After resource allocation, iterate and populate mixer/ctl
hw blocks in encoder modeset thereby centralizing all
the resource mapping to the CRTC. This change is made
for easy switching to state based allocation using
private objects later in this series.
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/1550107156-17625-6-git-send-email-jsanka@codeaurora.org
Signed-off-by: Rob Clark <robdclark@chromium.org>
release resources allocated in mode_set if any of
the hw check fails. Most of these checks are not
necessary and they will be removed in the follow up
patches with state based resource allocations.
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/1550107156-17625-4-git-send-email-jsanka@codeaurora.org
Signed-off-by: Rob Clark <robdclark@chromium.org>
The frame_busy mask is used in frame_done event handling, which is not
invoked for async commits. So an async commit will leave the
frame_busy mask populated after it completes and future commits will start
with the busy mask incorrect.
This showed up on disable after cursor move. I was hitting the "this should
not happen" comment in the frame event worker since frame_busy was set,
we queued the event, but there were no frames pending (since async
also doesn't set that).
Reviewed-by: Fritz Koenig <frkoenig@google.com>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190130163220.138637-1-sean@poorly.run
Signed-off-by: Rob Clark <robdclark@chromium.org>
In the case of an async/cursor update, we don't wait for the frame_done
event, which means handle_frame_done is never called, and the frame_done
watchdog isn't canceled. Currently, this results in a frame_done timeout
every time the cursor moves without a synchronous frame following it up
before the timeout expires. Since we don't wait for frame_done, and
don't handle it, we shouldn't modify the watchdog.
Reviewed-by: Fritz Koenig <frkoenig@google.com>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190128204306.95076-4-sean@poorly.run
Signed-off-by: Rob Clark <robdclark@chromium.org>
There exists a bunch of confusion as to what the actual units of
frame_done is:
- The definition states it's in # of frames
- CRTC treats it like it's ms
- frame_done_timeout comment thinks it's Hz, but it stores ms
- frame_done timer is setup such that it _should_ be in frames, but the
timeout is super long
So this patch tries to interpret what the driver really wants. I've
de-centralized the #define since the consumers are expecting different
units.
For crtc, we just use 60ms since that's what it was doing before.
Perhaps we could get fancy and scale with vrefresh, but that's for
another time.
For encoder, fix the comments and rename frame_done_timeout so it's
obvious what the units are. In practice, frame_done_timeout is really
just checked against 0 || !0, which I guess is why the units being wrong
didn't matter. I've also dropped the timeout from the previous 60 frames
to 5. That seems like more than enough time to give up on a frame, and
my guess is that no one intended for the timeout to _actually_ be 60
frames.
Reviewed-by: Fritz Koenig <frkoenig@google.com>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190128204306.95076-3-sean@poorly.run
Signed-off-by: Rob Clark <robdclark@chromium.org>
Instead of setting the timeout and then immediately reading it back
(along with the hand-rolled msecs_to_jiffies calculation), just
calculate it once and set it in both places at the same time.
Reviewed-by: Abhinav Kumar <abhinavk@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190128204306.95076-2-sean@poorly.run
Signed-off-by: Rob Clark <robdclark@chromium.org>
The contents of struct encoder_kickoff_params are never used. Remove the
structure and all remnants of it from function calls.
Changes in v2 (seanpaul):
- Actually remove the struct (Jeykumar)
Cc: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Bruce Wang <bzwang@chromium.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
msm is using msm wq for dispatching commit and vblank
events. Switch idle power collapse feature also to use
msm wq to handle delayed work handlers so that
msm can get rid of redundant display threads.
changes in v2:
- patch introduced in v2
changes in v3:
- none
changes in v4:
- use msm wq for delayed works
changes in v5:
- none
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Having the probe helper stuff (which pretty much everyone needs) in
the drm_crtc_helper.h file (which atomic drivers should never need) is
confusing. Split them out.
To make sure I actually achieved the goal here I went through all
drivers. And indeed, all atomic drivers are now free of
drm_crtc_helper.h includes.
v2: Make it compile. There was so much compile fail on arm drivers
that I figured I'll better not include any of the acks on v1.
v3: Massive rebase because i915 has lost a lot of drmP.h includes, but
not all: Through drm_crtc_helper.h > drm_modeset_helper.h -> drmP.h
there was still one, which this patch largely removes. Which means
rolling out lots more includes all over.
