We need to be able to prevent memory from being freed while it's still
mapped in a GPU's address-space.
Will be used by upcoming MMU changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Map flags (access, kind, etc) are currently defined in either the VMA,
or the memory object, which turns out to not be ideal for things like
suballocated buffers, etc.
These will become per-map flags instead, so we need to support passing
these arguments in nvkm_memory_map().
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
nvkm_memory is going to be used by the upcoming mmu rework for the basic
representation of a memory allocation, as such, this commit adds support
for comptag allocation to nvkm_memory.
This is very simple for now, in that it requires comptags for the entire
memory allocation even if only certain ranges are compressed.
Support for tracking ranges will be added at a later date.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Different sections of VRAM may have different properties (ie. can't be used
for compression/display, can't be mapped, etc).
We currently already support this, but it's a bit magic. This change makes
it more obvious where we're allocating from.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
RM appears to do this really early in its initialisation, before DEVINIT.
We currently do this before BAR2 initialisation for some reason.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
MMU will be needing this to specify kind info on BAR mappings.
We have no userspace currently using these interfaces, so break the ABI
instead of supporting both. NVIF version bump so any future use can be
guarded.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
object->engine cannot be NULL, it's either valid, or an error pointer.
This particular condition shouldn't actually be possible, but just in
case, we'll keep it.
Reported-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
- Re-architecture of the code to handle proprietary fw, more abstracted
to support the multitude of differences that NVIDIA introduce
- Support in the said code for GP10x ACR and GR fw, giving acceleration
support \o/
- Fix for GTX 970 GPUs that are in an odd MMU configuration
* 'linux-4.12' of git://github.com/skeggsb/linux: (60 commits)
drm/nouveau/fb/gf100-: rework ram detection
drm/nouveau/fb/gm200: split ram implementation from gm107
drm/nouveau/fb/gf108: split implementation from gf100
drm/nouveau/fb/gf100-: modify constructors to allow more customisation
drm/nouveau/kms/nv50: use drm core i2c-over-aux algorithm
drm/nouveau/i2c/g94-: return REPLY_M value on reads
drm/nouveau/i2c: modify aux interface to return length actually transferred
drm/nouveau/gp10x: enable secboot and GR
drm/nouveau/gr/gp102: initial support
drm/nouveau/falcon: support for gp10x msgqueue
drm/nouveau/secboot: add gp102/gp104/gp106/gp107 support
drm/nouveau/secboot: put HS code loading code into own file
drm/nouveau/secboot: support for r375 ACR
drm/nouveau/secboot: support for r367 ACR
drm/nouveau/secboot: support for r364 ACR
drm/nouveau/secboot: workaround bug when starting SEC2 firmware
drm/nouveau/secboot: support standard NVIDIA HS binaries
drm/nouveau/secboot: support for unload blob bootloader
drm/nouveau/secboot: let callers interpret return value of blobs
drm/nouveau/secboot: support for different load and unload falcons
...
SEC2 is the name given by NVIDIA to the SEC engine post-Fermi (reasons
unknown). Even though it shares the same address range as SEC, its usage
is quite different and this justifies a new engine. Add this engine and
make TOP use it all post-TOP devices should use this implementation and
not the older SEC.
Also quickly add the short gp102 implementation which will be used for
falcon booting purposes.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Use a more common logging style.
Miscellanea:
o Coalesce formats and realign arguments
o Neaten a few macros now using pr_<level>
Signed-off-by: Joe Perches <joe@perches.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Sinclair Yeh <syeh@vmware.com>
Acked-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Acked-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/76355db47b31668bb64d996865ceee53bd66b11f.1488285953.git.joe@perches.com
FIFO gives us load/save/switch status, and we need to be able to determine
which direction a "switch" is failing during channel recovery.
In order to do this, we apparently need to query the engine itself.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We never have any need for a double-linked list here, and as there's
generally a large number of these objects, replace it with a single-
linked list in order to save some memory.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We want a supervisor client of NVKM (such as the DRM) to be able to
allow sharing of resources (such as memory objects) between clients.
To allow this, the supervisor creates all its clients as children of
itself, and will use an upcoming ioctl to permit sharing.
Currently it's not possible for indirect clients to use subclients.
Supporting this will require an additional field in the main ioctl.
This isn't important currently, but will need to be fixed for virt.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The fields were already in struct nvkm_oclass for some reason (probably
as an accidental left-over).
Preparation for supporting subclients.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
nvkm_object::client refers to the client that created the object, which,
is currently always the same as the ioctl caller.
Upcoming patches introduce the concept of subclients, where a parent is
able to access the object trees of its children, making the above no
longer true.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
It turns out we have a nice and convenient way of looking up a specific
object type already, by using the func pointer as a key.
This will be used to remove the separate object trees for each type we
need to be able to search for.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We get 2 warnings when building kernel with W=1:
drivers/gpu/drm/nouveau/nvkm/core/firmware.c:34:1: warning: no previous prototype for 'nvkm_firmware_get' [-Wmissing-prototypes]
drivers/gpu/drm/nouveau/nvkm/core/firmware.c:58:1: warning: no previous prototype for 'nvkm_firmware_put' [-Wmissing-prototypes]
In fact, both functions are declared in
drivers/gpu/drm/nouveau/include/nvkm/core/firmware.h,
so this patch adds missing header dependencies.
Signed-off-by: Baoyou Xie <baoyou.xie@linaro.org>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Most calls to nvkm_ramht_new use 0x8000 as the size. This results in a
fairly sizeable chunk of memory to be allocated, which may not be
available with kzalloc. Since this is done fairly rarely (once per
channel), use vzalloc instead.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
On GM200 and later GPUs, firmware for some essential falcons (notably
GR ones) must be authenticated by a NVIDIA-produced signature and
loaded by a high-secure falcon in order to be able to access privileged
registers, in a process known as Secure Boot.
Secure Boot requires building a binary blob containing the firmwares
and signatures of the falcons to be loaded. This blob is then given to
a high-secure falcon running a signed loader firmware that copies the
blob into a write-protected region, checks that the signatures are
valid, and finally loads the verified firmware into the managed falcons
and switches them to privileged mode.
This patch adds infrastructure code to support this process on chips
that require it.
v2:
- The IRQ mask of the PMU falcon was left - replace it with the proper
irq_mask variable.
- The falcon reset procedure expecting a falcon in an initialized state,
which was accidentally provided by the PMU subdev. Make sure that
secboot can manage the falcon on its own.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Add memcpy functions to copy a buffer to a gpuobj and vice-versa. This
will be used by the secure boot code.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Add two functions nvkm_firmware_get() and nvkm_firmware_put() to load a
firmware file and free its resources, respectively. Since firmware files
are becoming a necessity for new GPUs, and their location has been
standardized to nvidia/chip/, this will prevent duplicate and
error-prone name-generation code.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>