Command stream legacy shader creation and destruction is replaced by
NOPs in the command stream, and instead guest-backed shaders are created
and destroyed as part of the command validation process.
v2: Removed some stray debug messages.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Only scrub context bindings when a bound resource is destroyed, or when
the MOB backing the context is unbound.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>