This will also conflict with ongoing drmP.h cleanup by others I
expect.
v3: Rebase on top of atomic bochs.
v4: Review from Laurent for bridge/rcar/omap/shmob/core bits:
- (re)move some of the added includes, use the better include files in
other places (all suggested from Laurent adopted unchanged).
- sort alphabetically
v5: Actually try to sort them, and while at it, sort all the ones I
touch.
v6: Rebase onto i915 changes.
v7: Rebase once more.
Acked-by: Harry Wentland <harry.wentland@amd.com>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Cc: Sam Ravnborg <sam@ravnborg.org>
Cc: Jani Nikula <jani.nikula@linux.intel.com>
Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Acked-by: Benjamin Gaignard <benjamin.gaignard@linaro.org>
Acked-by: Jani Nikula <jani.nikula@intel.com>
Acked-by: Neil Armstrong <narmstrong@baylibre.com>
Acked-by: Oleksandr Andrushchenko <oleksandr_andrushchenko@epam.com>
Acked-by: CK Hu <ck.hu@mediatek.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Liviu Dudau <liviu.dudau@arm.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Cc: linux-arm-kernel@lists.infradead.org
Cc: virtualization@lists.linux-foundation.org
Cc: etnaviv@lists.freedesktop.org
Cc: linux-samsung-soc@vger.kernel.org
Cc: intel-gfx@lists.freedesktop.org
Cc: linux-mediatek@lists.infradead.org
Cc: linux-amlogic@lists.infradead.org
Cc: linux-arm-msm@vger.kernel.org
Cc: freedreno@lists.freedesktop.org
Cc: nouveau@lists.freedesktop.org
Cc: spice-devel@lists.freedesktop.org
Cc: amd-gfx@lists.freedesktop.org
Cc: linux-renesas-soc@vger.kernel.org
Cc: linux-rockchip@lists.infradead.org
Cc: linux-stm32@st-md-mailman.stormreply.com
Cc: linux-tegra@vger.kernel.org
Cc: xen-devel@lists.xen.org
Link: https://patchwork.freedesktop.org/patch/msgid/20190117210334.13234-1-daniel.vetter@ffwll.ch
Do some debugfs cleanups from across the DPU driver. The DRM
destroy functions will do a recursive delete on the entire
debugfs node so there is no need to store dentry pointers for
the debugfs files that are persistent for the life of the
driver. This also means that the destroy functions can go
away too.
Also, use standard API functions where applicable instead of
using hand written code.
v3: No changes
v2: Add more code; most of the dpu debugfs files should be
addressed now.
Reviewed-by: Sean Paul <sean@poorly.run>
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
The functions in dpu_dbg.c aren't used. The two main dump functions
fail after a lookup from dpu_dbg_base.reg_base_list which turns out
to never be populated and once those are removed the rest of the
file doesn't make any sense.
v3: No changes
v2: Moved some unrelated changes to another patch
Reviewed-by: Sean Paul <sean@poorly.run>
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Instead of assigning/clearing the crtc on vblank enable/disable, we can
just assign and clear the crtc on modeset. That allows us to just toggle
the encoder's vblank interrupts on vblank_enable.
So why is this important? Previously the driver was using the legacy
pointers to assign/clear the crtc. Legacy pointers are cleared _after_
disabling the hardware, so the legacy pointer was valid during
vblank_disable, but that's not something we should rely on.
Instead of relying on the core ordering the legacy pointer assignments
just so, we'll assign the crtc in dpu_crtc enable/disable. This is the
only place that mapping can change, so we're covered there.
We're also taking advantage of drm_crtc_vblank_on/off. By using this, we
ensure that vblank_enable/disable can never be called while the crtc is
off (which means the assigned crtc will always be valid). As such, we
don't need to use modeset locks or the crtc_lock in the
vblank_enable/disable routine to be sure state is consistent.
...I think.
Changes in v2:
- Changed crtc check in toggle_vblank to != (Jeykumar)
Cc: Jeykumar Sankaran <jsanka@codeaurora.org>
Reviewed-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
[dpu_crtc.c change needed to be manually applied b/c of the dpu_crtc_reset change]
Signed-off-by: Rob Clark <robdclark@gmail.com>
The indirection of registering a callback and opaque pointer isn't reall
useful when there's only one callsite. So instead of having the
vblank_cb registration, just give encoder a crtc and let it directly
call the vblank handler.
