Now that we have offline error capture and can reset an engine from
inside an atomic context while also preserving the GPU state for
post-mortem analysis, it is time to handle error interrupts thrown by
the command parser.
This provides a much, much faster mechanism for us to detect known
problems than using heartbeats/hangchecks, and also provides a mechanism
for when those are disabled. However, it is limited to problems the HW
can detect in the CS and so not a complete solution for detecting lockups.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200128204318.4182039-2-chris@chris-wilson.co.uk
We always use a deferred bottom-half (either tasklet or irq_work) for
processing the response to an interrupt which means we can recombine the
GT irq ack+handler into one. This simplicity is important in later
patches as we will need to handle and then ack multiple interrupt levels
before acking the GT and master interrupts.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200127231540.3302516-2-chris@chris-wilson.co.uk
Only signal the breadcrumbs from inside the irq_work, simplifying our
interface and calling conventions. The micro-optimisation here is that
by always using the irq_work interface, we know we are always inside an
irq-off critical section for the breadcrumb signaling and can ellide
save/restore of the irq flags.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191217095642.3124521-7-chris@chris-wilson.co.uk
The design of our interrupt handlers is that we ack the receipt of the
interrupt first, inside the critical section where the master interrupt
control is off and other cpus cannot start processing the next
interrupt; and then process the interrupt events afterwards. However,
Icelake introduced a whole new set of banked GT_IIR that are inherently
serialised and slow to retrieve the IIR and must be processed within the
critical section. We can still push our breadcrumbs out of this critical
section by using our irq_worker. On bdw+, this should not make too much
of a difference as we only slightly defer the breadcrumbs, but on icl+
this should make a big difference to our throughput of interrupts from
concurrently executing engines.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191127115813.3345823-1-chris@chris-wilson.co.uk
i915_irq.c is large. One reason for this is that has a large chunk of
the GT render power management stashed away in it. Extract that logic
out of i915_irq.c and intel_pm.c and put it under one roof.
Based on a patch by Chris Wilson.
Signed-off-by: Andi Shyti <andi.shyti@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20191024211642.7688-1-chris@chris-wilson.co.uk
i915_irq.c is large. It serves as the central dispatch and handler for
all of our device interrupts. Lets break it up by pulling out the GT
interrupt handlers.
Based on a patch by Chris Wilson.
Signed-off-by: Andi Shyti <andi.shyti@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190811210633.18417-1-chris@chris-wilson.co.uk