Gupta <vgupta@synopsys.com>
Cc: Christian Borntraeger <borntraeger@de.ibm.com>
Cc: Joerg Roedel <jroedel@suse.de>
Cc: Sebastian Ott <sebott@linux.vnet.ibm.com>
Signed-off-by: Valentin Rothberg <valentinrothberg@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
I've tested and confirmed that it doesn't actually work. We'll need
to sort out how to do this properly later, but for now just remove it
since it also caused build breakage due to using CONFIG_PM_SLEEP
functions without our Kconfig depending on PM_SLEEP.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Sudip Mukherjee <sudipm.mukherjee@gmail.com>
This just fixes a warning on 64-bit builds:
drivers/gpu/drm/vc4/vc4_validate.c: In function ‘validate_gl_shader_rec’:
drivers/gpu/drm/vc4/vc4_validate.c:864:12: warning: format ‘%d’ expects argument of type ‘int’, but argument 4 has type ‘size_t {aka long unsigned int}’ [-Wformat=]
Reported-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Since your main drm-next pull isn't out of the door yet I figured I might
as well flush out drm-misc instead of delaying for 4.6. It's really just
random stuff all over, biggest thing probably connector_mask tracking from
Maarten.
* tag 'topic/drm-misc-2016-01-17' of git://anongit.freedesktop.org/drm-intel: (24 commits)
drm/fb_cma_helper: Remove implicit call to disable_unused_functions
drm/sysfs: use kobj_to_dev()
drm/i915: Init power domains early in driver load
drm: Do not set connector->encoder in drivers
apple-gmux: Add initial documentation
drm: move MODULE_PARM_DESC to other file
drm/edid: index CEA/HDMI mode tables using the VIC
drm/atomic: Remove drm_atomic_connectors_for_crtc.
drm/i915: Update connector_mask during readout, v2.
drm: Remove opencoded drm_gem_object_release_handle()
drm: Do not set outparam on error during GEM handle allocation
drm/docs: more leftovers from the big vtable documentation pile
drm/atomic-helper: Reject legacy flips on a disabled pipe
drm/atomic: add connector mask to drm_crtc_state.
drm/tegra: Use __drm_atomic_helper_reset_connector for subclassing connector state, v2.
drm/atomic: Add __drm_atomic_helper_connector_reset, v2.
drm/i915: Set connector_state->connector using the helper.
drm: Use a normal idr allocation for the obj->name
drm: Only bump object-reference count when adding first handle
drm: Balance error path for GEM handle allocation
...
I've decided to just send this fixes-for-next pull request now, even if
we don't have a patch for the CONFIG_PM_SLEEP build failure reviewed.
If you like my patch for that, I'd be happy to see it applied directly.
This pull request brings in little fixes from Dan Carpenter for the 3D
support added in this -next cycle.
* tag 'drm-vc4-next-2015-12-21' of http://github.com/anholt/linux:
drm/vc4: fix an error code
drm/vc4: allocate enough memory in vc4_save_hang_state()
drm/vc4: copy_to_user() returns the number of bytes remaining
"exec->exec_bo" is NULL at this point so this code returns success. We
want to return -ENOMEM.
Fixes: d5b1a78a77 ('drm/vc4: Add support for drawing 3D frames.')
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
"state" is smaller than "kernel_state" so we end up corrupting memory.
Fixes: 214613656b ('drm/vc4: Add an interface for capturing the GPU state after a hang.')
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
The copy_to/from_user() functions return the number of bytes remaining
to be copied. We want to return error codes here.
Also it's a bad idea to print an error message if a copy from user fails
because users can use that to spam /var/log/messages which is annoying
so I removed those.
Fixes: 214613656b ('drm/vc4: Add an interface for capturing the GPU state after a hang.')
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
The following code pattern exists in some DRM drivers:
ddev = drm_dev_alloc(&driver, parent_dev);
drm_dev_set_unique(ddev, dev_name(parent_dev));
(Sometimes dev_name(ddev->dev) is used, which is the same.)
As suggested in
http://lists.freedesktop.org/archives/dri-devel/2015-December/096441.html,
the unique name of a new DRM device can be set as dev_name(parent_dev)
when parent_dev is not NULL (vgem is a special case).
Signed-off-by: Nicolas Iooss <nicolas.iooss_linux@m4x.org>
Acked-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This pull request brings in 3D acceleration support for the VC4 GPU.
While there is still performance work to be done (particularly
surrounding RCL generation), the CL submit ABI should be settled and
done now.
* tag 'drm-vc4-next-2015-12-11' of http://github.com/anholt/linux:
drm/vc4: Add an interface for capturing the GPU state after a hang.
drm/vc4: Add support for async pageflips.
drm/vc4: Add support for drawing 3D frames.
drm/vc4: Bind and initialize the V3D engine.
drm/vc4: Fix a typo in a V3D debug register.
drm/vc4: Add an API for creating GPU shaders in GEM BOs.
drm/vc4: Add create and map BO ioctls.
drm/vc4: Add a BO cache.
drm: Create a driver hook for allocating GEM object structs.