In a later patch, we'll make use of this further.
Changes in v2:
- None
Cc: Jeykumar Sankaran <jsanka@codeaurora.org>
Reviewed-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
The crtc runtime resume doesn't actually operate on the crtc, but rather
its encoders. The problem with this is that we need to inspect the crtc
state to get the currently connected encoders. Since runtime resume
isn't guaranteed to be called while holding the modeset locks (although
it sometimes is), this presents a race condition.
Now that we have ->enabled on the virtual encoders, and a lock to
protect it, just call resume on each encoder and only restore the ones
that are enabled.
Changes in v2:
- None
Cc: Jeykumar Sankaran <jsanka@codeaurora.org>
Reviewed-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Add a bool to dpu_encoder_virt to track whether the encoder is enabled
or not. Repurpose the enc_lock mutex to ensure that it is consistent
with the hw state.
Changes in v2:
- None
Cc: Jeykumar Sankaran <jsanka@codeaurora.org>
Reviewed-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
enc_spinlock instead of enc_spin_lock.
Changes in v2:
- None
Reviewed-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
This patch sprinkles a few async/legacy_cursor_update checks
through commit to ensure that cursor updates aren't blocked on vsync.
There are 2 main components to this, the first is that we don't want to
wait_for_commit_done in msm_atomic before returning from atomic_complete.
The second is that in dpu we don't want to wait for frame_done events when
updating the cursor.
Changes in v2:
- None
Reviewed-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Per chapter 15 of coding-style, removing 'inline' keyword from functions
that are larger than a typical macro. In a couple of cases I've
simplified the function and kept the inline.
Reviewed-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
It's unused, remove it.
Reviewed-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
We call out of the virt encoder into phys only to call back into the
virt for hw reset. So remove the indirection and just call the virt
function directly.
Reviewed-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
'dpu_enc' is a member of 'drm_enc'
And 'drm_enc' got allocated with devm_kzalloc in dpu_encoder_init.
This gives this error message:
./drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c:459:1-6:
WARNING: invalid free of devm_ allocated data
Signed-off-by: YueHaibing <yuehaibing@huawei.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
cur_master in dpu_encoder is assigned at modeset and cleared on
.disable(). Unfortunately dpms (or enable/disable) does not guarantee a
modeset, so cur_master is NULL when we try to re-enable it.
This patch moves the NULL assignment to setup_display where it will be
re-assigned later in the function.
Tested-by: Bruce Wang <bzwang@chromium.org>
Reviewed-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
It's useful to know which bits of the flush come from extra_flush_bits
Reviewed-by: Abhinav Kumar <abhinavk@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
We're printing the frame_busy_mask in a trace, but after it's been
cleared. This, as it turns out, is pretty pointless.
Reviewed-by: Abhinav Kumar <abhinavk@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
RM maintained a redundant definition for display topology
to identify the no. of hw blocks needed for a display
and their hardware dependencies. This information can be
implicitly deduced from the msm_display_topology structure
available in RM reserve request. In addition to getting
rid of the redundant topology, this change also removes
the topology name enums and their usages.
changes in v4:
- remove the topology name enum entirely (Sean)
changes in v5:
- remove RM topology definition and their
references (Sean)
- Implement helper for dual mixer CRTC (Sean)
changes in v6:
- avoid heap memory for topology (Sean)
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
DPU, being over protective, validates every parameter of a
module. This change traces the call stack for some of encoder
functions affected by previous set of clean up patches and
cleans up unwanted validations.
changes in v5:
- Introduced in the series
changes in v6:
- none
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Connector states were passed around RM to update the custom
topology connector property with chosen topology data. Now that
we got rid of both custom properties and topology names, this
change cleans up the mechanism to pass connector states across
RM helpers and encoder functions.
changes in v5:
- Introduced in the series
changes in v6:
- remove parameter checking in rm reserve (Jordan)
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Encoder H_TILE values are not used for allocating the hw blocks.
no. of hw_intf blocks provides the info.
changes in v4:
- remove irrelevant changes (Sean)
- retain log macros (Sean)
changes in v5:
- none
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
In virtual encoder modeset, DPU makes RM request to assign hw blocks
for the display. It is also expected in modeset to iterate and
associate the physical encoders with their relevant hw blocks.