Done with coccinelle for the most part. However, it thinks '...' is
part of the semantic patch, so I put an 'int DOTDOTDOT' placeholder
in its place and got rid of it with sed afterwards.
@@
identifier dev, encoder, funcs;
@@
int drm_encoder_init(struct drm_device *dev,
struct drm_encoder *encoder,
const struct drm_encoder_funcs *funcs,
int encoder_type
+ ,const char *name, int DOTDOTDOT
)
{ ... }
@@
identifier dev, encoder, funcs;
@@
int drm_encoder_init(struct drm_device *dev,
struct drm_encoder *encoder,
const struct drm_encoder_funcs *funcs,
int encoder_type
+ ,const char *name, int DOTDOTDOT
);
@@
expression E1, E2, E3, E4;
@@
drm_encoder_init(E1, E2, E3, E4
+ ,NULL
)
v2: Add ', or NULL...' to @name kernel doc (Jani)
Annotate the function with __printf() attribute (Jani)
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1449670818-2966-1-git-send-email-ville.syrjala@linux.intel.com
Done with coccinelle for the most part. It choked on
msm/mdp/mdp5/mdp5_plane.c like so:
"BAD:!!!!! enum drm_plane_type type;"
No idea how to deal with that, so I just fixed that up
by hand.
Also it thinks '...' is part of the semantic patch, so I put an
'int DOTDOTDOT' placeholder in its place and got rid of it with
sed afterwards.
I didn't convert drm_plane_init() since passing the varargs through
would mean either cpp macros or va_list, and I figured we don't
care about these legacy functions enough to warrant the extra pain.
@@
typedef uint32_t;
identifier dev, plane, possible_crtcs, funcs, formats, format_count, type;
@@
int drm_universal_plane_init(struct drm_device *dev,
struct drm_plane *plane,
unsigned long possible_crtcs,
const struct drm_plane_funcs *funcs,
const uint32_t *formats,
unsigned int format_count,
enum drm_plane_type type
+ ,const char *name, int DOTDOTDOT
)
{ ... }
@@
identifier dev, plane, possible_crtcs, funcs, formats, format_count, type;
@@
int drm_universal_plane_init(struct drm_device *dev,
struct drm_plane *plane,
unsigned long possible_crtcs,
const struct drm_plane_funcs *funcs,
const uint32_t *formats,
unsigned int format_count,
enum drm_plane_type type
+ ,const char *name, int DOTDOTDOT
);
@@
expression E1, E2, E3, E4, E5, E6, E7;
@@
drm_universal_plane_init(E1, E2, E3, E4, E5, E6, E7
+ ,NULL
)
v2: Split crtc and plane changes apart
Pass NUL for no-name instead of ""
Leave drm_plane_init() alone
v3: Add ', or NULL...' to @name kernel doc (Jani)
Annotate the function with __printf() attribute (Jani)
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1449670795-2853-1-git-send-email-ville.syrjala@linux.intel.com
Done with coccinelle for the most part. However, it thinks '...' is
part of the semantic patch, so I put an 'int DOTDOTDOT' placeholder
in its place and got rid of it with sed afterwards.
I didn't convert drm_crtc_init() since passing the varargs through
would mean either cpp macros or va_list, and I figured we don't
care about these legacy functions enough to warrant the extra pain.
@@
identifier dev, crtc, primary, cursor, funcs;
@@
int drm_crtc_init_with_planes(struct drm_device *dev,
struct drm_crtc *crtc,
struct drm_plane *primary, struct drm_plane *cursor,
const struct drm_crtc_funcs *funcs
+ ,const char *name, int DOTDOTDOT
)
{ ... }
@@
identifier dev, crtc, primary, cursor, funcs;
@@
int drm_crtc_init_with_planes(struct drm_device *dev,
struct drm_crtc *crtc,
struct drm_plane *primary, struct drm_plane *cursor,
const struct drm_crtc_funcs *funcs
+ ,const char *name, int DOTDOTDOT
);
@@
expression E1, E2, E3, E4, E5;
@@
drm_crtc_init_with_planes(E1, E2, E3, E4, E5
+ ,NULL
)
v2: Split crtc and plane changes apart
Pass NULL for no-name instead of ""
Leave drm_crtc_init() alone
v3: Add ', or NULL...' to @name kernel doc (Jani)
Annotate the function with __printf() attribute (Jani)
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1449670771-2751-1-git-send-email-ville.syrjala@linux.intel.com
This can be parsed with vc4-gpu-tools tools for trying to figure out
what was going on.
v2: Use __u32-style types.
Signed-off-by: Eric Anholt <eric@anholt.net>
An async pageflip stores the modeset to be done and executes it once
the BOs are ready to be displayed. This gets us about 3x performance
in full screen rendering with pageflipping.
Signed-off-by: Eric Anholt <eric@anholt.net>
The user submission is basically a pointer to a command list and a
pointer to uniforms. We copy those in to the kernel, validate and
relocate them, and store the result in a GPU BO which we queue for
execution.
v2: Drop support for NV shader recs (not necessary for GL), simplify
vc4_use_bo(), improve bin flush/semaphore checks, use __u32 style
types.
Signed-off-by: Eric Anholt <eric@anholt.net>
Since we have no MMU, the kernel needs to validate that the submitted
shader code won't make any accesses to memory that the user doesn't
control, which involves banning some operations (general purpose DMA
writes), and tracking where we need to write out pointers for other
operations (texture sampling). Once it's validated, we return a GEM
BO containing the shader, which doesn't allow mapping for write or
exporting to other subsystems.
v2: Use __u32-style types.
Signed-off-by: Eric Anholt <eric@anholt.net>
While there exist dumb APIs for creating and mapping BOs, one of the
rules is that drivers doing 3D acceleration have to provide their own
APIs for buffer allocation (besides, the pitch/height parameters of
the dumb alloc don't really make sense for a lot of 3D allocations).
v2: Use __u32-style types, use "drm.h" instead of <drm/drm.h>.
Signed-off-by: Eric Anholt <eric@anholt.net>
We need to allocate new BOs in the kernel as part of each frame, but
the CMA allocator is way too slow for that. As an optimization, keep
track of recently-freed BOs and reuse them, with a 1 second timeout to
fully free them back to the system.
This improves 3D performance by about 15%.
Signed-off-by: Eric Anholt <eric@anholt.net>
We would scan out the memory around them if an upscale was attempted,
and would just scan out incorrectly for downscaling.
Signed-off-by: Eric Anholt <eric@anholt.net>
vc4_plane_init() returns an ERR_PTR on error, it doesn't return NULL.
This was obviously intended because the next lines call
PTR_ERR(primary_plane) already.
Fixes: c8b75bca92 ('Eric Anholt <eric@anholt.net>')
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Connector cannot be null because it is a list entry, ie accessed at an
offset from the positions of the list structure pointers themselves.
Generated by: scripts/coccinelle/iterators/itnull.cocci
Signed-off-by: Fengguang Wu <fengguang.wu@intel.com>
Signed-off-by: Julia Lawall <julia.lawall@lip6.fr>
Signed-off-by: Eric Anholt <eric@anholt.net>
drivers/gpu/drm/vc4/vc4_drv.c:248:3-8: No need to set .owner here. The core will do it.
Remove .owner field if calls are used which set it automatically
Generated by: scripts/coccinelle/api/platform_no_drv_owner.cocci
Signed-off-by: Fengguang Wu <fengguang.wu@intel.com>
Signed-off-by: Julia Lawall <julia.lawall@lip6.fr>
Signed-off-by: Eric Anholt <eric@anholt.net>
This pull request introduces the vc4 driver, for kernel modesetting on
the Raspberry Pi (bcm2835/bcm2836 architectures). It currently
supports a display plane and cursor on the HDMI output. The driver
doesn't do 3D, power management, or overlay planes yet.
[airlied: fixup the enable/disable vblank APIs]
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
* tag 'drm-vc4-next-2015-10-21' of http://github.com/anholt/linux:
drm/vc4: Allow vblank to be disabled
drm/vc4: Use the fbdev_cma helpers
drm/vc4: Add KMS support for Raspberry Pi.
drm/vc4: Add devicetree bindings for VC4.
Keep the fbdev_cma pointer around so we can use it on hotplog and close
to ensure the frame buffer console is in a useful state.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
This is enough for fbcon and bringing up X using
xf86-video-modesetting. It doesn't support the 3D accelerator or
power management yet.
v2: Drop FB_HELPER select thanks to Archit's patches. Do manual init
ordering instead of using the .load hook. Structure registration
more like tegra's, but still using the typical "component" code.
Drop no-op hooks for atomic_begin and mode_fixup() now that
they're optional. Drop sentinel in Makefile. Fix minor style
nits I noticed on another reread.
v3: Use the new bcm2835 clk driver to manage pixel/HSM clocks instead
of having a fixed video mode. Use exynos-style component driver
matching instead of devicetree nodes to list the component driver
instances. Rename compatibility strings to say bcm2835, and
distinguish pv0/1/2. Clean up some h/vsync code, and add in
interlaced mode setup. Fix up probe/bind error paths. Use
bitops.h macros for vc4_regs.h
v4: Include i2c.h, allow building under COMPILE_TEST, drop msleep now
that other bugs have been fixed, add timeouts to cpu_relax()
loops, rename hpd-gpio to hpd-gpios.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>