Ping pong blocks are already handled here but hw ctl blocks are not.
This change moves the hw_ctl iteration and mapping from physical
encoder to virtual encoder.
changes in v4:
- Fix hw_ctl initialization (Sean)
changes in v5:
- Update commit text with details on why the change is
needed (Sean)
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Identify slave-master encoders during initialization and enable
the encoders explicitly as the current logic has redundant and
ambiguous loops.
changes in v4:
- identify master/slave encoder while adding
adding physical encoders(Sean)
changes in v5:
- get rid of temporary variable for phys enc(Sean)
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
MISR support is the debug feature present in Snapdragon chipsets.
At the layer mixer and interfaces, MISR algorithm can generate CRC
signatures of the pixel data which can be used for validating
the frames generated. Since there are no clients for this feature,
strip down the support from the driver.
changes in v4:
- changed introduced in the series
changes in v5:
- update commit text with the need for the change(Sean)
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
With patch [1], DPU is broken since it continues to use
incorrect connector_type to identify the display type. Update
DPU to use the encoder type to get the info.
[1] https://patchwork.kernel.org/patch/10568269/
Acked-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
This change gets rid of unwanted connector-encoder type
mapping used for dsi-staging driver. Now that DPU will
be using upstream DSI driver, remove the stale code.
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Remove stale display port programming. It can be
added back with DPU support for display port.
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
This change validates the physical encoder before it
is dereferenced.
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Trivial fix to spelling mistake in error messages
"diable" -> "disable"
"cliend" -> "client"
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Mark a number of static functions that are only unsed in the file
that defines them and remove the prototypes from the headers where
needed.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Remove dpu_encoder_check_mode and dpu_encoder_helper_hw_release
frmo drm_encoder.c as they appear to be unused.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a
top level wrapper consisting of Display Processing Unit (DPU) and
display peripheral modules such as Display Serial Interface (DSI)
and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends
video and graphic images stored in the frame buffers and scans out the
composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline
(two planes are present on a given crtc which is connected to a DSI
connector):
MDSS
+---------------------------------+
| +-----------------------------+ |
| | DPU | |
| | +--------+ +--------+ | |
| | | SSPP | | SSPP | | |
| | +----+---+ +----+---+ | |
| | | | | |
| | +----v-----------v---+ | |
| | | Layer Mixer (LM) | | |
| | +--------------------+ | |
| | +--------------------+ | |
| | | PingPong (PP) | | |
| | +--------------------+ | |
| | +--------------------+ | |
| | | INTERFACE (VIDEO) | | |
| | +---+----------------+ | |
| +------|----------------------+ |
| | |
| +------|---------------------+ |
| | | DISPLAY PERIPHERALS | |
| | +---v-+ +-----+ | |
| | | DSI | | DP | | |
| | +-----+ +-----+ | |
| +----------------------------+ |
+---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs)
depends on SoC capabilities.
Overview of DPU sub-blocks:
---------------------------
* Source Surface Processor (SSPP):
Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are
capable of performing format conversion, scaling and quality improvement
for source surfaces.
* Layer Mixer (LM):
Blend source surfaces together (in requested zorder)
* PingPong (PP):
This block controls frame done interrupt output, EOL and EOF generation,
overflow/underflow control.
* Display interface (INTF):
Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture:
------------------------------------------
PLANEs maps to SSPPs
CRTC maps to LMs
Encoder maps to PPs, INTFs
Data flow setup:
---------------
MDSS hardware can support various data flows (e.g.):
- Dual pipe: Output from two LMs combined to single display.
- Split display: Output from two LMs connected to two separate
interfaces.
The hardware capabilities determine the number of concurrent data paths
possible. Any control path (i.e. pipeline w/i DPU) can be routed to any
of the hardware data paths. A given control path can be triggered,
flushed and controlled independently.
Changes in v3:
- Move msm_media_info.h from uapi to dpu/ subdir
- Remove preclose callback dpu (it's handled in core)
- Fix kbuild warnings with parent_ops
- Remove unused functions from dpu_core_irq
- Rename mdss_phys to mdss
- Rename mdp_phys address space to mdp
- Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org>
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org>
Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
[robclark minor rebase]
Signed-off-by: Rob Clark <robdclark@gmail.com>